stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-8, 4, D:1) a +0 club (-4, 8, D:1) a +0 chain mail (-39, 10, D:1) a +0 ring mail (-32, 13, D:1) a cursed -3 dagger (-28, 13, D:1) a +0 dagger (-32, 14, D:1) a +0 robe (6, 27, D:1) a +0 club (4, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-28, 4, D:2) a +0 dagger a +0 club (21, 9, D:2) a +0 club (4, 10, D:2) a +0 club (11, 15, D:2) a +0 dagger (-7, 16, D:2) a +0 pair of boots (-4, 16, D:2) a +0 leather armour (10, 19, D:2) a +0 dagger (-13, 21, D:2) a cursed +0 club Level 3 of the Dungeon (-6, 4, D:3) a +0 short sword (15, 4, D:3) a +0 club (33, 6, D:3) a cursed -3 dagger (49, 6, D:3) a +0 chain mail (39, 11, D:3) a +0 leather armour (5, 12, D:3) a cursed -2 long sword (41, 33, D:3) a +0 club (22, 38, D:3) a +0 short sword (60, 40, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (0, 1, D:4) a +0 giant club (31, 3, D:4) a +0 dagger (-5, 5, D:4) a +0 club (-21, 10, D:4) a +0 whip a +0 robe (-17, 11, D:4) a +0 club (7, 18, D:4) a +0 club Level 5 of the Dungeon [Shop] Karoquph's Gadget Emporium a phantom mirror (330 gold) a wand of confusion (22) (198 gold) a box of beasts (220 gold) a plain deck of defence (154 gold) a wand of random effects (19) (115 gold) a lantern of shadows (220 gold) a wand of draining (13) (187 gold) a wand of flame (30) (176 gold) a wand of lightning (8) (132 gold) a wand of polymorph (7) (99 gold) a wand of flame (34) (198 gold) a phantom mirror (330 gold) a wand of lightning (6) (110 gold) (17, 1, D:5) a cursed -3 dagger a +0 robe (17, 2, D:5) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (3, 5, D:5) a +0 spear (10, 6, D:5) a +3 flail of holy wrath (30, 8, D:5) a +0 leather armour (7, 9, D:5) a +0 chain mail (24, 10, D:5) a potion of poison a potion of degeneration the +7 war axe of Fate {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). the +6 short sword "Wid Pyl" {vamp, rPois MR+ Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. 48 arrows (24, 11, D:5) a +0 falchion a +0 leather armour (24, 12, D:5) a +2 dagger of venom a +0 chain mail (25, 12, D:5) a +2 dagger 5 bolts a +0 scale mail a +0 mace (16, 15, D:5) a +0 ring mail (34, 16, D:5) a cursed +0 club (8, 19, D:5) a +0 dagger (17, 19, D:5) a +0 club (15, 21, D:5) a +0 whip (2, 22, D:5) a +0 hunting sling (20, 26, D:5) a +0 short sword (33, 27, D:5) a +0 war axe a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 club (-48, 3, D:6) a +0 leather armour (-18, 14, D:6) a +0 trident a +0 ring mail (-26, 24, D:6) a +0 long sword (-42, 25, D:6) a +0 robe (-6, 26, D:6) a +0 club a +0 rapier a +0 leather armour (-1, 26, D:6) a +0 short sword (-6, 38, D:6) a +0 robe (-5, 53, D:6) a +0 giant club (-11, 54, D:6) a +0 dagger a +0 robe (-48, 60, D:6) a +0 whip a +2 dagger of electrocution a +0 robe Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:7) a +0 falchion (29, 4, D:7) 12 poisoned bolts (-8, 11, D:7) a +4 flail (9, 16, D:7) a +0 whip (10, 17, D:7) a +0 spear (11, 18, D:7) a +0 leather armour a +0 club (-6, 19, D:7) 3 needles of confusion (-5, 23, D:7) a +0 club (6, 25, D:7) 7 tomahawks (12, 25, D:7) 8 fruits (46, 25, D:7) 21 arrows (5, 26, D:7) 6 needles of slowing (18, 28, D:7) a +0 whip (31, 30, D:7) a +0 club (-9, 32, D:7) 17 exploding sling bullets (-8, 33, D:7) a +0 trident (29, 33, D:7) an uncursed ring of loudness a +2 dagger of protection (31, 39, D:7) a +0 club (30, 42, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Xogib's Magic Scroll Shop a scroll of enchant weapon (105 gold) a scroll of vulnerability (105 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of blinking (105 gold) (0, 0, D:8) a +0 leather armour (36, 1, D:8) a +0 flail (27, 2, D:8) a +0 whip (26, 4, D:8) a +0 short sword (15, 7, D:8) a +0 chain mail a +0 hand axe (16, 7, D:8) a +0 short sword (12, 9, D:8) a +2 short sword of venom (14, 27, D:8) a +0 giant spiked club (-6, 34, D:8) a +1 cloak (-7, 39, D:8) a +0 quarterstaff (4, 41, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Ryqar's Assorted Antiques a wand of confusion (34) (120 gold) a potion of haste (27 gold) a scroll of identify (60 gold) a +2 mace of holy wrath (90 gold) a +0 pair of gloves (135 gold) a +0 robe (21 gold) a +0 cloak (135 gold) the ring of Caaqyf {*Corrode rPois SInv Stlth+} (150 gold) [ring of stealth] It protects you from poison. It lets you see invisible. It may corrode your equipment when you take damage. It makes you more stealthy. a +0 scale mail (120 gold) a potion of lignification (27 gold) a +0 scimitar (120 gold) a +0 morningstar of protection (120 gold) a wand of draining (10) (120 gold) (0, 0, D:9) a +0 dagger a +0 robe (-2, 2, D:9) a +0 dagger a +0 robe (0, 2, D:9) a +2 antimagic hand axe a cursed +0 leather armour (-50, 10, D:9) an uncursed amulet of guardian spirit an uncursed amulet of the gourmand a +1 leather armour of fire resistance (-42, 11, D:9) a +0 chain mail (-22, 12, D:9) a +0 hand axe a +0 scale mail a +0 ring mail (-22, 13, D:9) a +0 club (-55, 14, D:9) a +0 giant spiked club (10, 15, D:9) a +0 short sword a +0 blowgun (11, 15, D:9) a +0 shortbow (10, 16, D:9) a +0 dagger (-43, 18, D:9) a +0 whip (2, 27, D:9) a +0 quarterstaff (-25, 30, D:9) a +0 leather armour (-23, 33, D:9) a +0 dagger (-22, 34, D:9) a +0 hand axe (-38, 35, D:9) a +0 club (-37, 35, D:9) a +0 flail (-24, 35, D:9) a +0 war axe (-37, 36, D:9) a +0 shortbow (-23, 37, D:9) a +0 short sword (-23, 38, D:9) a +0 mace (-24, 39, D:9) a +0 short sword (-23, 39, D:9) a +0 whip (-22, 39, D:9) a +0 dagger (unseen) (-40, 40, D:9) a +0 short sword (-23, 40, D:9) a cursed +0 short sword (-1, 40, D:9) an uncursed amulet of warding (-40, 41, D:9) a +0 dagger (-8, 45, D:9) a +0 short sword (-34, 50, D:9) a +0 dagger a +0 robe (-31, 52, D:9) a +0 hand axe a +0 chain mail (-23, 53, D:9) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (13, 10, Lair:1) a +0 chain mail (14, 30, Lair:1) 13 bolts of flame (22, 30, Lair:1) a +2 morningstar of protection (16, 31, Lair:1) 3 scrolls of random uselessness (9, 35, Lair:1) a +1 pair of boots (13, 46, Lair:1) a +0 ring mail a -2 leather armour a cursed -1 quarterstaff a +0 hunting sling (-6, 47, Lair:1) 26 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (-2, 1, Lair:2) a potion of poison (-36, 16, Lair:2) a +0 robe of magic resistance (-50, 24, Lair:2) a wand of fireball (10) a wand of slowing (22) an Akashic Record a wand of enslavement (13) a wand of magic darts (23) a plain deck of war a wand of frost (26) a crystal ball of energy a book of Flames 3 fruits the +2 ring mail of Beyond {MR+} It affects your resistance to hostile enchantments. the +1 leather armour "Ocuyro" {rF+ Int+3 SInv} It affects your intelligence (+3). It protects you from fire. It lets you see invisible. a +1 chain mail of poison resistance a +3 leather armour of cold resistance 8 arrows of flame 2 potions of lignification {!q} 3 potions of cure mutation a scroll of summoning 3 scrolls of immolation a potion of ambrosia 2 scrolls of noise a scroll of identify 5 meat rations 94 sling bullets a wand of flame (30) 66 bolts a wand of fireball (2) 3 scrolls of recharging a potion of heal wounds a wand of paralysis (16) a wand of polymorph (19) 6 scrolls of amnesia a +0 hand crossbow a book of Conjurations a book of Transfigurations a wand of magic darts (22) a +3 ring of intelligence 4 potions of magic 2 scrolls of enchant armour 2 potions of flight a scroll of torment {!r} 3 scrolls of enchant weapon a +2 great mace of protection 6 bread rations a plain deck of wonders (-32, 25, Lair:2) a +0 leather armour (0, 25, Lair:2) a +0 leather armour (-43, 38, Lair:2) a cursed +0 cloak (-6, 42, Lair:2) a +0 war axe (-22, 43, Lair:2) a +0 hand crossbow (-40, 46, Lair:2) the +6 lightning scales {run, rElec} It insulates you from electricity. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (-4, 8, Lair:3) an uncursed amulet of warding (13, 14, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (-16, 3, Lair:4) a +0 ring mail (31, 26, Lair:4) a +0 robe (26, 27, Lair:4) a +0 quarterstaff (16, 36, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 great sword of slicing 5 needles of confusion (-3, 2, Lair:5) a scroll of random uselessness (13, 4, Lair:5) 4 needles of frenzy (18, 4, Lair:5) a +0 rapier (-10, 5, Lair:5) a +0 chain mail (45, 52, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a meat ration (0, 2, Lair:6) a scroll of silence (-4, 5, Lair:6) a +0 leather armour (-11, 14, Lair:6) a river rat corpse (-11, 15, Lair:6) a river rat corpse (-10, 16, Lair:6) a river rat corpse (-9, 16, Lair:6) a river rat corpse (-4, 18, Lair:6) a water moccasin corpse (-5, 19, Lair:6) a river rat corpse (-4, 19, Lair:6) a river rat corpse (36, 19, Lair:6) a +0 war axe (27, 22, Lair:6) an Akashic Record (-1, 25, Lair:6) a death yak corpse (-2, 26, Lair:6) a +0 mace