st0uf Level 1 of the Dungeon [Shop] Foejabo's Jewellery Emporium a +6 ring of strength (702 gold) an amulet of guardian spirit (360 gold) a +6 ring of strength (702 gold) a ring of willpower (300 gold) a ring of ice (300 gold) a ring of fire (300 gold) a ring of positive energy (240 gold) the ring "Roppaod" {rCorr Str+6 Int+9 Stlth-} (1063 gold) [ring of strength] It affects your strength (+6). It affects your intelligence (+9). It protects you from acid and corrosion. It makes you less stealthy. a ring of poison resistance (240 gold) a ring of willpower (300 gold) a +4 ring of protection (432 gold) an amulet of reflection (360 gold) (36, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 35, D:2) a +0 dagger (0, 36, D:2) a +0 dagger (3, -3, D:2) a +0 whip (6, 18, D:2) a +0 leather armour (10, -2, D:2) a +0 dagger (12, 37, D:2) a +0 dagger (12, 40, D:2) a +0 short sword (16, 35, D:2) a +0 whip (35, 58, D:2) a +0 hunting sling (55, -2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Wewoer Ykko's Assorted Antiques a scroll of noise (22 gold) a +0 club (22 gold) a scroll of enchant armour (165 gold) a scroll of teleportation (66 gold) a +0 pair of gloves (99 gold) a scroll of teleportation (66 gold) a scroll of amnesia (77 gold) a scroll of vulnerability (165 gold) (0, 0, D:3) a +0 club (30, -3, D:3) a +0 hand axe (33, 22, D:3) a +0 robe (37, -6, D:3) a +0 dagger (45, 1, D:3) a +0 trident a +0 leather armour (46, 3, D:3) a +0 club (48, 23, D:3) a +0 robe (50, 21, D:3) a +0 robe Level 4 of the Dungeon [Shop] Kouxyziv's Antique Weapon Shop a +0 spear of venom (145 gold) a +0 quarterstaff (104 gold) a +2 trident of venom (421 gold) a +0 flail (91 gold) a +0 broad axe (104 gold) a +0 arbalest (117 gold) a +0 short sword (78 gold) a +0 mace of draining (192 gold) a +0 short sword (78 gold) a +0 arbalest (117 gold) a +0 glaive (169 gold) a +3 scimitar of flaming (629 gold) a +0 hunting sling (39 gold) (0, 0, D:4) a +0 war axe (4, 2, D:4) a +0 dagger (11, -39, D:4) 15 bolts (12, -52, D:4) a +0 club (12, 1, D:4) 13 arrows (21, -57, D:4) a +0 short sword (39, 2, D:4) a +0 giant club (44, -2, D:4) a +0 short sword a +0 whip (51, -11, D:4) a +0 dagger a +0 hunting sling (54, -33, D:4) a +0 falchion (64, 1, D:4) a +0 short sword (66, 1, D:4) a +0 dagger (75, 1, D:4) a +0 long sword (75, 2, D:4) a +0 helmet (76, 2, D:4) a +0 robe Level 5 of the Dungeon [Shop] Joonam's Assorted Antiques the +2 dire flail of Departure {freeze, Contam rElec rF+++ rC-} (1661 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It causes magical contamination when unequipped. the +2 plate armour of the Shoals {rPois Will+ Dex+2} (1674 gold) It affects your dexterity (+2). It protects you from poison. It increases your willpower. a phantom mirror (1240 gold) a tin of tremorstones (2/2) (1240 gold) a scroll of holy word (232 gold) a potion of degeneration (31 gold) a wand of paralysis (12) (434 gold) a scroll of silence (232 gold) a ring of flight (542 gold) a scroll of identify (62 gold) a +0 club (31 gold) a wand of mindburst (22) (806 gold) (10, 26, D:5) a jackal corpse a jackal corpse (13, -27, D:5) a +0 short sword (16, -9, D:5) a +0 dagger (17, -11, D:5) a +0 club a +0 dagger (25, 28, D:5) a +0 spear (27, -18, D:5) a +0 robe (28, -23, D:5) 15 arrows (33, -19, D:5) a +0 dagger a +0 robe (34, -19, D:5) a +0 dagger a +0 robe (35, -19, D:5) a +0 dagger a +0 robe (35, 17, D:5) a +0 leather armour (36, -18, D:5) a +0 club 4 boomerangs (39, -24, D:5) a +0 giant spiked club the Ecumenical Temple