st0uf Level 1 of the Dungeon [Shop] Ziok's Antique Weapon Shop a +0 club (20 gold) a +1 vampiric rapier (380 gold) a +0 hand axe (60 gold) a +0 hand axe (60 gold) a +0 dagger (40 gold) the +3 rapier "Bant" {elec, Int+3} (766 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+3). a +0 hand axe (60 gold) a +0 dagger (40 gold) a +0 dagger (40 gold) a +0 whip (50 gold) a +0 war axe (70 gold) a +0 club (20 gold) the +9 lajatang "Romabop" {flame, rC+ Str-2 Dex+3} (1762 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. a +0 mace (60 gold) (9, 29, D:1) a +0 spear (11, 2, D:1) a +0 dagger (12, 13, D:1) a +0 dagger (14, 18, D:1) a +0 quarterstaff (27, -10, D:1) a +2 hunting sling of flaming (28, 23, D:1) a +0 dagger (47, -17, D:1) a +0 robe Level 2 of the Dungeon [Shop] Affiub's Jewellery Emporium an amulet of magic regeneration (300 gold) a ring of magical power (200 gold) a ring of ice (250 gold) a ring of fire (250 gold) a ring of flight (175 gold) a ring of protection from cold (250 gold) an amulet of magic regeneration (300 gold) a ring of willpower (250 gold) a ring of willpower (250 gold) the ring "Leukkajebb" {Ice rPois} (362 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (0, 0, D:2) a +0 trident (13, -15, D:2) a +0 club (14, -22, D:2) a +0 dagger (44, -10, D:2) 26 sling bullets (46, -34, D:2) a +0 robe (47, -4, D:2) a +0 dagger (58, 0, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (14, -18, D:3) a scroll of amnesia (17, 1, D:3) a +0 spear (18, 1, D:3) a +0 halberd a +0 spear (21, 1, D:3) a +0 dagger (32, -11, D:3) a +0 falchion (34, -4, D:3) a +0 club (37, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (3, -1, D:4) a +0 hand axe a +0 leather armour (6, 46, D:4) a +0 hunting sling (7, 9, D:4) a +0 whip (17, 16, D:4) 22 arrows (17, 30, D:4) a +0 short sword (21, 32, D:4) a +2 dagger of holy wrath (22, 42, D:4) a +0 ring mail (23, -2, D:4) a +0 dagger (46, 2, D:4) a +2 hunting sling of freezing Level 5 of the Dungeon (2, 2, D:5) 13 arrows (3, 14, D:5) a scroll of fear (7, 3, D:5) a +0 hand axe a +0 club a +0 mace (8, 3, D:5) a +0 leather armour a +0 short sword (22, 31, D:5) a +0 dagger (26, 27, D:5) a +2 mace of draining a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail (26, 28, D:5) a +0 dagger (31, 14, D:5) a +0 ring mail (33, 15, D:5) a +0 dagger a +0 robe (34, 15, D:5) a +0 whip (35, 15, D:5) a +0 dagger a +0 robe (36, 2, D:5) 8 datura-tipped darts (36, 9, D:5) a +0 giant club (36, 15, D:5) a +0 falchion a +0 leather armour (40, 33, D:5) a +0 vorpal falchion (43, 23, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 22 arrows (2, -12, D:6) a necrophage corpse (4, -15, D:6) a +0 giant club (5, 12, D:6) a +0 leather armour (7, 0, D:6) 23 sling bullets (10, -9, D:6) a +0 chain mail (13, 1, D:6) a scroll of identify (22, -17, D:6) a +0 dagger (22, -8, D:6) a +0 falchion (24, -15, D:6) a +0 short sword an orc corpse (24, -14, D:6) a +0 dagger (still there?) an orc corpse (still there?) (26, -15, D:6) a +0 dagger a +0 robe an orc corpse (27, -16, D:6) a +0 whip a +0 chain mail (28, -16, D:6) a +0 whip (still there?) a +0 ring mail (still there?) (28, 27, D:6) a +0 giant spiked club (33, -8, D:6) an electric eel corpse (36, 18, D:6) a +0 whip (37, 18, D:6) a +0 club a +0 ring mail (38, 18, D:6) a +0 flail a +0 leather armour