stickyfingers Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a cursed +0 chain mail a +0 short sword a +0 mace (8, 11, D:2) a +0 trident of venom (11, 1, D:2) a +0 war axe (11, 9, D:2) a +0 club (20, -3, D:2) a +0 robe (20, 6, D:2) a +0 hand axe a +0 robe (21, -20, D:2) a +0 dagger (24, -18, D:2) a +0 dagger (36, 0, D:2) a cursed -1 club (41, -21, D:2) a +0 dagger (45, 10, D:2) a +0 flail a +0 short sword a cursed +0 club a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 2, D:3) a +0 short sword a +0 leather armour (8, 8, D:3) a +0 morningstar (27, 23, D:3) a +0 mace (32, 14, D:3) a +0 leather armour (38, 14, D:3) a +0 chain mail (41, 21, D:3) a +0 club (44, 3, D:3) a +0 club (44, 16, D:3) a cursed -2 club (44, 27, D:3) a +0 dagger (45, 21, D:3) a +0 club (53, 13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration (5, 2, D:4) a +0 pair of boots (22, -17, D:4) a +0 robe (26, -10, D:4) a +0 leather armour (34, -17, D:4) a +0 flail (34, 7, D:4) a cursed +0 leather armour (44, -27, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a cursed -1 spear (0, 17, D:5) a potion of degeneration (22, -3, D:5) a +0 dagger (23, 27, D:5) a cursed -3 club a +0 leather armour (24, 27, D:5) a +0 trident a +0 leather armour (31, 27, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (35, 5, D:5) a +0 falchion (35, 7, D:5) a cursed -3 hand axe (37, 5, D:5) a +0 mace (37, 7, D:5) a +0 spear of piercing Level 6 of the Dungeon (0, 0, D:6) a +0 mace (10, -24, D:6) a +0 robe (12, 3, D:6) a +0 shortbow (18, -6, D:6) a +4 quarterstaff of chaos (51, -31, D:6) a +0 whip a +0 leather armour (52, -30, D:6) a +0 dagger (52, 4, D:6) a +0 robe a +0 dagger (52, 5, D:6) a +0 robe a +0 dagger (53, -12, D:6) a +0 ring mail a +0 war axe (53, -10, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, -24, D:7) a +0 short sword (9, -25, D:7) a +0 ring mail a +0 robe (16, -33, D:7) a +0 leather armour (30, 4, D:7) a +0 plate armour a +0 long sword (45, -31, D:7) a +0 whip (52, 4, D:7) a +0 robe a +0 dagger (54, 11, D:7) a +0 dagger (65, -3, D:7) a +0 chain mail (69, -6, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a cursed -3 club (1, -10, D:8) a +0 giant club (11, 0, D:8) a +1 scimitar of protection (14, -41, D:8) a +0 falchion (24, -10, D:8) a +0 mace (24, -8, D:8) a +0 chain mail a +1 war axe of pain a cursed +0 hand axe (40, -28, D:8) a +0 ring mail (49, -19, D:8) a +1 dagger of distortion a +0 robe (53, -39, D:8) a +0 hunting sling (58, -36, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 chain mail (0, 22, D:9) a +2 leather armour of poison resistance (0, 24, D:9) a +0 ring mail a +0 ring mail (1, 25, D:9) a +0 short sword (2, -5, D:9) a +0 dagger a +0 robe (2, 28, D:9) a +0 spear (4, 13, D:9) a +0 robe a +0 dagger (5, -8, D:9) a +0 glaive a +0 plate armour a +0 shortbow (5, -6, D:9) a +2 mace of protection a +0 leather armour (5, -5, D:9) a +0 short sword a +0 leather armour (7, -9, D:9) a +0 flail a +0 leather armour (14, 15, D:9) a +0 leather armour a +0 mace (20, -1, D:9) a +0 large shield (30, 30, D:9) a +0 whip a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (1, -1, D:10) a +0 whip (1, 0, D:10) a +0 dagger (3, -2, D:10) a +0 dagger (4, -3, D:10) a +0 chain mail a +0 war axe (5, -35, D:10) a +0 leather armour (6, -1, D:10) a +0 spear (7, -46, D:10) a +0 flail (27, -48, D:10) a +0 shortbow (30, -25, D:10) a +8 plate armour of ponderousness a +0 robe a +2 dagger a +0 robe a +0 robe a cursed +4 great sword of freezing a +0 robe a +3 war axe of freezing (35, -36, D:10) a +0 ring mail (38, -40, D:10) a +0 giant spiked club a +0 giant club (42, -38, D:10) a box of beasts a +2 morningstar an uncursed ring of positive energy an uncursed staff of energy {!a} a +1 leather armour of poison resistance the +1 leather armour of the Lizard {rC+ Int+5} It affects your intelligence (+5). It protects you from cold. the +0 pair of gloves "Simarr" {SInv} It lets you see invisible. a +1 robe of magic resistance the +5 ring mail "Lesieg" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. a +2 leather armour of fire resistance 2 potions of lignification a wand of random effects (28/48) 15 bread rations 6 exploding tomahawks a book of Flames a potion of brilliance a scroll of recharging 7 fruits 5 tomahawks of returning a +4 hand axe of flaming a scroll of remove curse a potion of ambrosia 2 potions of magic 149 bolts 3 potions of flight a +0 hunting sling a scroll of amnesia a scroll of holy word 7 meat rations 128 sling bullets a book of Geomancy a +1 flail of protection 2 scrolls of enchant weapon a book of Conjurations a scroll of brand weapon a wand of random effects (20/48) an uncursed ring of ice 2 scrolls of noise a wand of enslavement (17/24) a potion of mutation an uncursed ring of loudness 3 javelins a wand of confusion (26/48) 6 tomahawks 3 scrolls of enchant armour a scroll of torment (44, -17, D:10) a +0 giant club a +0 giant club (48, -15, D:10) a +0 trident (48, -10, D:10) a potion of degeneration (49, -26, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (unseen) (7, 25, D:11) a sky beast corpse (14, 27, D:11) a +0 mace (16, 9, D:11) a necrophage corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (12, -5, Lair:1) a cursed +0 robe (13, -2, Lair:1) a cursed -1 flail (22, 33, Lair:1) a +0 chain mail (44, -18, Lair:1) a +0 battleaxe (45, 17, Lair:1) a +0 chain mail (59, -13, Lair:1) the +9 long sword of Overwhelming Force {freeze, *Noise rPois MP+9 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your magic capacity (+9). It may make noises in combat. It makes you more stealthy. (59, 37, Lair:1) a +0 robe (60, -8, Lair:1) a +0 chain mail (67, 35, Lair:1) a +1 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 dagger of venom (0, 13, Lair:2) a +0 shield (23, -8, Lair:2) a +0 mace (26, 21, Lair:2) a +0 trident (28, 6, Lair:2) a cursed -1 falchion (32, 23, Lair:2) a +1 hand axe of chopping (32, 29, Lair:2) a +3 short sword (47, 1, Lair:2) a +0 trident (47, 19, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of teleportation (18, 33, Lair:3) a +0 falchion (31, 44, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (20, -2, Lair:4) a +2 hand axe of electrocution (27, -27, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (25, 20, Lair:5) a +0 war axe (36, -2, Lair:5) a +0 hand axe (38, 0, Lair:5) a cursed ring of teleportation Level 6 of the Lair of Beasts (3, -8, Lair:6) a +0 robe (11, 21, Lair:6) a +0 blowgun (22, 14, Lair:6) a +0 pair of gloves (22, 15, Lair:6) a +0 quarterstaff (22, 16, Lair:6) a +0 chain mail (24, -17, Lair:6) a box of beasts (25, -17, Lair:6) a +0 hand axe (25, -15, Lair:6) an uncursed amulet of guardian spirit (25, -14, Lair:6) a scroll of remove curse (25, -13, Lair:6) a wand of iceblast (6/15) (26, -16, Lair:6) 13 gold pieces (26, -15, Lair:6) a +0 pair of boots (27, -13, Lair:6) a +1 fustibalus of freezing (28, -16, Lair:6) 9 gold pieces (28, -15, Lair:6) the +1 robe of the Land of Plenty {rPois} It protects you from poison. (28, -14, Lair:6) 19 gold pieces (30, -6, Lair:6) a cursed -1 short sword a +0 robe (30, 4, Lair:6) a +0 scimitar (36, 27, Lair:6) a +0 rapier (49, 24, Lair:6) a +0 large shield