stickyfingers Level 1 of the Dungeon [Shop] Komofaem's Antique Armour Emporium a +2 kite shield of protection (408 gold) a +0 ring mail (76 gold) a +0 scale mail (76 gold) a +0 ring mail (76 gold) the +2 plate armour of the Learner {Str+6} (999 gold) Str: It affects your strength (+6). a +2 helmet (313 gold) (0, 0, D:1) a +0 short sword (0, 8, D:1) a +0 short sword a +0 whip (8, 18, D:1) a +0 club (26, -23, D:1) a +0 club (28, -23, D:1) a +0 dagger (33, -9, D:1) a +0 whip (46, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jorow's Antique Weapon Shoppe a +0 rapier (120 gold) a +0 whip (75 gold) a +0 long sword (105 gold) a +0 mace (90 gold) the +5 quarterstaff "Narphoz" {vorpal, Int+5} (1455 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). a +0 short sword (90 gold) the +12 glaive of Prune {vorpal} (2301 gold) It inflicts extra damage upon your enemies. a +0 long sword of holy wrath (249 gold) a +0 morningstar (120 gold) a +0 long sword (105 gold) (14, -31, D:2) a +0 spear (18, -16, D:2) a +0 buckler (25, -26, D:2) a +0 dagger (33, -20, D:2) a +0 tower shield (47, -7, D:2) a +0 club (62, -36, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (9, 26, D:3) a +0 leather armour (10, 14, D:3) a +0 club (18, -2, D:3) a +0 dagger (23, 16, D:3) a +0 spear (24, 16, D:3) a +0 spear Level 4 of the Dungeon (5, -17, D:4) a +0 short sword (10, -9, D:4) a +0 war axe a +0 morningstar (11, -9, D:4) a +0 leather armour a +0 falchion a +0 mace (11, -8, D:4) a +0 leather armour a +0 dagger (12, -10, D:4) a +0 short sword (13, -32, D:4) a staff of conjuration (29, -21, D:4) a +0 dagger (35, -21, D:4) a +0 club (35, -8, D:4) a +0 dagger of draining a +0 robe (48, -40, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Ezaridgh's Distillery a potion of berserk rage (55 gold) a potion of lignification (33 gold) a potion of berserk rage (55 gold) a potion of degeneration (11 gold) 2 potions of heal wounds (110 gold) a potion of flight (33 gold) a potion of flight (33 gold) a potion of lignification (33 gold) (0, 27, D:5) a +2 quarterstaff of chaos (1, 10, D:5) a +0 giant spiked club (12, 17, D:5) a +0 giant club (15, 1, D:5) a +0 giant club (18, -4, D:5) a +0 leather armour (26, 9, D:5) a +0 giant spiked club (41, 20, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour a +0 club a +2 dagger of protection a +0 robe a +0 war axe a +0 plate armour (2, -48, D:6) a +3 hand axe a +0 robe a +0 giant spiked club (2, -29, D:6) a +0 ring mail (3, -7, D:6) a +0 hand axe a +0 leather armour (9, -44, D:6) a +0 club (10, -28, D:6) a +0 great sword a +0 robe a +2 scimitar a +0 robe (11, -37, D:6) a +2 dagger of draining a +0 robe a +0 robe (17, -11, D:6) a +0 club Level 7 of the Dungeon [Shop] Awku's Antique Weapon Boutique a +0 eveningstar (420 gold) a +7 hand axe of flaming (1187 gold) a +0 dagger (56 gold) a +1 bardiche of venom (498 gold) a +0 flail (98 gold) a +0 longbow (126 gold) the +4 quarterstaff "Jiwiteum" {spect, *Noise Dex+7} (1349 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+7). *Noise: It may make noises in combat. a +0 battleaxe (182 gold) (0, 0, D:7) a +0 robe (3, 22, D:7) a +0 scale mail a +0 leather armour (12, 7, D:7) a +0 spear of flaming a +0 spear a +0 spear a +0 halberd a +0 spear a +0 ring mail a +0 kite shield (12, 16, D:7) a +0 barding (13, 7, D:7) a +0 longbow (17, 28, D:7) a +0 hand axe a +0 chain mail a +0 club a +0 mace (21, -8, D:7) a +0 rapier (22, 32, D:7) a +0 spear (22, 33, D:7) a +0 flail (22, 34, D:7) a +0 war axe (23, 32, D:7) a +0 kite shield a +0 ring mail a +0 trident (23, 35, D:7) a +0 dagger a +0 robe (24, 35, D:7) a +0 trident a +0 chain mail (28, 12, D:7) a +0 dagger (32, 30, D:7) a +0 club (35, -6, D:7) a +0 dagger (37, 30, D:7) a +0 flail (38, 14, D:7) a +0 robe a +0 trident (39, 14, D:7) a +0 robe a +2 trident of freezing a +0 robe a +0 mace a +0 whip a +0 club (39, 16, D:7) a +0 robe a +0 scimitar (44, 26, D:7) a +0 leather armour (46, 34, D:7) a +0 ring mail (58, 34, D:7) a +0 hand axe (65, 21, D:7) a +0 whip a +0 robe a +0 shortbow a +0 whip a +0 club Level 8 of the Dungeon (13, -41, D:8) a +0 flail a +0 leather armour (13, -40, D:8) a +0 club (14, -42, D:8) a +0 shortbow (27, -36, D:8) a +0 club (29, -40, D:8) a +0 shortbow (31, -38, D:8) a +0 club a +0 leather armour (36, -1, D:8) a +0 robe (45, -31, D:8) a +0 shortbow (45, -28, D:8) a +0 shortbow (57, -44, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (13, 10, D:9) a +0 hunting sling (20, 31, D:9) a +0 robe a +0 dagger (21, 30, D:9) a +0 chain mail (25, 3, D:9) a +2 short sword of venom (30, 14, D:9) a +0 shortbow (31, 16, D:9) a +0 robe a +0 dagger (33, 15, D:9) a +0 robe a +0 dagger (33, 16, D:9) a +0 whip (39, -8, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (0, 1, D:10) a +0 flail (1, 1, D:10) a +2 vampiric dagger a +0 robe a +0 hand axe (2, 0, D:10) a +0 club a +0 leather armour (25, 6, D:10) a +0 whip a +0 ring mail (29, 4, D:10) a +0 trident a +0 chain mail (30, -2, D:10) a +0 club (30, 3, D:10) a +0 trident (31, -16, D:10) a +0 spear a +0 animal skin (32, 0, D:10) a +0 rapier (42, -3, D:10) a +0 short sword (56, 20, D:10) a staff of cold Level 11 of the Dungeon (0, 0, D:11) a +6 ring of intelligence a +6 ring of intelligence (29, -23, D:11) a +0 trident a +0 chain mail (31, -48, D:11) a +0 war axe (33, -25, D:11) a +0 flail a +0 robe (35, -43, D:11) a +0 morningstar (35, -32, D:11) a +0 robe a +0 dagger (35, -29, D:11) a +0 robe a +0 giant club (36, -46, D:11) a +0 short sword (36, -31, D:11) a +0 giant spiked club a +0 giant spiked club (37, -33, D:11) a +0 giant club a +0 giant club (39, -34, D:11) 5 large rocks (42, -27, D:11) a +1 vorpal long sword (43, -26, D:11) a staff of cold Level 12 of the Dungeon (0, 0, D:12) 24 gold pieces (0, 2, D:12) 10 gold pieces (0, 4, D:12) 18 gold pieces (1, -1, D:12) 4 gold pieces (1, 1, D:12) 12 gold pieces (1, 5, D:12) 17 gold pieces (2, -2, D:12) 11 gold pieces (2, 0, D:12) a book of Changes (2, 1, D:12) 33 gold pieces (2, 2, D:12) a +0 halberd (2, 3, D:12) a scroll of fear (3, -1, D:12) 7 gold pieces (3, 0, D:12) an amulet of reflection (3, 1, D:12) a +0 plate armour of willpower (3, 2, D:12) a staff of fire (3, 3, D:12) a +0 morningstar (3, 5, D:12) 16 gold pieces (4, -13, D:12) a +0 quarterstaff (4, -2, D:12) 15 gold pieces (4, 0, D:12) a +0 hand crossbow (4, 1, D:12) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (4, 2, D:12) the +7 chain mail "Demm" {Int+6} Int: It affects your intelligence (+6). (4, 3, D:12) a scroll of identify (4, 4, D:12) 16 gold pieces (5, -1, D:12) 15 gold pieces (5, 0, D:12) a Trismegistus Codex (5, 1, D:12) a wand of flame (23) (5, 2, D:12) 30 gold pieces (5, 3, D:12) 24 gold pieces (5, 5, D:12) 22 gold pieces (6, -2, D:12) 13 gold pieces (6, 0, D:12) 9 gold pieces (6, 1, D:12) 3 scrolls of vulnerability (6, 2, D:12) 18 gold pieces (6, 4, D:12) 17 gold pieces (7, -1, D:12) 9 gold pieces (7, 1, D:12) 19 gold pieces (7, 3, D:12) 5 gold pieces (16, -2, D:12) a +0 giant club a +0 giant club (39, -13, D:12) a +0 giant club a +0 giant club (52, -15, D:12) a +0 chain mail (53, -9, D:12) a +0 morningstar