stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 2, D:1) a +0 spear (2, 0, D:1) a +0 falchion (2, 2, D:1) a +0 mace (9, -1, D:1) a cursed -1 hand axe (11, 4, D:1) a +0 robe (30, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 whip (1, 17, D:2) a +1 helmet (2, -7, D:2) a +0 hunting sling (9, 4, D:2) a +0 leather armour (22, 19, D:2) a +0 dagger (27, 19, D:2) a +0 robe (31, 21, D:2) a +0 robe (32, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -8, D:3) a +0 whip (22, -12, D:3) a +0 club a +0 dagger (23, -12, D:3) a +0 short sword (27, -33, D:3) a +0 leather armour (27, -29, D:3) a +0 ring mail a +0 hand axe (32, -35, D:3) a +0 pair of gloves (32, -29, D:3) a +0 ring mail (37, 5, D:3) a +0 robe (37, 11, D:3) a +0 mace (37, 12, D:3) a +0 mace a +0 chain mail a +0 flail a +0 chain mail (38, -14, D:3) 15 gold pieces (38, 7, D:3) a +0 chain mail (39, -15, D:3) 12 gold pieces (39, -14, D:3) 16 gold pieces (39, -13, D:3) 9 gold pieces (40, -15, D:3) 7 gold pieces (40, -14, D:3) 4 gold pieces (40, -13, D:3) 10 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -15, D:4) the +4 scale mail "Kasikhualu" {Str+2} It affects your strength (+2). (4, -3, D:4) a +0 leather armour a +0 flail (6, -2, D:4) a +0 robe a +0 club (9, 8, D:4) a +0 mace (17, 7, D:4) a +0 robe a +0 dagger (18, 8, D:4) a +0 short sword (23, 25, D:4) a +0 mace (29, 17, D:4) a +0 robe Level 5 of the Dungeon [Shop] Kiqe Tio's Book Emporium a book of Power (540 gold) a book of Conjurations (360 gold) a book of Cantrips (240 gold) a Young Poisoner's Handbook (480 gold) a book of Spatial Translocations (780 gold) a book of Callings (360 gold) a book of Maledictions (300 gold) a book of Frost (420 gold) a book of Changes (300 gold) the Reference Book on the Earthen Snowflakes (794 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Leda's Liquefaction Hexes/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Simulacrum Ice/Necromancy 6 a book of Changes (300 gold) [Shop] Bett's Antique Weapon Shoppe a +2 great sword of flaming (497 gold) a +0 falchion (63 gold) a +0 war axe (73 gold) a +0 club (21 gold) a +0 dagger (42 gold) a +0 war axe (73 gold) a +0 war axe (73 gold) a +0 hunting sling (31 gold) a +0 hand axe (63 gold) a +0 hand crossbow (73 gold) a +0 quarterstaff (84 gold) a +0 whip (52 gold) [Shop] Eqaor's Armour Boutique a +1 chain mail of fire resistance (247 gold) a +0 pair of boots (67 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 naga barding (345 gold) a +0 pair of boots (67 gold) the +1 leather armour of the Blue Skies {rPois rF+} (378 gold) It protects you from fire. It protects you from poison. a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) [Shop] Niuphad's Assorted Antiques a +2 quarterstaff of speed (480 gold) a +4 short sword (500 gold) a +0 cloak (90 gold) (0, 0, D:5) a +0 robe (7, -40, D:5) a +1 ring mail of poison resistance (22, -15, D:5) a +0 dagger (31, -14, D:5) a +0 spear a +0 buckler (33, -6, D:5) a +0 robe (38, -8, D:5) a +0 animal skin a +0 animal skin a +0 animal skin (40, -15, D:5) a +3 halberd of protection (41, -4, D:5) a +0 leather armour a +0 dagger (41, 7, D:5) a +0 ring mail a +2 flail of holy wrath (42, -37, D:5) a +0 robe a +0 whip (44, -41, D:5) a +0 flail (44, -18, D:5) a +0 whip (47, -24, D:5) a +0 halberd (49, -48, D:5) a +0 halberd (53, -23, D:5) a +0 leather armour (61, -10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -1, D:6) a +3 quarterstaff of chaos (3, 26, D:6) a +0 trident (16, 24, D:6) an uncursed amulet of regeneration (17, 16, D:6) a cursed +0 great sword a +0 robe (22, 6, D:6) a +0 club (29, 13, D:6) a cursed +3 scimitar a +0 robe (33, 15, D:6) a +0 hand axe a +0 robe (40, 18, D:6) a cursed +0 dagger a +0 robe a +1 morningstar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -3 scimitar a +0 plate armour (14, 33, D:7) a +0 battleaxe a +0 robe (15, -6, D:7) a +0 war axe (15, 34, D:7) a cursed +3 dire flail a +0 robe (15, 35, D:7) a cursed +0 great sword a +0 robe (18, 9, D:7) a +0 trident (20, 34, D:7) a +2 trident of flaming (21, 27, D:7) a cursed +0 leather armour (24, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 3, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 falchion (1, 10, D:8) a +0 flail a +0 club a +0 dagger a +0 club (2, 0, D:8) a +0 ring mail a +0 club (3, 10, D:8) a +0 plate armour (11, 14, D:8) a +0 flail (12, 14, D:8) a +0 spear (26, -4, D:8) a +0 robe (26, 36, D:8) a +0 giant spiked club a +0 giant club (28, 1, D:8) a +0 bardiche (29, 22, D:8) a +0 shortbow (33, 13, D:8) a +0 short sword (35, 10, D:8) a +0 giant spiked club (39, 41, D:8) a +0 ring mail (43, 15, D:8) a +0 giant spiked club a cursed -1 giant club (50, 6, D:8) a +0 executioner's axe (53, -1, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (12, 20, D:9) a wand of slowing (16/48) an uncursed ring of positive energy 5 tomahawks a wand of iceblast (6/15) a royal jelly the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. a +4 ring of dexterity a scroll of holy word an uncursed ring of poison resistance 3 beef jerkies a wand of random effects (27/48) a potion of magic 32 poisoned needles a potion of ambrosia 3 potions of agility 32 fruits 2 potions of invisibility 2 scrolls of amnesia a +2 whip of freezing 3 potions of flight 72 arrows a scroll of brand weapon 3 scrolls of recharging a potion of cure mutation a scroll of immolation 2 scrolls of blinking a scroll of remove curse 84 bolts 2 scrolls of random uselessness 2 potions of heal wounds a slice of pizza 2 scrolls of teleportation 6 meat rations 24 sling bullets 3 potions of mutation an uncursed amulet of harm 2 scrolls of enchant armour a scroll of enchant weapon 2 scrolls of noise a scroll of vulnerability a book of Power a book of Frost 6 needles of frenzy a potion of brilliance (23, -12, D:9) a +0 morningstar (32, 12, D:9) a +0 morningstar (35, 17, D:9) a +0 quarterstaff (39, 10, D:9) a +0 giant spiked club (45, 14, D:9) 4 potions of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -1, D:10) a +0 club (8, -3, D:10) a +0 ring mail (29, -7, D:10) a +0 dagger (33, -5, D:10) a +0 dagger (34, -4, D:10) a +0 robe a +0 dagger (35, 13, D:10) a +0 quarterstaff (37, -3, D:10) a +0 shortbow (37, 0, D:10) a +0 dagger (37, 1, D:10) a +0 club (37, 2, D:10) a +0 short sword a +0 dagger (37, 3, D:10) a +0 club (38, 15, D:10) a +0 leather armour (39, 10, D:10) a +0 dagger (42, -5, D:10) a +2 flail of protection (46, -4, D:10) a +0 hand crossbow (47, -10, D:10) a +0 ring mail (48, 12, D:10) a +0 leather armour a +0 quarterstaff of draining (54, -8, D:10) a +0 broad axe a cursed +0 chain mail a +0 trident (54, -7, D:10) a +0 trident (55, -8, D:10) a +2 ring mail of magic resistance Level 11 of the Dungeon [Shop] Jon Bome's Jewellery Emporium a +4 ring of dexterity (459 gold) an uncursed ring of poison resistance (340 gold) an uncursed ring of see invisible (255 gold) a cursed -3 ring of evasion (34 gold) an uncursed amulet of regeneration (510 gold) the ring "Cukiezot" {rCorr *Contam MR++ Int+4 Dex+4} (792 gold) [ring of resist corrosion] It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. an uncursed ring of poison resistance (340 gold) an uncursed ring of flight (297 gold) a +5 ring of protection (935 gold) a cursed ring of loudness (76 gold) (0, 0, D:11) an uncursed amulet of the gourmand (5, 11, D:11) a +0 ring mail (6, -36, D:11) a potion of degeneration (8, -1, D:11) a +0 war axe a +0 robe a +2 war axe of freezing a +0 robe (11, 0, D:11) a +2 flail a +0 robe (13, -12, D:11) a +0 leather armour a +0 trident (13, 1, D:11) a +0 morningstar a +0 robe (18, 1, D:11) a +0 leather armour (19, -17, D:11) a +0 robe a +0 dagger (20, -22, D:11) a +0 giant spiked club (21, -11, D:11) a +0 robe a +0 dagger (23, -24, D:11) a +0 giant club (24, -10, D:11) a +0 plate armour a cursed +0 scimitar (27, -30, D:11) a +0 ring mail (30, -12, D:11) a +0 hand axe (31, -12, D:11) a +0 falchion a +0 chain mail (31, 16, D:11) a +0 robe (33, 21, D:11) a +2 war axe of chopping (38, -35, D:11) a cursed ring of teleportation (47, -29, D:11) a +0 robe (49, -7, D:11) a cursed -2 ring of evasion Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (14, -4, D:12) a +0 mace (15, 0, D:12) a cursed -1 flail (29, -22, D:12) a +0 falchion (29, -5, D:12) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 robe of the Desert {Stlth+} It makes you more stealthy. (12, 11, Lair:1) a potion of degeneration (39, 34, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe (0, 25, Lair:2) a +0 plate armour (1, 35, Lair:2) a +0 war axe (4, 21, Lair:2) a +0 mace (4, 26, Lair:2) a +0 ring mail a +0 war axe of flaming (46, 10, Lair:2) a +0 robe (52, 22, Lair:2) a hydra corpse (skeletalised by now) (54, 12, Lair:2) a +0 quarterstaff of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (6, -9, Lair:3) a +0 spear (14, -17, Lair:3) a +0 long sword (14, -12, Lair:3) a +0 mace a +0 robe (16, -16, Lair:3) a +0 hand axe of flaming (41, -29, Lair:3) a +0 chain mail (52, -8, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) a Young Poisoner's Handbook (12, 6, Lair:4) a scroll of noise (20, 11, Lair:4) a +0 club (26, 21, Lair:4) a water moccasin corpse (39, 5, Lair:4) a +0 falchion (43, 7, Lair:4) a book of Frost (45, -2, Lair:4) a +0 hand axe (47, 0, Lair:4) a vampire mosquito corpse a vampire mosquito corpse a vampire mosquito corpse a vampire mosquito corpse a vampire mosquito corpse (52, -16, Lair:4) a +2 longbow of flaming a +0 shortbow a +0 centaur barding