stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 robe (9, -22, D:1) a +0 club (10, -22, D:1) a +0 dagger (15, 4, D:1) a +0 dagger (16, 4, D:1) a +0 club (17, -27, D:1) a +0 club (17, -26, D:1) a +0 dagger (32, -31, D:1) a +0 club (39, 6, D:1) a +0 club (40, 2, D:1) a +0 dagger (45, -36, D:1) a +0 robe Level 2 of the Dungeon (22, 14, D:2) a stone (23, 14, D:2) a stone (24, 14, D:2) a stone (27, 13, D:2) a +0 club (28, 13, D:2) a +0 whip (32, 23, D:2) a cursed +0 club (41, 9, D:2) a +0 club a +0 flail a +0 scale mail (42, 8, D:2) a +0 dagger (46, 22, D:2) a +0 falchion a +0 ring mail a +0 mace (47, 22, D:2) a +0 club (57, 22, D:2) a +0 club (65, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (1, 0, D:3) a +0 club (7, -6, D:3) a +0 club (8, -15, D:3) a +0 robe a +0 dagger (12, -23, D:3) a +0 hand axe (15, -27, D:3) a +0 club (17, -23, D:3) a +0 dagger (20, -8, D:3) a +0 mace a +0 club a cursed +0 leather armour (21, -19, D:3) a +0 dagger (21, -18, D:3) a cursed +0 club (23, -8, D:3) a +0 short sword (24, -21, D:3) a +0 dagger (25, -2, D:3) a +0 chain mail a +0 club (34, 21, D:3) a +0 hand axe a +0 club Level 4 of the Dungeon [Shop] Rabor's Assorted Antiques a +0 falchion (75 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) a +0 rapier (100 gold) a plain deck of changes (350 gold) a book of Enchantments (1250 gold) a +0 club (25 gold) (0, 0, D:4) an uncursed amulet of inaccuracy (5, 5, D:4) 2 potions of poison a +0 hand axe a +0 dagger (9, 9, D:4) a +0 short sword (33, 32, D:4) a cursed +0 short sword (55, 25, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Elizin's Armour Shop a +0 plate armour (230 gold) a +0 scale mail (40 gold) a +2 leather armour of cold resistance (190 gold) a +0 ring mail (40 gold) a +2 leather armour of cold resistance (190 gold) a +0 plate armour (230 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) (0, 0, D:5) a +0 falchion (3, -10, D:5) a +0 leather armour (3, 1, D:5) a +0 shortbow (14, 31, D:5) a +0 robe a +0 dagger (14, 35, D:5) a +0 dagger (14, 36, D:5) a +0 robe a +0 whip (30, 9, D:5) a +0 robe (34, 1, D:5) a +0 dagger (35, -11, D:5) a +0 dagger a +0 robe (36, -11, D:5) a +0 quarterstaff a +0 mace a +0 ring mail (37, -11, D:5) a +0 flail (44, 12, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 ring mail (45, 11, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 0, D:6) a +0 flail (3, -10, D:6) a +0 flail (3, 0, D:6) a +0 club (3, 3, D:6) a +0 spear (4, -1, D:6) a +0 halberd (9, -8, D:6) a +0 whip (13, 11, D:6) a +0 spear (16, 3, D:6) a +0 spear (17, 3, D:6) a +0 whip a +0 robe (17, 4, D:6) a +0 club (18, -14, D:6) a +0 spear (18, 4, D:6) a +0 flail (19, 4, D:6) a +0 spear (20, -7, D:6) a +0 rapier (22, -5, D:6) a +0 spear (23, -5, D:6) a +0 whip (24, -10, D:6) a +0 mace a +0 plate armour a +0 club (24, 4, D:6) a +0 leather armour a +0 dagger a +0 club a +0 spear (24, 5, D:6) a +0 club (27, -8, D:6) a +0 whip (28, 3, D:6) a cursed -1 club (31, 5, D:6) a +0 club (34, -16, D:6) a +0 ring mail a +0 spear (34, 7, D:6) a +0 spear (35, 7, D:6) a +0 whip (48, -1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 2, D:7) a potion of poison (10, -4, D:7) a +0 leather armour (10, -3, D:7) a +0 dagger a +0 robe a +0 flail a cursed +0 ring mail (12, -3, D:7) a +0 club a +0 dagger a +0 robe (19, 9, D:7) a +0 war axe (23, 6, D:7) a +0 chain mail (25, 28, D:7) a +0 robe (33, 34, D:7) a +0 short sword (35, 13, D:7) a +0 trident a +0 ring mail (36, 15, D:7) a +0 club a potion of poison (37, 33, D:7) a +0 hunting sling (43, 26, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, 1, D:8) a +0 robe (14, -8, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Yvam's Weapon Shoppe 13 sling bullets of frost (202 gold) a +1 long sword of slicing (158 gold) a +0 dagger (26 gold) the +7 battleaxe of Duty {elec, Dex+2 SInv} (865 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It lets you see invisible. the +5 falchion of the Forsaken Wars {flame, Int+5 SInv Stlth+} (713 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It lets you see invisible. It makes you more stealthy. a +0 arbalest (58 gold) a +3 hand axe of flaming (291 gold) 22 stones (28 gold) 10 poisoned needles (52 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +0 whip (32 gold) a +0 scimitar (52 gold) (0, 0, D:9) a +0 trident (4, 47, D:9) a cursed +0 scimitar (8, 40, D:9) a +1 animal skin a +0 shortbow (17, 25, D:9) a +0 robe (30, 35, D:9) a +0 pair of gloves (33, 29, D:9) a +0 dagger (41, -8, D:9) a -3 ring of strength (41, 25, D:9) a +0 short sword (41, 39, D:9) a +0 giant club a cursed +0 robe (42, 28, D:9) a +0 giant club a cursed +0 giant club (46, 41, D:9) a +0 giant club (49, 27, D:9) a +0 club (50, 27, D:9) a +0 whip (52, 37, D:9) a +0 spear (55, -11, D:9) a +0 robe (58, 0, D:9) a +0 whip (60, -7, D:9) a +0 club Level 10 of the Dungeon [Shop] Buakhlih's Weapon Shoppe a +0 mace (45 gold) a +0 bardiche (135 gold) a +1 hand crossbow of evasion (168 gold) 17 bolts (51 gold) 21 stones (31 gold) a +0 dagger (30 gold) a +1 scimitar of freezing (213 gold) a +0 short sword (45 gold) 15 stones (22 gold) the +7 shortbow of the Hall of Blades {freeze, Str+2} (774 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). (0, 0, D:10) a +0 short sword (0, 3, D:10) a +0 short sword a +0 dagger (0, 5, D:10) a +0 blowgun (0, 9, D:10) 45 bolts a +4 scimitar of flaming a +0 robe (8, 35, D:10) a +0 shortbow (13, 50, D:10) a +0 robe (14, 2, D:10) a +0 robe a +0 war axe a +0 giant club a +2 battleaxe a +0 robe (15, 2, D:10) a +0 robe a cursed +1 war axe a +0 short sword a +0 robe a cursed +2 halberd a +0 robe (16, 2, D:10) a +0 robe a cursed +0 mace a +0 robe a +0 spear (17, 10, D:10) a cursed +3 halberd a +0 robe (22, 37, D:10) a +0 robe (36, 39, D:10) a +0 club a +0 scale mail (38, 16, D:10) a +0 shortbow (42, 38, D:10) a +0 hand axe a +0 chain mail (42, 39, D:10) a +0 short sword a +0 leather armour (43, 38, D:10) a +0 short sword a +0 chain mail (48, 35, D:10) a +0 scale mail (49, 11, D:10) a troll hide (49, 32, D:10) 5 fruits a potion of cure mutation 6 bread rations a scroll of recharging 2 tomahawks a scroll of vulnerability a scroll of amnesia a book of Necromancy a potion of ambrosia 19 poisoned arrows 10 arrows of dispersal 2 potions of brilliance a book of Callings 6 meat rations a potion of cancellation a book of the Sky a +0 hunting sling a scroll of teleportation 2 scrolls of immolation 2 scrolls of enchant weapon (54, 32, D:10) a +0 short sword of distortion a +0 blowgun (54, 33, D:10) a troll hide the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a bread ration (14, 13, Lair:1) a black mamba corpse (skeletalised by now) (16, 6, Lair:1) a +0 broad axe (18, 10, Lair:1) a meat ration (18, 12, Lair:1) a basilisk corpse (skeletalised by now) (20, -27, Lair:1) a book of Geomancy (22, 14, Lair:1) the +1 falchion of Fycir {speed, Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). (unseen) (23, 14, Lair:1) 21 stones (24, -25, Lair:1) a +0 ring mail (28, -35, Lair:1) a +0 shield (28, 6, Lair:1) 12 gold pieces (29, 7, Lair:1) 24 gold pieces (31, -5, Lair:1) a +0 long sword a labyrinth (0, 0, Lab) a stone (1, -2, Lab) a +1 morningstar of holy wrath (unseen) (2, -3, Lab) a curare-tipped needle