stickyfingers Level 1 of the Dungeon [Shop] Kossanoir's Distillery 2 potions of curing (72 gold) a potion of berserk rage (60 gold) 2 potions of ambrosia (192 gold) a potion of might (48 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) [Shop] Gaedu's Weapon Boutique 16 stones (20 gold) a +0 dagger of venom (57 gold) a +0 hand axe (39 gold) a +0 hunting sling (19 gold) a +0 spear (39 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) a +0 hand axe of freezing (96 gold) 26 stones (33 gold) the +8 hunting sling "Zylif" {flame, Fragile Str+8 Int+3} (873 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+8). Int: It affects your intelligence (+3). Fragile: It will be destroyed if unequipped. [Shop] Jigaiklusui's Assorted Antiques the +4 broad axe of Gin and Tonic {venom, +Blink rElec rN+} (1300 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rN: It protects you from negative energy. +Blink: It lets you blink. a scroll of identify (52 gold) a +0 dagger (52 gold) a scroll of summoning (247 gold) a potion of flight (78 gold) a scroll of holy word (195 gold) a +0 dagger (52 gold) a potion of haste (260 gold) a potion of lignification (78 gold) (0, 0, D:1) a +0 short sword (6, 17, D:1) a +0 short sword (7, 17, D:1) a +0 dagger (7, 18, D:1) a +0 dagger (9, 27, D:1) a potion of haste (13, 21, D:1) an orb of wrath (14, 33, D:1) a +0 ring mail (23, 23, D:1) a +0 club (27, 19, D:1) a +0 club (28, 20, D:1) a +0 dagger (33, 38, D:1) a +0 dagger (41, 1, D:1) a +0 dagger (41, 2, D:1) a +0 short sword (41, 7, D:1) a +0 hunting sling (42, 1, D:1) a +0 dagger (42, 19, D:1) 2 potions of attraction (47, 0, D:1) a potion of haste (51, 1, D:1) a potion of ambrosia Level 2 of the Dungeon (5, 17, D:2) a +0 club (7, 3, D:2) a book of Debilitation (16, 10, D:2) a +0 shortbow (35, -18, D:2) a +0 short sword (44, 4, D:2) a +0 club (44, 29, D:2) a +0 short sword (49, 17, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (33, 11, D:3) a +0 club (39, 28, D:3) a +0 club a +0 hunting sling (42, 30, D:3) a +0 short sword (49, 12, D:3) a +0 short sword (49, 14, D:3) a +0 club (56, 22, D:3) a +0 club Level 4 of the Dungeon (3, -2, D:4) a +0 club (3, 9, D:4) a +0 flail a +1 leather armour of fire resistance a +0 short sword a +0 flail (4, 19, D:4) a +0 dagger a +0 leather armour (7, 25, D:4) a book of Pain (27, 13, D:4) a +0 flail (27, 14, D:4) a +0 club (28, 4, D:4) a +0 giant club (31, 4, D:4) a +0 ring mail a +0 short sword (44, 5, D:4) a +0 dire flail (44, 10, D:4) a +0 robe (45, 26, D:4) a potion of heal wounds (48, 20, D:4) a +0 flail (51, 21, D:4) a potion of curing (53, 15, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (4, -4, D:5) a +0 flail (12, -20, D:5) a +0 hunting sling (21, -17, D:5) a +0 robe (25, -13, D:5) a worm corpse (27, -22, D:5) a +0 plate armour (27, -10, D:5) a dart slug corpse (34, -21, D:5) a +0 club (35, 7, D:5) 2 scrolls of identify (46, 1, D:5) 9 gold pieces (46, 6, D:5) a +0 ring mail (48, -5, D:5) 15 bolts