stickyfingers Level 1 of the Dungeon (2, -20, D:1) a +0 robe (15, -19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -16, D:2) a +2 quarterstaff of chaos (12, 7, D:2) a +0 chain mail (40, -14, D:2) a +0 battleaxe (43, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (13, -16, D:3) a +0 dagger (26, 27, D:3) a +0 club (29, -15, D:3) a +0 scale mail (40, -3, D:3) a +0 plate armour (43, 7, D:3) a +0 kite shield (47, -15, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Dumuul's Distillery a potion of berserk rage (55 gold) 2 potions of lignification (66 gold) a potion of might (44 gold) a potion of heal wounds (55 gold) 2 potions of ambrosia (176 gold) a potion of mutation (88 gold) a potion of haste (110 gold) a potion of lignification (33 gold) a potion of magic (88 gold) a potion of haste (110 gold) a potion of flight (33 gold) a potion of lignification (33 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) [Shop] Murghedu's Firing Range a throwing net (42 gold) a +0 shortbow (42 gold) 3 large rocks (29 gold) a +2 vorpal arbalest (261 gold) a +0 fustibalus (210 gold) a throwing net (42 gold) a +0 longbow (63 gold) a +0 fustibalus (210 gold) a throwing net (42 gold) 2 throwing nets (84 gold) 21 bolts (58 gold) (0, 0, D:4) a +0 short sword (2, 16, D:4) a +0 flail (3, 2, D:4) a +0 dagger (9, 15, D:4) a +0 dagger (9, 32, D:4) a +0 ring mail (12, 15, D:4) a +0 mace a +0 falchion a +0 ring mail (14, 33, D:4) a +0 spear a +0 spear (19, 9, D:4) a +0 dagger (20, 9, D:4) a +0 hand axe (23, -4, D:4) a +0 flail (28, 5, D:4) a +0 club (32, 0, D:4) a +0 dagger (34, 24, D:4) a +0 shortbow (41, 29, D:4) a +0 robe (46, 9, D:4) a +0 dagger (53, 39, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -15, D:5) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 short sword (32, 3, D:5) 3 javelins (33, -9, D:5) a +0 dagger a +0 robe (35, -30, D:5) a +0 scale mail (35, -9, D:5) a +0 short sword (39, -7, D:5) a +0 ring mail (40, -2, D:5) a +0 ring mail (40, 12, D:5) a +0 dagger (41, -22, D:5) a +2 dire flail of protection a +0 chain mail (49, -16, D:5) a +0 trident (54, -6, D:5) a +0 dagger a +0 scale mail (64, 6, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (2, -7, D:6) a +0 giant spiked club (6, 2, D:6) a +0 mace (8, 2, D:6) a +0 short sword (8, 4, D:6) a +0 dagger (8, 16, D:6) a +0 quarterstaff (9, 4, D:6) a +0 leather armour a +0 short sword (9, 5, D:6) a +0 mace (10, 4, D:6) a +0 club (14, 7, D:6) a +0 quarterstaff (32, 15, D:6) a +0 shortbow (34, 26, D:6) a +0 long sword (36, 8, D:6) a +0 robe a +1 whip of electrocution (40, 18, D:6) a +0 long sword (41, 1, D:6) a +0 long sword a +0 chain mail a +0 kite shield (51, 0, D:6) a +0 scale mail (53, 2, D:6) a +0 plate armour (54, 18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (13, -5, D:7) a +0 robe a +0 trident (14, -6, D:7) a +0 kite shield a +0 chain mail a +0 trident (14, 0, D:7) a +0 kite shield a +0 scale mail a +0 trident (15, 2, D:7) a +0 chain mail (16, 2, D:7) a +0 leather armour a +0 falchion (32, 5, D:7) a +0 leather armour a +0 club (34, 3, D:7) a +1 flail of draining a +0 flail (35, 1, D:7) a +0 whip (35, 2, D:7) a +0 halberd (39, 8, D:7) a +0 dire flail (48, 27, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 12, D:8) a +0 rapier (2, 18, D:8) a +0 hand axe (3, 17, D:8) a +0 hand axe (3, 19, D:8) a +0 hand axe (4, 15, D:8) a +0 hand axe (4, 18, D:8) a +0 hand axe (6, 18, D:8) a +0 whip (8, 8, D:8) a +0 hunting sling (8, 16, D:8) a +0 plate armour a +0 dire flail (14, 4, D:8) a +0 robe a +0 dagger (14, 7, D:8) a +0 dagger (15, 0, D:8) a ring of protection from fire +0 steam dragon scales a ring of ice a scroll of torment a +6 ring of dexterity the +3 war axe of Understanding {venom, rElec Int+2 Dex+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. the +9 spear of Domination {flame, +Rage rN+} It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. +Rage: It lets you go berserk. 4 scrolls of enchant weapon a ring of magical power a +2 dagger of chaos a +1 robe of cold resistance a staff of fire a +3 demon trident of flaming a potion of mutation 3 potions of might 3 potions of attraction 2 scrolls of vulnerability 4 scrolls of enchant armour 5 scrolls of magic mapping 258 arrows 119 sling bullets 4 scrolls of brand weapon 150 bolts a +6 ring of strength a +6 ring of intelligence a ring of magical power the +10 broad axe "Wicutu Koel" {vorpal, *Rage rC++ Int+7} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). rC: It greatly protects you from cold. *Rage: It may make you go berserk in combat. the +8 quarterstaff of the Feather {venom, *Corrode +Rage rPois rN++} It poisons the flesh of those it strikes. rPois: It protects you from poison. rN: It greatly protects you from negative energy. +Rage: It lets you go berserk. *Corrode: It may corrode you when you take damage. the +0 hat of a treasure trove {-Cast rElec Str+7 Stlth+} Str: It affects your strength (+7). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. the +4 flail of Broken Luck {vorpal, rCorr Int-4 Dex+2 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (15, 3, D:8) a +0 leather armour a +0 flail (15, 13, D:8) a +0 mace (17, 19, D:8) a +0 whip (22, 37, D:8) a +1 vorpal hand axe (28, -5, D:8) a +0 mace (35, -16, D:8) a +0 short sword (35, 14, D:8) a +0 hunting sling (37, -16, D:8) a +0 club a +0 dagger (38, -16, D:8) a +0 short sword (39, -15, D:8) a +0 whip a +0 hand crossbow (40, -10, D:8) a +0 dagger (42, 13, D:8) a +0 club (43, 1, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, 10, D:9) a +0 broad axe (10, -17, D:9) a +0 robe (10, 4, D:9) the +1 leather armour of Disappointment {rElec rF+ rC+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (14, 21, D:9) a +0 giant club a +0 giant club (19, 20, D:9) a +0 dagger (19, 26, D:9) a +0 leather armour (25, 14, D:9) a +0 dagger (38, -14, D:9) a +0 dagger (44, 4, D:9) a +0 plate armour (45, -3, D:9) a +0 war axe (45, 30, D:9) a +0 chain mail (47, -10, D:9) a +0 robe a +0 dagger (48, -11, D:9) a +0 robe a +0 dagger a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 flail (1, -1, D:10) a +0 robe a +0 dagger (2, -2, D:10) a +0 club (2, 0, D:10) a +0 hand axe (3, -3, D:10) a +0 chain mail a +0 dire flail (3, 0, D:10) a +0 hand axe (4, -3, D:10) a +0 robe a +0 dagger a +0 short sword (10, -22, D:10) a +0 short sword (10, -7, D:10) a +0 trident (12, -22, D:10) a +0 robe a +0 dagger (12, -21, D:10) a +0 dagger (15, -21, D:10) a +0 whip (21, -32, D:10) a +0 mace (21, -17, D:10) a +0 dagger a +0 robe (21, -16, D:10) a +0 club a +0 chain mail (29, -8, D:10) a +0 battleaxe a +0 shortbow (31, -6, D:10) a +0 plate armour a +0 short sword (33, -31, D:10) a +0 chain mail (35, -20, D:10) a +2 hand axe of flaming (36, -12, D:10) a +0 short sword a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 spear (1, 0, D:11) a +0 scale mail (still there?) a +0 dagger (still there?) (2, 0, D:11) a +0 robe (still there?) a +0 dagger (still there?) (3, 1, D:11) a +0 scale mail (still there?) a +0 flail (still there?) (4, 1, D:11) a +0 robe a +0 dagger (6, -11, D:11) a +0 dagger (8, 0, D:11) a +0 rapier (16, 5, D:11) a +0 scale mail (18, 10, D:11) a +0 chain mail (19, -18, D:11) a +0 scale mail a +0 trident a +0 ring mail a +0 spear (21, 0, D:11) a +0 plate armour a +0 battleaxe (24, 4, D:11) a +0 ring mail (25, -20, D:11) a +0 war axe (25, -9, D:11) a +0 flail a +0 scale mail (27, -6, D:11) a +0 dagger (27, 6, D:11) 2 potions of degeneration a +0 robe (28, 6, D:11) a +0 cloak the +5 kite shield of Gavvowe {rN+} rN: It protects you from negative energy. +0 gold dragon scales (29, -16, D:11) a +0 leather armour a +0 mace (30, -15, D:11) a +0 club (30, -14, D:11) a +0 spear (30, 9, D:11) a +0 quarterstaff (31, -14, D:11) a +0 club (31, 8, D:11) a +0 plate armour a +0 hand axe (31, 10, D:11) a +0 trident a +0 scale mail (32, -14, D:11) a +0 whip (33, -14, D:11) a +0 ring mail a +2 flail of holy wrath (34, -13, D:11) a +0 flail (35, -4, D:11) a +0 scale mail a +0 spear a +0 ring mail a +1 spear of flaming (35, 16, D:11) a +0 buckler a +0 scale mail a +1 spear of distortion (36, -7, D:11) a +0 buckler (37, 4, D:11) a +0 glaive a +0 shortbow a +0 shortbow a +0 shortbow (37, 5, D:11) a +0 shortbow a +0 shortbow (38, 6, D:11) a +0 shortbow (45, -7, D:11) a +0 plate armour (45, 9, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (7, 7, D:12) a +0 mace (20, 0, D:12) a +0 robe (28, -5, D:12) a +0 shortbow 39 arrows a +0 shortbow (28, -4, D:12) 21 arrows a +0 shortbow (29, -5, D:12) 16 arrows a +0 shortbow (30, -23, D:12) 26 arrows (35, 12, D:12) a +0 scale mail (37, 9, D:12) a ring of see invisible (38, -3, D:12) a +0 pair of gloves (38, 11, D:12) a +0 hunting sling (39, 11, D:12) a +4 hand axe of freezing (40, 11, D:12) the +8 great sword "Loock" {chaos, rC- rN+ rCorr} Each time it hits an enemy it has a different, random effect. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (41, -12, D:12) a +0 rapier (44, 15, D:12) a +0 whip (53, 0, D:12) a +0 spear a +0 spear (53, 1, D:12) a +0 spear a +0 spear a +0 scale mail a +0 buckler (60, 5, D:12) a +2 dagger of freezing a +0 robe (61, 4, D:12) a +0 whip a +0 dagger a +0 robe (61, 5, D:12) a +0 dagger (64, -19, D:12) a +0 troll leather armour (69, 8, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a potion of heal wounds (4, 2, D:13) a throwing net (7, -1, D:13) a wand of flame (18) (7, 0, D:13) 4 gold pieces (16, 1, D:13) a +0 hunting sling (22, 7, D:13) a +1 troll leather armour {Snorg} (still there?) the troll corpse of Snorg (still there?) (24, 6, D:13) an electric eel corpse (36, -1, D:13) a +0 flail (43, 18, D:13) a +0 quarterstaff (44, -30, D:13) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of poison (2, 33, Lair:1) a +0 flail (4, 41, Lair:1) a +0 hunting sling (6, 16, Lair:1) a +0 cloak (7, 27, Lair:1) a +0 spear (31, 42, Lair:1) a +0 dagger (32, 35, Lair:1) a +2 scimitar of flaming (40, 33, Lair:1) a +0 dagger a +2 robe (56, 16, Lair:1) a +0 pair of boots (56, 35, Lair:1) a +0 robe (57, 20, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (5, -12, Lair:2) 18 arrows (13, -11, Lair:2) a +2 pair of gloves of dexterity (20, 19, Lair:2) a +0 scale mail (22, -37, Lair:2) a +0 mace (37, 5, Lair:2) a +0 ring mail a +0 trident (39, -13, Lair:2) a +0 falchion (42, 3, Lair:2) 9 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (16, 12, Lair:3) 4 javelins a +4 scale mail (19, -6, Lair:3) a +0 plate armour (26, -8, Lair:3) a +0 robe (27, -13, Lair:3) a +0 whip (27, 13, Lair:3) a potion of degeneration (29, 23, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (7, -44, Lair:4) a +0 robe (22, -22, Lair:4) a staff of death (23, -21, Lair:4) a +0 great mace (24, -22, Lair:4) a +0 pair of gloves (26, -25, Lair:4) a +0 ring mail (27, -20, Lair:4) a +0 robe (39, 11, Lair:4) a +0 short sword (58, -46, Lair:4) 7 arrows (58, -2, Lair:4) a +0 quarterstaff (62, -39, Lair:4) 28 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (24, -11, Lair:5) a +0 ring mail (34, -33, Lair:5) a +0 robe (39, -46, Lair:5) 16 arrows (56, 1, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (2, 3, Lair:6) a +0 club (7, -9, Lair:6) 25 arrows (18, -2, Lair:6) a +0 plate armour (36, 8, Lair:6) 4 large rocks (37, 7, Lair:6) a +0 war axe (37, 9, Lair:6) a book of Armaments (39, -24, Lair:6) a +0 robe (44, -1, Lair:6) a +0 helmet (44, 6, Lair:6) a +0 ring mail (45, 1, Lair:6) a +3 spectral quarterstaff (48, -16, Lair:6) 16 arrows (51, 9, Lair:6) a +0 leather armour (52, 23, Lair:6) a +0 trident (53, -11, Lair:6) a +0 club (63, -34, Lair:6) a +0 robe (67, -24, Lair:6) a +0 flail