st0uf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -20, D:1) a +0 club (12, -21, D:1) a +0 spear (21, -24, D:1) a +0 club (22, 0, D:1) 2 stones (23, -27, D:1) 2 stones (23, 1, D:1) a stone (23, 2, D:1) a cursed -3 club a stone (27, -22, D:1) a +0 club (28, -27, D:1) a +0 short sword (29, -26, D:1) a stone (31, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -20, D:2) a +0 ring mail (12, -15, D:2) a +0 dagger a +0 robe (13, -13, D:2) a +0 club (20, 14, D:2) a +0 halberd a +0 club (21, -22, D:2) a +0 club (32, -2, D:2) 26 bolts (35, 11, D:2) 14 stones (37, 7, D:2) a +0 dagger (45, 11, D:2) 7 arrows (46, 5, D:2) a +0 club (56, -9, D:2) a +0 leather armour (63, -23, D:2) 23 arrows Level 3 of the Dungeon (0, 3, D:3) a +0 short sword (0, 4, D:3) a stone (0, 6, D:3) 3 stones (1, 3, D:3) a stone (3, 10, D:3) a +0 club (3, 24, D:3) 17 steel sling bullets (15, 26, D:3) a +0 club (18, 24, D:3) a stone (19, 28, D:3) a +0 club (23, 16, D:3) 23 stones (27, 5, D:3) a +0 ring mail (29, 23, D:3) a cursed +0 spear (32, 0, D:3) a +0 dagger (37, 0, D:3) 7 tomahawks (39, 9, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 16 stones (2, 12, D:4) a +0 whip (3, 12, D:4) a +0 dagger a +0 robe (5, -9, D:4) a +0 robe a +0 dagger (5, -8, D:4) a +0 short sword (5, 0, D:4) a +0 club (5, 12, D:4) a +0 dagger (7, 13, D:4) a +0 dagger a +0 leather armour (13, -8, D:4) a +0 scale mail (24, -23, D:4) a cursed -1 ring mail (26, -29, D:4) a +0 leather armour (28, -1, D:4) a +0 mace (28, 19, D:4) a +0 scale mail (29, -23, D:4) a cursed +0 leather armour (31, -18, D:4) a +0 dagger (32, -18, D:4) a +3 long sword a +0 flail a +0 robe (32, -17, D:4) a +0 robe a +0 dagger (33, 9, D:4) a +0 ring mail a cursed -3 short sword (35, 23, D:4) a cursed +0 club (36, 8, D:4) a +0 robe (36, 18, D:4) 16 stones (37, 23, D:4) a +0 antimagic hand axe (38, 8, D:4) a +0 spear (39, 7, D:4) a +0 club a +0 robe (46, -16, D:4) a +0 mace (53, 15, D:4) 21 bolts (59, 5, D:4) a +0 dagger a +0 robe (60, -7, D:4) a +0 trident (60, 2, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Qucoeg's Weapon Shop a +0 dagger (28 gold) 17 stones (23 gold) a +0 quarterstaff (56 gold) a +4 broad axe of electrocution (448 gold) 18 stones (25 gold) a +0 whip (35 gold) a +0 shortbow (42 gold) 22 stones (30 gold) (0, 0, D:5) a +0 chain mail (1, -37, D:5) a +0 hand axe a tomahawk a +0 leather armour (1, -36, D:5) a +0 dagger a +0 robe a +0 mace (1, -35, D:5) a cursed +0 dagger (2, -42, D:5) 3 tomahawks (8, -24, D:5) a +0 cloak (8, 9, D:5) a +0 mace (12, -33, D:5) a +0 shortbow 13 arrows of dispersal (14, -48, D:5) 21 arrows (15, -45, D:5) a +0 ring mail (18, -27, D:5) a +0 dagger a +0 robe (20, -29, D:5) a +0 hand axe (20, -28, D:5) a +0 dagger a +0 robe (20, -27, D:5) a +0 ring mail (22, -44, D:5) a +0 whip (30, -49, D:5) a +0 short sword (37, -28, D:5) a +0 hand axe (37, -26, D:5) a +0 flail (38, -33, D:5) a +0 halberd (38, -26, D:5) a +0 whip (38, -21, D:5) a +0 spear (40, -35, D:5) a +0 war axe a +0 ring mail (40, -20, D:5) 25 arrows (43, -38, D:5) a +0 trident (43, -28, D:5) 15 stones (48, -17, D:5) 10 arrows (50, -36, D:5) a +0 cloak (53, -34, D:5) 7 poisoned bolts (53, -23, D:5) a cursed +0 giant club (58, -45, D:5) a +0 leather armour Level 6 of the Dungeon (19, -30, D:6) a cursed -3 mace (19, 15, D:6) 27 stones (33, 16, D:6) a +0 robe a +0 great sword (39, 17, D:6) a +0 mace (40, 21, D:6) 22 stones (42, 1, D:6) a +0 short sword (42, 19, D:6) a cursed +0 robe a cursed -3 flail (45, 21, D:6) a +0 mace (47, 20, D:6) a +0 robe a +2 great sword (47, 21, D:6) a +0 leather armour a +0 mace (54, -20, D:6) a +1 halberd of protection (55, -17, D:6) a +0 halberd a cursed -2 spear (59, 12, D:6) a cursed -2 falchion (59, 13, D:6) a cursed -3 hand axe a +0 ring mail (59, 15, D:6) a +1 halberd of venom a +0 chain mail (61, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) the amulet "Ituck" {Harm *Drain -Tele rF- rC++ Int+9} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+9). It makes you vulnerable to fire. It greatly protects you from cold. It prevents most forms of teleportation. (14, 4, D:7) a +0 robe of fire resistance a +0 robe a +0 dagger (16, 14, D:7) a +0 plate armour a +0 flail (17, 16, D:7) a +0 club (21, 12, D:7) a +0 hand axe (31, 26, D:7) a +0 giant club (31, 34, D:7) a +0 rapier of holy wrath (33, 35, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Wosmej's Assorted Antiques a +0 chain mail (135 gold) a +0 whip (75 gold) a +0 rapier of electrocution (360 gold) the +4 troll leather armour of the Doge {+Fly Regen+} (1323 gold) It lets you fly. It increases your rate of regeneration. an ornate deck of defence (600 gold) the +6 arbalest "Oxaproigg" {freeze, MR+ Str+4} (1773 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. a plain deck of defence (420 gold) a +0 scale mail (120 gold) a wand of paralysis (22/24) (720 gold) the +4 robe of Night {+Inv MR+ SInv Stlth+} (1419 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. [Shop] Iruqeas's Magic Scroll Shoppe a scroll of enchant weapon (75 gold) a scroll of vulnerability (75 gold) a scroll of random uselessness (10 gold) [Shop] Esoydaf's Distillery a potion of degeneration (15 gold) 2 potions of flight (90 gold) a potion of heal wounds (75 gold) 2 potions of flight (90 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of magic (120 gold) a potion of ambrosia (120 gold) a potion of heal wounds (75 gold) a potion of mutation (37 gold) a potion of resistance (150 gold) a potion of flight (45 gold) [Shop] Ypnop's Distillery a potion of magic (120 gold) a potion of curing (45 gold) a potion of might (60 gold) a potion of flight (45 gold) a potion of curing (45 gold) 2 potions of haste (300 gold) a potion of degeneration (15 gold) a potion of beneficial mutation (525 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) (0, 0, D:8) a +0 quarterstaff (4, 12, D:8) a +0 long sword a +0 ring mail (6, 12, D:8) a +0 long sword a +0 ring mail (9, 33, D:8) a -2 glaive a +0 animal skin (14, 16, D:8) a +0 ring mail (19, 25, D:8) a +0 cloak a +0 dagger (41, -3, D:8) 7 javelins of penetration (42, 20, D:8) a +0 shortbow 19 arrows (42, 35, D:8) a +0 hand axe a +0 chain mail of cold resistance (43, 22, D:8) 5 arrows (43, 30, D:8) a +2 hand axe of freezing a +0 plate armour (45, 28, D:8) a +0 whip (57, 18, D:8) 24 arrows Level 9 of the Dungeon (3, 0, D:9) a +0 giant club a +0 giant spiked club (6, -11, D:9) a +0 hand axe (7, -14, D:9) 13 stones (7, 24, D:9) a +0 chain mail (8, 24, D:9) a +0 leather armour a +0 flail (8, 26, D:9) a cursed +0 scale mail a +0 short sword (9, 25, D:9) a +0 chain mail a +0 mace (16, -15, D:9) 15 sling bullets of flame (17, 26, D:9) a +0 hunting sling (19, 1, D:9) 4 large rocks (26, 17, D:9) a cursed -3 flail (32, 14, D:9) a +0 ring mail (34, 4, D:9) a +0 flail a +0 ring mail (35, 4, D:9) a +0 flail a +0 scale mail (35, 7, D:9) a tomahawk (35, 8, D:9) a +0 mace (36, 7, D:9) a +0 dagger (36, 10, D:9) a tomahawk (43, 15, D:9) a +0 helmet (48, -8, D:9) a cursed +0 robe (49, -9, D:9) a +0 short sword (52, -2, D:9) 25 bolts (53, -11, D:9) a +0 leather armour a +1 dagger of pain (53, -10, D:9) a +0 ring mail a cursed -2 flail (54, -11, D:9) a +0 falchion a +0 giant spiked club a +0 giant club (62, -16, D:9) 12 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 blowgun (unseen) (0, 4, D:10) 16 stones (2, -10, D:10) a +0 scale mail (2, 5, D:10) a stone (4, -10, D:10) a +0 whip (6, -10, D:10) a +0 dagger (unseen) (7, -10, D:10) a +0 whip (7, -6, D:10) a +0 blowgun (14, -11, D:10) a +0 whip (16, -11, D:10) a +0 hand axe a +0 leather armour (17, -12, D:10) a cursed -2 dagger (still there?) a +0 dagger (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (21, -16, Lair:1) a +0 scale mail (28, -11, Lair:1) a +0 long sword (33, 8, Lair:1) a cursed -2 hunting sling (48, -19, Lair:1) a wand of disintegration (9/24) a wand of random effects (26/48) (48, -18, Lair:1) 3 potions of lignification (49, -19, Lair:1) a +1 short sword of venom a +0 dagger of protection (50, -19, Lair:1) a book of Summonings a book of the Tempests a book of Battle a book of Callings (51, -19, Lair:1) a royal jelly 7 fruits 3 slices of pizza 7 beef jerkies 2 meat rations (52, -34, Lair:1) a +0 cloak (61, -22, Lair:1) a +2 centaur barding Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (32, 9, Lair:2) a cursed -2 quarterstaff (33, -20, Lair:2) 12 stones (40, -10, Lair:2) a river rat corpse (skeletalised by now) (41, -10, Lair:2) a river rat corpse (skeletalised by now) (42, -13, Lair:2) a river rat corpse (skeletalised by now) (42, -11, Lair:2) a river rat corpse (skeletalised by now) (43, -6, Lair:2) a polar bear corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (6, -5, Lair:3) a scroll of remove curse (12, -23, Lair:3) a river rat corpse (12, -22, Lair:3) a river rat corpse (19, 0, Lair:3) a +0 rapier (26, 7, Lair:3) 16 arrows