stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a +0 whip (5, -3, D:1) a +0 club a cursed -1 club (9, -21, D:1) a +0 dagger (9, 28, D:1) a +0 short sword (23, -16, D:1) a +0 club (27, -34, D:1) a +0 dagger (27, 16, D:1) a +0 club (31, -14, D:1) a +0 dagger (32, -11, D:1) a +0 club (42, -5, D:1) a +0 robe Level 2 of the Dungeon (17, -29, D:2) a +0 robe (17, -3, D:2) a +0 short sword (18, -38, D:2) a +0 hand axe (18, -22, D:2) a cursed +0 leather armour (20, -39, D:2) a +4 quarterstaff of chaos (23, -40, D:2) a +0 mace (30, -26, D:2) a +0 club (38, -23, D:2) a +0 dagger (39, -44, D:2) a cursed +0 dagger (46, -15, D:2) a +0 club (47, -28, D:2) a +0 dagger (55, -31, D:2) a +0 leather armour (56, -18, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 hand axe (1, -13, D:3) a +0 club (1, 6, D:3) a +0 hand axe (2, -13, D:3) a +0 flail (2, 7, D:3) a +0 dagger (2, 8, D:3) a +0 leather armour a +0 trident (21, 11, D:3) a +0 mace (32, -10, D:3) a +0 whip (33, -3, D:3) a +0 leather armour (33, 2, D:3) a +0 robe (33, 3, D:3) a +0 rapier (36, -18, D:3) a +0 dagger (40, -4, D:3) a cursed +0 robe a +0 club Level 4 of the Dungeon (9, -25, D:4) a +0 dagger (10, -4, D:4) a +0 pair of gloves (35, -9, D:4) a +0 club a +0 leather armour (36, -10, D:4) a +0 hand axe a +0 leather armour (36, -3, D:4) a +0 robe (37, -30, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 war axe (18, -5, D:5) a +0 falchion of draining (22, 16, D:5) a +0 long sword (34, -21, D:5) a +0 leather armour (36, 3, D:5) a +0 robe (42, -4, D:5) a +0 ring mail (44, 5, D:5) a +0 whip (54, 30, D:5) a +0 mace (62, 31, D:5) a +0 giant spiked club Level 6 of the Dungeon (5, -42, D:6) a +0 whip a +0 ring mail (12, -38, D:6) a +0 dagger (15, -27, D:6) a +2 short sword of freezing a +0 robe (16, -27, D:6) a +5 short sword of freezing a +0 robe (16, -26, D:6) a +0 scimitar a cursed +0 robe (20, -47, D:6) a +0 mace (27, -23, D:6) a +0 mace a +0 leather armour (28, -24, D:6) a +0 short sword a +0 leather armour (28, -23, D:6) a +0 dagger a +0 robe (30, -23, D:6) a +0 mace (30, -21, D:6) a +0 flail (38, -46, D:6) a +0 chain mail a +0 dire flail (44, -42, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (1, 8, D:7) a +0 robe (5, 1, D:7) a +0 dagger a +0 robe (5, 2, D:7) a +0 short sword a +0 leather armour (11, -6, D:7) a +0 ring mail (20, 24, D:7) a ration (47, -8, D:7) a +4 short sword of electrocution a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow (4, 20, D:8) a +0 hunting sling (5, 16, D:8) a +0 dagger a +0 robe (8, -13, D:8) a potion of degeneration (10, 7, D:8) a +0 robe (15, 23, D:8) a +0 dagger a +0 robe (16, 24, D:8) a +0 war axe a +0 robe a +2 morningstar a +0 robe (17, 23, D:8) a cursed +5 hand axe of freezing a +0 robe (17, 24, D:8) a cursed +0 long sword a +0 robe a +1 scimitar a +0 robe (21, -16, D:8) a cursed +0 giant spiked club a +0 giant club (23, 22, D:8) a +0 club a +0 ring mail (26, -20, D:8) a book of Maledictions (26, 17, D:8) a +0 hand axe (29, 20, D:8) a +0 mace (32, 9, D:8) a +0 rapier (32, 22, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, 12, D:9) a +0 war axe (3, 42, D:9) a +2 whip of freezing a +0 robe (4, 4, D:9) a +0 long sword a +0 chain mail (5, 19, D:9) a +0 war axe (6, 33, D:9) a +0 giant club a +0 giant spiked club (8, 2, D:9) a +0 ring mail a +0 chain mail (15, 11, D:9) a +0 trident (24, 23, D:9) a +0 short sword (26, 30, D:9) a +0 hunting sling (26, 36, D:9) a +0 giant spiked club a +0 giant spiked club (27, -1, D:9) a +0 helmet (27, 36, D:9) an uncursed staff of summoning (28, 40, D:9) a +0 scale mail 2 scrolls of magic mapping a +2 robe of the Archmagi 2 scrolls of random uselessness 2 scrolls of noise 2 scrolls of enchant armour a scroll of blinking 4 potions of might a +3 ring of intelligence a scroll of enchant weapon a scroll of immolation 9 sling bullets the +2 hunting sling of Xom's Fury {venom, rElec rPois rF+ Int-4 Dex+2} It poisons the ammo it fires. It affects your intelligence (-4). It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from poison. a book of Maledictions 52 bolts 110 arrows 14 poisoned needles a +0 short sword of venom a +0 trident (29, 10, D:9) a +0 shortbow (30, 45, D:9) a +0 giant spiked club (33, 45, D:9) a +0 trident (37, 9, D:9) a +0 ring mail (48, 40, D:9) a +0 giant spiked club a +0 giant club (58, 35, D:9) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 arrows (2, 3, Lair:1) 21 gold pieces (3, -3, Lair:1) 2 tomahawks (10, -7, Lair:1) a +0 scale mail a labyrinth (11, 9, Lab) a wand of paralysis (15) (unseen)