stickyfingers Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (4, 0, D:1) a +0 club (13, -6, D:1) a +0 short sword (14, -5, D:1) a +0 dagger (17, 10, D:1) a +0 leather armour (17, 18, D:1) a +0 whip (18, 19, D:1) a +0 short sword (40, 23, D:1) a +0 spear (64, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 2, D:2) a +2 dagger of venom (14, 3, D:2) a +0 scythe a +0 robe (38, -6, D:2) a +0 giant club (46, 27, D:2) a +0 whip a +0 robe (49, 8, D:2) a +0 dagger (49, 11, D:2) a +0 short sword of venom a +0 scale mail Level 3 of the Dungeon (34, -28, D:3) a +0 club (35, -40, D:3) a +0 trident (44, -36, D:3) a cursed -3 dagger (45, -9, D:3) a +0 leather armour a +0 dagger Level 4 of the Dungeon [Shop] Muuduf's Assorted Antiques a +2 robe of fire resistance (336 gold) a +0 leather armour (38 gold) a scroll of identify (38 gold) (1, -21, D:4) a +0 morningstar (9, -15, D:4) a +0 giant spiked club (10, -19, D:4) a +0 whip a +0 robe of resistance (18, -8, D:4) a +0 robe (40, -11, D:4) a +0 robe a +0 dagger (42, -11, D:4) a +0 club (43, -16, D:4) a +0 ring mail (45, -18, D:4) a +0 chain mail a +0 glaive (46, -18, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ylasic's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of acquirement (572 gold) a scroll of enchant armour (82 gold) a scroll of acquirement (572 gold) (0, 0, D:5) a +0 long sword (1, 9, D:5) a +0 giant club (7, 2, D:5) a +0 ring mail a +0 flail (10, 21, D:5) a +0 dagger (14, -13, D:5) a +0 dagger a +0 robe a +0 dagger (15, -15, D:5) a +0 trident (15, -14, D:5) a +0 club a +0 ring mail a +0 club a +0 chain mail a +0 hand axe (16, -16, D:5) a +0 leather armour a +0 dagger (17, 18, D:5) a +0 chain mail (18, -17, D:5) a +0 whip a +0 hand axe (19, -12, D:5) a +0 long sword (29, 29, D:5) the +12 morningstar of Guuthueh {crush, rN+ Int-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from negative energy. It lets you see invisible. (34, 28, D:5) a +0 great sword Level 6 of the Dungeon (0, 0, D:6) a +0 animal skin (23, 41, D:6) a +0 blowgun (29, -7, D:6) a +0 halberd a cursed +0 robe (33, -16, D:6) a +0 dagger (34, 9, D:6) a +0 dagger a +0 scale mail a +0 falchion a +0 leather armour a +0 hand axe (34, 11, D:6) a +0 robe a +0 dagger (35, 9, D:6) a +0 short sword a +0 leather armour (45, 13, D:6) a +0 dagger a +0 robe (46, 12, D:6) a cursed -1 dagger a +0 robe (47, 13, D:6) a +2 falchion of holy wrath a +0 ring mail Level 7 of the Dungeon [Shop] Mausidet's Gadget Shop a crystal ball of energy (260 gold) a wand of polymorph (8) (130 gold) a wand of acid (7) (286 gold) a wand of enslavement (19) (273 gold) a wand of polymorph (7) (117 gold) a wand of acid (8) (312 gold) a wand of clouds (5) (351 gold) a wand of random effects (27) (188 gold) a wand of digging (16) (520 gold) a wand of flame (25) (175 gold) a sack of spiders (260 gold) (0, 0, D:7) a +0 scale mail (24, 5, D:7) a +0 giant club (30, 34, D:7) a +0 battleaxe (34, 26, D:7) a +0 short sword (40, 20, D:7) a +0 club (40, 21, D:7) a +0 giant club (40, 44, D:7) a +0 plate armour a cursed +0 war axe 15 poisoned needles 6 needles of sleeping a +0 battleaxe a +0 hunting sling of freezing (44, 46, D:7) a +0 hand axe a +0 hand axe (45, 45, D:7) a +0 ring mail a +0 robe a +0 falchion a +1 robe of fire resistance a cursed -1 halberd a +0 hand axe (45, 46, D:7) a +0 robe a +0 robe a cursed +0 short sword a +0 robe a +3 falchion a +0 hand axe (47, 44, D:7) a +0 robe a +4 short sword of freezing (49, 45, D:7) a +0 robe of positive energy a +2 whip of freezing (53, 28, D:7) a +0 robe a +0 dagger (55, 31, D:7) a +0 chain mail a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (10, -39, D:8) a +0 giant spiked club a +0 giant club (13, -5, D:8) a +2 buckler (19, -13, D:8) a +0 rapier (20, -37, D:8) a +0 giant spiked club (23, -37, D:8) a cursed +0 robe (24, -40, D:8) a +0 quarterstaff (28, -31, D:8) a cursed +0 chain mail (45, -27, D:8) a +0 leather armour (50, -13, D:8) a +0 leather armour (59, -2, D:8) a +0 giant spiked club a +0 giant club (60, 5, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) the +8 trident of the Demagogue {pain, MR+ SInv Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (4, 41, D:9) a +0 giant club a +0 giant club (5, 5, D:9) a +0 hand axe (7, 51, D:9) a +0 ring mail (13, 12, D:9) a +0 shortbow (14, 12, D:9) a +0 giant club (15, 43, D:9) a +0 robe a +0 dagger (16, 41, D:9) a +0 giant club a +3 whip (16, 43, D:9) a +2 leather armour of cold resistance a +0 short sword (17, 42, D:9) a +0 ring mail a +0 dagger (20, 41, D:9) a +0 leather armour (22, 30, D:9) a +0 shortbow (46, 36, D:9) a +0 robe (48, 42, D:9) a +0 robe (56, 33, D:9) a +1 dagger of venom (56, 47, D:9) a +0 giant spiked club (57, 34, D:9) a +0 short sword (57, 35, D:9) a +0 short sword (58, 34, D:9) a +0 dagger Level 10 of the Dungeon (2, 2, D:10) a +0 club (8, -5, D:10) a +0 whip a +0 blowgun (8, -4, D:10) a +0 whip a +0 hand crossbow a +0 dagger (8, -3, D:10) a +0 whip (10, -18, D:10) a +0 leather armour (11, -42, D:10) a +0 whip a +0 leather armour (12, -42, D:10) a +0 whip a +0 fustibalus (13, -42, D:10) a +0 flail (28, -7, D:10) a +2 halberd of venom (31, -19, D:10) a +0 dagger (37, 6, D:10) a +0 robe a +0 giant spiked club (38, 6, D:10) a +0 halberd (40, -36, D:10) a cursed -2 ring mail (42, 7, D:10) a +0 chain mail (47, 1, D:10) a +2 shield a +0 scale mail a +0 spear (47, 3, D:10) a +0 shortbow (47, 4, D:10) a +0 ring mail a +6 trident of venom (47, 5, D:10) a +0 flail (48, -30, D:10) a +0 giant club (48, -1, D:10) a +0 spear a +0 hunting sling (48, 2, D:10) a +1 hunting sling of freezing a +0 spear (51, -29, D:10) a +1 vampiric trident (52, -31, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 long sword a +0 plate armour (52, -30, D:10) a +0 dagger a +0 robe (53, 1, D:10) a +0 whip a +0 leather armour (55, -36, D:10) a +0 spear (55, -35, D:10) a +0 halberd (55, -32, D:10) a +0 club a +0 leather armour a +0 trident a +0 leather armour (55, -1, D:10) a cursed +0 halberd (56, -36, D:10) a +0 whip a +0 leather armour (56, -32, D:10) a +0 short sword a cursed +0 chain mail (61, 4, D:10) a +0 robe Level 11 of the Dungeon [Shop] Rismopn's Antique Armour Boutique a +0 chain mail (103 gold) the +4 leather armour "Mocsor" {rN+ MR+ Str+3 Int-3} (892 gold) It affects your strength (+3). It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +0 shield of Negligence {rN++ Str-4 Dex+4} (437 gold) It affects your strength (-4). It affects your dexterity (+4). It greatly protects you from negative energy. It has a curse placed upon it. a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +2 robe of fire resistance (407 gold) a +0 ring mail (92 gold) a +0 large shield (103 gold) a +0 leather armour (46 gold) a +2 leather armour of poison resistance (368 gold) a +0 plate armour (529 gold) (0, 0, D:11) a +0 ring mail (8, 3, D:11) a +0 cloak (11, 32, D:11) a +0 falchion (16, -5, D:11) a +0 robe a +0 dagger (16, -4, D:11) a +0 mace (17, -5, D:11) a +0 mace (23, 9, D:11) a +0 spear (23, 10, D:11) a +0 spear of freezing (23, 29, D:11) a +0 robe (24, 9, D:11) a +0 spear (25, 10, D:11) a +0 whip (27, 27, D:11) a +0 giant club (29, -4, D:11) a +0 giant club (37, -2, D:11) a +0 mace (41, -4, D:11) a +0 morningstar (41, 14, D:11) a +0 long sword (45, 10, D:11) a +0 hand axe a +0 scale mail (46, -2, D:11) a +0 dire flail a +0 giant club (51, 41, D:11) a +0 great sword (52, 12, D:11) a +0 trident (53, 8, D:11) a +2 whip of electrocution a +0 chain mail (54, 8, D:11) a +0 glaive a +0 chain mail (59, 29, D:11) a +2 short sword of speed Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe a +0 ring mail (0, 1, D:12) a +0 dagger a +0 robe (1, -1, D:12) a +0 mace (1, 0, D:12) a +0 mace (3, -34, D:12) a +0 giant club (5, -17, D:12) a +0 hand axe (15, -23, D:12) a +0 quarterstaff (15, 4, D:12) a +0 short sword (16, 4, D:12) a +0 short sword (27, -10, D:12) a +0 flail (29, -17, D:12) a +0 dagger a +0 dagger a +0 whip a +0 short sword (30, -17, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance a +0 short sword a +0 dagger (30, -9, D:12) a +0 giant spiked club (32, 2, D:12) a +0 spear (38, 4, D:12) a +0 spear (40, 4, D:12) a +0 spear (41, 3, D:12) a +0 club (41, 4, D:12) a +0 ring mail a +7 spear of piercing (41, 5, D:12) a +0 halberd (47, -3, D:12) an uncursed ring of magical power (48, -32, D:12) a +0 giant spiked club (56, 5, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (3, 19, D:13) a +0 robe (5, -1, D:13) a +0 leather armour (9, 9, D:13) a +0 leather armour (14, 17, D:13) 45 sling bullets an uncursed ring of ice (16, 27, D:13) a +0 ring mail (18, 20, D:13) a +0 dagger a +0 robe (18, 26, D:13) a +0 scale mail (19, 19, D:13) a +0 dagger a +0 robe (19, 31, D:13) a +3 long sword of slicing (19, 36, D:13) a +0 plate armour (20, 35, D:13) a +0 ring mail (21, 23, D:13) a +0 great mace a +0 chain mail (22, 23, D:13) a cursed -3 dagger a +0 robe (23, 15, D:13) a +0 pair of boots (23, 27, D:13) a +0 helmet of see invisible (24, 9, D:13) a +0 ring mail a +0 mace (24, 10, D:13) a +0 chain mail a +0 hand axe a +0 short sword a +0 dagger a +0 robe (25, 9, D:13) a +0 flail a +0 dagger a +0 robe (25, 10, D:13) a +0 chain mail a +0 long sword a +0 short sword a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (6, 12, D:14) a +0 giant club (17, -1, D:14) 8 sling bullets (17, 18, D:14) a large rock (18, -26, D:14) an uncursed staff of power (18, -19, D:14) a +0 plate armour (18, -7, D:14) a cursed +0 shortbow (18, 20, D:14) a large rock (19, -7, D:14) a +0 shortbow (19, -5, D:14) a +0 long sword (19, 21, D:14) a +0 ring mail a large rock (20, -8, D:14) a +0 shortbow (20, -7, D:14) a +0 shortbow of flaming (29, 15, D:14) a +0 leather armour (30, -9, D:14) a +0 pair of gloves (31, -20, D:14) a +0 chain mail a +0 mace (31, -19, D:14) 33 poisoned needles 18 sling bullets a +0 trident a +0 leather armour (31, -1, D:14) a +0 chain mail a +0 great mace of protection (32, -21, D:14) a tomahawk a +0 short sword (32, -20, D:14) a +0 flail a +0 mace a tomahawk (33, -19, D:14) 2 tomahawks (33, -18, D:14) a tomahawk (33, -17, D:14) a tomahawk (34, -21, D:14) a +0 hand crossbow (34, -19, D:14) a tomahawk (42, -19, D:14) a +0 robe a +4 great sword of freezing (43, -22, D:14) a +0 robe a +1 dire flail (43, -18, D:14) a +0 robe a +3 mace (43, -17, D:14) a +2 antimagic great sword a cursed +3 spear a +0 robe (44, -22, D:14) a +0 robe a cursed +3 great sword a +1 scimitar of flaming (53, -18, D:14) a large rock (54, -7, D:14) a +0 whip of pain (54, -6, D:14) a +0 robe a cursed +0 dagger (54, -5, D:14) a +0 arbalest (55, -15, D:14) 2 large rocks (55, -8, D:14) a +0 ring mail a +0 short sword (55, -7, D:14) a +0 robe a +0 dagger (56, 5, D:14) a +0 longbow Level 15 of the Dungeon (0, 0, D:15) a +0 pair of gloves (4, 27, D:15) a +0 war axe (12, -7, D:15) a +0 plate armour a tomahawk a +0 scimitar (14, -4, D:15) a tomahawk (14, -3, D:15) a tomahawk (15, 0, D:15) a tomahawk (16, 0, D:15) a tomahawk (17, -13, D:15) a +0 ring mail (18, 3, D:15) a +0 robe a +0 dagger (18, 15, D:15) a +0 shortbow (20, 15, D:15) a +0 flail a +0 giant club a +0 giant club (20, 16, D:15) a +0 hand axe a +0 leather armour (21, 15, D:15) a +0 robe a +0 dagger a +0 trident (21, 16, D:15) a +2 long sword of flaming a +0 plate armour (22, 7, D:15) 11 javelins 11 javelins of penetration 411 arrows 4 scrolls of amnesia 4 scrolls of enchant weapon 2 potions of magic 6 scrolls of remove curse an uncursed ring of stealth 2 scrolls of brand weapon an uncursed ring of ice a scroll of acquirement 2 scrolls of silence 5 potions of brilliance the +3 broad axe of Expedience {antimagic, *Slow +Inv rPois rC- Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It may slow you when you take damage. 7 scrolls of enchant armour a +1 dagger of distortion 2 scrolls of torment 4 scrolls of fog 65 sling bullets +0 ice dragon scales 2 scrolls of summoning 2 potions of ambrosia a potion of lignification 2 potions of flight 5 potions of degeneration 4 scrolls of random uselessness 2 scrolls of immolation 3 potions of mutation a +1 ring mail of cold resistance (22, 8, D:15) a +0 dire flail a +0 dire flail (22, 13, D:15) a +0 robe a +0 club (22, 15, D:15) a tomahawk (23, 7, D:15) an ugly thing corpse (23, 8, D:15) +0 ice dragon scales (23, 14, D:15) a tomahawk (24, 13, D:15) a +2 buckler a cursed -3 short sword (56, 8, D:15) an uncursed ring of wizardry an uncursed ring of protection from cold a +0 arbalest Level 1 of the Depths (0, 0, Depths:1) 23 arrows (7, 4, Depths:1) 2 bolts the +3 battleaxe of Kyfra Elut {freeze, rElec Dex-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It insulates you from electricity. It makes you more stealthy. (7, 5, Depths:1) a bolt a +0 dagger a +0 robe +0 fire dragon scales a human corpse a fire dragon corpse (8, 4, Depths:1) a +0 troll leather armour (unseen) (8, 5, Depths:1) a +0 buckler (8, 8, Depths:1) a scroll of enchant weapon (9, 3, Depths:1) a +0 cloak