ASSERT(low <= high) in 'random.cc' at line 198 failed. Version: BcadrenCrawl: Boulder Brew 0.04.21-209-g19e16bb646 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13827741115726948567, deterministic pregen: 1 Command line: /usr/games/crawl-bcadren -name st0uf -rc /dgldir/rcfiles/crawl-bcadren/st0uf.rc -macro /dgldir/rcfiles/crawl-bcadren/st0uf.macro -morgue /dgldir/morgue/st0uf/ -webtiles-socket /crawl-master/webserver/sockets/st0uf:2021-05-25.08:08:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-bcadren(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55ac076165cb]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadren(_Z13do_crash_dumpv+0x47a) [0x55ac0761f54a]: do_crash_dump() /usr/games/crawl-bcadren(_Z20crash_signal_handleri+0xae) [0x55ac0761693e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f2acac97f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f2acb05c727]: /usr/games/crawl-bcadren(+0x396bbb) [0x55ac0761ebbb]: /usr/games/crawl-bcadren(+0x396e2e) [0x55ac0761ee2e]: /usr/games/crawl-bcadren(+0x7d021a) [0x55ac07a5821a]: /usr/games/crawl-bcadren(_ZN12melee_attack9do_spinesEv+0x42b) [0x55ac078cce5b]: melee_attack::do_spines() /usr/games/crawl-bcadren(_ZN12melee_attack6attackEv+0x2db) [0x55ac078d12ab]: melee_attack::attack() /usr/games/crawl-bcadren(_Z11fight_meleeP5actorS0_Pbb19wu_jian_attack_typei+0x25c) [0x55ac076eac2c]: fight_melee(actor*, actor*, bool*, bool, wu_jian_attack_type, int) /usr/games/crawl-bcadren(_Z19handle_monster_moveP7monsteri+0x246c) [0x55ac078f95cc]: handle_monster_move(monster*, int) /usr/games/crawl-bcadren(_Z15handle_monstersb+0xc51) [0x55ac078fb2d1]: handle_monsters(bool) /usr/games/crawl-bcadren(_Z12world_reactsv+0x123) [0x55ac07c3e5e3]: world_reacts() /usr/games/crawl-bcadren(+0x9b8ad8) [0x55ac07c40ad8]: /usr/games/crawl-bcadren(+0x9b90d5) [0x55ac07c410d5]: /usr/games/crawl-bcadren(main+0x323) [0x55ac07564043]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f2acac7ab97]: /usr/games/crawl-bcadren(_start+0x2a) [0x55ac0756474a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcadren" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadren/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadren/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadren/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: minmay_arrival_four_loops layout_loops_ring minmay_pentomino_o4 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (21, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, st0uf the Immature Draconian Demonspawn. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a cursed +0 pair of boots {(Curse: *Drain)}. Found a staircase leading out of the dungeon. Found a +0 hatchet. You see here a cursed +0 pair of boots {(Curse: *Drain)}. An ooze comes into view. The ooze quivers. Your leather armour prevents you from hitting the ooze. You hit the ooze but do no damage. You tail-slap the ooze, but do no damage. The ooze is healthy. (13/13) HP The ooze hits you but does no damage. x2 You sock the ooze (9)! You hit the ooze (2). The ooze is almost dead. (2/13) HP The ooze hits you but does no damage. You bludgeon the ooze (21)!! You kill the ooze! A rat and a kobold come into view. The kobold shouts! The rat moves out of view. The kobold moves out of view. You see here a +0 hatchet. The kobold is too close now for your liking. You closely miss the kobold. You barely miss the kobold. The kobold hits you but does no damage. The kobold blocks your attack. You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. You barely miss the kobold. The kobold hits you with a +0 short sword (2). The kobold hits you but does no damage. The kobold hits you but does no damage. The kobold hits you but does no damage. The kobold hits you but does no damage. The kobold blocks your attack. You hit the kobold but do no damage. The kobold is healthy. (4/4) HP The kobold hits you but does no damage. Your leather armour prevents you from hitting the rat. You closely miss the rat. The rat bites you (1). The rat bites you but does no damage. The kobold hits you with a +0 short sword (2). You puncture the rat (11)! You kill the rat! Your leather armour prevents you from hitting the kobold. You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. You hit the kobold (2). Your tail-slap misses the kobold. The kobold is heavily wounded. (2/4) HP The kobold hits you but does no damage. The kobold hits you with a +0 short sword (3). You closely miss the kobold. x2 The kobold hits you with a +0 short sword (3). Your leather armour prevents you from hitting the kobold. You closely miss the kobold. The kobold hits you with a +0 short sword (5). * * * LOW HITPOINT WARNING * * * You see here a rat corpse. You see here a rat corpse. The kobold hits you but does no damage. You see here a rat corpse. You see here a rat corpse. You sock the kobold (17)! You kill the kobold! Things that are here: a +0 short sword; a kobold corpse You see here a rat corpse. You open the door. There is an open door here. c - a scroll of blinking You see here a scroll of random uselessness. Found an escape hatch in the floor. HP restored. e - a scroll of enchantment A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you but does no damage. You barely miss the hobgoblin. Your leather armour prevents you from hitting the hobgoblin. The hobgoblin hits you with a +0 club (1). x2 You closely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club (1). You closely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You puncture the hobgoblin (15)! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Things that are here: a +0 club; a hobgoblin corpse You open the door. There is an open door here. You see here a +0 whip. You open the door. There is an open door here. An ooze comes into view. You puncture the ooze (7)! The ooze blocks your attack. The ooze is heavily wounded. (5/12) HP The ooze is struck by your spines (1). The ooze hits you but does no damage. You hit the ooze (5). You kill the ooze! You see here a potion of lignification. f - a potion of lignification A bat comes into view. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.04.21-209-g19e16bb646 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [st0uf] Species: Immature Draconian Job: Demonspawn HP: 23/23; mods: 0/0 MP: 4/4; mod: 0 Stats: 16 (16) 12 (12) 10 (10) Position: (12, 58), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 9 | 1 | 75 | 33/84 Short Blades | | 1 | 0 | 0 | 0 | 0/84 Long Blades | | 1 | 0 | 0 | 0 | 0/84 Axes & Hammers | | 1 | 0 | 0 | 0 | 0/84 Whips & Flails | | 1 | 0 | 0 | 0 | 0/84 Polearms | | 1 | 0 | 0 | 0 | 0/84 Maces & Staves | X | 1 | 25 | 1 | 218 | 134/168 Slings | | 1 | 0 | 0 | 0 | 0/84 Bows | | 1 | 0 | 0 | 0 | 0/84 Crossbows | | 1 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 53 | 2 | 441 | 189/252 Stealth | X | 1 | 10 | 1 | 164 | 80/168 Shields | | 1 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 3 | 1 | 73 | 31/84 Hexes | | 1 | 0 | 0 | 0 | 0/84 Charms | | 1 | 0 | 0 | 0 | 0/84 Summonings | | 1 | 0 | 0 | 0 | 0/84 Necromancy | | 1 | 0 | 0 | 0 | 0/84 Translocations | | 1 | 0 | 0 | 0 | 0/84 Transmutations | | 1 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 1 | 179 | 95/168 Ice Magic | | 1 | 0 | 0 | 0 | 0/84 Air Magic | | 1 | 0 | 0 | 0 | 0/84 Earth Magic | | 1 | 0 | 0 | 0 | 0/84 Poison Magic | | 1 | 0 | 0 | 0 | 0/84 Invocations | | 1 | 0 | 3 | 151 | 1/100 Evocations | | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #27: 19 #49: 66 #59: 1 Mutations: spiny: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 morningstar eq slot #7, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#..# #...##...##...## #.#..####........##..... #.......#'......####.... ###.###..######## ##### #.####### #........ #.####### #.########.## #....@b...... #########.... # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>