stickyfingers Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (0, 30, D:1) a +0 whip (11, 8, D:1) a potion of might (12, 6, D:1) a potion of lignification (26, 22, D:1) a +0 club (33, 32, D:1) a +0 short sword (35, 13, D:1) a +0 plate armour (41, 16, D:1) a potion of mutation (42, 23, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 19, D:2) a +0 whip (12, 1, D:2) a giant cockroach corpse (15, 18, D:2) a +0 club a +0 club a goblin corpse (28, 40, D:2) a rat corpse (28, 45, D:2) a +0 leather armour (40, 33, D:2) a +0 club (44, 18, D:2) a +0 dagger (57, 41, D:2) a +0 glaive (59, 38, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, 44, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 11 stones (3, -8, D:3) a ring of ice (4, 1, D:3) 10 gold pieces (8, 5, D:3) 2 scrolls of amnesia Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon (1, 0, D:4) 20 gold pieces (1, 7, D:4) a +0 robe (5, -20, D:4) a +0 dagger (12, -15, D:4) a potion of flight (21, -2, D:4) a potion of heal wounds Level 5 of the Dungeon (0, 0, D:5) 11 stones (2, 4, D:5) 10 bolts (5, -4, D:5) 20 stones (8, 7, D:5) 7 gold pieces (10, -4, D:5) a +0 whip (12, 3, D:5) a +0 hand axe (23, 17, D:5) a potion of cancellation (27, 27, D:5) a +0 mace (29, -1, D:5) a +0 club (35, -5, D:5) a potion of flight