stickyfingers Level 1 of the Dungeon (2, 12, D:1) a +0 leather armour (4, 20, D:1) a +0 chain mail (23, -9, D:1) a +0 leather armour (25, -9, D:1) a +0 short sword (25, 41, D:1) a +0 spear (30, -8, D:1) a +0 short sword (36, 20, D:1) a +0 dagger (46, 10, D:1) a +0 club (49, 1, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -1, D:2) a +0 short sword (8, 0, D:2) a +0 leather armour (9, 1, D:2) a +0 short sword (25, -7, D:2) a +0 whip (27, -14, D:2) a cursed ring of teleportation (35, 25, D:2) a +0 robe (40, 5, D:2) a +0 long sword (49, -20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, -9, D:3) a +0 club (16, -6, D:3) a +0 hunting sling (22, -6, D:3) a cursed +0 dagger (28, 11, D:3) a +0 dagger (29, -19, D:3) an uncursed amulet of inaccuracy an uncursed ring of teleportation a +0 hunting sling a cursed -2 club a +0 mace (29, -12, D:3) a +0 whip (30, 30, D:3) a +0 dagger (32, -8, D:3) a +0 dagger (32, -7, D:3) a +0 scale mail a cursed -1 club (33, -8, D:3) a cursed -3 dagger (33, -7, D:3) a +0 whip (34, 6, D:3) a +0 dagger (42, -2, D:3) a +0 ring mail (46, -8, D:3) a +0 leather armour (46, -2, D:3) a +0 ring mail (61, 13, D:3) a +0 club Level 4 of the Dungeon [Shop] Funuu's Distillery a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) a potion of magic (112 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of haste (140 gold) a potion of ambrosia (112 gold) 2 potions of haste (280 gold) a potion of invisibility (112 gold) 3 potions of curing (126 gold) (0, 0, D:4) a cursed -2 dagger (7, -24, D:4) a +0 mace (9, 1, D:4) a +0 helmet (25, -11, D:4) a +0 spear (26, -13, D:4) a +0 halberd (27, -18, D:4) a +0 cloak (28, -13, D:4) a +0 flail (29, -2, D:4) a +0 mace (32, -12, D:4) a +0 pair of boots (40, -31, D:4) a +0 leather armour a +0 flail (41, -31, D:4) a -1 robe a +0 dagger (44, -30, D:4) a +0 ring mail a +0 mace (45, -24, D:4) a +0 robe (45, -11, D:4) a +0 hunting sling (49, -30, D:4) a +0 falchion (49, -26, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (3, 6, D:5) a +0 dagger a +0 robe (13, 18, D:5) a +0 whip a +0 ring mail (17, 17, D:5) a +0 dagger a +0 robe (19, -1, D:5) a +0 whip (22, -30, D:5) a +0 robe (40, 8, D:5) a -4 ring of strength (50, -34, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 4, D:6) a +0 whip (3, -15, D:6) a +0 flail (6, 2, D:6) a +0 chain mail a +0 flail of venom (9, -8, D:6) a cursed -2 flail (11, 2, D:6) a +0 robe (13, -11, D:6) a +0 shortbow (14, 9, D:6) a +1 ring mail of poison resistance a +0 rapier (21, -4, D:6) a +0 spear (26, 9, D:6) a +0 spear (31, 7, D:6) a +0 robe a +2 scythe of venom an uncursed amulet of the gourmand (42, 1, D:6) a +0 spear (42, 4, D:6) a +0 spear (43, 7, D:6) a +0 whip (44, 7, D:6) a +0 whip (44, 8, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (5, 8, D:7) a +0 trident of freezing a +0 ring mail (25, 13, D:7) a +0 trident a +0 scale mail (25, 15, D:7) a +0 short sword (26, 2, D:7) a +0 leather armour (27, 15, D:7) a +0 club a +0 robe (35, 12, D:7) a +0 giant club (40, -12, D:7) a +0 cloak a cursed -2 flail (40, -11, D:7) a +0 plate armour a +0 battleaxe (42, -15, D:7) a +0 robe (42, 11, D:7) a +0 leather armour (45, 8, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a cursed -2 leather armour (4, 1, D:8) a cursed +2 long sword of draining a +0 robe (4, 2, D:8) a +0 trident a +0 robe (4, 3, D:8) a +4 hand axe a +0 robe (4, 4, D:8) a cursed +0 dire flail a +0 robe (12, -4, D:8) a +0 club (12, -2, D:8) a +0 dagger (13, -3, D:8) a +0 dagger (15, 12, D:8) a +0 robe a +0 flail (19, -5, D:8) a +0 giant spiked club (23, -9, D:8) a +0 robe a +0 dagger (23, -6, D:8) a +0 scale mail a +0 dagger (24, -7, D:8) a +0 ring mail (26, -7, D:8) a +0 flail (31, -9, D:8) a +0 leather armour a +0 war axe a +0 morningstar (31, -8, D:8) a +0 mace (32, -6, D:8) a +0 chain mail a +0 dagger (45, 17, D:8) a +0 hand axe (47, 17, D:8) a +0 plate armour a +0 battleaxe (48, 9, D:8) a +0 trident a +0 ring mail (49, 7, D:8) a +0 club (49, 8, D:8) a +0 spear a +0 halberd (52, 7, D:8) a +0 rapier (52, 13, D:8) a +0 shortbow (56, -6, D:8) a +0 leather armour (59, -5, D:8) a +0 whip (61, 4, D:8) a +0 halberd (62, 4, D:8) a +0 club (64, 4, D:8) a scroll of noise (67, 0, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (3, -2, D:9) a +0 dagger a +0 animal skin (4, -30, D:9) a +0 ring mail (19, 16, D:9) a +0 whip a +0 short sword a +0 ring mail (19, 17, D:9) a +0 mace a +0 leather armour (19, 18, D:9) a +0 dagger a cursed +0 robe (20, -18, D:9) a +0 trident (20, 3, D:9) a +0 dagger (21, -14, D:9) a +0 leather armour a +0 dagger (22, -14, D:9) a +0 club (22, -11, D:9) a +0 club (23, -16, D:9) a +0 dagger (25, -15, D:9) a +0 dagger (31, -4, D:9) a +0 pair of boots (33, 0, D:9) a scroll of random uselessness a +0 robe (41, -27, D:9) a +0 leather armour a +2 whip of electrocution a +0 robe (42, -26, D:9) a +0 scale mail a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (2, 4, D:10) a +0 morningstar a +0 dagger a +0 ring mail (3, 4, D:10) a +0 robe a +0 dagger (7, -19, D:10) a +0 ring mail (8, 5, D:10) a +0 hand axe (10, 9, D:10) 2 potions of degeneration (11, 8, D:10) a +0 leather armour a +0 club (16, -24, D:10) a +0 chain mail a cursed -1 club (17, -25, D:10) a +0 flail (22, -23, D:10) a +0 leather armour a +0 whip (22, -22, D:10) a +0 falchion (28, -27, D:10) a +0 ring mail (29, -27, D:10) a +0 shortbow (29, -5, D:10) a +0 giant spiked club (29, 16, D:10) a +0 dagger (33, 9, D:10) a book of Party Tricks Level 11 of the Dungeon (1, -19, D:11) a +0 whip (2, -16, D:11) a +0 hand axe of electrocution a +0 ring mail (5, -14, D:11) a cursed -2 halberd a +0 chain mail (22, 5, D:11) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (31, -21, D:11) a +0 plate armour (44, -11, D:11) a +0 flail Level 12 of the Dungeon [Shop] Guidghen's Distillery 2 potions of brilliance (112 gold) a potion of lignification (42 gold) 2 potions of heal wounds (140 gold) 2 potions of curing (84 gold) a potion of agility (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) (0, 0, D:12) 20 arrows (5, 51, D:12) a +0 morningstar (12, 26, D:12) an uncursed ring of resist corrosion a +0 troll leather armour (14, 31, D:12) a +0 robe (21, 11, D:12) 2 arrows (22, 24, D:12) a +0 giant club a +0 giant club (44, 42, D:12) a +0 dagger a +0 robe (46, 26, D:12) a +3 morningstar a +0 robe (46, 42, D:12) a +0 hand axe (46, 43, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (1, 0, D:13) a +0 robe (27, -11, D:13) a +0 shortbow 25 arrows (28, -48, D:13) a +0 mace (49, -45, D:13) a +0 halberd a cursed +0 chain mail (50, -47, D:13) a +0 bardiche a +0 chain mail (53, -5, D:13) a +1 scimitar of flaming Level 14 of the Dungeon (11, -35, D:14) an arrow (11, -34, D:14) an arrow (13, -36, D:14) a +2 shortbow of flaming a +0 shortbow 23 arrows (13, -35, D:14) a +0 shortbow 19 arrows (14, -36, D:14) a +0 shortbow 10 arrows (15, -34, D:14) an arrow (16, -35, D:14) an arrow (18, -34, D:14) an arrow (19, -33, D:14) an arrow (19, -31, D:14) an arrow (20, -29, D:14) an arrow (20, -7, D:14) a +0 hand axe a +0 leather armour (22, -43, D:14) the cursed +1 leather armour of Autumn {rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (22, -7, D:14) a +0 war axe a cursed +0 leather armour (23, -7, D:14) a +0 hand axe a +0 leather armour (30, 11, D:14) a +0 dire flail (32, -42, D:14) 25 bolts (37, -46, D:14) a +0 great sword (37, -32, D:14) a +0 dagger (38, -32, D:14) a +0 robe (42, -45, D:14) a scroll of noise (48, -26, D:14) a +0 scale mail Level 15 of the Dungeon (33, -12, D:15) an arrow (33, -5, D:15) 15 arrows (still there?) 17 arrows (still there?) a +0 longbow (still there?) (35, -6, D:15) 25 bolts a +0 arbalest (35, -5, D:15) 8 bolts a +0 arbalest (38, -5, D:15) a bolt the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident a +0 giant spiked club a +0 short sword (0, 1, Orc:1) a +0 glaive a +0 plate armour (1, 1, Orc:1) a +0 plate armour a +0 dagger (6, 5, Orc:1) a +0 battleaxe (7, 6, Orc:1) a +0 chain mail (65, 22, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Wucs's Assorted Antiques a scroll of identify (48 gold) a +0 leather armour (48 gold) a scroll of amnesia (84 gold) a potion of ambrosia (192 gold) a +2 pair of boots (396 gold) a +0 plate armour (552 gold) a +2 long sword of slicing (412 gold) a +0 dagger (48 gold) a +0 war axe (84 gold) a Young Poisoner's Handbook (960 gold) a scroll of remove curse (72 gold) a scroll of magic mapping (84 gold) [Shop] Utuygrac's Distillery a potion of magic (120 gold) a potion of curing (45 gold) a potion of agility (60 gold) a potion of degeneration (15 gold) a potion of magic (120 gold) a potion of degeneration (15 gold) a potion of flight (45 gold) a potion of lignification (45 gold) a potion of might (60 gold) [Shop] Quneirch's General Store a wand of flame (39) (246 gold) a +2 scale mail of magic resistance (252 gold) a phantom mirror (360 gold) 16 stones (19 gold) a cursed -2 ring of protection (24 gold) a +3 long sword of slicing (266 gold) [Shop] Munecs's Antique Weapon Emporium a +3 executioner's axe of venom (812 gold) a +0 arbalest (126 gold) a +0 battleaxe (182 gold) a +2 great mace of holy wrath (663 gold) a +0 club (28 gold) a +2 morningstar of venom (470 gold) a +0 hunting sling (42 gold) a +2 short sword of draining (487 gold) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} (2172 gold) It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. the +9 hand crossbow of Ashenzari's Regard {flame, Int+5} (1926 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). [Shop] Reorgh's Gadget Shoppe a lamp of fire (600 gold) a wand of random effects (32) (255 gold) a wand of disintegration (18) (330 gold) a fan of gales (600 gold) a phial of floods (600 gold) a sack of spiders (300 gold) a wand of polymorph (11) (195 gold) a fan of gales (600 gold) a phantom mirror (450 gold) a wand of scattershot (8) (540 gold) a lightning rod (4/4) (600 gold) a fan of gales (600 gold) (0, 0, Orc:2) a +0 long sword a +0 hand axe (11, 13, Orc:2) a +2 ring mail of cold resistance (16, 22, Orc:2) a cursed +0 glaive a +0 chain mail (16, 23, Orc:2) a +0 mace (28, 21, Orc:2) a +0 dagger a +2 robe of fire resistance (28, 25, Orc:2) a +0 robe (29, 26, Orc:2) a +0 dagger a +0 dagger a +0 dagger (30, 25, Orc:2) a +0 robe (30, 26, Orc:2) a +0 robe (33, 22, Orc:2) a +0 short sword (34, 23, Orc:2) a +0 ring mail (37, 24, Orc:2) a +0 halberd a +0 dire flail (38, 23, Orc:2) a +0 ring mail Level 1 of the Elven Halls (0, 0, Elf:1) a +1 trident of venom (5, -23, Elf:1) a +0 shortbow (9, -18, Elf:1) a +0 short sword (14, -22, Elf:1) a +1 flail of distortion (45, 22, Elf:1) the +10 spear of the Key {flame, *Corrode +Rage rF+++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It affects your magic capacity (+9). It lets you go berserk. It may corrode you when you take damage. Level 2 of the Elven Halls [Shop] Fupt's Gadget Shop a crystal ball of energy (320 gold) a crystal ball of energy (320 gold) a wand of clouds (7) (528 gold) a wand of paralysis (17) (304 gold) a phantom mirror (480 gold) a phial of floods (640 gold) a wand of random effects (20) (176 gold) a phantom mirror (480 gold) a phantom mirror (480 gold) a sack of spiders (320 gold) a wand of enslavement (21) (368 gold) [Shop] Liel's Jewellery Shoppe an uncursed amulet of magic regeneration (540 gold) the ring "Ruguodd" {Fire MR+ Int+5} (865 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. an uncursed ring of see invisible (270 gold) a +3 ring of evasion (378 gold) an uncursed ring of stealth (315 gold) a +4 ring of protection (648 gold) a +4 ring of evasion (648 gold) an uncursed amulet of faith (720 gold) [Shop] Birirch's Gadget Shop a wand of iceblast (7) (165 gold) a wand of paralysis (21) (345 gold) a phantom mirror (450 gold) a wand of polymorph (18) (300 gold) a sack of spiders (300 gold) a wand of polymorph (19) (315 gold) a wand of clouds (7) (495 gold) a lamp of fire (600 gold) a lightning rod (4/4) (600 gold) a wand of flame (37) (292 gold) a wand of random effects (32) (255 gold) a sack of spiders (300 gold) (0, 0, Elf:2) a +0 long sword a +0 shortbow of flaming 10 arrows (0, 2, Elf:2) a +0 dagger a +0 shortbow 17 arrows a +0 leather armour (1, 17, Elf:2) a +0 dagger (3, 1, Elf:2) a +0 dagger (4, 3, Elf:2) a +0 short sword (9, 29, Elf:2) the +0 hat of Ru's Pride {+Fly Dex+4} It affects your dexterity (+4). It lets you fly. (12, 16, Elf:2) a +0 dagger (13, 37, Elf:2) the +1 cloak "Meumomena" {rPois Str+3} It affects your strength (+3). It protects you from poison. (13, 57, Elf:2) the +10 hand crossbow of the Establishment {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. 33 bolts (14, 18, Elf:2) a +0 large shield a +1 plate armour of cold resistance a +0 demon trident of electrocution (15, 17, Elf:2) a +2 glaive of chopping (18, 19, Elf:2) a +3 short sword of draining (25, 60, Elf:2) a tomahawk (27, 15, Elf:2) a +0 morningstar (27, 22, Elf:2) the +8 chain mail of the Four Yaks {Str+6 Slay-6} It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-6). (27, 51, Elf:2) a +1 flail of draining a +0 ring mail (27, 54, Elf:2) a tomahawk a +0 longbow 12 arrows (27, 55, Elf:2) an arrow a +0 short sword of protection (27, 56, Elf:2) a tomahawk a +0 dagger a +0 longbow 17 arrows a +0 leather armour (28, 53, Elf:2) a tomahawk a +0 leather armour a +0 club an arrow (28, 54, Elf:2) an arrow (28, 55, Elf:2) 2 arrows a +0 chain mail a +3 great sword a +0 chain mail a +0 dire flail a +0 giant club (28, 56, Elf:2) a +0 dagger a +0 trident a +0 chain mail a +0 longbow a +0 short sword a +3 ring mail a +0 dagger a +0 robe 11 arrows a +0 dagger of venom a +0 robe (29, 55, Elf:2) a +0 mace a +0 plate armour a tomahawk (39, 9, Elf:2) a +2 antimagic triple sword (40, 1, Elf:2) a +0 buckler (40, 2, Elf:2) a +2 long sword of holy wrath (41, 0, Elf:2) a +0 dagger (41, 1, Elf:2) a +3 glaive of venom a +2 short sword of speed (41, 4, Elf:2) a +1 halberd of chopping (41, 10, Elf:2) a +2 scimitar of venom (41, 41, Elf:2) a +1 long sword of holy wrath a +2 war axe of freezing (42, 9, Elf:2) a +0 short sword a +0 shortbow 13 arrows (42, 10, Elf:2) a +0 long sword (45, 47, Elf:2) a wand of scattershot (5) a +2 war axe of flaming (48, 50, Elf:2) a +0 longbow 26 arrows a cursed +0 leather armour (50, 47, Elf:2) a +0 long sword (59, 1, Elf:2) a +2 flail of pain a +0 long sword a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +1 triple sword of holy wrath (1, 0, Elf:3) a +0 bardiche (3, 4, Elf:3) the +1 mace of Honour {speed, Str+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+4). It lets you see invisible. (3, 5, Elf:3) the +7 great sword of Vinegol {distort, +Blink rF+ rC-} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It makes you vulnerable to cold. It lets you blink. (4, 5, Elf:3) the +5 mace "Faxiq" {drain, -Tele rN+ MR+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (6, 5, Elf:3) the +4 whip of Xiprytwo {slash, rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. (9, -2, Elf:3) a +0 leather armour (10, 14, Elf:3) a +0 short sword a +0 leather armour (11, -37, Elf:3) a cursed -3 mace a +0 plate armour (11, 16, Elf:3) a +0 short sword (12, -3, Elf:3) a +2 helmet of intelligence (12, 14, Elf:3) 12 bolts (12, 16, Elf:3) a +0 spear (13, -4, Elf:3) an uncursed staff of energy (13, 15, Elf:3) a lamp of fire (14, 16, Elf:3) a +0 dagger (14, 17, Elf:3) an uncursed staff of poison (30, -5, Elf:3) a +0 long sword (31, -5, Elf:3) a scarf of resistance (31, -4, Elf:3) a fan of gales (31, -3, Elf:3) a fan of gales (32, -4, Elf:3) a +0 short sword (32, -3, Elf:3) a +0 long sword (33, -4, Elf:3) a +0 vampiric long sword (33, -3, Elf:3) a +0 giant spiked club (36, -32, Elf:3) a +0 dagger a +1 chain mail of cold resistance (40, 7, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (42, 7, Elf:3) a +0 rapier a +0 leather armour (43, 6, Elf:3) a cursed -2 long sword a +0 scale mail (48, 3, Elf:3) a +0 short sword a +0 trident of freezing (49, -29, Elf:3) a +0 dagger a +0 shortbow 24 arrows a +0 leather armour (50, -24, Elf:3) a +0 long sword a +0 leather armour (50, 8, Elf:3) a +0 large shield Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dire flail (8, 7, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (42, -9, Lair:3) a +0 robe (54, -15, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) the ring "Zibexz Onac" {Ice *Contam Str+5} [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It causes magical contamination when unequipped. (46, 48, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail a +0 spear (23, 36, Lair:6) 75 sling bullets a +0 hunting sling a wand of random effects (33) a potion of lignification (39, 10, Lair:6) a +0 short sword a +0 robe (48, 24, Lair:6) a +0 robe a +0 dagger Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff a +0 robe (15, -2, Swamp:1) the +2 war axe "Lien" {chop, rPois MP-9 Str+8 Int-2} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your intelligence (-2). It protects you from poison. It affects your magic capacity (-9). (24, -22, Swamp:1) the ring "Wisimit" {rPois Str-2 Dex+3 Stlth-} [ring of attention] It affects your strength (-2). It affects your dexterity (+3). It protects you from poison. It makes you less stealthy. 129 poisoned needles a +2 cloak (33, -42, Swamp:1) a +0 dagger (46, -6, Swamp:1) a +0 leather armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (14, 0, Swamp:2) 20 arrows Level 3 of the Swamp (0, 0, Swamp:3) a +0 ring mail Level 4 of the Swamp (0, 0, Swamp:4) a book of Clouds (1, 1, Swamp:4) a +0 quarterstaff (2, 1, Swamp:4) a cursed +0 robe (6, 21, Swamp:4) the +3 quarterstaff "Uvyz" {holy, rF+ rC+ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from fire. It protects you from cold. (15, 22, Swamp:4) a +0 dagger Level 2 of the Spider Nest (0, 0, Spider:2) the +4 war axe of the Shrike {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). Level 4 of the Spider Nest (0, 0, Spider:4) a +0 spear (31, -7, Spider:4) a +0 leather armour (44, -8, Spider:4) a +0 short sword Level 5 of the Pits of Slime (0, 0, Slime:5) the +7 glaive "Wusmayqo" {drain, +Fly rPois Int-2 Dex+9} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+9). It protects you from poison. It lets you fly. (2, -6, Slime:5) the +3 great mace of Destruction {speed, Int+4 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+2). (9, -8, Slime:5) the +5 scale mail of the Leaf {rElec rPois rN++ Dex-4} It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. (9, -6, Slime:5) the +7 glaive "Keikumyf" {antimagic, Fragile rN++ Int+4 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It greatly protects you from negative energy. It lets you see invisible. It will be destroyed if unequipped. (9, 1, Slime:5) the cursed +1 glaive "Hiofag" {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It has a curse placed upon it. (11, 0, Slime:5) the +6 scale mail of Hide-and-Seek {+Fly MR++ Regen+ Dex-2} It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you fly. It increases your rate of regeneration. Level 1 of the Vaults (0, 0, Vaults:1) a cursed +0 giant club a +0 giant spiked club (1, 0, Vaults:1) a +0 giant spiked club (3, 1, Vaults:1) a +0 robe a +0 spear (4, 2, Vaults:1) a +0 giant club (5, -13, Vaults:1) a +0 giant spiked club a +0 giant spiked club a cursed -2 giant spiked club a +0 giant club a +0 robe (5, 4, Vaults:1) a +0 giant club a +0 giant spiked club (6, -13, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club (6, -2, Vaults:1) a cursed -1 giant spiked club a +0 giant club (6, 6, Vaults:1) 6 large rocks (9, 4, Vaults:1) a bolt (10, -7, Vaults:1) a +0 scale mail a +0 dire flail (11, -8, Vaults:1) a +0 leather armour a +0 great mace (11, 6, Vaults:1) 21 bolts a +0 arbalest (14, -8, Vaults:1) a +0 great mace a +0 plate armour (14, -5, Vaults:1) a +0 arbalest 9 bolts (15, -8, Vaults:1) a +0 arbalest 27 bolts (16, -11, Vaults:1) a +0 arbalest 10 bolts (17, -11, Vaults:1) a +0 arbalest 14 bolts (19, 3, Vaults:1) a +0 giant spiked club a +0 giant club (19, 5, Vaults:1) a +0 giant club (20, 3, Vaults:1) a +0 giant club (22, 8, Vaults:1) a bolt (22, 10, Vaults:1) a bolt (24, -19, Vaults:1) 17 bolts a +0 arbalest (24, 5, Vaults:1) a +0 arbalest 12 bolts (25, -2, Vaults:1) a +0 war axe a +0 plate armour (25, 4, Vaults:1) 19 bolts a +0 arbalest (25, 10, Vaults:1) a bolt (26, -21, Vaults:1) 20 bolts a +0 arbalest (26, -20, Vaults:1) 27 bolts a +0 arbalest (26, -4, Vaults:1) a +0 giant spiked club a +0 giant club (27, -18, Vaults:1) 23 bolts a +0 arbalest (27, 3, Vaults:1) 15 bolts a +0 arbalest (30, 7, Vaults:1) a +0 giant club a cursed -2 giant spiked club (30, 12, Vaults:1) a +0 chain mail a +1 glaive (35, 0, Vaults:1) a +0 shortbow 8 arrows (37, 6, Vaults:1) a cursed -3 giant club a +0 giant spiked club (37, 9, Vaults:1) a +0 robe (45, 24, Vaults:1) a +0 arbalest 10 bolts (56, -19, Vaults:1) a +0 arbalest 41 bolts (57, -19, Vaults:1) a +0 robe (59, 8, Vaults:1) a +0 giant club a +0 giant club (59, 9, Vaults:1) a +0 giant club (62, -11, Vaults:1) a +0 giant club (63, -23, Vaults:1) a bolt (65, -1, Vaults:1) a +2 amulet of reflection Level 2 of the Vaults (0, 0, Vaults:2) an arrow (3, 1, Vaults:2) a +0 shortbow a +0 dagger 12 arrows a +0 leather armour (6, -24, Vaults:2) a +0 giant spiked club (6, -19, Vaults:2) a +0 war axe a cursed +0 chain mail a +0 large shield (7, -24, Vaults:2) a +0 club a +0 robe (7, -20, Vaults:2) a +0 giant spiked club a cursed -3 giant spiked club a +0 dire flail a +0 giant club (8, -27, Vaults:2) a +0 flail (8, -20, Vaults:2) a +0 giant spiked club a +0 giant club (8, 17, Vaults:2) a +2 cloak of invisibility a +1 rapier of electrocution a +0 pair of gloves (9, 16, Vaults:2) a +0 giant club (13, -25, Vaults:2) a +4 broad axe of electrocution a +0 chain mail (18, -23, Vaults:2) a +0 leather armour a +0 great mace (19, 27, Vaults:2) a -1 dagger a -3 shortbow 27 arrows a cursed +0 leather armour (20, 9, Vaults:2) a +0 long sword (20, 24, Vaults:2) a +0 flail a +0 ring mail (21, 7, Vaults:2) a +2 long sword of holy wrath (21, 8, Vaults:2) 3 arrows (21, 26, Vaults:2) a +0 short sword a +0 leather armour (22, 7, Vaults:2) a +0 long sword a +0 scale mail a scroll of noise (22, 8, Vaults:2) a +0 great mace a +0 leather armour (22, 9, Vaults:2) a +0 shortbow a +1 scimitar of flaming 14 arrows (22, 27, Vaults:2) a +0 short sword (24, 4, Vaults:2) a +0 blowgun (24, 11, Vaults:2) an arrow (24, 12, Vaults:2) 13 poisoned needles (25, 5, Vaults:2) a cursed -1 long sword (41, -9, Vaults:2) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (42, -10, Vaults:2) a +0 long sword of freezing a +0 robe a +2 long sword of venom a +0 plate armour (42, -8, Vaults:2) a +0 great sword of freezing a +0 chain mail a large rock (43, -9, Vaults:2) 4 large rocks (45, 25, Vaults:2) a +0 robe a +0 spear (56, -15, Vaults:2) 8 javelins (59, -10, Vaults:2) a +0 great mace a +0 ring mail (60, -10, Vaults:2) a +0 long sword of flaming a +0 robe (60, -9, Vaults:2) a +0 great mace a +0 scale mail (62, 8, Vaults:2) 20 bolts a +0 giant spiked club a +0 giant club a +0 arbalest (63, 9, Vaults:2) a +0 ring mail a +0 war axe (64, 10, Vaults:2) a +0 great sword of slicing a +0 ring mail of fire resistance a cursed ring of teleportation a +0 dire flail a cursed -2 giant spiked club a +0 giant spiked club a +0 buckler a +2 scale mail of cold resistance a +0 broad axe a +0 robe a +3 dagger of speed 24 bolts a +0 arbalest (65, 11, Vaults:2) 22 bolts a +0 arbalest (66, 11, Vaults:2) 21 bolts a +0 arbalest (69, 19, Vaults:2) an uncursed staff of fire (71, 25, Vaults:2) a +0 great mace a +0 ring mail (72, 6, Vaults:2) a +0 buckler of cold resistance Level 3 of the Vaults [Shop] Rufafuxe's Gadget Emporium a phantom mirror (480 gold) a wand of enslavement (13) (240 gold) a wand of iceblast (12) (256 gold) a wand of enslavement (19) (336 gold) a wand of digging (15) (608 gold) a phial of floods (640 gold) a wand of disintegration (16) (320 gold) a wand of acid (4) (256 gold) a phantom mirror (480 gold) a wand of disintegration (15) (304 gold) (0, 0, Vaults:3) 4 tomahawks (6, -12, Vaults:3) a +0 leather armour (13, -26, Vaults:3) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (55, -47, Vaults:3) a +0 blowgun (58, -6, Vaults:3) a bolt (58, -3, Vaults:3) a bolt (59, -7, Vaults:3) a +0 arbalest 13 bolts (61, -5, Vaults:3) a +0 arbalest 18 bolts Level 4 of the Vaults (0, 0, Vaults:4) a +0 mace a +0 leather armour (4, 4, Vaults:4) a +0 dagger a +0 robe (5, -16, Vaults:4) a +0 dire flail a +0 ring mail (7, -55, Vaults:4) a +0 scimitar (11, -21, Vaults:4) a +0 troll leather armour (13, 1, Vaults:4) a +2 robe of the Archmagi (13, 2, Vaults:4) a +0 battleaxe a +0 plate armour (13, 3, Vaults:4) a +0 short sword a +0 chain mail (14, 2, Vaults:4) a +0 dagger a +0 trident (35, -15, Vaults:4) a +0 arbalest 6 bolts (36, -33, Vaults:4) the +2 hat of Noipnaom {Int+7} It affects your intelligence (+7). (36, -13, Vaults:4) a cursed -2 arbalest 24 bolts (36, -12, Vaults:4) a +0 arbalest 18 bolts (37, -14, Vaults:4) a +0 arbalest 25 bolts (38, -9, Vaults:4) a bolt (39, -12, Vaults:4) a +0 arbalest 30 bolts (41, -61, Vaults:4) a +0 dagger a +0 shortbow 22 arrows a +0 leather armour (48, -57, Vaults:4) an arrow the Vestibule of Hell (15, -3, Hell) a scroll of enchant armour Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 long sword (6, -21, Zot:1) a +0 falchion (27, -43, Zot:1) a +0 chain mail of fire resistance (30, -20, Zot:1) a +0 cloak (32, -23, Zot:1) a +2 long sword of electrocution a +0 cloak (32, -22, Zot:1) a +0 dagger (unseen) (34, -25, Zot:1) a cursed -1 glaive (unseen) Level 2 of the Realm of Zot (0, 0, Zot:2) a +1 flail of holy wrath (10, 9, Zot:2) a +0 robe (13, 21, Zot:2) +0 gold dragon scales (17, 4, Zot:2) a cursed -1 club Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of noise (2, 7, Zot:3) a +0 hand axe (13, -3, Zot:3) a +0 dire flail (14, 27, Zot:3) a ration (41, 0, Zot:3) the +5 mace of Greed {speed, *Slow rF++ Int-3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It greatly protects you from fire. It lets you see invisible. It may slow you when you take damage. Level 4 of the Realm of Zot (0, 0, Zot:4) quicksilver dragon scales (19, -25, Zot:4) the +2 cloak "Ythemie" {MR+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (29, 9, Zot:4) a +0 scimitar (30, 6, Zot:4) a +0 cloak a +1 long sword of electrocution (30, 9, Zot:4) a +0 short sword (30, 10, Zot:4) 17 arrows Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 scimitar (unseen) (7, 3, Zot:5) 28 gold pieces (10, -3, Zot:5) a +0 battleaxe (12, 10, Zot:5) 2 needles of paralysis (13, -6, Zot:5) a +0 long sword of freezing a +0 cloak a +0 dire flail of holy wrath (13, -3, Zot:5) a cursed +0 glaive (unseen) (14, -6, Zot:5) a +0 cloak (15, -4, Zot:5) a +0 club a +0 cloak (16, -6, Zot:5) +0 gold dragon scales (16, -3, Zot:5) a scroll of teleportation (unseen) (17, 22, Zot:5) the +6 glaive of Fury {freeze, rElec Str-3 Int+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. (21, -15, Zot:5) a +3 short sword (unseen) (23, 13, Zot:5) 13 stones (24, 13, Zot:5) a book of Party Tricks (25, 13, Zot:5) the +5 arbalest "Kale Gept" {elec, rElec rN+ Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. Level 1 of the Depths Level 2 of the Depths (0, 0, Depths:2) a +1 long sword (1, -4, Depths:2) a +0 leather armour (1, -3, Depths:2) a +0 hand crossbow (1, 0, Depths:2) a +0 shield (26, -22, Depths:2) a crystal ball of energy (40, -22, Depths:2) an uncursed amulet of the acrobat a +0 trident (42, -19, Depths:2) a +0 flail (43, -20, Depths:2) a +0 war axe a cursed +0 animal skin (46, -22, Depths:2) a wand of disintegration (12) (61, -22, Depths:2) the +5 bardiche of Aninoycracza {flame, Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). Level 3 of the Depths (0, 0, Depths:3) an uncursed ring of protection from magic (1, 3, Depths:3) a +0 glaive (1, 21, Depths:3) a +0 flail (4, 22, Depths:3) a +0 shortbow 24 arrows (5, -2, Depths:3) a scroll of enchant armour (7, 2, Depths:3) a +0 ring mail a +3 battleaxe of holy wrath (8, 1, Depths:3) 3 potions of invisibility (9, 28, Depths:3) a +0 robe (10, 29, Depths:3) a +0 whip a +0 robe (15, -28, Depths:3) a +0 troll leather armour (15, 22, Depths:3) 2 scrolls of random uselessness (18, 7, Depths:3) a +2 demon blade of venom (34, -17, Depths:3) the +3 longbow "Integ" {velocity, rF- Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It makes you vulnerable to fire. (34, -13, Depths:3) 18 arrows (39, 29, Depths:3) a cursed -1 battleaxe (42, 6, Depths:3) a +0 chain mail (44, 28, Depths:3) a +0 robe a potion of blood (46, 3, Depths:3) a +0 plate armour a +2 demon trident of flaming (46, 12, Depths:3) a +0 chain mail a +0 halberd a +2 war axe of flaming a +0 plate armour (47, 6, Depths:3) a +0 chain mail a +2 broad axe (47, 12, Depths:3) a +0 plate armour a +5 demon whip a wand of flame (33) a +0 plate armour (47, 13, Depths:3) 12 bolts a +0 dire flail a +0 dire flail a +0 quarterstaff a cursed +0 animal skin a +0 arbalest a +0 spear (48, 11, Depths:3) a +1 ring mail of fire resistance a +0 glaive (49, 15, Depths:3) a bolt (56, 1, Depths:3) a +0 dagger (57, 24, Depths:3) a +2 dagger of holy wrath Level 4 of the Depths (38, -19, Depths:4) the +5 falchion of the Blowfly {slice, +Rage Str-3 SInv} It inflicts extra damage upon your enemies. It affects your strength (-3). It lets you see invisible. It lets you go berserk. (38, -12, Depths:4) a +0 troll leather armour (38, -3, Depths:4) +0 fire dragon scales (38, -2, Depths:4) a +0 troll leather armour (47, 1, Depths:4) the +5 dire flail "Icvil" {flame, Str-5 Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+8). Level 5 of the Depths (4, -34, Depths:5) a wand of random effects (33) (10, -19, Depths:5) the +2 arbalest of Duty {penet, Int+7} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+7). (12, -37, Depths:5) a +0 dagger (13, -33, Depths:5) a +0 long sword (17, -39, Depths:5) a +0 chain mail a +1 halberd (17, -38, Depths:5) a +0 chain mail a +1 demon blade of flaming a +0 robe a +0 dagger a +0 chain mail a +4 battleaxe (18, -39, Depths:5) a cursed +0 robe a +0 dagger (18, -38, Depths:5) a +0 plate armour a +1 demon trident a +0 plate armour a +4 demon blade (19, -18, Depths:5) a +0 troll leather armour (20, -19, Depths:5) a +0 troll leather armour (21, -18, Depths:5) a +0 troll leather armour (35, 3, Depths:5) a +0 dagger (35, 8, Depths:5) a +0 battleaxe (36, -32, Depths:5) a +0 cloak (44, 8, Depths:5) an uncursed ring of positive energy a +0 vampiric halberd (46, 10, Depths:5) a +0 glaive