stickyfingers Level 1 of the Dungeon (0, 0, D:1) a +0 club (-15, 6, D:1) a +0 leather armour (0, 6, D:1) a +0 club (-20, 9, D:1) a +0 mace (-27, 14, D:1) a +0 ring mail (-5, 23, D:1) a +0 hand axe (-40, 26, D:1) a +0 club (10, 29, D:1) a +0 mace (-12, 32, D:1) a +0 leather armour (-51, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 0, D:2) a +4 short sword (-14, 11, D:2) a +0 club (-4, 13, D:2) a cursed -3 hunting sling a cursed +0 short sword (-27, 27, D:2) a +0 whip (-15, 27, D:2) a +0 dagger (-1, 29, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a cursed +0 leather armour a +0 dagger (8, 5, D:3) a +0 whip (-16, 6, D:3) a +0 robe (-14, 6, D:3) a +0 robe (25, 6, D:3) a +0 hand axe (25, 12, D:3) a +0 ring mail (1, 21, D:3) a +0 club a +0 chain mail (20, 26, D:3) a +2 short sword of venom (-5, 33, D:3) a +0 ring mail (4, 34, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 flail (-12, 4, D:4) a +0 club (-8, 4, D:4) a +0 club (-25, 15, D:4) a +1 flail of draining (-15, 18, D:4) a +0 giant club (7, 21, D:4) a +0 whip (-40, 22, D:4) a +0 trident (-38, 28, D:4) the +7 hand axe "Mefudwus" {speed, rN+ Str+2 Int-2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your intelligence (-2). It protects you from negative energy. (-41, 30, D:4) a +0 dagger (-47, 31, D:4) a +0 dagger a +0 robe (-47, 32, D:4) a +0 mace of holy wrath a +0 chain mail (-1, 33, D:4) 5 large rocks (-43, 37, D:4) a +0 war axe Level 5 of the Dungeon (-29, 7, D:5) a +0 robe (-13, 7, D:5) a cursed +0 robe (-19, 13, D:5) a +0 giant club (1, 32, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a cursed -3 short sword a cursed -1 hand axe (0, 3, D:6) a +0 scale mail a +0 short sword a +0 flail a +0 club (14, 4, D:6) a +0 leather armour a cursed -3 rapier (34, 6, D:6) a +0 giant club (4, 9, D:6) a +0 falchion (-1, 10, D:6) the +11 rapier of Spite {pierce, -Cast rPois Str+2 Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. It prevents spellcasting. It makes you less stealthy. (-5, 15, D:6) a +0 leather armour (-4, 15, D:6) a cursed -1 dagger (17, 15, D:6) a +0 dagger (22, 16, D:6) a +0 dagger (-5, 17, D:6) a +0 robe a cursed +0 dagger (-5, 18, D:6) a +0 plate armour a +0 mace (31, 24, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the cursed +0 hunting sling of Painful Death {freeze, rC+ MR+ Str+3 Dex-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, 4, D:7) a +0 flail (-8, 9, D:7) a +0 club (-8, 15, D:7) a +0 whip (15, 19, D:7) a +0 chain mail (20, 20, D:7) a +2 dagger of electrocution (3, 21, D:7) a +0 short sword (4, 23, D:7) a +0 whip (5, 23, D:7) a cursed -3 spear (24, 23, D:7) a +0 club (-4, 24, D:7) a +0 scale mail (-31, 27, D:7) a +0 shortbow (-14, 35, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (3, 2, D:8) a +0 dagger a +0 whip (4, 2, D:8) a +1 mace of crushing (14, 6, D:8) a +0 whip a +0 robe (-25, 9, D:8) a +0 giant spiked club (7, 12, D:8) a +0 leather armour (11, 16, D:8) a +0 great sword (-9, 22, D:8) a +0 club (-4, 29, D:8) a +0 trident (18, 29, D:8) a +0 ring mail a +0 club (12, 30, D:8) a +0 hand axe (12, 31, D:8) a +0 ring mail a cursed +0 falchion Level 9 of the Dungeon (0, 0, D:9) the +11 trident of Starshine {drain, *Rage rF+ rN+ Str-2 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It may make you go berserk in combat. (1, 13, D:9) a giant frog corpse (8, 22, D:9) a scroll of remove curse Level 12 of the Dungeon (0, 0, D:12) a +0 pair of boots (3, 7, D:12) a scroll of identify (3, 11, D:12) a +2 flail of protection a +0 chain mail a +0 trident (4, 11, D:12) 11 arrows (4, 12, D:12) a +0 dagger (unseen) (4, 13, D:12) a cursed -2 whip (unseen) (4, 14, D:12) a +0 mace (unseen) the Ecumenical Temple