stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, -14, D:1) a potion of curing (25, -19, D:1) a +0 vampiric dagger (30, -22, D:1) a +0 short sword (40, -26, D:1) a +0 dagger (43, -35, D:1) a +0 dagger (43, -16, D:1) a +0 dagger (43, -13, D:1) a +0 dagger (47, -23, D:1) a +0 mace (50, -9, D:1) a +0 hand axe (52, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 14, D:2) a +0 club (3, 27, D:2) a potion of flight (11, -2, D:2) a +0 robe (17, -15, D:2) a +0 dagger a +0 hunting sling (18, 12, D:2) a potion of flight (25, -20, D:2) a -1 spear (35, 2, D:2) a +0 dagger (37, 1, D:2) a +0 dagger (41, 32, D:2) a +0 leather armour (44, 20, D:2) a +2 quarterstaff of chaos (47, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 35, D:3) a potion of might (10, -5, D:3) a +0 flail (13, 21, D:3) a +0 whip (22, 34, D:3) a +0 dagger (26, -13, D:3) a potion of attraction (26, -10, D:3) a +0 spear a +0 spear (28, 30, D:3) a +0 whip a +0 flail (36, 33, D:3) a +0 whip (39, -3, D:3) a +0 leather armour (40, 33, D:3) a potion of curing (44, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Bisep's Jewellery Shop a +6 ring of strength (819 gold) an amulet of reflection (420 gold) a +4 ring of protection (504 gold) a +6 ring of dexterity (819 gold) a +4 ring of evasion (504 gold) a +4 ring of evasion (504 gold) a +6 ring of strength (819 gold) a +6 ring of strength (819 gold) a +6 ring of strength (819 gold) (0, 0, D:4) a +0 club (5, -30, D:4) a +0 spear (6, -29, D:4) a +0 halberd (7, -8, D:4) a +0 ring mail a +0 hand axe (7, 11, D:4) a +0 dagger (10, -25, D:4) a +0 trident (11, -25, D:4) a +0 dagger a +0 robe (15, -29, D:4) a +0 halberd (23, -2, D:4) a potion of might (26, 2, D:4) a +0 flail a +0 leather armour (32, -9, D:4) a +0 short sword (44, -5, D:4) a +0 ring mail (50, -27, D:4) a +0 shortbow (51, -27, D:4) a +0 club (53, -12, D:4) the +6 giant spiked club of Jiamev {protect, rElec rC+ Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+5). rC: It protects you from cold. rElec: It insulates you from electricity. (54, -6, D:4) a +0 giant club (56, -9, D:4) a +0 giant club (57, -17, D:4) a +0 giant spiked club (63, 18, D:4) a +0 whip (66, -43, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Utaogasm's Book Emporium a manual of Translocations (1040 gold) a book of Iron (468 gold) a book of the Senses (416 gold) a book of Blood (364 gold) a book of Frost (286 gold) a book of the Tundra (442 gold) a book of Iron (468 gold) a book of Winter (442 gold) a manual of Fire Magic (1040 gold) (0, 0, D:5) a potion of curing (11, 25, D:5) a +0 halberd (11, 31, D:5) a +0 spear (12, 21, D:5) a +0 spear (20, 5, D:5) a +0 robe (21, 21, D:5) a +0 robe (29, -4, D:5) a staff of conjuration Level 6 of the Dungeon (2, 23, D:6) a +0 spear (7, 10, D:6) a +0 war axe (7, 13, D:6) a potion of attraction (16, -25, D:6) a +0 dagger (23, -17, D:6) a book of Changes (31, -11, D:6) a +0 leather armour (39, 19, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 short sword a +0 ring mail (43, 25, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (skeletalised by now) (0, 1, D:7) a howler monkey corpse (skeletalised by now) (0, 2, D:7) a +0 hand axe a +0 leather armour an orc corpse (2, 24, D:7) a +0 dagger a +0 robe (3, 26, D:7) a +0 whip (3, 47, D:7) a +0 dagger (5, 14, D:7) a +0 whip (13, -4, D:7) a +0 ring mail (18, 31, D:7) a +0 vampiric long sword (19, 32, D:7) a +0 dagger a +0 robe (26, 10, D:7) a +0 dagger a +0 robe (26, 11, D:7) a +0 mace (35, -1, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail an orc corpse (2, 3, D:8) a +0 dagger (30, 26, D:8) a basilisk corpse (34, 17, D:8) a water moccasin corpse (39, 10, D:8) a potion of flight (40, 12, D:8) a water moccasin corpse (skeletalised by now) (43, -14, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (46, 26, D:8) a +0 ring mail