stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -15, D:1) a +0 dagger (13, 10, D:1) a +0 dagger (28, -41, D:1) a +0 club (37, -12, D:1) a +0 club (38, -12, D:1) a +0 club (40, -19, D:1) a +0 dagger (47, -6, D:1) a cursed +0 club a +0 club (53, -34, D:1) a +0 club (58, -30, D:1) a +0 spear (60, -16, D:1) a +0 dagger (61, -2, D:1) a +0 robe Level 2 of the Dungeon (2, -8, D:2) a +0 club (12, 28, D:2) a +0 whip (15, 28, D:2) a +0 mace (29, 19, D:2) a +0 club (34, 33, D:2) a +0 club (47, -8, D:2) a +0 short sword (49, -4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of flaming (1, -2, D:3) a cursed +0 club (4, -19, D:3) a +0 dagger (10, 12, D:3) a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 club (11, 11, D:3) a +0 club (11, 12, D:3) a +0 spear a cursed +0 animal skin a +0 helmet (16, -5, D:3) a +0 robe a cursed +0 dagger (21, -8, D:3) a cursed -1 mace (24, 14, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club (1, -36, D:4) a +0 chain mail a +0 leather armour (1, 0, D:4) a +0 giant club a +0 leather armour a +0 club a +0 giant spiked club (7, -37, D:4) a cursed +0 leather armour a +0 hand axe (7, -35, D:4) a +0 leather armour a +0 club a +0 chain mail (8, -35, D:4) a +0 scale mail a +0 mace a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (9, -35, D:4) a +0 hand axe (17, -28, D:4) 4 large rocks (24, -7, D:4) a +0 trident (30, -19, D:4) a +0 halberd (31, -20, D:4) a +0 spear (31, -19, D:4) a cursed -2 spear (33, 0, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ybliam's Weapon Boutique a +0 falchion (42 gold) 19 sling bullets (133 gold) the +7 war axe of a Gauntlet {speed, rPois MR++ Str+9 Stlth-} (1156 gold) Attacks with this weapon are significantly faster. It affects your strength (+9). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. 23 sling bullets (161 gold) a +0 morningstar of freezing (128 gold) a +0 flail (49 gold) a +3 whip (273 gold) a +0 glaive (91 gold) a +0 war axe (49 gold) (0, 0, D:5) a +0 spear (13, 19, D:5) a +0 trident (18, 14, D:5) a +0 halberd (19, 14, D:5) a +0 whip (19, 15, D:5) a +0 whip (25, 8, D:5) a +0 leather armour a +0 hand axe a +0 ring mail (32, -3, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Agisuamn's Weapon Shoppe 13 arrows (36 gold) a +0 flail (49 gold) a +0 club (14 gold) a +0 war axe (49 gold) a +3 hunting sling of velocity (268 gold) a +1 battleaxe of chopping (233 gold) 17 bolts (47 gold) a +0 long sword (49 gold) a +2 short sword of protection (218 gold) (0, 0, D:6) a +0 club (13, -16, D:6) a +0 dagger (15, -15, D:6) a +0 mace a +0 ring mail (15, 13, D:6) an uncursed ring of teleportation a +0 plate armour (16, -32, D:6) a +0 whip (16, -15, D:6) a +0 mace a +0 ring mail (17, -15, D:6) a +0 dagger a +0 robe (18, -15, D:6) a +2 leather armour of poison resistance (20, -6, D:6) a +0 whip a +0 dagger a +0 robe a +0 mace a +0 ring mail (22, -6, D:6) a +0 hand axe (22, -4, D:6) a +0 flail (29, -23, D:6) a cursed -1 short sword (37, 8, D:6) a +0 dagger a +0 robe (37, 9, D:6) a +0 dagger a +0 robe (38, 9, D:6) a cursed -3 trident (41, 23, D:6) a +0 rapier (47, -25, D:6) a +0 long sword (51, -10, D:6) a cursed +0 robe Level 7 of the Dungeon [Shop] Echopeco's Jewellery Emporium a cursed ring of attention (67 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of fire (375 gold) a +6 ring of strength (877 gold) the ring "Tuinih" {*Drain rElec MR+++ EV+2} (444 gold) [ring of evasion] It affects your evasion (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a cursed -3 ring of dexterity (30 gold) a cursed ring of attention (67 gold) an uncursed ring of flight (262 gold) the ring "Rymegur" {rN+ MR+ Int+2} (552 gold) [ring of positive energy] It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:7) a +0 dagger a +0 dagger +0 fire dragon scales (9, 14, D:7) a +0 morningstar a +0 flail a +0 leather armour (10, 5, D:7) a +2 flail of crushing (10, 13, D:7) a +0 hand axe a +0 chain mail (14, -9, D:7) a +3 quarterstaff of chaos (15, -6, D:7) a +0 mace (25, 22, D:7) a +0 scythe (32, 12, D:7) a +0 war axe a +0 war axe a +0 war axe (33, 12, D:7) a +0 hand axe (34, 11, D:7) a cursed -3 hand axe (34, 13, D:7) a +0 club (35, 12, D:7) a +0 club (35, 20, D:7) a +0 short sword (35, 21, D:7) a +0 whip a +0 dagger (41, 16, D:7) a +0 hand axe (43, 15, D:7) a +0 quarterstaff a +0 hand axe (45, 9, D:7) a +0 falchion (52, 8, D:7) a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (5, -4, D:8) a +0 club (9, -1, D:8) a +0 dagger a +0 cloak (9, 16, D:8) a +0 spear (17, 16, D:8) a +0 war axe a +0 leather armour (24, 16, D:8) a +1 hat a +3 scale mail (31, 31, D:8) a +0 dagger a +0 robe (35, -1, D:8) a +0 robe a +0 whip of flaming (35, 3, D:8) a +0 hunting sling (40, 11, D:8) a +0 ring mail a cursed -1 club (42, 4, D:8) a +3 ring mail (42, 9, D:8) a +0 mace (48, 24, D:8) a +0 club a +0 leather armour (53, -4, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +4 morningstar of holy wrath the +0 hand axe "Luesm" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (3, -8, D:9) a +0 helmet (6, -1, D:9) a +0 dagger (7, -1, D:9) a +0 war axe a +0 falchion (11, 22, D:9) a +0 leather armour (21, 11, D:9) a +0 chain mail (30, 2, D:9) a phial of floods (39, 19, D:9) a +0 flail (39, 20, D:9) a +0 scale mail a +0 war axe (39, 21, D:9) a +0 flail a +0 hand axe (40, 19, D:9) a +0 leather armour a +0 dagger a +0 short sword (40, 21, D:9) a +0 short sword (40, 22, D:9) a +0 plate armour a cursed -2 halberd (41, 5, D:9) a +0 buckler (41, 21, D:9) a +0 hand axe (41, 22, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (42, 20, D:9) a +0 robe a +0 dagger (42, 21, D:9) a +0 chain mail a +0 ring mail a +0 flail of protection (49, 26, D:9) a +0 short sword (61, -1, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) the +9 whip "Getudiegg" {holy, rElec rC- Int+4 Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. (1, -1, D:10) a +0 scale mail a +3 spear of pain (1, 0, D:10) a +0 flail of venom (2, 0, D:10) a +0 spear (4, -15, D:10) a +0 trident (7, -1, D:10) a +0 club (8, -1, D:10) a +0 plate armour a +0 battleaxe (8, 13, D:10) 3 scrolls of enchant armour (10, 0, D:10) a +0 giant club (13, 10, D:10) 15 stones (13, 14, D:10) 19 gold pieces (13, 15, D:10) a potion of heal wounds (13, 16, D:10) 16 sling bullets (14, -13, D:10) a +0 arbalest (17, 19, D:10) an uncursed amulet of magic regeneration (18, 2, D:10) a +0 ring mail (18, 21, D:10) a +0 club (19, -13, D:10) a +0 scale mail a +3 double sword of protection (19, -7, D:10) a +0 robe a +0 dagger (19, 21, D:10) a +0 whip a +0 short sword (20, 3, D:10) a +0 club (20, 20, D:10) a +0 dagger (20, 21, D:10) a +0 shortbow (22, 0, D:10) a +1 mace of crushing (24, -22, D:10) a +1 leather armour of magic resistance (24, -16, D:10) a +0 plate armour (26, 3, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a scroll of remove curse (9, 23, D:11) a +0 flail an orc skeleton (9, 24, D:11) a +0 chain mail a +0 trident an orc skeleton (10, 23, D:11) a rime drake skeleton (10, 24, D:11) a +0 ring mail a +0 hand axe an orc skeleton (10, 28, D:11) 17 gold pieces (11, -12, D:11) 8 gold pieces (14, 18, D:11) a +0 hand crossbow (19, 35, D:11) a scroll of amnesia (32, 31, D:11) 3 potions of flight 35 boomerangs the +9 scythe "Ogrebane" {flame, MR- Str+2 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+3). It affects your resistance to hostile enchantments. a potion of lignification an uncursed staff of air {!a} a potion of haste a potion of brilliance 8 datura-tipped darts a scroll of random uselessness 2 scrolls of enchant weapon 36 bolts 2 scrolls of teleportation 49 sling bullets 2 scrolls of enchant armour 3 scrolls of immolation a potion of mutation (44, -1, D:11) 2 scrolls of amnesia an ice cave (0, 0, IceCv) an ugly thing corpse (4, 0, IceCv) a +2 arbalest of flaming (5, -32, IceCv) a +0 robe (5, -1, IceCv) 28 arrows (5, 1, IceCv) 22 stones (6, -35, IceCv) a +0 trident (6, 0, IceCv) a book of Necromancy (7, -1, IceCv) a scroll of torment (7, 1, IceCv) a phantom mirror