stickyfingers Level 1 of the Dungeon (9, 17, D:1) a +0 club (17, 30, D:1) a +3 dagger (20, 22, D:1) a +0 short sword (45, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -10, D:2) a +0 ring mail a +0 whip (21, -1, D:2) a +0 whip (23, 24, D:2) a +0 scale mail a +0 falchion (23, 26, D:2) a +0 halberd (24, -2, D:2) a +0 whip (25, -2, D:2) a +0 flail (38, 13, D:2) a +0 dagger a +0 robe (40, 20, D:2) a +0 flail Level 3 of the Dungeon [Shop] Dioleo's Weapon Boutique a +0 club (11 gold) 26 sling bullets (143 gold) the +6 mace "Ebekhleb" {drain, Int+5} (581 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). a +0 whip (27 gold) a +0 club (11 gold) 21 stones (23 gold) 3 atropa-tipped darts (19 gold) the +7 morningstar "Ecwal" {drain, rF+} (618 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. a +0 spear (33 gold) (0, 0, D:3) a +0 dagger (16, -5, D:3) a potion of curing (17, -4, D:3) a potion of brilliance (18, -6, D:3) a potion of degeneration (19, 7, D:3) a +0 club a +0 club a +0 scale mail (21, -28, D:3) a +0 dagger a +0 dagger a +0 dagger (22, -28, D:3) a +0 dagger a +0 short sword a +0 animal skin (25, -23, D:3) a +0 robe a +0 dagger a potion of heal wounds a +0 chain mail (26, 15, D:3) a potion of degeneration (27, -13, D:3) a ring of poison resistance (30, 16, D:3) a +0 club (40, -27, D:3) a +0 club (43, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 34, D:4) a +0 mace (3, 28, D:4) a +0 club (5, 5, D:4) a +0 club a +0 leather armour (7, 17, D:4) a +0 mace (9, 11, D:4) a +0 dagger (14, 9, D:4) a +0 club (16, 22, D:4) a potion of degeneration (32, 3, D:4) a +0 club (32, 47, D:4) a +0 robe (36, 17, D:4) a potion of curing (39, 28, D:4) a potion of invisibility (56, 26, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 cloak a +0 leather armour a +0 mace (4, 18, D:5) a +0 robe (14, 12, D:5) a +0 giant club (18, 15, D:5) a +0 giant club (19, 14, D:5) 2 large rocks (25, -9, D:5) a +0 giant club (29, -5, D:5) a +0 leather armour a +0 flail a +0 mace (29, -4, D:5) a +0 leather armour a +0 club (29, -3, D:5) a +0 club (34, -18, D:5) a +0 falchion (35, -21, D:5) a +0 leather armour (39, -7, D:5) a +0 hand axe (39, 7, D:5) a +0 short sword (40, 2, D:5) a +0 robe (42, 3, D:5) a +0 robe (43, -5, D:5) a +0 short sword (43, -4, D:5) a +0 club a +0 whip a +0 dagger a +0 dagger a +0 whip (45, -7, D:5) a potion of berserk rage a +0 shortbow (53, -7, D:5) a potion of attraction (54, -9, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (0, 1, D:6) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (3, 8, D:6) a +0 whip (6, -2, D:6) a +0 short sword (6, -1, D:6) a +0 short sword a +0 whip a +0 short sword a +0 dagger (8, -2, D:6) a +0 club (8, -1, D:6) a +0 whip (8, 0, D:6) a +0 dagger (11, -4, D:6) a +0 giant club (13, 20, D:6) a potion of brilliance (15, 15, D:6) a potion of curing (16, -2, D:6) a +0 giant club (19, 23, D:6) the +8 short sword "Besiys" {holy, Will+ Dex-5 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (-5). SInv: It lets you see invisible. Will: It increases your willpower. Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 dagger (1, 14, D:7) a +0 plate armour (2, 0, D:7) a +0 trident (3, -22, D:7) a +0 dagger (14, 1, D:7) a +3 dagger a +0 robe (14, 7, D:7) a +0 ring mail (17, -21, D:7) a +0 club (19, -31, D:7) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour (20, -31, D:7) a +0 short sword (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 scale mail (still there?) (47, -11, D:7) a +0 halberd (47, -10, D:7) a +0 spear (47, -9, D:7) a +0 halberd (49, -9, D:7) a +0 club a +0 leather armour (49, -8, D:7) a +0 club (59, 1, D:7) a potion of berserk rage