stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 12, D:1) a cursed +0 hand axe (15, 44, D:1) a +0 robe (27, 2, D:1) a +0 whip (30, 41, D:1) a +0 club (30, 44, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 10, D:2) a +0 falchion (17, 14, D:2) a +0 ring mail (26, -10, D:2) a +0 club (36, 22, D:2) a +0 dagger of protection (47, 14, D:2) a +0 hunting sling (47, 41, D:2) a +0 mace (52, 21, D:2) a +0 dagger (56, -10, D:2) a +0 whip Level 3 of the Dungeon (48, -6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Coqazi's Armour Shoppe a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 scale mail of poison resistance (234 gold) a cursed +0 ring mail (13 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a cursed -1 leather armour (1 gold) a +0 plate armour (299 gold) (0, 0, D:4) a +0 helmet (4, -10, D:4) a +0 club (5, -6, D:4) a cursed -1 flail (17, -3, D:4) a +0 scale mail Level 5 of the Dungeon (4, 25, D:5) a +0 hand axe (19, 32, D:5) a +0 ring mail (20, -9, D:5) a +0 robe (20, 15, D:5) a +0 chain mail a +0 robe an uncursed amulet of the gourmand (30, -1, D:5) a +0 leather armour a +0 short sword (37, -15, D:5) a +0 battleaxe a +0 plate armour (39, 1, D:5) a +0 club (42, 7, D:5) a +1 falchion of holy wrath (44, -12, D:5) a +0 giant club (49, -14, D:5) a +0 flail (52, -2, D:5) a +0 club a +0 leather armour (52, -1, D:5) a +0 flail (62, -21, D:5) a +0 war axe (64, -22, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (1, -9, D:6) a +0 ring mail (5, -6, D:6) a +0 leather armour a +0 club (12, 5, D:6) a +0 scale mail a +0 short sword (13, 4, D:6) a +0 falchion (19, 3, D:6) a +0 robe (21, -3, D:6) a +0 flail (26, 7, D:6) a +0 flail (27, 5, D:6) a +0 robe (27, 6, D:6) a +0 hand axe (27, 8, D:6) a +0 ring mail a +0 dagger (28, -12, D:6) a +0 robe a +0 dagger (30, 9, D:6) a +0 short sword a +0 club a +0 trident a +0 dagger (33, 5, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Agirgh's Distillery a potion of haste (100 gold) a potion of flight (30 gold) a potion of flight (30 gold) a potion of curing (30 gold) [Shop] Pilupom's Gadget Emporium a lightning rod (4/4) (560 gold) a phantom mirror (420 gold) a fan of gales (560 gold) a wand of flame (16) (126 gold) a fan of gales (560 gold) a wand of random effects (12) (98 gold) a fan of gales (560 gold) a wand of iceblast (11) (210 gold) a crystal ball of energy (280 gold) [Shop] Mofyonuk's Book Shop a book of the Tempests (980 gold) the Reference Book on Entrancing Shape Shifting (560 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Cause Fear Hexes 4 yes c - Petrify Transmutation/Earth 4 yes d - Metabolic Englaciation Hexes/Ice 5 yes a book of Conjurations (420 gold) a Young Poisoner's Handbook (560 gold) a book of Summonings (980 gold) a book of Party Tricks (700 gold) a book of Transfigurations (770 gold) a book of the Sky (910 gold) Sif Muna's Handbook of Doomed Confrontation (1022 gold) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Vampiric Draining Necromancy 3 yes c - Excruciating Wounds Charms/Necromancy 5 no d - Irradiate Conjuration/Transmutation 5 yes e - Simulacrum Ice/Necromancy 6 no a book of Necromancy (420 gold) a book of Misfortune (280 gold) a book of Changes (350 gold) a book of Fire (910 gold) a Fen Folio (1050 gold) a book of Enchantments (700 gold) (1, -40, D:7) a +0 dagger (1, -21, D:7) a +0 robe (1, 0, D:7) a +0 dagger (1, 1, D:7) a +0 dagger (2, -53, D:7) a +2 shield (2, 0, D:7) a +0 dagger a +0 dagger (3, 1, D:7) a +0 club (7, 1, D:7) a +0 short sword (9, -26, D:7) a +0 giant spiked club (19, -43, D:7) a +0 chain mail a +0 war axe (19, -38, D:7) a +0 scale mail (21, -43, D:7) a +0 ring mail a +0 robe a cursed -3 dagger (32, -30, D:7) a +0 trident a +0 trident (34, -26, D:7) a +0 flail (35, -26, D:7) a +0 flail of protection (46, -11, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin (1, -10, D:8) 8 scrolls of enchant armour 7 scrolls of magic mapping a +3 plate armour of fire resistance 3 scrolls of enchant weapon a scroll of vulnerability 6 potions of lignification 2 scrolls of silence 3 potions of degeneration 2 potions of magic 3 scrolls of blinking 5 potions of might 2 scrolls of immolation a scroll of noise 4 scrolls of fear 3 potions of mutation a +0 troll leather armour 19 boomerangs 3 potions of flight 3 scrolls of amnesia a +0 halberd an uncursed ring of wizardry a +3 ring mail 414 arrows 80 sling bullets a +0 hunting sling 5 scrolls of fog a +0 pair of boots a silver boomerang a +0 buckler of protection the +6 plate armour of the Hanged Man {rElec SInv} It insulates you from electricity. It lets you see invisible. a +1 ring mail of fire resistance 5 potions of brilliance the +5 broad axe of Malaise {flame, rN+++ Str-3 Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+7). It renders you almost immune to negative energy. a cursed amulet of inaccuracy a sack of spiders 2 scrolls of random uselessness 2 potions of berserk rage a +0 shortbow a wand of random effects (56) an uncursed ring of fire a scroll of holy word a +0 leather armour of poison resistance a +1 halberd of pain a +3 trident a +1 leather armour of fire resistance the +4 war axe "Spider's Nightmare" {elec, rF+ MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 spear of pain (3, -21, D:8) a +0 shortbow (6, 9, D:8) a +0 whip (7, -14, D:8) a +0 flail (10, -10, D:8) a +0 giant club (24, -23, D:8) a cursed +0 dire flail a cursed +0 robe (25, -25, D:8) a +0 robe (27, -25, D:8) a cursed +1 spear of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of air (15, -35, D:9) a cursed -3 flail a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 hand axe a +0 trident a +0 ring mail a +0 hand axe a +0 leather armour (16, -34, D:9) a +0 war axe a +0 scale mail a +0 hand axe a cursed +0 chain mail a +0 mace a +0 ring mail a +0 ring mail a +0 hand axe a +0 ring mail a +0 flail a +0 flail a +0 mace (17, -8, D:9) a +0 dagger a +0 robe (19, -34, D:9) a +0 falchion (19, -33, D:9) a +0 flail a +0 flail (19, -31, D:9) a +0 chain mail (19, -29, D:9) a +0 short sword a cursed +0 scale mail a +0 flail (19, -28, D:9) a +0 hand axe a +0 leather armour a +0 halberd a +0 whip a +0 chain mail a +0 ring mail a cursed +0 buckler a +0 spear a +0 whip (19, -27, D:9) a +0 dagger a +0 leather armour a +0 war axe a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (21, -33, D:9) a +0 club (25, -16, D:9) a +0 hand axe a +0 animal skin (29, -8, D:9) a +0 robe a +2 short sword of electrocution a +0 shortbow (30, -11, D:9) a +0 robe a +1 halberd (30, -4, D:9) an uncursed staff of fire {!a} a +0 robe a cursed +5 long sword of freezing a +0 shortbow (31, -11, D:9) a +0 robe a cursed +0 dire flail (34, -13, D:9) a +0 dagger (37, -1, D:9) a +0 chain mail a +0 whip a +0 falchion (37, 0, D:9) a +0 falchion a +0 dagger a +0 chain mail a +0 long sword a +0 chain mail a +0 hand axe (37, 1, D:9) a +0 mace a +0 giant spiked club (45, -19, D:9) a +0 robe a +0 dagger (45, -17, D:9) a +0 trident (46, -16, D:9) a +0 chain mail (50, -14, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Wuweygh's Weapon Shop a +0 scimitar (60 gold) a +2 double sword of holy wrath (585 gold) a +0 dagger (30 gold) a +0 hand crossbow (52 gold) a +0 scimitar (60 gold) a +0 hand crossbow (52 gold) the +7 halberd "Ykept" {elec, rC+} (885 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. a +0 bardiche (135 gold) (0, 0, D:10) a +0 long sword (12, -12, D:10) a +0 dagger (13, -12, D:10) a cursed +0 leather armour a +0 mace (23, 0, D:10) a +0 halberd a +0 cloak (34, -19, D:10) a +0 robe (34, -17, D:10) a +0 robe a +0 dagger (39, -28, D:10) a +0 spear (39, -26, D:10) a +0 short sword (40, -30, D:10) a +0 whip (41, -18, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Janub's Weapon Boutique 15 sling bullets (97 gold) a +0 mace (39 gold) a +0 whip (32 gold) a +0 rapier (52 gold) a +0 club (13 gold) a +0 hand crossbow (45 gold) 9 stones (11 gold) the +7 falchion "Xairegel" {drain, rF- Int+3} (607 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you vulnerable to fire. a +0 dagger (26 gold) a +0 hunting sling (19 gold) a +0 war axe (45 gold) (0, 0, D:11) a +0 buckler (1, -31, D:11) a +0 hand axe (4, -4, D:11) an uncursed staff of death {!a} (5, 4, D:11) a +0 ring mail a +4 long sword of protection (5, 5, D:11) the +9 scimitar "Zeggyn" {slice, rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. (7, 15, D:11) a +0 giant club a +2 robe of fire resistance (12, 8, D:11) a +0 plate armour a +0 halberd (16, -27, D:11) a +0 pair of boots (17, -23, D:11) a +0 whip (17, -4, D:11) a +0 dagger (23, -10, D:11) a large rock (23, -7, D:11) a +0 shortbow (23, -4, D:11) a large rock (24, -2, D:11) a +0 trident (25, -1, D:11) a +0 short sword (25, 0, D:11) a +0 short sword (27, 9, D:11) a +0 shortbow (29, -21, D:11) a +0 robe (30, -18, D:11) a +1 dagger of holy wrath (33, -12, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail a +0 trident (1, -2, D:12) a +0 short sword (1, 0, D:12) a +0 robe a +1 dagger of venom (1, 1, D:12) a +0 flail (2, -2, D:12) a +0 scale mail a +0 flail (3, -7, D:12) a +0 hand axe (3, 8, D:12) a +0 giant club (4, -8, D:12) a cursed +0 scale mail a +0 falchion (4, -7, D:12) a +0 leather armour (4, -5, D:12) a +0 short sword (5, -5, D:12) a +0 trident (6, -18, D:12) a +0 scale mail (8, 9, D:12) a +0 shortbow (8, 10, D:12) a +0 shortbow (14, 12, D:12) a +0 shortbow (15, 15, D:12) a +0 shortbow (17, 4, D:12) a +2 great sword of flaming (19, -7, D:12) a +0 dagger of distortion a +0 robe (20, -12, D:12) a +0 short sword a +0 robe (22, 7, D:12) a +0 shortbow a +0 shortbow a +0 shortbow of flaming (25, -1, D:12) a +0 robe a cursed +0 dagger a +4 falchion a +0 robe (25, 22, D:12) a +1 dagger of freezing a +0 robe (27, -1, D:12) a +0 robe a cursed +0 hand axe (41, -17, D:12) a +0 leather armour (48, 3, D:12) a +0 dagger (55, -12, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a large rock (1, 12, D:13) a +1 scythe of freezing a +1 executioner's axe of freezing a +1 cloak (4, 0, D:13) 2 large rocks (6, 0, D:13) 2 large rocks (17, 12, D:13) a +0 leather armour (17, 29, D:13) a +0 leather armour (25, -6, D:13) a +0 battleaxe (35, 13, D:13) a +0 great mace of crushing (36, 36, D:13) a +0 hand axe (38, 3, D:13) a +0 long sword (39, -2, D:13) a large rock (39, 0, D:13) a large rock (39, 9, D:13) a +0 pair of boots (40, -1, D:13) a +0 whip a +0 leather armour a large rock (40, 0, D:13) a large rock (40, 1, D:13) a +0 mace (40, 2, D:13) a +0 short sword a +0 ring mail (40, 3, D:13) a +0 morningstar a +0 scale mail (41, 0, D:13) a +0 long sword (43, 11, D:13) a +0 dagger (46, 16, D:13) a +0 short sword (47, 17, D:13) a +0 troll leather armour (47, 18, D:13) a +0 short sword (48, 15, D:13) a +0 chain mail a +0 short sword (51, 20, D:13) a +0 quarterstaff (54, 21, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 long sword a +0 leather armour a +1 buckler of positive energy a tengu skeleton (3, -18, D:14) a +0 arbalest (3, -17, D:14) a bullfrog skeleton a hippogriff skeleton (6, -19, D:14) a +0 long sword a +0 leather armour an elf skeleton (23, -22, D:14) a bolt (26, -19, D:14) a +0 arbalest a yaktaur corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 dire flail (2, 24, Orc:1) a +0 robe a +2 dagger of venom (3, 25, Orc:1) a +0 club (4, 18, Orc:1) a +0 ring mail a +0 flail (4, 21, Orc:1) a +0 giant club (4, 24, Orc:1) a +0 robe a +0 dagger (4, 25, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (5, 16, Orc:1) a +0 troll leather armour a cursed +0 ring mail a cursed -1 hand axe (5, 24, Orc:1) a +0 troll leather armour (5, 25, Orc:1) a +0 hand axe (5, 26, Orc:1) a +0 plate armour a +1 great sword of protection a cursed -1 arbalest (6, 4, Orc:1) a +0 dagger (6, 17, Orc:1) a +0 robe a cursed -3 dagger (6, 22, Orc:1) a +0 plate armour a +0 trident (7, 4, Orc:1) a +0 robe a +0 dagger (7, 5, Orc:1) a +3 great mace of crushing (12, 13, Orc:1) a cursed -2 leather armour a +0 falchion (14, 11, Orc:1) a +0 chain mail a +0 scimitar Level 2 of the Orcish Mines [Shop] Pisauschol's Book Boutique a book of Minor Magic (300 gold) a Grand Grimoire (1656 gold) a book of Spatial Translocations (975 gold) a book of Flames (525 gold) a book of Annihilations (1656 gold) a book of the Sky (975 gold) a book of Clouds (675 gold) a book of Fire (975 gold) a book of Callings (450 gold) a book of the Tempests (1050 gold) [Shop] Yggofoed's Weapon Emporium the +3 short sword of Noon {pierce, rN+ Str+4 Int+2 Dex+2} (617 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. a +3 fustibalus of freezing (572 gold) the +6 trident of Defiance {pierce, -Tele rElec rF+++ Str-5} (885 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. It prevents most forms of teleportation. a +0 shortbow (39 gold) a +0 dagger (26 gold) a +0 morningstar of holy wrath (119 gold) the +3 triple sword of Binac {freeze, +Fly rPois rN+ Dex+3} (738 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It lets you fly. a +0 shortbow (39 gold) a cursed -3 flail (1 gold) [Shop] Dusesm's Armour Shop a +0 leather armour (34 gold) a +2 chain mail of magic resistance (365 gold) a +0 ring mail (68 gold) a +0 chain mail (76 gold) a +2 chain mail of magic resistance (365 gold) a +1 plate armour of poison resistance (544 gold) the cursed +0 helmet "Jifa" {rF++ Dex+2} (513 gold) It affects your dexterity (+2). It greatly protects you from fire. It has a curse placed upon it. a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (680 gold) It affects your dexterity (+3). a +0 chain mail (76 gold) a +0 leather armour (34 gold) [Shop] Daysch's Antique Weapon Shop the +6 mace "Sarcophage" {crush, rPois rN++ Str+2 Dex-3} (1677 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-3). It protects you from poison. It greatly protects you from negative energy. a +0 spear of venom (173 gold) a +0 trident (108 gold) a cursed +0 spear (62 gold) a +0 club (31 gold) a +0 scythe (93 gold) a +4 flail (790 gold) a +4 hunting sling (728 gold) a +0 mace (93 gold) a +8 mace of crushing (1441 gold) the +1 great sword of Sin {venom, Dex+4} (874 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). [Shop] Iroe's Antique Armour Shop a +1 robe of magic resistance (469 gold) a +0 cloak (166 gold) a +0 ring mail (148 gold) a +0 ring mail (148 gold) a +0 scale mail (148 gold) a +0 pair of boots (166 gold) a +0 chain mail (166 gold) a +3 ring mail of magic resistance (962 gold) [Shop] Vomp's Jewellery Shop a cursed -2 ring of dexterity (34 gold) an uncursed ring of flight (297 gold) an uncursed ring of stealth (297 gold) an uncursed ring of protection from magic (425 gold) a +1 ring of protection (51 gold) a +3 ring of intelligence (266 gold) an uncursed ring of resist corrosion (340 gold) an uncursed amulet of the acrobat (510 gold) an uncursed ring of ice (425 gold) an uncursed ring of wizardry (510 gold) an uncursed ring of ice (425 gold) an uncursed ring of positive energy (340 gold) an uncursed ring of poison resistance (340 gold) an uncursed ring of flight (297 gold) [Shop] Gismat Siaho's General Store a +0 pair of boots of stealth (195 gold) a wand of acid (7) (374 gold) 11 bolts (37 gold) a ration (85 gold) 22 arrows (74 gold) a +0 hunting sling (25 gold) a ration (85 gold) (0, 0, Orc:2) a +0 giant spiked club (3, 8, Orc:2) a +0 chain mail a +0 short sword (4, 7, Orc:2) a +0 robe a +0 dagger (5, 3, Orc:2) a +1 robe of positive energy a +0 plate armour a +2 antimagic battleaxe a +0 dagger (6, 1, Orc:2) a +0 robe a +0 dagger (6, 2, Orc:2) a +0 robe a +0 dagger (6, 4, Orc:2) a +0 war axe (7, 3, Orc:2) a +0 robe a +0 dagger a cursed +0 dagger a +0 ring mail a +0 mace (7, 4, Orc:2) a +3 plate armour a +0 battleaxe (7, 5, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger (7, 6, Orc:2) a +0 hand axe (8, 0, Orc:2) a +0 dagger (8, 3, Orc:2) a +0 flail (8, 5, Orc:2) a +0 plate armour a +0 short sword a cursed +0 robe a +0 dagger (8, 6, Orc:2) a +0 club a +0 chain mail a +0 glaive (9, 5, Orc:2) a +0 falchion a +0 glaive a +1 chain mail of poison resistance (9, 7, Orc:2) a +0 scale mail a cursed -1 short sword a +0 ring mail a +0 club (11, 7, Orc:2) a +0 giant club (13, 12, Orc:2) a +0 chain mail a +0 short sword (19, 14, Orc:2) a +0 leather armour (20, 13, Orc:2) a +0 dagger a cursed -1 robe a +0 short sword a +0 chain mail (20, 14, Orc:2) a +0 short sword a +0 dire flail a +0 plate armour (21, 12, Orc:2) a +0 dagger a +0 hand axe a +0 robe (21, 13, Orc:2) a +0 war axe of chopping a +0 plate armour a +1 dagger of venom a +0 robe a +0 mace a +0 ring mail (21, 14, Orc:2) a +0 glaive a +0 chain mail of cold resistance (21, 16, Orc:2) a +1 double sword of slicing a +0 scale mail (21, 17, Orc:2) a +0 hand axe a +0 plate armour (22, 12, Orc:2) a +0 war axe a +0 chain mail (27, 9, Orc:2) a +0 dagger (28, 9, Orc:2) a +0 dagger a +0 robe (28, 10, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (28, 22, Orc:2) a +0 mace a cursed +0 chain mail (29, -6, Orc:2) a +0 plate armour a +0 broad axe (33, 8, Orc:2) a cursed -1 dagger a +0 robe Level 1 of the Lair of Beasts (8, 32, Lair:1) a +0 troll leather armour (45, 19, Lair:1) a +0 dagger (46, 10, Lair:1) a +0 flail (46, 15, Lair:1) a book of Changes (47, 21, Lair:1) a +2 rapier of flaming Level 2 of the Lair of Beasts (28, -16, Lair:2) 2 large rocks (30, -8, Lair:2) a +0 club (31, 1, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (14, 6, Lair:3) a +0 ring mail (17, 8, Lair:3) a +0 dagger of venom a +0 robe (47, -4, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 robe of magic resistance (9, 21, Lair:4) a +0 leather armour (17, 13, Lair:4) a +0 scythe (39, 27, Lair:4) a +0 plate armour (51, -12, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (7, -10, Lair:5) a +0 ring mail (18, -24, Lair:5) a +0 halberd Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (13, 41, Lair:6) a +0 leather armour (17, 19, Lair:6) a +0 trident (54, 45, Lair:6) a +0 club (59, 9, Lair:6) a +0 hand crossbow