stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 6, D:1) a +0 dagger (3, 31, D:1) a +0 dagger (23, 13, D:1) a +0 ring mail (31, 22, D:1) a staff of cold (38, 16, D:1) a +0 robe Level 2 of the Dungeon [Shop] Uqiczy Xika's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a scroll of vulnerability (90 gold) a scroll of amnesia (42 gold) 3 scrolls of holy word (270 gold) (0, 0, D:2) a +0 dagger a +0 club a +0 dagger (1, 0, D:2) a +0 dagger (1, 19, D:2) a +1 short sword of protection a +0 chain mail (4, 1, D:2) a +0 club a +0 animal skin a +0 helmet (5, 1, D:2) a +0 dagger (5, 23, D:2) a +0 hunting sling (18, 25, D:2) a +0 short sword (25, -1, D:2) a +0 dagger (25, 0, D:2) a +2 whip of pain (33, 7, D:2) a +0 robe (36, -3, D:2) a +0 robe (44, 9, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Maypn's Antique Armour Emporium a +0 scale mail (100 gold) a +0 robe (17 gold) the +8 plate armour of Immorality {Fly Int+4 Slay-4} (1592 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). Fly: It grants you flight. a +2 leather armour of willpower (475 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +1 robe of positive energy (242 gold) a +0 cloak (112 gold) [Shop] Pulison's Antique Weapon Boutique the +1 mace of the Twenty Artisans {spect, Int+2 Dex+3} (900 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). a +0 quarterstaff (120 gold) a +0 short sword (90 gold) a +0 mace (90 gold) a +0 short sword (90 gold) a +0 mace (90 gold) a +0 short sword (90 gold) a +0 flail (105 gold) a +0 hunting sling (45 gold) a +0 longbow (135 gold) (0, 0, D:3) a +0 club a +0 hand axe a +0 chain mail (2, -2, D:3) a +0 leather armour (6, -3, D:3) a +0 short sword (10, 40, D:3) a +0 hand axe (12, 21, D:3) a +0 pair of boots (13, 21, D:3) a +3 short sword (15, 20, D:3) a +0 club (17, 35, D:3) a +0 dagger (21, 10, D:3) a +0 club (23, 33, D:3) a +0 dagger (31, 31, D:3) a +0 short sword (42, 25, D:3) a +0 dagger (45, -15, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 dagger (0, 1, D:4) a +0 robe a +0 dagger (2, 0, D:4) a +0 club a +0 club (3, 0, D:4) a +0 hand axe a +0 leather armour a +0 dagger (23, 28, D:4) a +0 morningstar (33, 35, D:4) a +0 club (37, 37, D:4) a +0 leather armour (41, 11, D:4) a +0 leather armour a +2 vorpal mace (44, 27, D:4) a +0 short sword (48, 27, D:4) a +0 club a +0 club (48, 30, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, 3, D:5) a +0 leather armour (19, -8, D:5) a +0 robe a +0 dagger (23, -30, D:5) a +0 war axe (23, -6, D:5) a +0 robe a +0 dagger (23, -5, D:5) a +0 robe a +0 dagger a +0 flail (24, -6, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (22, 11, D:6) a +0 robe (24, -21, D:6) a +0 robe (35, 33, D:6) a +0 scimitar (39, -19, D:6) a +0 dagger a +0 leather armour (40, 30, D:6) a +0 flail a +0 scale mail a +0 whip a +0 flail (42, 6, D:6) a +0 long sword (43, -16, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd (0, 2, D:7) a +0 war axe (32, -11, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -10, D:7) a +0 flail a +0 hand axe a +0 flail a +0 chain mail (35, -15, D:7) a +0 shortbow (35, 13, D:7) a +0 war axe (39, -7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (8, -9, D:8) a +0 robe (11, 14, D:8) a staff of cold (11, 15, D:8) a +0 long sword (12, -7, D:8) a +0 leather armour a +0 mace a +0 club a +0 dagger a +0 robe a +0 dagger (12, -6, D:8) a +0 dagger (15, 2, D:8) a +0 dagger (16, -8, D:8) a +0 leather armour (20, 13, D:8) a +0 ring mail (24, 13, D:8) a +0 shortbow (33, 1, D:8) a +0 war axe (34, 1, D:8) a +0 robe a +2 short sword (36, 15, D:8) a +0 long sword a +0 robe (37, -37, D:8) a +0 club a +0 dagger a +0 robe (38, 13, D:8) a +0 falchion a +0 robe a +2 long sword a +0 robe (39, -37, D:8) a +0 dagger a +0 robe (47, -29, D:8) a +0 halberd (47, -18, D:8) a +0 mace (48, 4, D:8) a +0 ring mail (49, -29, D:8) a +0 flail a +0 leather armour a +0 spear a +0 ring mail a +0 buckler (51, -29, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -1, D:9) a +0 spear (3, 23, D:9) a +0 robe (5, 22, D:9) a +0 robe a +0 falchion a +0 robe a +0 dagger (6, 22, D:9) a +0 robe a +1 vorpal long sword (9, 1, D:9) a +0 flail (10, 1, D:9) a +0 club a +0 club (10, 23, D:9) a +0 spear (11, 23, D:9) a +0 spear a +0 spear (19, -18, D:9) a +0 scale mail a +0 trident (19, -13, D:9) a +0 leather armour (19, 6, D:9) a +0 club (19, 9, D:9) a +0 chain mail (19, 10, D:9) a +0 flail (21, -9, D:9) a +0 robe a +0 long sword (23, -15, D:9) a +0 robe (23, -13, D:9) a +0 flail a +0 shortbow (26, -8, D:9) a +0 shortbow a +0 robe (27, -12, D:9) a +0 ring mail (27, 0, D:9) a +0 chain mail a +0 short sword a +0 scale mail a +0 leather armour (27, 6, D:9) a +0 chain mail a +0 trident (27, 7, D:9) a +0 hand axe (27, 8, D:9) a +0 robe a +0 dagger (27, 9, D:9) a +0 rapier (27, 10, D:9) a +0 robe a +0 dagger (27, 11, D:9) a +0 short sword a +0 leather armour (29, -1, D:9) a +0 shortbow (33, 0, D:9) a +0 mace (35, -3, D:9) a +0 shortbow (39, 11, D:9) a +0 robe a +2 falchion of electrocution (40, 12, D:9) a +0 robe (41, 12, D:9) a +0 leather armour a +0 dagger (42, 12, D:9) +0 acid dragon scales a +0 shortbow (44, 12, D:9) a +0 hand axe a +0 hand axe a +0 plate armour a +0 scimitar a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, 34, D:10) a +0 vampiric trident (5, 34, D:10) a +0 club (6, 35, D:10) a +0 leather armour a +0 whip (6, 36, D:10) a +0 ring mail a +0 mace (6, 37, D:10) a +0 leather armour a +0 whip (11, 4, D:10) a +0 short sword a +0 chain mail (12, 4, D:10) a +0 flail (12, 5, D:10) a +0 dagger a +0 robe (12, 35, D:10) a +0 hunting sling (22, 8, D:10) a +0 war axe (24, 14, D:10) a +0 dagger (32, 21, D:10) a +0 scimitar a +0 plate armour (33, 20, D:10) a +0 hand axe a +0 leather armour (38, 29, D:10) a ring of resist corrosion (39, 28, D:10) a +0 scale mail (39, 29, D:10) a +1 great mace of venom (39, 30, D:10) a +2 robe of fire resistance (39, 31, D:10) +0 acid dragon scales (40, 29, D:10) a +0 leather armour (43, -1, D:10) a +0 short sword a +0 robe (43, 0, D:10) a +1 dagger of venom (51, 37, D:10) a +0 dagger a +0 robe (51, 38, D:10) a +0 hand axe of electrocution (52, 39, D:10) a +0 trident a +0 chain mail Level 11 of the Dungeon [Shop] Otroxt's Elemental Accessories a lightning rod (4/4) (360 gold) a tin of tremorstones (2/2) (480 gold) a staff of fire (300 gold) the Handbook of the Frostbite (384 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Ice Form Ice/Transmutation 4 no c - Ozocubu's Refrigeration Ice 7 no (0, 0, D:11) 3 large rocks (1, 0, D:11) a +0 dagger a +0 robe (9, 13, D:11) a +0 plate armour a +0 broad axe (31, 9, D:11) a +0 hand crossbow (32, -13, D:11) a +0 pair of boots (36, 8, D:11) a +0 rapier (46, -32, D:11) a +0 club (47, -34, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -31, D:11) a +0 robe a +1 dagger of venom (51, -34, D:11) a +0 dagger a +0 leather armour (52, -21, D:11) a +0 giant club a +0 giant club (52, 2, D:11) a +0 shortbow (57, -22, D:11) a +0 club (60, 11, D:11) a +0 robe (63, -9, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 flail (18, -19, D:12) a +0 short sword (24, 11, D:12) a +0 long sword (32, 21, D:12) 4 large rocks (37, 7, D:12) a +0 helmet (46, 16, D:12) a +0 scale mail (52, 20, D:12) a +0 pair of boots (59, 31, D:12) 4 large rocks (61, -15, D:12) a +0 troll leather armour Level 13 of the Dungeon [Shop] Ycucad's Jewellery Shoppe a ring of wizardry (390 gold) the ring "Vikegg" {Fire rElec Dex-3 Slay+5 SInv} (752 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of see invisible (195 gold) an amulet of reflection (390 gold) an amulet of reflection (390 gold) a ring of positive energy (260 gold) the ring "Ampul" {rC+ Int+6} (942 gold) [ring of intelligence] Int: It affects your intelligence (+6). rC: It protects you from cold. a ring of protection from fire (325 gold) a ring of fire (325 gold) a +6 ring of strength (760 gold) a ring of willpower (325 gold) a ring of poison resistance (260 gold) a ring of see invisible (195 gold) (0, 0, D:13) a +0 cloak (4, -13, D:13) a +0 arbalest (7, -15, D:13) a +0 longbow (7, -1, D:13) a +0 short sword (8, -4, D:13) a +0 chain mail (9, -16, D:13) a +0 plate armour a +0 broad axe (11, 13, D:13) a +0 robe (21, 26, D:13) a +0 ring mail (25, -19, D:13) a +1 troll leather armour {Snorg} (25, 27, D:13) a +0 dagger a +0 robe (27, -21, D:13) a +0 short sword (41, -2, D:13) a +0 hunting sling (52, 26, D:13) 3 large rocks a +0 leather armour a +0 hand axe (55, 4, D:13) a +0 shortbow (57, -16, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail a +0 halberd (3, 11, D:14) a +0 shortbow (3, 12, D:14) a +0 shortbow (4, -22, D:14) 4 large rocks (5, -2, D:14) a +0 great sword a +0 leather armour (5, 10, D:14) a +0 quarterstaff (6, -2, D:14) a +0 shortbow of flaming (8, -17, D:14) a +0 robe a +0 spectral lajatang (11, -11, D:14) a +0 chain mail a +3 dire flail of protection a +0 plate armour (13, -5, D:14) a +0 plate armour a +0 long sword (16, -5, D:14) +0 fire dragon scales (18, -5, D:14) a +0 chain mail a +1 battleaxe (18, 4, D:14) a +0 robe a +0 dagger (20, -23, D:14) a +0 leather armour (20, -11, D:14) a +0 shortbow (20, -10, D:14) a +0 ring mail a +3 dire flail (21, 3, D:14) a +0 leather armour a +0 hand axe (32, -9, D:14) a +0 war axe a +2 scimitar of flaming (45, -18, D:14) a +0 hunting sling (46, -9, D:14) 4 large rocks (50, 4, D:14) a potion of flight (55, -10, D:14) a +0 robe a +0 dagger (60, -9, D:14) a +0 dire flail Level 15 of the Dungeon (0, 0, D:15) a +0 pair of boots (12, 28, D:15) a +0 arbalest (15, -9, D:15) a +0 robe a +0 dagger (15, 23, D:15) a +0 arbalest (18, 21, D:15) a +0 arbalest (20, 23, D:15) a +0 arbalest (22, -3, D:15) a +0 robe (26, -13, D:15) a +0 troll leather armour (27, 13, D:15) a +0 robe (29, -3, D:15) 3 large rocks (29, 12, D:15) a +0 war axe (37, -19, D:15) a +0 scale mail (37, 15, D:15) a +0 troll leather armour (38, -3, D:15) a +0 arbalest (38, 13, D:15) 6 large rocks (38, 14, D:15) a +1 hand axe of electrocution a +5 war axe (39, 14, D:15) 12 boomerangs a potion of brilliance a scroll of noise a potion of attraction a scroll of enchant armour 63 sling bullets 2 potions of degeneration a +2 halberd of venom 3 potions of flight 487 arrows a +1 battleaxe 2 scrolls of enchant weapon 5 scrolls of immolation a scroll of torment a +0 troll leather armour 4 scrolls of holy word 3 scrolls of amnesia 6 potions of mutation a +2 kite shield of reflection +0 fire dragon scales the +1 robe of the Armoured One {rElec Str+4 Int-2 Dex+2} Str: It affects your strength (+4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. the +5 mace of Wounding {spect, +Rage Will+ rCorr Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +4 scimitar of flaming a +3 broad axe of distortion 5 javelins (43, 13, D:15) a +0 scale mail (47, -17, D:15) 3 large rocks (50, -10, D:15) 4 large rocks (56, 14, D:15) a +0 long sword (59, 24, D:15) a +0 tower shield a +0 chain mail a +4 trident of flaming (61, 22, D:15) a +0 dagger (61, 23, D:15) a +0 robe (65, 13, D:15) a +0 plate armour (69, -10, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Depths [Shop] Elueliot's Antique Weapon Shop the +7 mace of Variability {chain chaos} (1740 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 long sword of electrocution (310 gold) a +1 flail of holy wrath (385 gold) a +3 spear of venom (597 gold) a +0 battleaxe (188 gold) a +1 vorpal quarterstaff (377 gold) the +4 dagger of Daowneci {speed, Dex+2 Stlth+} (1160 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a +0 trident of flaming (240 gold) a +0 hunting sling (43 gold) a +0 vorpal triple crossbow (493 gold) a +0 hunting sling (43 gold) a +0 lajatang (435 gold) a +0 mace (87 gold) [Shop] Siurr's Book Boutique a book of Misfortune (442 gold) a book of Flames (340 gold) an Everburning Encyclopedia (442 gold) Great Wizards, Vol. VII (510 gold) a book of the Warp (544 gold) a book of Vapours (408 gold) a book of Power (714 gold) a book of Burglary (476 gold) a book of Winter (578 gold) a book of the Hunter (442 gold) [Shop] Kyroj's Antique Weapon Shop the +1 hunting sling "Nyti Ibu" {freeze, Str+4} (785 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). a +0 long sword (119 gold) the +3 dagger of Pobroj {holy, Int+4 Dex+3} (1370 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Yredelemnul disapproves of the use of such an item. a +0 fustibalus (510 gold) a +2 trident of venom (550 gold) a +2 vorpal falchion (561 gold) a +4 vorpal scimitar (952 gold) a +0 shortbow (102 gold) the +6 morningstar of a Gauntlet {venom, rElec Str+4 Stlth+} (2040 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. the +3 short sword "Tanuqi Odel" {vorpal, Contam Dex+5 Stlth+} (1162 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 falchion (102 gold) a +0 war axe (119 gold) a +0 glaive (221 gold) (0, 0, Depths:1) a +0 chain mail (0, 4, Depths:1) a +0 chain mail (14, -2, Depths:1) a +0 robe a +0 dagger (21, -19, Depths:1) +0 ice dragon scales (27, -20, Depths:1) a +0 ring mail a +0 battleaxe (32, -31, Depths:1) a +0 buckler (33, -31, Depths:1) a +0 ring mail (35, -43, Depths:1) a +0 robe a +3 long sword of freezing (39, -12, Depths:1) 5 large rocks (40, -11, Depths:1) a +3 trident of protection (42, -44, Depths:1) a +0 robe (44, -9, Depths:1) a +4 trident (45, -25, Depths:1) a +0 troll leather armour (45, -23, Depths:1) a +1 great sword of flaming a +0 troll leather armour (45, -7, Depths:1) a +0 shortbow of flaming a +0 dagger a +1 great sword of flaming (46, -21, Depths:1) a +0 buckler a +0 leather armour a +0 long sword (46, -9, Depths:1) a +0 robe (47, -40, Depths:1) +0 fire dragon scales (48, -4, Depths:1) a +0 dire flail a +0 dire flail (50, -4, Depths:1) a +0 ring mail a +2 great sword of protection (52, -16, Depths:1) a +0 dire flail a +0 dire flail (52, 2, Depths:1) a +0 robe a +0 long sword (56, -4, Depths:1) a +0 great mace a +0 dire flail (58, -20, Depths:1) a +0 robe a +0 whip (61, -33, Depths:1) a +0 club (61, -11, Depths:1) a +0 robe a +0 trident (61, -2, Depths:1) a +0 whip (64, -44, Depths:1) +0 ice dragon scales (64, -20, Depths:1) a +0 leather armour a +0 vorpal great mace (65, -6, Depths:1) a +0 dagger Level 2 of the Depths (0, 0, Depths:2) a +0 pair of boots (0, 5, Depths:2) a +0 robe a +0 chain mail a +3 long sword of draining (3, -3, Depths:2) a potion of flight (7, 11, Depths:2) a +0 plate armour (7, 27, Depths:2) a +1 battleaxe of freezing (13, 23, Depths:2) a +5 demon whip a +0 chain mail a +3 battleaxe of draining a +0 plate armour a human corpse (13, 24, Depths:2) a +4 great mace a +0 chain mail a +5 scimitar a +0 chain mail a potion of flight a +0 dire flail a +0 dire flail a human corpse a human corpse (23, 14, Depths:2) a +0 battleaxe (31, 36, Depths:2) 2 large rocks (35, 0, Depths:2) a +2 whip of draining (35, 16, Depths:2) a +0 troll leather armour (39, 29, Depths:2) a staff of earth (39, 30, Depths:2) a tin of tremorstones (2/2) (39, 31, Depths:2) a tin of tremorstones (2/2) (40, -3, Depths:2) 3 large rocks (40, -2, Depths:2) 4 large rocks (40, 29, Depths:2) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (40, 31, Depths:2) a tin of tremorstones (2/2) (41, 29, Depths:2) a tin of tremorstones (2/2) (41, 30, Depths:2) a tin of tremorstones (2/2) (43, 35, Depths:2) a potion of attraction (50, 3, Depths:2) a +0 dire flail a +0 dire flail