stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a +0 pair of gloves (11, -34, D:1) a +0 scale mail (15, -16, D:1) a +0 robe (19, -19, D:1) a cursed -2 whip (30, -32, D:1) a +0 leather armour (43, -27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed -2 mace (5, 27, D:2) a +0 dagger (9, 14, D:2) a +0 mace (9, 31, D:2) a +2 hand axe of chopping (12, 25, D:2) a cursed +0 ring mail (18, -5, D:2) a +0 ring mail (46, 13, D:2) a +0 ring mail (53, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 2, D:3) a +0 club (24, -36, D:3) a +0 robe (24, -33, D:3) a +0 club (25, -32, D:3) a +0 club (26, -31, D:3) a +0 club a +0 buckler (38, -43, D:3) a +0 club (43, -42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip of freezing (0, 23, D:4) a +0 leather armour (5, 27, D:4) a +0 club (9, 16, D:4) a +0 rapier (9, 33, D:4) a +0 trident (14, 11, D:4) a scroll of fog (20, 12, D:4) a +0 hand axe (20, 13, D:4) a cursed -1 club (unseen) (29, 20, D:4) a +0 club a +0 leather armour (45, -3, D:4) a +0 dire flail a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail a +0 chain mail (0, 17, D:5) a cursed +0 dire flail a +0 chain mail (7, 2, D:5) a +0 dagger (21, -3, D:5) a +0 chain mail (26, 33, D:5) a +0 long sword (30, 7, D:5) a +0 club (38, -2, D:5) a cursed +0 morningstar (38, -1, D:5) a +0 short sword (38, 0, D:5) a +0 chain mail a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves of strength (1, 11, D:6) a +2 dagger of speed a +0 robe (2, 1, D:6) a +0 war axe (8, 18, D:6) a +0 robe a +0 dagger (10, -3, D:6) a +0 robe (10, 24, D:6) a +0 whip (11, 30, D:6) a cursed -2 hand axe (15, 28, D:6) a +0 dagger a +0 robe (18, 27, D:6) a +0 war axe a +0 ring mail (20, 5, D:6) a +0 dagger a +0 robe (24, -1, D:6) a +0 leather armour (32, 9, D:6) a +0 giant spiked club (34, 34, D:6) a +0 dagger (35, 33, D:6) the +10 plate armour of the Leaf {rF++ MR+ Stlth+} It greatly protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (36, 35, D:6) a +0 dagger a +0 scale mail (36, 36, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 hand axe Level 7 of the Dungeon [Shop] Unluj's Book Shop a book of Air (490 gold) the Incunabulum of Enchanting Confrontation (781 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Tukima's Dance Hexes 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Summon Mana Viper Hexes/Summoning 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Enchantments (700 gold) a book of the Warp (1260 gold) a book of Changes (350 gold) a book of Party Tricks (700 gold) The Advanced Guide to Casting (1050 gold) Spells Type Level a - Deflect Missiles Charms/Air 6 b - Bolt of Fire Conjuration/Fire 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Iron Shot Conjuration/Earth 6 e - Simulacrum Ice/Necromancy 6 f - Shadow Creatures Summoning 6 a book of Misfortune (280 gold) a book of Flames (490 gold) a book of the Tempests (980 gold) (0, 0, D:7) a +0 falchion (0, 12, D:7) an uncursed staff of fire (3, 15, D:7) a +0 giant club (21, -6, D:7) a +0 ring mail (38, 34, D:7) a +0 giant club (38, 35, D:7) a +0 hand axe (40, 34, D:7) a +0 quarterstaff (42, 35, D:7) a +0 hand axe (43, 35, D:7) a +0 flail (47, -5, D:7) a cursed +0 dagger a +0 ring mail (47, -4, D:7) a +0 flail a +0 scale mail a +0 hand axe a +0 chain mail a +0 war axe Level 8 of the Dungeon [Shop] Vytsoss's Assorted Antiques a cursed staff of air (725 gold) a phantom mirror (870 gold) a +0 club (29 gold) a scroll of brand weapon (580 gold) a scroll of random uselessness (29 gold) a scroll of blinking (217 gold) a scroll of fear (101 gold) a wand of iceblast (9) (377 gold) a +0 scale mail (116 gold) (0, 0, D:8) a +0 dagger (3, -32, D:8) a +1 pair of gloves (27, -11, D:8) a +0 chain mail (31, -61, D:8) a +0 plate armour (31, -53, D:8) a +0 flail a +0 ring mail (38, 1, D:8) a +0 leather armour (46, -28, D:8) a +0 hand axe a +0 animal skin (50, -41, D:8) a +1 falchion of holy wrath Level 9 of the Dungeon (4, 15, D:9) a +0 shortbow (6, -30, D:9) a +0 falchion (6, 13, D:9) a +0 leather armour (9, -9, D:9) a +0 robe a +1 long sword (9, -8, D:9) a +0 robe a +3 spear (9, -7, D:9) a +0 robe a +3 trident (10, -8, D:9) a +0 robe a +2 long sword (19, -3, D:9) a +0 flail (26, -26, D:9) a +0 short sword a +0 shortbow (29, -20, D:9) 7 curare-tipped needles 112 arrows 8 needles of sleeping 63 bolts 29 poisoned needles a +0 whip a +0 club a scroll of random uselessness a scroll of acquirement 3 scrolls of magic mapping a potion of flight 2 scrolls of fear 2 scrolls of immolation 2 potions of mutation 4 scrolls of teleportation 2 potions of heal wounds 3 potions of magic a scroll of blinking 3 potions of agility a scroll of noise a potion of haste a potion of lignification 3 scrolls of remove curse 9 potions of curing a potion of ambrosia 3 potions of might 2 scrolls of amnesia 13 scrolls of identify 2 scrolls of enchant armour a +6 ring of dexterity the ring "Hafuahog" {Dex+6 Slay-5 Stlth+} [ring of stealth] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It makes you more stealthy. an uncursed amulet of magic regeneration an uncursed ring of protection from cold (33, 4, D:9) a +0 dagger (34, 4, D:9) a +0 short sword (58, 6, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a javelin (1, -1, D:10) a +0 arbalest of flaming (1, 0, D:10) the ring of Dim Light {rCorr rElec rC+ MR- Dex+7} [ring of resist corrosion] It affects your dexterity (+7). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (1, 1, D:10) the ring of Ceicroxt {+Inv MR+ Str+5 Int+3} [ring of intelligence] It affects your strength (+5). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. (2, -1, D:10) the Guide on Flight Spells Type Level a - Airstrike Air 4 b - Summon Lightning Spire Summoning/Air 4 c - Freezing Cloud Conjuration/Ice/Air 6 (2, 1, D:10) a phantom mirror (7, -19, D:10) a tomahawk (8, -1, D:10) the +0 buckler of Midnight {rPois rF+ rC- Int+8} It affects your intelligence (+8). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (10, 4, D:10) an arrow (12, -19, D:10) a +0 robe a +0 dagger (12, -18, D:10) a +0 robe a +4 dagger (14, -16, D:10) a +0 robe a +0 great sword (16, -12, D:10) 2 tomahawks (17, -10, D:10) a tomahawk (18, -15, D:10) a +0 robe a cursed +5 dagger (18, -13, D:10) a +0 shortbow (18, -1, D:10) a tomahawk (18, 5, D:10) 15 gold pieces (19, -12, D:10) a +0 robe a +0 dagger a +0 long sword a +0 plate armour (20, -13, D:10) a +0 leather armour a +0 club (20, -12, D:10) a +1 dagger of draining (20, 22, D:10) a +0 leather armour an orc skeleton (21, -14, D:10) a +0 robe a +0 dagger (21, 23, D:10) a cursed +0 war axe a +0 shortbow a +0 dagger a +0 robe a centaur skeleton (21, 24, D:10) a +0 trident (22, 24, D:10) a +0 dagger a +0 robe (23, -13, D:10) a +0 trident (25, -19, D:10) a potion of heal wounds (35, 16, D:10) a +0 giant club the Ecumenical Temple