st0uf Level 1 of the Dungeon (7, -6, D:1) 6 javelins (8, -9, D:1) 23 sling bullets (12, 7, D:1) a +0 short sword (14, 21, D:1) 16 bolts (20, 33, D:1) a +0 ring mail (20, 35, D:1) a +0 dagger (23, -5, D:1) 4 sling bullets (27, 12, D:1) 12 arrows (32, 35, D:1) a +0 club (44, 27, D:1) a +0 robe (49, -2, D:1) 19 sling bullets (50, 29, D:1) a +0 dagger (51, 33, D:1) a +0 short sword (54, 12, D:1) a +0 scale mail Level 2 of the Dungeon (2, 4, D:2) a cursed -2 short sword (8, -6, D:2) a +0 dagger (13, -5, D:2) a +0 robe (21, -3, D:2) a +0 club (22, -9, D:2) a +0 ring mail (26, 7, D:2) 2 throwing nets (27, -11, D:2) 14 bolts (29, -12, D:2) a +0 short sword (42, 0, D:2) a +0 dagger Level 3 of the Dungeon (6, -25, D:3) a +0 club (6, 2, D:3) 8 tomahawks (12, 0, D:3) 11 sling bullets (13, 0, D:3) a +0 club (20, -16, D:3) a +0 chain mail (23, -35, D:3) a +0 spear (30, -31, D:3) a +0 club (34, -23, D:3) 14 poisoned needles (39, -23, D:3) 10 poisoned needles (40, -6, D:3) a +0 robe a +0 dagger (41, -15, D:3) a +0 spear (43, 3, D:3) a +0 whip (45, -15, D:3) a +0 spear (45, -9, D:3) a +0 short sword (45, -6, D:3) a +0 dagger (46, -5, D:3) a +0 club (46, -4, D:3) a +0 falchion a +0 leather armour (49, 3, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) 15 arrows (6, -25, D:4) 15 bolts (9, -23, D:4) a +0 dagger (12, -17, D:4) a +0 giant club (12, 8, D:4) a +0 giant spiked club (16, -15, D:4) 5 javelins (20, -27, D:4) a +0 scale mail (22, -28, D:4) a +0 leather armour a +0 dagger a +0 leather armour a cursed -1 whip a +0 ring mail a cursed -3 short sword a +0 hand axe (34, 15, D:4) 6 poisoned needles (34, 21, D:4) a +0 chain mail (49, -19, D:4) a +0 dagger of speed Level 5 of the Dungeon [Shop] Ryschylid's Book Emporium a book of Changes (250 gold) a book of the Warp (900 gold) a book of Unlife (650 gold) a book of Annihilations (1104 gold) the Incunabulum of Evil Execration (630 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Regeneration Charms/Necromancy 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Simulacrum Ice/Necromancy 6 e - Death Channel Necromancy 6 a book of Death (700 gold) (0, 0, D:5) a +0 robe (3, 7, D:5) 20 sling bullets (5, 24, D:5) 19 bolts (7, 1, D:5) a +0 leather armour (8, 5, D:5) a +0 leather armour (9, 3, D:5) a +0 leather armour (10, 9, D:5) a +0 club a +0 leather armour (17, -9, D:5) a +3 quarterstaff of chaos (18, -8, D:5) a +0 mace (23, 3, D:5) a tomahawk a +0 club (23, 5, D:5) a tomahawk (24, -16, D:5) a +0 spear a +0 club (24, -12, D:5) 27 sling bullets (24, 5, D:5) a +0 leather armour a +0 dagger a +0 ring mail a +0 flail (25, -18, D:5) a +0 club (25, 3, D:5) a cursed +0 leather armour a +0 dagger (25, 4, D:5) a +0 leather armour a +0 morningstar (25, 6, D:5) a tomahawk (25, 13, D:5) a +0 quarterstaff (25, 14, D:5) an arrow (28, 14, D:5) 21 arrows a +0 shortbow a +0 animal skin (30, -9, D:5) a +0 chain mail (32, -19, D:5) a +0 hand axe a +0 leather armour (36, -18, D:5) a +0 falchion (47, -21, D:5) a +0 short sword a +0 flail a +0 leather armour a +0 club a cursed +0 club a +0 falchion a +0 leather armour (53, -9, D:5) a +0 whip a +0 robe (55, 11, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) 20 poisoned needles (2, -1, D:6) 7 curare-tipped needles (19, 11, D:6) a +0 trident (25, -26, D:6) a +0 rapier (28, -6, D:6) a +0 falchion a +0 leather armour (35, 30, D:6) an uncursed ring of flight an uncursed amulet of rage Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, -37, D:7) a +0 club (6, 1, D:7) 28 sling bullets (8, -13, D:7) a +0 hand axe (9, -12, D:7) a +0 dagger a +0 ring mail a +0 flail (15, -34, D:7) an uncursed ring of teleportation (24, -22, D:7) a +0 dagger (33, 3, D:7) a +0 giant spiked club (34, -7, D:7) a +0 plate armour (46, 12, D:7) a +0 leather armour (49, -24, D:7) a +0 rapier (50, -1, D:7) a +0 scale mail Level 8 of the Dungeon (1, 4, D:8) a +1 animal skin a -2 glaive (7, -14, D:8) the +0 leather armour of the Comet {rN+ Str-5 Int+4} It affects your strength (-5). It affects your intelligence (+4). It protects you from negative energy. (21, -10, D:8) a cursed -2 giant club (22, -13, D:8) a +0 hand axe a +0 plate armour (28, -22, D:8) a +0 shortbow (33, -6, D:8) a cursed -1 mace (34, -6, D:8) a +0 plate armour an arrow (34, 8, D:8) a +0 robe a +2 dagger of chaos (35, -8, D:8) a +0 ring mail a +0 mace (36, -8, D:8) a +0 club (36, -6, D:8) an arrow (37, -8, D:8) a +0 ring mail a +0 robe a +0 war axe a +0 dagger of electrocution (38, -5, D:8) 8 arrows a +0 shortbow (41, -14, D:8) a +2 scimitar of flaming a +0 robe (41, -9, D:8) a +0 ring mail a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +1 vampiric hand axe a +0 dagger (1, 0, D:9) a +0 club (3, 0, D:9) a +0 club (5, 0, D:9) a +0 hand axe a +0 mace (9, 0, D:9) a +0 robe (9, 1, D:9) a +0 hand axe a +0 mace (13, 2, D:9) a +0 short sword a +0 scale mail (14, 1, D:9) a +0 hand axe (14, 3, D:9) a +1 whip of draining (21, 2, D:9) a +0 chain mail a +0 battleaxe (24, -32, D:9) a +0 ring mail (26, -30, D:9) a +0 short sword (26, 2, D:9) a +0 short sword (26, 3, D:9) 10 poisoned needles (30, -30, D:9) a +0 club (30, -28, D:9) an arrow a bolt (30, 0, D:9) a +0 flail (30, 2, D:9) a +0 dagger (31, -31, D:9) a +0 longbow 29 arrows (31, -29, D:9) a +0 dagger a +0 hand crossbow of flaming 20 bolts a +0 hand axe a +0 leather armour (31, -28, D:9) an arrow (32, -29, D:9) a bolt (33, -37, D:9) a cursed +3 great sword a cursed +0 robe (34, -13, D:9) 24 arrows (35, -5, D:9) 12 sling bullets (38, -31, D:9) a +0 battleaxe (39, -37, D:9) a +3 mace of freezing a +0 robe (39, -27, D:9) a +0 shortbow 13 arrows (41, -27, D:9) an arrow (44, -30, D:9) a +0 giant club (44, -9, D:9) a +0 giant spiked club a +0 giant spiked club (45, -5, D:9) 19 arrows a cursed -2 shortbow (46, -36, D:9) a +0 pair of boots (48, -2, D:9) 2 arrows (50, -21, D:9) a +0 short sword a +0 robe (52, -17, D:9) a +0 flail (53, -20, D:9) a +0 quarterstaff (57, -34, D:9) a +0 scythe (63, 4, D:9) a cursed +0 blowgun the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 sling bullets (20, -1, Lair:1) 19 arrows (21, -7, Lair:1) 27 arrows (36, -43, Lair:1) a +0 leather armour (42, -36, Lair:1) the Reference Book on Attacks and the Entourage Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Frost Conjuration/Ice 2 d - Stone Arrow Conjuration/Earth 3 e - Bolt of Cold Conjuration/Ice 6 f - Malign Gateway Summoning/Translocation 7 a book of Flames a book of the Warp a book of the Sky a book of Alchemy a book of Party Tricks a book of Air (43, -36, Lair:1) the amulet "Aklavvax" {Spirit *Drain rElec Str-2 Dex+7} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-2). It affects your dexterity (+7). It insulates you from electricity. It causes draining when unequipped. an uncursed ring of positive energy (44, -36, Lair:1) the +8 long sword "Thing" {slice, -Tele rC+ Str+3 Int+10} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+10). It protects you from cold. It prevents most forms of teleportation. the +8 scimitar of Purpose {freeze, MP+9 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your magic capacity (+9). a +0 dire flail of venom a +2 whip of electrocution (44, -35, Lair:1) 14 royal jellies 5 slices of pizza (45, -36, Lair:1) an uncursed staff of air (45, -35, Lair:1) a wand of iceblast (5/15) a wand of flame (34/48) a wand of iceblast (2/15) a wand of lightning (2/15) a wand of confusion (22/48) a wand of iceblast (10/15) (48, -20, Lair:1) 5 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great mace (23, 5, Lair:2) a +0 halberd (26, -13, Lair:2) a +0 trident (41, -12, Lair:2) a cursed -1 hunting sling (42, -18, Lair:2) a +0 shortbow (59, 23, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (1, 24, Lair:3) 13 poisoned needles (2, -1, Lair:3) a +3 quarterstaff (17, 4, Lair:3) a +0 hunting sling (18, 3, Lair:3) a +0 hand axe a +0 ring mail (37, 14, Lair:3) a +0 hand crossbow (38, 1, Lair:3) the +11 dagger of the Middle {elec, +Blink rElec Int-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-2). It insulates you from electricity. It lets you blink. (52, 25, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (3, -19, Lair:4) 11 arrows (6, -29, Lair:4) 20 poisoned needles (14, -26, Lair:4) 20 sling bullets (17, 7, Lair:4) 18 arrows (18, -2, Lair:4) a +0 falchion (24, -2, Lair:4) a +0 robe (28, 13, Lair:4) 3 large rocks (29, 14, Lair:4) a +0 helmet (29, 15, Lair:4) 2 potions of mutation 2 potions of degeneration (44, -23, Lair:4) a +0 naga barding (58, 2, Lair:4) 3 tomahawks (60, 4, Lair:4) 22 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 arrows (1, 3, Lair:5) a +0 great sword (22, 14, Lair:5) a +0 whip (24, 19, Lair:5) a black mamba corpse (31, -12, Lair:5) 15 arrows (38, 2, Lair:5) 16 arrows (42, -18, Lair:5) a +0 scale mail (44, -23, Lair:5) a javelin (44, -22, Lair:5) 2 javelins (45, -24, Lair:5) a +0 chain mail a +3 war axe (45, -23, Lair:5) a javelin (45, 10, Lair:5) a +0 leather armour (47, 18, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of mutation (3, -1, Lair:6) 26 bolts (8, -16, Lair:6) a hippogriff skeleton (9, 2, Lair:6) a river rat corpse (10, 2, Lair:6) a river rat corpse (10, 3, Lair:6) a river rat corpse (13, -22, Lair:6) 23 gold pieces (14, -22, Lair:6) a +0 long sword (15, -17, Lair:6) a black mamba corpse (18, -17, Lair:6) a water moccasin corpse (19, -17, Lair:6) a hippogriff corpse (still there?) an adder corpse (still there?) (20, -15, Lair:6) a water moccasin corpse (21, -14, Lair:6) 6 gold pieces