st0uf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, -15, D:1) a +0 club (15, -6, D:1) a +0 hunting sling (17, 5, D:1) a +0 ring mail (20, 0, D:1) a +0 dagger (23, 7, D:1) a +0 ring mail (26, -11, D:1) a +0 ring mail (29, -2, D:1) 13 bolts (30, -4, D:1) 31 bolts (32, 13, D:1) a +0 club (34, 12, D:1) a +1 ring mail of cold resistance Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -4, D:2) a +0 robe (15, -6, D:2) 28 arrows (33, 55, D:2) a +0 hunting sling (53, -1, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 flail (6, 26, D:3) a +0 robe (10, 26, D:3) a +0 club (16, 23, D:3) a +0 whip (20, 5, D:3) a +0 club (24, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (4, -12, D:4) 13 poisoned needles (4, 26, D:4) a +0 ring mail a +0 leather armour (22, 9, D:4) 15 poisoned needles (23, 9, D:4) a +1 short sword of flaming (34, -6, D:4) 18 arrows (37, 15, D:4) a +0 leather armour (41, 12, D:4) a +0 giant club (42, 14, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) 5 curare-tipped needles (3, 0, D:5) a +0 falchion (5, 18, D:5) a +0 dagger a +0 robe (5, 19, D:5) a +0 leather armour (5, 20, D:5) a +1 antimagic dagger (16, -1, D:5) a +0 halberd (29, -1, D:5) a +0 giant club (30, 26, D:5) a +0 dagger a +0 robe (30, 27, D:5) a +0 falchion a +0 leather armour (39, 14, D:5) a +0 dagger (51, -7, D:5) a +0 quarterstaff (53, 9, D:5) an uncursed amulet of faith (56, 10, D:5) an uncursed ring of teleportation Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:6) a +0 mace (1, 1, D:6) a +3 quarterstaff of chaos a cursed +0 cloak (2, 43, D:6) 8 tomahawks of returning (10, 17, D:6) a +0 falchion (23, 2, D:6) a +0 dagger a +0 robe (27, -1, D:6) a +0 trident a +0 plate armour (29, -1, D:6) a +0 war axe (29, 11, D:6) a +2 hat a +0 robe (32, -1, D:6) 2 tomahawks (35, 0, D:6) a +0 hand axe (38, 12, D:6) a +0 giant club (42, 31, D:6) a +0 dagger (43, 44, D:6) a +0 flail (47, 34, D:6) a +0 shield (50, 24, D:6) a cursed +0 leather armour a +0 flail (50, 26, D:6) a cursed +0 leather armour a +0 short sword a +0 hand axe a +0 leather armour (52, -9, D:6) a cursed +0 ring mail (53, 23, D:6) 8 tomahawks Level 7 of the Dungeon [Shop] Souczour's Book Emporium a book of Death (770 gold) a book of the Earth (715 gold) the Compendium of Captivating Unholy Arts (897 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Silence Hexes/Air 5 c - Death Channel Necromancy 6 a book of Annihilations (1214 gold) a book of Transfigurations (605 gold) a book of Debilitation (440 gold) the Tome of the Mountains (638 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Statue Form Transmutation/Earth 6 a Fen Folio (825 gold) a book of Death (770 gold) a Necronomicon (1214 gold) the Almanac of Scorching Curses (540 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Inner Flame Hexes/Fire 3 d - Spectral Weapon Hexes/Charms 3 e - Leda's Liquefaction Hexes/Earth 4 f - Silence Hexes/Air 5 [Shop] Tiaruaso's Book Boutique a book of Maledictions (325 gold) a book of Callings (390 gold) a book of Summonings (910 gold) a Grand Grimoire (1435 gold) a book of Frost (455 gold) a book of Annihilations (1435 gold) a book of Geomancy (455 gold) [Shop] Piapnosm's Antique Weapon Shoppe a +1 dagger of protection (225 gold) a +2 dagger of venom (345 gold) a +0 spear (72 gold) a +2 hunting sling of flaming (352 gold) a +0 hand crossbow (84 gold) a +1 falchion of slicing (276 gold) a cursed -2 falchion (2 gold) the +0 falchion "Buesumei" {flame, rF+ Dex+2} (566 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. [Shop] Byxomyrph's Weapon Shop a +0 quarterstaff (48 gold) the +4 glaive "Verghyuth" {flame, *Corrode +Fly Dex+3} (498 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you fly. It may corrode you when you take damage. a +0 spear (36 gold) the +10 war axe of Qeohask {flame, MR+} (826 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 hunting sling (18 gold) a +0 trident (42 gold) a +0 war axe (42 gold) 3 needles of confusion (18 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1102 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 flail (42 gold) a +0 dagger (24 gold) 19 stones (22 gold) [Shop] Ovvy's Distillery a potion of cure mutation (325 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of flight (39 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of might (52 gold) (5, -7, D:7) a +0 robe a +0 dagger (5, 20, D:7) 23 arrows (6, 35, D:7) a potion of mutation 2 potions of degeneration (7, -8, D:7) a +0 chain mail a +0 trident (9, 16, D:7) a +0 whip of draining a +0 robe a +0 dagger (9, 17, D:7) a +0 short sword (11, 30, D:7) 20 arrows (13, 23, D:7) a +0 robe a +0 dagger (13, 27, D:7) a +0 leather armour a +0 mace (14, 36, D:7) 12 bolts (15, 29, D:7) a +0 hand axe a +0 leather armour (21, 22, D:7) a +0 spear (21, 23, D:7) a +0 whip (25, 21, D:7) a throwing net (31, 1, D:7) a +0 dire flail a +0 giant spiked club (44, 10, D:7) a +0 dagger (45, 27, D:7) a +0 falchion (48, 27, D:7) a +0 club a +0 scale mail a +0 flail (50, 30, D:7) a +0 plate armour a +0 war axe (50, 31, D:7) a +0 ring mail a +0 leather armour a +0 short sword (51, 24, D:7) a +0 robe a +0 dagger (51, 31, D:7) a +0 halberd (52, 31, D:7) a +0 leather armour a +0 war axe (60, 17, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -2, D:8) a +0 mace a cursed -2 hand axe a +0 leather armour (1, -1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -3, D:8) 23 arrows (13, 16, D:8) 17 sling bullets (13, 29, D:8) a +0 leather armour a +0 flail (14, 19, D:8) a +0 war axe (15, -3, D:8) 18 arrows (16, 11, D:8) a +0 leather armour a +0 whip (18, -1, D:8) a +3 dagger of chaos a +0 robe a potion of mutation (19, 26, D:8) a +0 ring mail (25, 11, D:8) 16 bolts (32, 27, D:8) a +0 mace (38, 16, D:8) a +0 giant spiked club (39, 17, D:8) a +0 hand axe a +0 animal skin (40, 40, D:8) a +0 dagger (43, 25, D:8) a +0 shortbow 13 arrows (47, 25, D:8) an arrow (48, 26, D:8) a +0 hand axe (49, 41, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 4 arrows (0, 1, D:9) a +0 shortbow (2, 1, D:9) an arrow (4, 4, D:9) an arrow (6, -16, D:9) a +0 flail (14, -20, D:9) 21 sling bullets (19, -9, D:9) a +0 hand axe (22, -23, D:9) a +0 giant spiked club (24, 12, D:9) a +0 club (28, -31, D:9) a +0 flail a +0 scale mail (33, 7, D:9) a +0 shortbow 5 arrows (34, -16, D:9) a +0 scale mail (34, -15, D:9) a +0 leather armour (34, 7, D:9) a +0 shortbow 5 arrows (34, 8, D:9) a +0 dagger a +0 robe (35, 8, D:9) 9 arrows (35, 9, D:9) an arrow (36, 8, D:9) 2 arrows (37, 12, D:9) an arrow (38, 2, D:9) a +0 robe (38, 12, D:9) an arrow (39, -26, D:9) a cursed +0 leather armour (39, 10, D:9) an arrow (39, 13, D:9) 4 arrows (40, 13, D:9) an arrow (40, 14, D:9) a +0 pair of boots (53, -33, D:9) 9 arrows (54, -4, D:9) a +0 giant spiked club (58, 14, D:9) a +0 scale mail (62, -35, D:9) a +0 longbow 10 arrows (62, -34, D:9) 2 arrows (63, 3, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 4, D:10) a +0 giant spiked club (3, 28, D:10) 20 arrows (10, -7, D:10) a +0 giant spiked club (17, 20, D:10) a +0 spear (21, 39, D:10) 2 poisoned needles (22, 30, D:10) 16 arrows a +0 shortbow (22, 33, D:10) a poisoned needle (23, 19, D:10) a throwing net (25, 35, D:10) a +0 club (25, 39, D:10) a poisoned needle (26, 20, D:10) a cursed -3 giant spiked club (26, 37, D:10) a poisoned needle (27, 37, D:10) a poisoned needle (27, 39, D:10) a +0 dagger 9 poisoned needles a +0 blowgun a +2 short sword of venom (28, 38, D:10) 5 poisoned needles (35, -6, D:10) a +0 short sword (38, 2, D:10) a +0 hunting sling (39, 13, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (49, 21, D:10) a +0 ring mail a +0 whip (50, 21, D:10) a cursed -3 flail a +0 trident (51, 7, D:10) a cursed -3 dagger a +0 robe (51, 10, D:10) a +0 short sword a +0 club a +0 short sword a +2 leather armour of cold resistance (53, 9, D:10) 16 arrows Level 11 of the Dungeon (0, 0, D:11) a cursed +0 chain mail (0, 2, D:11) a +0 shortbow (unseen) (1, 3, D:11) a +0 shortbow (still there?) a killer bee corpse (still there?) (1, 4, D:11) 4 arrows (1, 5, D:11) an arrow (1, 17, D:11) a +0 mace 2 scrolls of blinking a +0 robe (1, 21, D:11) a cursed +2 dire flail of freezing a +0 robe a +2 mace a +0 robe (1, 24, D:11) a +0 trident a +0 robe (2, 20, D:11) a cursed +0 halberd a +0 robe (3, 14, D:11) the +3 quarterstaff of Viosit {flame, rC+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from cold. (13, 28, D:11) a +0 scale mail (13, 42, D:11) 2 tomahawks (16, 6, D:11) a +0 battleaxe (21, 6, D:11) 15 bolts (39, 4, D:11) a beef jerky (43, 11, D:11) a disc of storms (48, -1, D:11) a +0 falchion the Ecumenical Temple