stickyfingers Level 1 of the Dungeon (0, 0, D:1) a meat ration (2, 5, D:1) a +0 club (13, 21, D:1) a meat ration (18, 0, D:1) a +0 club (33, 1, D:1) a +0 whip (44, 34, D:1) a +0 club (48, 46, D:1) a +0 spear (48, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -22, D:2) a +0 short sword a +0 ring mail (7, 19, D:2) a +0 club (22, -6, D:2) a +0 club (24, -7, D:2) a +0 club (26, -12, D:2) a +0 whip (41, 11, D:2) a +0 spear (47, 25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 1, D:3) a +0 giant club (22, 4, D:3) a +0 whip (28, 1, D:3) a cursed -1 club (40, -26, D:3) a meat ration (48, -2, D:3) a +0 dagger (64, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, -4, D:4) a +0 robe (3, 14, D:4) a +0 giant club (3, 18, D:4) a +0 hand axe (5, -5, D:4) a +0 flail a cursed +0 ring mail (20, -12, D:4) a +2 helmet (25, 22, D:4) a +0 giant spiked club (35, -14, D:4) a +0 club a +0 robe (49, -10, D:4) a +0 whip (52, -7, D:4) a +0 whip a +0 leather armour (60, 22, D:4) a javelin (60, 23, D:4) a javelin a +0 flail a +0 robe a +0 dagger (60, 24, D:4) a +0 scale mail a +0 hand axe (61, 24, D:4) a javelin Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (1, 1, D:5) a +0 mace a +0 chain mail a +0 dagger a +0 robe (5, 15, D:5) a +0 leather armour (10, 11, D:5) a +0 war axe a +0 plate armour (11, 3, D:5) a +0 whip (14, 14, D:5) a +0 dagger a +0 robe (15, 25, D:5) a +0 chain mail (31, -5, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 club (16, -1, D:6) a +0 dagger (48, 27, D:6) a +0 spear (54, 22, D:6) a +0 scythe a cursed +0 robe Level 7 of the Dungeon (3, 18, D:7) a +0 glaive (5, -10, D:7) a +0 robe (15, -11, D:7) a +0 ring mail (39, 11, D:7) a meat ration (55, -2, D:7) a +0 whip (56, -19, D:7) a +0 war axe (57, 28, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 6, D:8) a cursed -2 great sword (2, -12, D:8) a wand of scattershot (4/9) a potion of ambrosia 2 potions of brilliance a wand of lightning (10/15) a wand of random effects (33/48) a wand of iceblast (7/15) 8 bread rations a scroll of amnesia 2 potions of lignification a potion of heal wounds a scroll of enchant weapon a book of Misfortune a potion of mutation a +2 lajatang of venom 7 tomahawks 15 poisoned needles a +0 blowgun 163 bolts 256 arrows a wand of digging (12/24) a book of Necromancy a wand of flame (0/48) 4 needles of sleeping a potion of magic a scroll of magic mapping a scroll of enchant armour 45 sling bullets a wand of digging (10/24) a scroll of immolation 2 scrolls of recharging a +0 robe a scroll of fear (4, 34, D:8) a +0 morningstar (4, 35, D:8) a +0 mace a +0 ring mail (4, 36, D:8) a +0 war axe (14, 13, D:8) a +0 giant spiked club a +0 giant club (15, 24, D:8) a +1 scale mail of cold resistance (16, 15, D:8) a +0 dire flail a cursed -1 giant club a +0 leather armour a +0 hand axe a +0 dagger (27, 24, D:8) a +0 dagger (38, 23, D:8) a +0 dagger a +0 robe (38, 24, D:8) a +0 club (40, 2, D:8) a +0 ring mail (53, 8, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail (18, -5, D:9) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, 26, Lair:1) a +0 falchion (5, 42, Lair:1) a cursed +0 chain mail (18, 46, Lair:1) a +2 leather armour of positive energy (51, -2, Lair:1) the +1 ring mail of Ithroz {*Corrode Str+6 SInv Stlth+} It affects your strength (+6). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. (53, 1, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (8, -7, Lair:2) a +0 scale mail (14, -28, Lair:2) a book of Misfortune (23, 18, Lair:2) a +0 ring mail (28, 14, Lair:2) a +0 quarterstaff (28, 18, Lair:2) a cursed -2 flail (42, -3, Lair:2) a +0 pair of boots (51, 25, Lair:2) a +0 cloak (53, 6, Lair:2) a +0 blowgun Level 3 of the Lair of Beasts (3, 4, Lair:3) a meat ration (5, 2, Lair:3) a +0 naga barding (8, -13, Lair:3) a +0 robe (10, -12, Lair:3) a cursed +0 leather armour (13, 3, Lair:3) a +0 spear (16, 0, Lair:3) a +0 plate armour (28, 1, Lair:3) a +0 trident (43, 23, Lair:3) a +2 mace of flaming (49, 23, Lair:3) a +0 dagger (51, -12, Lair:3) a +0 scale mail (56, 1, Lair:3) a +0 leather armour (58, 26, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (11, 28, Lair:4) a +0 glaive (12, 28, Lair:4) a +0 long sword (19, 11, Lair:4) a +0 robe (39, 8, Lair:4) a +1 short sword of chaos (41, 8, Lair:4) a +0 quarterstaff (43, 25, Lair:4) a +0 robe a +0 short sword (47, 33, Lair:4) a +0 robe a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a stone (1, 0, Lair:5) a stone (1, 1, Lair:5) a stone (2, 2, Lair:5) a stone (2, 5, Lair:5) a stone (4, -14, Lair:5) a stone (5, -14, Lair:5) a stone (6, -13, Lair:5) a stone (10, -17, Lair:5) a stone (12, -19, Lair:5) a hog corpse (14, -18, Lair:5) a stone (14, -16, Lair:5) a hog corpse (14, -8, Lair:5) 3 chunks of flesh (15, -11, Lair:5) a stone (16, -16, Lair:5) a stone (17, -11, Lair:5) a stone (19, -4, Lair:5) a stone (20, -12, Lair:5) a stone (22, -9, Lair:5) a stone (22, -5, Lair:5) 2 stones (22, 14, Lair:5) a +0 robe (23, -11, Lair:5) a stone (43, 28, Lair:5) the +3 mace "Ajom" {chaos, rElec Dex+4} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+4). It insulates you from electricity. (43, 29, Lair:5) a book of Ice (43, 34, Lair:5) 2 potions of curing (44, 25, Lair:5) a royal jelly (44, 29, Lair:5) 26 gold pieces (46, 26, Lair:5) 16 stones (46, 27, Lair:5) a stone (46, 32, Lair:5) a +0 buckler (58, 0, Lair:5) a +0 hand axe (60, 18, Lair:5) a +0 mace