stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 whip (27, 20, D:1) a +0 dagger (44, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (11, -5, D:2) a +0 hand axe (37, 39, D:2) a +0 club Level 3 of the Dungeon [Shop] Oluuwn's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of curing (30 gold) 2 potions of attraction (60 gold) a potion of magic (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of curing (30 gold) (0, 0, D:3) a +0 dagger (19, -2, D:3) a +0 club (24, -1, D:3) a +0 trident Level 4 of the Dungeon [Shop] Moryso Yseha's Distillery a potion of brilliance (48 gold) 2 potions of invisibility (192 gold) a potion of might (48 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of might (48 gold) 2 potions of haste (240 gold) a potion of attraction (36 gold) a potion of heal wounds (60 gold) (0, 0, D:4) a book of Geomancy (5, 21, D:4) a +0 short sword (14, -1, D:4) a +0 ring mail (15, -12, D:4) a +0 dagger (15, 16, D:4) a +0 kite shield (17, 11, D:4) a +0 long sword (20, -2, D:4) a +0 club (28, 14, D:4) a +0 ring mail (30, 12, D:4) a +0 leather armour (32, 1, D:4) a +0 leather armour (38, 10, D:4) a +0 dagger (38, 12, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Jealolu's Antique Armour Shop a +0 cloak of poison resistance (212 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (835 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) (0, 0, D:5) a +0 whip an orc corpse (skeletalised by now) (18, -28, D:5) a +0 ring mail (31, -19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a stone (2, 0, D:6) a stone (3, 0, D:6) a stone (22, -1, D:6) a +0 leather armour a +0 flail (23, -2, D:6) a +0 falchion (39, -1, D:6) a +0 scale mail (40, 23, D:6) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) (41, 24, D:6) a curare-tipped dart (42, 36, D:6) a +0 leather armour (43, 26, D:6) a +0 flail