stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 4, D:1) a +0 club (0, 8, D:1) a +0 dagger (4, 0, D:1) a +0 chain mail (11, 6, D:1) a +0 robe (19, 7, D:1) a +0 dagger (19, 8, D:1) a +0 spear (21, 31, D:1) a +0 club (31, 2, D:1) a +0 club (33, 19, D:1) a +0 dagger (41, -8, D:1) a +0 club (41, 9, D:1) a +0 ring mail (43, -5, D:1) a +0 ring mail (43, 9, D:1) a +0 dagger (48, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -8, D:2) a +0 club (7, -5, D:2) a +0 dagger of freezing (14, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (10, 19, D:3) a +0 spear (10, 29, D:3) a +1 dagger of venom (15, 7, D:3) a +0 club (19, 14, D:3) a +0 spear (20, 35, D:3) a +0 hunting sling (21, 2, D:3) a +0 robe (40, 22, D:3) a +0 club a +3 hunting sling (41, 16, D:3) a +2 rapier of flaming (43, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -8, D:4) a +0 scale mail (20, -20, D:4) the +11 mace "Xaomiesm" {distort, *Drain Fragile MR++ MP+9} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes draining when unequipped. It will be destroyed if unequipped. (33, -13, D:4) a +0 chain mail (38, 26, D:4) a +0 club a cursed +0 leather armour (45, 26, D:4) a +0 dagger a +0 robe a +0 ring mail (47, 26, D:4) a +0 hand axe (53, 26, D:4) a +0 dagger (62, -12, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +3 dagger of speed a +0 robe (2, -5, D:5) a +0 dagger a +0 robe (2, -2, D:5) a cursed -2 short sword a +0 chain mail (7, 28, D:5) a +0 shortbow (19, 29, D:5) a +0 dagger a +0 animal skin (26, -2, D:5) a +0 falchion (28, -2, D:5) a +0 club a +0 leather armour (29, -2, D:5) a +0 club a +0 short sword (30, -1, D:5) an uncursed ring of poison resistance a +0 dagger (39, 31, D:5) a +0 dire flail (42, 7, D:5) a cursed -1 shortbow Level 6 of the Dungeon (0, 0, D:6) 4 large rocks (2, 3, D:6) a +0 war axe (4, 16, D:6) a +0 spear (5, -21, D:6) a +0 chain mail (10, 11, D:6) a +0 robe (13, -11, D:6) a +0 halberd a +0 leather armour (14, -8, D:6) a +0 spear of chaos a +0 hunting sling a +0 scale mail a cursed +0 shield (16, -16, D:6) a +0 spear (20, -5, D:6) a +0 whip (29, -6, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Zeynuon's Assorted Antiques a +0 dagger (46 gold) a +0 falchion (69 gold) a +1 spear of piercing (264 gold) a potion of might (92 gold) a +5 hand crossbow of flaming (765 gold) a +0 plate armour (529 gold) a potion of flight (69 gold) an uncursed ring of wizardry (690 gold) a +0 hand axe (69 gold) (0, 0, D:7) a +0 robe (19, 5, D:7) a +2 rapier of venom (38, 4, D:7) a +0 mace a +0 chain mail a +0 club (39, 4, D:7) a +0 club (42, 34, D:7) a +0 giant club (43, 34, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, 22, D:8) a +0 giant club a +0 giant club (4, 9, D:8) a +0 ring mail (5, 16, D:8) a cursed -1 giant club (5, 18, D:8) a +0 dagger (5, 19, D:8) a +0 club a +0 robe a +0 dagger (6, 24, D:8) a +0 ring mail (6, 29, D:8) a +0 pair of boots (8, 23, D:8) a +0 robe a +0 war axe a +0 robe a cursed +0 battleaxe (8, 24, D:8) a +2 scimitar of flaming (12, 6, D:8) a +0 leather armour (16, 7, D:8) a +0 giant spiked club (20, -8, D:8) a +0 long sword a +0 shortbow (22, 4, D:8) a +0 trident a +0 dagger a +0 chain mail (23, -4, D:8) a +2 leather armour a -1 leather armour a +0 leather armour (25, 5, D:8) a +0 hand axe of venom a +0 club (25, 12, D:8) a +0 club (44, 0, D:8) a +0 dagger a +0 robe (44, 1, D:8) a +0 mace a cursed +0 chain mail (44, 2, D:8) a +0 club (44, 3, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (33, -2, D:9) a +0 robe a +6 short sword (33, -1, D:9) a +0 robe a cursed +0 short sword (50, -12, D:9) a +0 plate armour a +0 mace (51, -14, D:9) an uncursed ring of magical power an uncursed ring of wizardry a +0 shortbow 2 tomahawks a potion of ambrosia 53 bolts a potion of invisibility 135 sling bullets a +0 helmet a potion of magic 58 poisoned needles 164 arrows the +9 quarterstaff "Nuckulum" {venom, +Rage rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you go berserk. 2 potions of brilliance 2 scrolls of amnesia 2 scrolls of immolation a scroll of random uselessness 2 scrolls of fog 5 needles of confusion 2 scrolls of blinking a scroll of holy word 2 scrolls of fear 2 scrolls of enchant armour 2 potions of mutation a scroll of enchant weapon an uncursed ring of wizardry a scroll of silence Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (3, 11, D:10) a +0 short sword (12, 16, D:10) a +0 giant club (13, -19, D:10) a +0 flail (21, 23, D:10) a +0 giant spiked club (26, -14, D:10) a +0 dagger (26, 3, D:10) a +0 giant club (27, 7, D:10) a +0 hand axe a +0 dagger a +0 mace a +0 plate armour (27, 8, D:10) a cursed +0 robe a +0 dagger (31, -16, D:10) a +0 long sword (37, 1, D:10) a +0 robe (40, -12, D:10) a +0 shortbow (47, 4, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a potion of haste (1, -21, D:11) a large rock (2, -22, D:11) a large rock (2, -21, D:11) a howler monkey skeleton (3, -21, D:11) 2 large rocks a +0 shortbow a +0 ring mail a howler monkey skeleton a howler monkey skeleton a necrophage corpse (7, -4, D:11) a +0 scale mail (8, 9, D:11) a scroll of remove curse (9, -21, D:11) an arrow (10, 5, D:11) 2 stones (11, 4, D:11) 9 bolts (13, 5, D:11) a stone (13, 17, D:11) a +2 mace of crushing (14, 0, D:11) a +0 buckler (30, 1, D:11) a +0 giant club (36, 14, D:11) a +0 cloak Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing