stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 20, D:1) a +0 ring mail (14, 30, D:1) a +0 dagger (23, 3, D:1) a +0 dagger (32, 27, D:1) a +0 mace (42, 25, D:1) a +0 hunting sling (47, -9, D:1) a +2 short sword of venom (49, 13, D:1) a +0 club Level 2 of the Dungeon (6, -9, D:2) a +0 club (9, -7, D:2) a +0 robe (16, -20, D:2) a +0 falchion (16, -12, D:2) a +0 dagger (28, -21, D:2) a +0 club (30, 6, D:2) a +1 dagger of draining (33, -12, D:2) a +0 club (34, -12, D:2) a +0 club (34, -11, D:2) a +0 club (39, -14, D:2) a +0 club Level 3 of the Dungeon [Shop] Coczimmi's General Store the +12 morningstar of Wepriw {protect, rCorr Int-4 Dex+8 Stlth+} (1240 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the +0 scale mail "Daeweycu" {rN+ Str+5} (359 gold) Str: It affects your strength (+5). rN: It protects you from negative energy. 16 stones (22 gold) a scroll of enchant weapon (105 gold) a +0 falchion (42 gold) a potion of degeneration (14 gold) a ring of see invisible (210 gold) 7 atropa-tipped darts (58 gold) 19 sling bullets (133 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (0, 0, D:3) a +2 robe of willpower (15, 9, D:3) a +0 club (17, 14, D:3) a +0 short sword (18, 14, D:3) a +0 club (32, -3, D:3) a +0 dagger (33, -5, D:3) a +0 dagger (33, -3, D:3) a +0 dagger a +0 dagger (33, -2, D:3) a +0 helmet a +0 animal skin a +0 short sword (40, 1, D:3) a +0 whip Level 4 of the Dungeon [Shop] Moimaf's Magic Scroll Shop a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) a scroll of magic mapping (45 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) [Shop] Bonucomo's Jewellery Boutique the ring of Dopt {rElec Will+++ MP+9 Int+3 Dex-3} (452 gold) [ring of magical power] Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. a ring of ice (250 gold) a ring of protection from cold (250 gold) a ring of protection from fire (250 gold) a ring of positive energy (200 gold) a ring of willpower (250 gold) a +4 ring of evasion (360 gold) a ring of see invisible (150 gold) an amulet of regeneration (300 gold) a ring of protection from fire (250 gold) (0, 0, D:4) a +0 cloak (12, -3, D:4) a +0 dagger (13, 6, D:4) a +0 dagger (35, 13, D:4) a +0 whip (35, 15, D:4) a +0 flail (50, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 10, D:5) a +0 dagger (9, -1, D:5) a +0 ring mail (10, 23, D:5) a +0 flail a +0 flail (11, 25, D:5) a +0 whip (16, 4, D:5) a +0 leather armour a +0 whip (27, 8, D:5) a +0 quarterstaff (27, 10, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -8, D:6) 12 gold pieces (8, -10, D:6) a book of the Sky (8, -8, D:6) 5 silver boomerangs (8, -6, D:6) a +0 mace (9, -12, D:6) 7 gold pieces (9, 9, D:6) 13 gold pieces (10, 1, D:6) a +0 leather armour (12, 21, D:6) a stone (16, -10, D:6) a scroll of teleportation (16, 29, D:6) 7 gold pieces (18, 3, D:6) 7 gold pieces (20, -12, D:6) 26 stones (23, 3, D:6) a scroll of teleportation (25, -27, D:6) 10 gold pieces (32, 13, D:6) a +0 leather armour (37, 21, D:6) 27 stones (43, -15, D:6) a +0 rapier (still there?) a +0 chain mail (still there?) a potion of lignification (still there?) the elf corpse of Duvessa (still there?) (43, 21, D:6) a There-And-Back Book (44, -16, D:6) a throwing net (49, 13, D:6) a poisoned dart (52, 24, D:6) a +0 whip