spiff Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 42, D:1) a +0 club (2, 50, D:1) a +0 mace (11, 18, D:1) 17 bolts (12, 30, D:1) a stone (14, 33, D:1) a stone (15, 32, D:1) a stone (16, 36, D:1) a +0 club (33, 32, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a +0 whip (34, -25, D:2) a +0 ring mail (40, -24, D:2) a +0 short sword (42, 3, D:2) 18 bolts (44, -19, D:2) 8 silver javelins (55, -17, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 19, D:3) a +0 short sword (4, 19, D:3) a +0 club (8, 28, D:3) a +0 chain mail (14, 3, D:3) a +0 dagger (16, 7, D:3) a +0 club a cursed +0 scale mail (18, 6, D:3) a +0 leather armour (25, 13, D:3) a +0 dagger (28, 29, D:3) a +0 dagger (33, -5, D:3) a +0 club a +0 leather armour (34, -5, D:3) a +0 flail a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 leather armour (41, -3, D:3) a +0 flail a +0 dagger (48, -10, D:3) a +0 whip (49, -10, D:3) a +0 spear Level 4 of the Dungeon [Shop] Cytym's Antique Weapon Boutique a +0 hand crossbow (101 gold) a +0 dagger (58 gold) a cursed -2 club (2 gold) the +11 spear of the Dripping Enemy {vorpal, rF+} (2131 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +2 shortbow of flaming (504 gold) a +0 quarterstaff (116 gold) a +0 war axe (101 gold) the +3 hunting sling of Muzod {flame, rElec Str-4 Int+2} (797 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+2). It insulates you from electricity. a +0 short sword (87 gold) a cursed -1 falchion (2 gold) (0, 0, D:4) a +0 leather armour a +0 war axe (9, -6, D:4) 25 sling bullets (10, 2, D:4) a +0 robe (13, 16, D:4) a +0 hunting sling (16, 10, D:4) a +0 giant spiked club (16, 15, D:4) a +0 kite shield (26, 13, D:4) 16 bolts (39, -3, D:4) a +0 flail 5 boomerangs a +0 leather armour (39, -1, D:4) a +0 flail (39, 0, D:4) a +0 hand axe a +0 chain mail (41, 1, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a cursed -1 dagger a +0 robe (1, 8, D:5) a +0 animal skin a +0 animal skin 5 stones (1, 9, D:5) 5 stones (1, 10, D:5) a +0 animal skin a +0 animal skin a stone (2, 7, D:5) 22 stones (2, 9, D:5) a +0 animal skin 21 stones (2, 10, D:5) a +0 animal skin (3, -26, D:5) a +0 giant spiked club (3, -1, D:5) a javelin (3, 7, D:5) a stone (3, 10, D:5) 2 stones (4, -18, D:5) an uncursed amulet of guardian spirit (4, 10, D:5) 2 stones (4, 13, D:5) a stone (5, -7, D:5) the +7 hand axe "Omitoev" {vorpal, rElec rF+ MR- Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour (5, 10, D:5) 3 stones (5, 12, D:5) a stone (6, 10, D:5) a stone (8, 0, D:5) a +0 trident 3 javelins a +0 leather armour (10, 8, D:5) a stone (14, -12, D:5) a +0 shortbow (15, 20, D:5) 18 stones (17, -10, D:5) a +0 broad axe (22, 12, D:5) a cursed +0 long sword (27, 6, D:5) 14 sling bullets (28, -29, D:5) a cursed +0 hand axe a +0 leather armour (28, -28, D:5) a +0 hand axe a +0 ring mail (28, -27, D:5) a +0 hand axe a +0 scale mail a +0 morningstar a +0 ring mail (31, -28, D:5) a +0 dagger a +0 leather armour (31, -22, D:5) a cursed -3 dagger (34, -20, D:5) 26 stones (35, -25, D:5) a +0 dagger a +0 robe (36, 11, D:5) a cursed -2 plate armour (39, -4, D:5) a +0 flail (40, -20, D:5) a +0 short sword a +0 chain mail (46, -3, D:5) a +0 plate armour (59, 2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (4, -8, D:6) a +0 dagger a +0 robe (5, 2, D:6) a +0 robe a +0 dagger of holy wrath a +0 short sword (7, 3, D:6) a +0 hand axe (30, -4, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +2 long sword of holy wrath (6, -12, D:7) a +0 hunting sling (10, -19, D:7) a +0 spear (17, 1, D:7) a +0 hand axe a +0 chain mail (20, 5, D:7) a +0 club a +0 ring mail (21, 2, D:7) a +0 dagger a +0 leather armour (21, 4, D:7) a +0 shortbow (32, -1, D:7) 14 stones (35, -6, D:7) a cursed +0 chain mail (40, -7, D:7) a cursed +0 dagger (40, -6, D:7) a +0 dagger a +0 robe (41, -6, D:7) a +0 mace a +0 ring mail (47, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 9 bolts (2, -14, D:8) a +0 flail a +0 whip of venom (3, -15, D:8) a +0 halberd (26, 6, D:8) a +0 helmet (33, -19, D:8) a +0 war axe (35, -19, D:8) a +0 chain mail of fire resistance a +0 long sword (37, -3, D:8) a +0 robe (40, 8, D:8) a +1 hand axe of draining a +0 ring mail a cursed +0 whip (40, 9, D:8) a +3 dagger of draining 3 boomerangs (41, 9, D:8) a +0 trident 4 boomerangs a +0 chain mail (47, 5, D:8) 14 bolts (49, -18, D:8) 21 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 dagger of venom a +0 robe (1, 0, D:9) a +0 mace (1, 21, D:9) a cursed +0 dagger a cursed +0 leather armour a +0 mace a +0 scale mail a +0 short sword (1, 28, D:9) a +0 arbalest (2, -6, D:9) a +0 flail (2, 21, D:9) a +0 leather armour (2, 22, D:9) a +0 dagger a +0 robe (7, -20, D:9) a +0 leather armour (13, 20, D:9) a +0 giant club a cursed +0 giant spiked club (19, -6, D:9) an uncursed staff of cold (22, -17, D:9) a +0 giant club (23, -6, D:9) a +0 long sword (25, 6, D:9) 27 bolts (33, 8, D:9) 6 stones (34, 7, D:9) a stone (35, 7, D:9) a stone (36, -21, D:9) an uncursed ring of attention (36, 5, D:9) 4 stones (37, 5, D:9) a stone (38, 5, D:9) a stone (40, -22, D:9) a +2 dagger of pain (40, 17, D:9) a +0 dagger a +0 robe (41, -22, D:9) a cursed -1 dagger (42, -22, D:9) a +0 dagger 5 stones (42, -10, D:9) a +0 spear (54, 23, D:9) 7 stones (59, 5, D:9) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 glaive a +0 animal skin (31, -10, Lair:1) 5 large rocks (31, 9, Lair:1) 21 bolts (36, -4, Lair:1) 15 stones (41, 4, Lair:1) a +0 short sword of electrocution Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, 35, Lair:2) a javelin (3, 37, Lair:2) 3 javelins (5, -2, Lair:2) a +0 leather armour (5, 15, Lair:2) a +0 short sword (9, 40, Lair:2) a javelin (13, 41, Lair:2) 16 gold pieces (16, 8, Lair:2) 4 large rocks (17, 6, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (38, 35, Lair:2) a phial of floods (44, 29, Lair:2) 16 sling bullets (45, -3, Lair:2) 18 stones (46, 8, Lair:2) a box of beasts (47, 7, Lair:2) a scroll of immolation (48, 7, Lair:2) a phantom mirror (52, 36, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of vulnerability (7, 0, Lair:3) 14 stones (21, -27, Lair:3) 10 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 leather armour of cold resistance (5, -7, Lair:4) a +2 broad axe of electrocution (7, -10, Lair:4) 4 javelins (7, -4, Lair:4) a water moccasin corpse (9, 0, Lair:4) a black mamba corpse (skeletalised by now) (16, -6, Lair:4) a +0 battleaxe (20, -5, Lair:4) a +0 mace (20, 6, Lair:4) 19 gold pieces (21, -4, Lair:4) a +0 trident (26, 2, Lair:4) a +0 scimitar (28, 4, Lair:4) the cursed +2 lajatang of Ipnokh {elec, *Slow Str+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). It may slow you when you take damage. It has a curse placed upon it. (34, -7, Lair:4) 20 poisoned darts 18 gold pieces (43, -3, Lair:4) a +0 ring mail