stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (24, 1, D:1) a +0 club (24, 2, D:1) a +0 dagger (12, 4, D:1) a +0 club (37, 11, D:1) a +0 dagger (27, 16, D:1) a +0 club (10, 21, D:1) a +0 club (15, 24, D:1) a cursed +0 club (30, 33, D:1) a +0 spear (16, 36, D:1) a +0 club a +0 dagger (17, 38, D:1) a +0 short sword (11, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (-7, 1, D:2) a +0 dagger (5, 5, D:2) a +0 dagger (-17, 10, D:2) a +0 dagger (5, 10, D:2) a +0 short sword (-26, 11, D:2) a +0 dagger (-32, 19, D:2) a +0 short sword (-16, 26, D:2) a +0 short sword (-6, 42, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (-6, 6, D:3) a +0 leather armour (-1, 6, D:3) a +0 dagger a +0 robe (1, 9, D:3) a +0 leather armour a +0 hand axe (2, 10, D:3) a cursed -1 mace a +0 hand axe (2, 11, D:3) a +0 chain mail a +0 dagger (6, 13, D:3) a +0 club (13, 20, D:3) a +0 club (20, 24, D:3) a +0 flail (-3, 25, D:3) a +0 leather armour (-6, 28, D:3) a cursed -2 robe (-2, 33, D:3) a +0 spear (-2, 34, D:3) a +0 club (32, 37, D:3) a +0 dagger (-2, 38, D:3) a cursed +0 dagger Level 4 of the Dungeon [Shop] Fiats's Gadget Shop a -2 rod of the swarm (9/9) (600 gold) a plain deck of defence (140 gold) a lantern of shadows (200 gold) a lamp of fire (400 gold) a disc of storms (200 gold) a stone of tremors (400 gold) a plain deck of wonders (140 gold) a wand of flame (29) (155 gold) a plain deck of wonders (140 gold) a plain deck of changes (140 gold) a stone of tremors (400 gold) (-11, 6, D:4) a +0 leather armour (-6, 9, D:4) a +0 dagger (23, 17, D:4) a +0 flail (47, 25, D:4) a +0 hand axe (3, 29, D:4) a +0 scale mail a +0 dire flail (31, 35, D:4) a +0 robe a +0 dagger (31, 36, D:4) a +0 club (44, 36, D:4) a cursed -1 club (47, 36, D:4) a +0 club (29, 45, D:4) a +0 rapier (-6, 50, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ejal's Antique Weapon Shoppe a +1 battleaxe of chopping (162 gold) the +7 longbow "Piercer" {penet, EV-2} (987 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 arbalest (112 gold) a +2 dagger of venom (50 gold) a +1 whip of venom (62 gold) a +0 club (25 gold) a +0 greatsling (375 gold) a +0 hunting sling (37 gold) (0, 0, D:5) a +0 whip (-11, 1, D:5) a +0 leather armour (2, 4, D:5) a +2 whip of electrocution (7, 4, D:5) a +0 shortbow (0, 6, D:5) a +0 robe (-26, 8, D:5) a +0 pair of gloves (1, 9, D:5) a +0 giant club (2, 9, D:5) a +0 spear (14, 9, D:5) a +0 cloak (-31, 11, D:5) a +0 leather armour (25, 13, D:5) a +0 shortbow a +3 shield a wand of digging (18) a wand of digging (14) 4 meat rations a scroll of amnesia a scroll of noise a scroll of enchant armour a potion of brilliance a book of Changes 4 bread rations (-9, 22, D:5) a +0 giant club (-22, 23, D:5) a +0 flail (-19, 30, D:5) a +0 club (-19, 31, D:5) a +0 robe a +0 dagger (-18, 31, D:5) a +0 flail (-19, 32, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (45, 1, D:6) a +0 leather armour (52, 4, D:6) a potion of degeneration (37, 16, D:6) a +0 robe a +0 scythe (38, 16, D:6) a +0 club 4 tomahawks a +0 dagger a +0 whip a +0 whip a +0 giant spiked club (37, 17, D:6) a +0 spear (30, 32, D:6) a +0 giant club (16, 35, D:6) a cursed -2 pair of boots Level 7 of the Dungeon [Shop] Untecrea's Weapon Shop a +1 arbalest of velocity (191 gold) a +0 war axe (49 gold) the +6 flail of Nemelex Xobeh's Whim {elec, rElec MP+9 Str-3} (649 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It insulates you from electricity. It affects your magic capacity (+9). a +0 short sword (42 gold) 17 bolts of flame (119 gold) a +0 falchion (42 gold) a cursed -1 mace (1 gold) the +3 hand axe "Beeni" {drain, rElec Int+2 SInv Stlth+} (638 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It enhances your eyesight. It makes you more stealthy. a +0 short sword (42 gold) a +2 battleaxe of draining (331 gold) (-19, 10, D:7) a +0 dagger a +0 robe (22, 18, D:7) a +0 hand axe a cursed +0 ring mail (-39, 22, D:7) a +0 club a +0 falchion a +0 hand axe (-38, 22, D:7) a +3 dagger a +0 robe (-39, 23, D:7) a +0 whip a +0 leather armour a +0 mace a +0 leather armour (-1, 26, D:7) a cursed -1 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 flail (1, 0, D:8) a +0 whip a +0 ring mail a +0 trident (-2, 1, D:8) a +0 spear (36, 5, D:8) a +0 robe a +0 dagger (36, 6, D:8) a +0 dagger (34, 9, D:8) a +0 leather armour a +0 club (19, 17, D:8) a +0 club (21, 17, D:8) a cursed -3 rapier (20, 30, D:8) a +0 ring mail (32, 34, D:8) a +0 morningstar (33, 39, D:8) a +0 hand axe (50, 39, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (6, 8, D:9) a yak skeleton (44, 10, D:9) 3 scrolls of remove curse (15, 13, D:9) an orc corpse (40, 15, D:9) an adder corpse (30, 18, D:9) a +0 spear (13, 22, D:9) a cursed +0 ring mail (14, 22, D:9) a +0 flail an orc corpse (13, 23, D:9) a +0 dagger a +0 robe an orc corpse