Dungeon Crawl Stone Soup version 0.20-a0-270-g8e735b6 (console) character file. 1 stickyfingers the Charlatan (level 1, 0/11 HPs) Began as a Deep Elf Artificer on Dec 9, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (408 turns). stickyfingers the Charlatan (Deep Elf Artificer) Turns: 408, Time: 00:01:07 Health: 0/11 AC: 3 Str: 9 XL: 1 Next: 16% Magic: 5/5 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles g - 13 stones (quivered) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15/48) d - a wand of enslavement (12/24) e - a wand of random effects (15/48) Scrolls h - a scroll of random uselessness {unknown} j - a scroll of fear {unknown} Potions i - a potion of berserk rage {unknown} Comestibles f - a bread ration Skills: - Level 0.7 Fighting + Level 1.2 Short Blades - Level 2.4 Dodging - Level 1.2 Stealth - Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: d - a wand of enslavement (14/24) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 70%) The jackal is charmed. This wand has 13 charges left. The jackal closely misses your jackal. The jackal barely misses your jackal. The jackal misses your jackal. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - jackal, p - jackal Aim: a jackal Attack! Your jackal bites the jackal. The jackal bites your jackal. Your jackal bites the jackal. The jackal barely misses your jackal. Your jackal bites the jackal. The jackal closely misses your jackal. Your jackal closely misses the jackal. The jackal bites your jackal but does no damage. Your jackal bites the jackal. The jackal bites your jackal. Your jackal misses the jackal. The jackal misses your jackal. Your jackal bites the jackal but does no damage. The jackal barely misses your jackal. Your jackal bites the jackal. The jackal dies! Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! You start resting. HP restored. Unknown command. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. Throwing (i - inventory): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You throw a stone. The stone hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. Throwing (i - inventory): g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You throw a stone. The stone closely misses the hobgoblin. Throwing (i - inventory): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Throwing (i - inventory): g - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You throw a stone. The stone barely misses the hobgoblin. A rat and a kobold come into view. Throwing (i - inventory): g - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You throw a stone. The kobold shouts! The stone hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The kobold throws a stone. The stone closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The kobold throws a stone. The stone barely misses you. You see here a stone. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the kobold but do no damage. The jackal closely misses you. The kobold hits you. The jackal bites you. You miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The kobold barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: d - a wand of enslavement (13/24) Press: ? - help, Shift-Dir - straight line, f - kobold, p - hobgoblin Aim: a kobold (chance to defeat MR: 70%) The kobold is charmed. This wand has 12 charges left. The jackal bites you. You die... ................⌠...## .......⌠..........### #.............##### #######.####### ..............# #####.#.#####'## #.#.#......# ##.#.#......# #..#.#......# ####....#......#### ......###....(gh@.# ####.#.....###r##K# # #.#.##..# #..#.# ####.#.##. # ##.#.# ........# ...# ...#.#..# .(.# ##.#.####.). ...# ............ ..(( .###.###.## #..#. ...#.# # .###.###.###. You could see a jackal, a hobgoblin, a rat and a friendly kobold. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Vanquished Creatures (others) A jackal (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyfingers the Deep Elf Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 98 | D:1 | HP: 3/11 [jackal (3)] 407 | D:1 | HP: 1/11 [kobold (3)] 408 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_water_temple_mockup, minmay_misc_feat_nine_boxes, grunt_decor_cap Action || total -------------------------++------- Melee: Short sword || 21 Throw: Stone || 8 Evoke: Wand || 3 Armor: Leather armour || 7 Dodge: Dodged || 21