stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -19, D:1) a +0 dagger (13, -9, D:1) a +0 whip (25, -24, D:1) a +0 dagger (37, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -2, D:2) a +0 leather armour (4, 1, D:2) a cursed +0 leather armour (17, -6, D:2) a +0 robe (18, -9, D:2) a +0 short sword (19, -12, D:2) a +0 spear a +0 leather armour (21, 3, D:2) a cursed -2 dagger (22, 3, D:2) a +0 scale mail (27, -20, D:2) a +0 short sword (27, -9, D:2) a +0 hand axe (37, -6, D:2) a +0 leather armour (40, 19, D:2) a cursed -1 halberd (41, 18, D:2) a +3 dagger of speed (42, 18, D:2) a +0 whip a +0 club a +0 whip (49, -3, D:2) a +0 hunting sling (58, 2, D:2) a cursed +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (4, 3, D:3) a +0 hand axe (9, -14, D:3) a +0 club a +0 hunting sling (13, -24, D:3) a +0 leather armour (14, -26, D:3) a +0 dagger (17, 0, D:3) a +0 mace (19, 0, D:3) a +0 dagger (21, -8, D:3) a +0 hunting sling Level 4 of the Dungeon (5, 23, D:4) a +0 leather armour (18, 9, D:4) a +0 flail a +0 morningstar a +0 dagger a +0 robe (18, 22, D:4) a +0 leather armour a +0 whip (19, 19, D:4) a +0 chain mail a +0 whip (19, 21, D:4) a +0 robe a +0 dagger (19, 22, D:4) a +0 leather armour a +1 whip of electrocution (20, 22, D:4) a +0 trident (24, 19, D:4) a +0 giant spiked club (28, 2, D:4) a +0 whip (43, 34, D:4) a cursed -3 short sword (44, 27, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (9, -1, D:5) a +0 rapier (9, 2, D:5) a cursed staff of power (10, -18, D:5) a +0 shortbow (10, -9, D:5) a -2 hand axe a +1 flail of draining (10, 1, D:5) a +0 giant spiked club a +0 giant spiked club a +0 scale mail (14, -44, D:5) a +0 robe (29, -44, D:5) a +0 flail (30, -46, D:5) a +0 club a cursed +0 leather armour (30, -45, D:5) a +0 flail (30, -44, D:5) a +0 club (32, -44, D:5) a +0 trident (46, -39, D:5) a +0 ring mail (51, -38, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +2 halberd of chopping (0, 1, D:6) a +0 halberd (0, 2, D:6) a +0 flail (12, 12, D:6) a +0 robe (15, -4, D:6) a +0 flail a +0 plate armour (16, -4, D:6) a +0 dagger a +0 ring mail a +0 dagger of pain a +0 robe (35, 9, D:6) a cursed -2 scimitar (35, 12, D:6) a +0 shortbow (35, 25, D:6) a +0 dagger a +0 robe (36, 24, D:6) a +0 ring mail (36, 27, D:6) a +0 short sword (37, 24, D:6) a +0 trident a +0 plate armour (39, 26, D:6) a +0 trident a +0 scale mail (44, 20, D:6) a +0 dagger (45, 19, D:6) a +0 dagger a +0 robe (45, 20, D:6) a +0 dagger a +0 robe (45, 21, D:6) a cursed -3 club a +0 leather armour (48, 4, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 rapier (0, 1, D:7) a +0 robe a +1 dagger of venom (3, -1, D:7) a +0 leather armour (15, -11, D:7) a +0 shortbow (29, -28, D:7) a +2 buckler (31, -28, D:7) a +0 robe (39, -20, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Nocwad's Distillery a potion of agility (48 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of berserk rage (60 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) (6, -4, D:8) a +0 giant club (7, -12, D:8) a cursed +0 dire flail a +0 giant club (7, -4, D:8) a +0 scale mail a +0 mace a cursed -2 hand axe the +1 trident of Uskayaw's Regard {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). (7, 0, D:8) a +0 robe a +0 scimitar of flaming (16, -22, D:8) a +0 hand axe a +0 animal skin (26, 4, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Poerof's Weapon Shop a +0 club (13 gold) a +0 great sword (84 gold) a +0 spear (39 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +1 flail of protection (145 gold) a +0 club (13 gold) a +0 falchion (39 gold) 14 stones (18 gold) a +0 morningstar (52 gold) a +0 rapier (52 gold) 23 stones (29 gold) a +1 war axe of draining (172 gold) (0, 0, D:9) a necrophage corpse (7, 21, D:9) the +0 hand axe "Ogre's Undoing" {flame, +Rage rN+ Str+3 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. It lets you go berserk. (8, -18, D:9) a scroll of identify (9, -14, D:9) a +0 hand axe (unseen) (15, -20, D:9) a +0 war axe