stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -14, D:1) a +0 dagger (23, -17, D:1) a +0 leather armour (29, -28, D:1) a +0 club (38, -18, D:1) a +0 club (43, -1, D:1) a +0 club (45, 3, D:1) a +0 club (47, 0, D:1) a +0 plate armour Level 2 of the Dungeon (2, 34, D:2) a +0 dagger (7, 13, D:2) a +0 whip (16, 28, D:2) a +0 flail a +0 chain mail (17, 37, D:2) a +0 short sword (35, 13, D:2) a +0 club a +0 short sword (39, 43, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (3, -6, D:3) a +0 short sword (10, -15, D:3) a +0 whip (15, -16, D:3) a +0 robe (27, -15, D:3) a +0 dagger (30, -18, D:3) a +0 flail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -5, D:4) a +0 whip a +0 dagger a +0 flail (15, 9, D:4) a +1 hand axe of freezing (17, 10, D:4) a +0 dagger (38, 23, D:4) a +0 quarterstaff (40, -3, D:4) a +0 club (42, 1, D:4) a +0 club a +0 leather armour (42, 5, D:4) a +0 whip (43, 2, D:4) a +0 club (43, 3, D:4) a +0 halberd (45, 12, D:4) a +0 robe (51, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (19, -36, D:5) a +0 short sword (21, -22, D:5) a +0 scale mail (30, -5, D:5) a +0 dagger (43, -23, D:5) a +0 mace of draining a +0 chain mail a +0 club a +0 leather armour (44, -23, D:5) a +0 dagger a +0 leather armour a +0 whip Level 6 of the Dungeon [Shop] Hosallai's Weapon Emporium a +3 quarterstaff (294 gold) a +4 antimagic short sword (434 gold) a +0 long sword (49 gold) 18 arrows (50 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) 5 poisoned darts (28 gold) 5 curare-tipped darts (42 gold) a +2 glaive of freezing (331 gold) [Shop] Cumalan's Assorted Antiques a tin of tremorstones (2/2) (880 gold) the +7 trident of Doleib {vorpal, rPois rF+ rN+++ Dex-4} (1562 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rF: It protects you from fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. 2 potions of flight (132 gold) a +0 war axe (77 gold) (0, 0, D:6) a +0 falchion (7, 51, D:6) a +0 dagger a +0 whip a +0 leather armour a +0 club (18, 19, D:6) a +0 dagger (30, 33, D:6) a +0 dagger (33, 39, D:6) a +0 robe (44, 46, D:6) a +0 whip (59, 8, D:6) a +0 quarterstaff (66, 24, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Xinwetup's Weapon Shop a +0 rapier (56 gold) the +3 spear of the Extremes {holy, rElec rC+ SInv} (638 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. 16 arrows (44 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) a +2 halberd of flaming (268 gold) a +0 whip (35 gold) a +0 dagger (28 gold) 26 stones (36 gold) a +0 dagger (28 gold) (0, 0, D:7) a +0 dagger (1, 2, D:7) a +0 dagger (2, 2, D:7) a +0 robe a +0 dagger a +0 dagger (2, 3, D:7) a +0 leather armour a +0 short sword (31, -11, D:7) a +0 leather armour (36, -8, D:7) a +0 pair of gloves (41, 3, D:7) a +0 dagger (44, 6, D:7) a +0 scale mail (66, -3, D:7) a +0 whip of pain an amulet of magic regeneration Level 8 of the Dungeon (0, 0, D:8) a +0 whip (3, -7, D:8) a +0 dagger a +0 robe (3, -6, D:8) a +0 leather armour a +0 falchion (4, -7, D:8) a +0 club (still there?) a +0 flail (still there?) (4, -6, D:8) a +0 chain mail (still there?) a +3 short sword (still there?) (7, 25, D:8) a +0 falchion (20, 1, D:8) a +0 mace a +0 robe (21, 1, D:8) a +3 battleaxe of freezing a +0 robe a +0 scimitar a +0 robe (31, -11, D:8) a +0 ring mail (32, 30, D:8) a +1 vampiric morningstar (34, -5, D:8) 3 atropa-tipped darts (38, 12, D:8) a +0 leather armour (39, 3, D:8) a +0 flail (48, -10, D:8) a +0 buckler (49, -18, D:8) a +0 short sword (53, 8, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (6, 21, D:9) a +0 short sword (7, -5, D:9) a +0 leather armour (7, 2, D:9) a +3 hand axe (8, -3, D:9) a +0 robe (still there?) a +0 dagger (still there?) (8, 1, D:9) a +0 hand axe (8, 2, D:9) 20 bolts 79 sling bullets a +3 leather armour a staff of death a +0 robe a +3 short sword a +1 vampiric long sword a +0 dagger (8, 3, D:9) a +0 hand axe (9, 1, D:9) a +0 flail (9, 2, D:9) a +0 hand axe (9, 5, D:9) a +0 short sword (10, 11, D:9) a +0 dagger (11, 21, D:9) a +0 morningstar (11, 23, D:9) a +0 longbow (12, 16, D:9) a +0 club (13, 16, D:9) a +0 whip a +0 robe (14, -7, D:9) a +0 arbalest (14, 14, D:9) a +0 plate armour a +0 halberd (17, 33, D:9) a +0 shortbow (18, 19, D:9) a +0 ring mail a +0 club (18, 20, D:9) a +0 chain mail a +0 club (19, 37, D:9) a +0 pair of gloves (23, -2, D:9) 10 gold pieces (24, -5, D:9) 24 stones (25, -1, D:9) a scroll of summoning (25, 0, D:9) 11 gold pieces (27, 6, D:9) 2 arrows (30, 36, D:9) a +0 scale mail (32, 0, D:9) an arrow (32, 23, D:9) a +0 trident Level 10 of the Dungeon [Shop] Fozxuc's Armour Shoppe a +0 buckler (58 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +5 ring mail of Kikubaaqudgha's Anger {Contam rF+ rN+ Int+2} (595 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 robe (9 gold) a +2 helmet (214 gold) [Shop] Ossecah's Weapon Shoppe a +0 whip (30 gold) a +0 halberd (48 gold) a +0 dagger (24 gold) a +0 great sword (78 gold) the +6 broad axe of Akluguephy {venom, Int+4 Dex+3} (678 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). a +0 rapier (48 gold) (0, 0, D:10) a +0 pair of boots (2, -24, D:10) a +0 chain mail (2, 3, D:10) a +0 short sword of distortion (9, 3, D:10) a +0 long sword of flaming (11, 2, D:10) a +0 long sword a +0 plate armour a +0 scimitar a +0 plate armour (15, 1, D:10) a +0 hand axe (15, 6, D:10) a +0 giant spiked club a +0 dire flail (23, -22, D:10) a +0 leather armour (23, -5, D:10) a +3 trident a +0 chain mail (26, -33, D:10) a +0 trident (27, -13, D:10) 13 gold pieces (31, -33, D:10) a +0 ring mail (37, -14, D:10) a +0 chain mail (41, -9, D:10) a +0 giant club (still there?) a +0 giant spiked club (still there?) (41, -7, D:10) a +0 dagger (43, -4, D:10) a +0 hand axe (44, -4, D:10) a +0 leather armour a +0 mace (48, -4, D:10) a ring of wizardry a ring of ice 3 scrolls of amnesia 3 scrolls of noise 5 potions of degeneration 12 boomerangs a wand of charming (15) the +1 leather armour "Abel" {-Cast Rampage rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. 5 potions of magic 2 potions of cancellation 4 potions of might 2 scrolls of torment 2 potions of berserk rage 2 scrolls of holy word 2 scrolls of brand weapon a potion of mutation 4 javelins the +6 scale mail "Reinyxta" {-Tele rElec rF+ rN+} rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. a +3 scale mail +0 steam dragon scales a potion of lignification 2 potions of brilliance a scroll of acquirement a +1 robe of cold resistance (65, 19, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 bolts (12, 4, Lair:1) a +0 chain mail (21, 15, Lair:1) 21 sling bullets (41, -3, Lair:1) a +0 leather armour (45, -39, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (18, -26, Lair:2) a potion of ambrosia (21, -20, Lair:2) a potion of resistance (24, -25, Lair:2) a +2 buckler (24, -24, Lair:2) a +3 hand crossbow of freezing (24, -21, Lair:2) a +1 trident of flaming (28, -3, Lair:2) a +0 morningstar (28, 22, Lair:2) a +0 leather armour (29, 23, Lair:2) a +0 leather armour (39, 4, Lair:2) a +0 barding (43, -27, Lair:2) a +0 lajatang (52, 4, Lair:2) a +0 trident Level 3 of the Lair of Beasts (6, -24, Lair:3) a +1 whip of pain (19, 16, Lair:3) a +0 battleaxe (34, 18, Lair:3) a +0 ring mail (41, 15, Lair:3) a +0 robe (47, 4, Lair:3) a +0 chain mail (55, 10, Lair:3) a +0 ring mail (58, -11, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (3, -3, Lair:4) a +0 mace (10, -29, Lair:4) a +0 long sword (13, -14, Lair:4) a +0 scythe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (12, 27, Lair:5) a +0 falchion (17, 26, Lair:5) a +0 plate armour (18, 27, Lair:5) a +0 robe (21, -1, Lair:5) a +0 rapier (28, 3, Lair:5) an elephant skeleton (29, -4, Lair:5) a +0 chain mail (51, -10, Lair:5) a +4 giant spiked club Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (2, -35, Lair:6) 2 arrows (2, -2, Lair:6) a scroll of identify (3, -36, Lair:6) an arrow (4, -37, Lair:6) 2 arrows (still there?) a yak corpse (still there?) (7, -40, Lair:6) an arrow (8, -41, Lair:6) an arrow (9, -42, Lair:6) an arrow (14, -43, Lair:6) 4 arrows (still there?) a yak corpse (still there?) a yak corpse (still there?) (16, -43, Lair:6) 2 arrows (16, -29, Lair:6) a bat corpse (17, -44, Lair:6) 5 arrows (still there?) a yak corpse (still there?) (18, -43, Lair:6) an arrow (18, -26, Lair:6) a bat corpse (20, -45, Lair:6) an arrow (20, -44, Lair:6) an arrow (20, -42, Lair:6) 2 arrows (still there?) a yak corpse (still there?) (21, -44, Lair:6) an arrow (22, -13, Lair:6) a +0 shortbow (31, -5, Lair:6) an electric eel corpse (skeletalised by now) (36, -45, Lair:6) an arrow (36, -44, Lair:6) an arrow (38, -44, Lair:6) 2 arrows (still there?) a yak corpse (still there?) a yak corpse (still there?) a yak corpse (still there?) a yak corpse (still there?) (40, -44, Lair:6) a +0 flail (42, 5, Lair:6) a +0 scale mail