stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 1, D:1) a +0 club (8, 22, D:1) a beef jerky (37, 29, D:1) a +0 club (44, 32, D:1) a +0 pair of gloves (46, 31, D:1) a cursed +0 club (52, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 0, D:2) a +0 robe (6, 3, D:2) a +0 club a +0 hunting sling (10, 32, D:2) a +0 dagger (13, 9, D:2) a +0 war axe (14, 22, D:2) a +0 whip (25, 20, D:2) a +0 hand axe (28, 7, D:2) a +0 club (53, 4, D:2) a +0 short sword (54, 23, D:2) a +0 dagger (58, 1, D:2) a +0 club (58, 3, D:2) a +0 hunting sling a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (2, -3, D:3) a cursed -2 short sword (8, 14, D:3) a +0 hand axe (9, 12, D:3) a +0 whip (10, -12, D:3) a +0 robe (12, 46, D:3) a +0 trident a +0 leather armour (14, 33, D:3) a +0 hand axe (19, 23, D:3) a +0 leather armour a +0 club (21, 37, D:3) a +0 short sword (26, 26, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -6, D:4) a +0 flail a +0 leather armour a +0 leather armour (4, -6, D:4) a +0 dagger a +0 robe (5, -4, D:4) a +0 hand axe (8, -1, D:4) a +0 leather armour (12, 24, D:4) a +0 flail (13, -5, D:4) a +0 giant club (14, 12, D:4) a +0 club (15, 1, D:4) a +0 leather armour a cursed -1 dagger (19, 29, D:4) a +0 mace (20, -2, D:4) a +0 short sword (20, 13, D:4) a +0 dagger (21, 0, D:4) a cursed +0 robe a +0 dagger (21, 7, D:4) a +0 club (21, 12, D:4) a +0 club (23, 5, D:4) a +0 dagger (23, 6, D:4) a +0 club a +0 club (25, -3, D:4) a +0 club (25, 8, D:4) a +0 club (26, 21, D:4) a +0 robe (27, -4, D:4) a +0 dagger a +0 club (28, -9, D:4) a +0 ring mail (33, -4, D:4) a +0 helmet a +0 animal skin a +0 whip (36, -1, D:4) a +0 club (38, 43, D:4) a +0 plate armour (55, -5, D:4) a +0 trident a +0 chain mail Level 5 of the Dungeon [Shop] Bihaoni's Antique Armour Shoppe a +0 robe (21 gold) a +0 leather armour (60 gold) a cursed +0 plate armour (660 gold) a +0 plate armour (690 gold) a +0 scale mail (120 gold) the +3 salamander hide armour {+Rage rF++} (1350 gold) It greatly protects you from fire. It lets you go berserk. the +9 armour of the Dragon King {rPois rF+ rC+ MR+} (3744 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 buckler (135 gold) (0, 0, D:5) a +0 robe (11, -14, D:5) a +0 short sword (19, -8, D:5) a +0 giant club (39, 15, D:5) a +0 chain mail (56, 8, D:5) a +0 rapier (62, -3, D:5) a +0 chain mail Level 6 of the Dungeon (1, 28, D:6) a +0 flail (2, 16, D:6) a +0 short sword (3, 40, D:6) a +0 halberd (5, 21, D:6) a +0 hand axe (7, 15, D:6) a +2 flail of holy wrath (7, 16, D:6) a +0 robe a +0 dagger (9, 16, D:6) a +0 spear (10, -11, D:6) a +0 robe a +0 whip of freezing (12, 10, D:6) a +0 ring mail (15, -2, D:6) a +0 spear (15, 5, D:6) a beef jerky (40, -1, D:6) a +0 club (40, 1, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 scale mail a +0 ring mail a +0 flail (1, -20, D:7) an uncursed amulet of inaccuracy (5, -15, D:7) a +0 scale mail a +0 war axe (10, -28, D:7) a meat ration (14, 7, D:7) a +0 leather armour (32, -31, D:7) a +0 mace (36, 8, D:7) a cursed -1 dagger a +0 ring mail (45, -16, D:7) a cursed -1 giant spiked club (45, -9, D:7) a +0 mace (52, -30, D:7) 3 beef jerkies (52, -29, D:7) a +0 giant club (53, -30, D:7) 3 beef jerkies (62, -18, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a sky beast corpse (1, 1, D:8) a worker ant corpse (18, 0, D:8) a +0 quarterstaff (18, 14, D:8) a +0 short sword (21, 22, D:8) a +0 giant club (23, 7, D:8) a +0 scale mail (27, -12, D:8) a +0 giant club (29, -9, D:8) a +0 ring mail (30, -17, D:8) a +0 dagger a +0 robe (30, -16, D:8) a +0 club (30, 5, D:8) a +0 short sword a wand of enslavement (0/24) a +2 robe of magic resistance a +0 dagger (30, 7, D:8) a +0 short sword a +0 scale mail (31, -17, D:8) a +0 dagger a +0 robe (31, 6, D:8) 2 scrolls of random uselessness 4 needles of confusion a +0 shortbow 51 arrows a +0 hand axe a +0 leather armour a +0 scimitar (32, -16, D:8) a +0 flail a +0 scale mail (32, -14, D:8) a +0 arbalest (33, 19, D:8) 5 javelins (36, 32, D:8) a +0 flail (37, -20, D:8) a +0 robe (49, -7, D:8) a +0 giant club Level 9 of the Dungeon (2, -17, D:9) 10 gold pieces (17, 2, D:9) a +0 hand axe (unseen) (20, -22, D:9) an arrow (21, -29, D:9) an arrow (22, -27, D:9) a +0 shortbow (unseen) (25, -27, D:9) a +0 hand axe (25, -9, D:9) a +3 scimitar of flaming a book of Minor Magic 8 tomahawks a book of Air 2 potions of cancellation 2 potions of ambrosia a potion of degeneration 3 potions of lignification 2 potions of berserk rage 67 bolts a potion of mutation a book of Changes 2 scrolls of amnesia 2 potions of magic 3 scrolls of noise a potion of might 4 potions of heal wounds 4 potions of agility 3 scrolls of enchant armour a book of Debilitation a potion of cure mutation 3 potions of flight 17 poisoned needles 4 potions of brilliance a potion of invisibility 5 potions of curing 63 sling bullets a book of Frost a +0 blowgun a +0 hunting sling a +2 dagger of chaos (26, 5, D:9) a +0 giant club (28, 4, D:9) a +0 falchion (29, -29, D:9) an arrow (30, -22, D:9) 16 gold pieces (33, -11, D:9) a +0 giant club (unseen) (33, 7, D:9) an electric eel corpse (34, -16, D:9) a +0 hand axe 17 gold pieces (35, -2, D:9) 17 gold pieces (36, -19, D:9) a +0 dagger a +0 robe (36, -17, D:9) a book of Misfortune (37, -17, D:9) a +0 scimitar (unseen) (37, 11, D:9) a +0 giant club (38, -17, D:9) a +2 battleaxe (unseen) (38, 10, D:9) an adder corpse (39, -17, D:9) a cursed +0 halberd (unseen) (40, -18, D:9) a cursed +0 halberd (unseen) (41, 6, D:9) a beef jerky (50, 3, D:9) the cursed +0 ring mail of Distant Shores {rC+ rN+ rCorr} It protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (51, 2, D:9) 13 gold pieces the Ecumenical Temple