spiff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 19, D:1) a cursed -3 whip (3, 15, D:1) a stone (4, 14, D:1) a stone (8, -4, D:1) a +0 buckler (15, 4, D:1) a +0 club a +0 club (16, 1, D:1) a +0 hunting sling (19, -2, D:1) a +0 leather armour (19, 3, D:1) 29 arrows (25, -2, D:1) a +0 ring mail (27, -6, D:1) 14 stones (30, -3, D:1) 20 arrows (31, 17, D:1) a +0 short sword (36, -11, D:1) a +2 dagger of freezing (36, 8, D:1) a +0 dagger (40, -14, D:1) 22 stones (46, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 tomahawks (0, 2, D:2) 24 bolts (2, 7, D:2) 15 poisoned needles (5, 9, D:2) a +1 trident of venom a +0 ring mail (9, -3, D:2) a +0 dagger (11, -11, D:2) a stone (13, -9, D:2) a stone (19, -14, D:2) a +0 robe (20, -5, D:2) 22 stones (22, 10, D:2) a +0 leather armour (24, 0, D:2) 18 sling bullets (26, -11, D:2) a +0 dagger (28, -17, D:2) a +0 club (30, 15, D:2) a +0 club (31, -31, D:2) a +0 dagger 4 stones (31, -25, D:2) a +0 pair of boots (32, 13, D:2) a +0 club a +0 robe (34, -30, D:2) a stone (37, -18, D:2) a +0 mace (37, 6, D:2) a +0 club (37, 7, D:2) a cursed -2 dagger (37, 9, D:2) a +0 club a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger (38, 22, D:2) a cursed -1 whip (41, 1, D:2) a +0 falchion (51, -7, D:2) a +0 short sword of venom (51, 3, D:2) a +0 club (52, 4, D:2) a stone (53, -8, D:2) a cursed -3 short sword 5 stones (53, 6, D:2) a +0 dagger 4 stones a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -9, D:3) a +0 club 20 stones a +0 robe (3, 2, D:3) a +0 ring mail a +0 falchion (6, -9, D:3) a stone (6, 9, D:3) a +0 mace (7, -9, D:3) a stone (8, -9, D:3) 3 stones (10, -18, D:3) a +0 club (10, -10, D:3) a +0 short sword (12, -24, D:3) 27 bolts (19, -4, D:3) a cursed -2 war axe (27, -23, D:3) a +0 dagger a +0 club a +0 leather armour (28, -26, D:3) a +0 flail (28, -25, D:3) a +0 club a +0 ring mail (35, -12, D:3) a +0 rapier (39, -30, D:3) a +0 ring mail (48, -1, D:3) a +0 club (53, -28, D:3) 18 stones (53, -19, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 19 stones (2, -2, D:4) a +0 leather armour a +0 hand axe (3, 11, D:4) a +0 rapier a +0 leather armour (9, -4, D:4) a +0 dire flail a +0 chain mail (9, 2, D:4) a +0 mace (12, 13, D:4) a +0 dagger a +0 robe a +3 dagger (12, 14, D:4) a cursed +0 ring mail a +0 robe a +0 dagger (14, 8, D:4) a +0 glaive (14, 13, D:4) a +0 robe a +0 dagger (21, -27, D:4) 25 stones (25, -20, D:4) 16 stones (26, 7, D:4) the cursed +2 dagger "Xinocwua" {pierce, Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you see invisible. It has a curse placed upon it. (27, -25, D:4) 12 stones (29, -24, D:4) 27 stones (35, -6, D:4) 13 stones (35, 2, D:4) 12 bolts (37, 10, D:4) a +0 giant spiked club (46, 12, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, 1, D:5) a +0 war axe (4, 2, D:5) a cursed -2 dagger (5, 2, D:5) the +5 hunting sling of Arrival {freeze, MR+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It makes you more stealthy. (5, 32, D:5) an uncursed ring of magical power (10, 36, D:5) a +0 hand axe a +0 dagger a cursed -1 robe (11, 34, D:5) a cursed -2 leather armour (12, -4, D:5) 23 bolts (16, 2, D:5) a +0 hand axe (21, -5, D:5) a +0 mace a +0 short sword (23, -5, D:5) a +0 long sword a +0 leather armour (23, -4, D:5) 23 stones (24, -7, D:5) a +0 dagger a +0 robe (24, -4, D:5) a +0 club (24, 30, D:5) a +0 ring mail (25, -5, D:5) a +0 mace (26, -9, D:5) a +0 robe (26, -4, D:5) a +0 chain mail a +0 ring mail a +0 hand axe (27, -4, D:5) a +0 leather armour a +0 dagger (28, 28, D:5) a cursed -3 giant club (28, 41, D:5) a +0 ring mail (36, -1, D:5) a wand of random effects (26) (38, 37, D:5) a +0 giant club a +0 hand axe (51, 33, D:5) a +0 whip (52, 32, D:5) a +0 spear (53, 22, D:5) a +0 ring mail (53, 31, D:5) a +0 club (54, 26, D:5) 3 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -32, D:6) 25 sling bullets (6, 3, D:6) a +0 robe (14, -37, D:6) an uncursed staff of cold (21, -34, D:6) 14 stones (29, -25, D:6) a wand of flame (22) (39, -26, D:6) 16 arrows (39, -24, D:6) a +0 flail (40, -26, D:6) 12 gold pieces (40, -24, D:6) 10 gold pieces (40, 2, D:6) 16 stones (41, -14, D:6) an uncursed ring of fire (56, -32, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) 20 arrows (2, -20, D:7) 21 arrows (3, -29, D:7) a +0 trident (3, 6, D:7) 17 arrows (5, -28, D:7) a +0 war axe (6, 3, D:7) 23 arrows (11, -11, D:7) 17 bolts (14, -28, D:7) 27 stones (18, -6, D:7) a +0 giant club (21, -19, D:7) a +0 leather armour (24, -28, D:7) a +0 plate armour (36, -2, D:7) 16 stones (40, -9, D:7) a +0 falchion (42, -11, D:7) a cursed +3 scimitar a +0 plate armour (43, -15, D:7) a +4 mace a +0 robe (43, -12, D:7) a cursed +0 halberd a +0 robe (43, -11, D:7) a cursed +0 long sword a +0 robe (45, -26, D:7) a cursed -2 trident (46, -32, D:7) a +0 ring mail (51, -11, D:7) a +0 short sword a +0 club a +0 dagger (51, -10, D:7) 3 stones (52, -11, D:7) a +0 whip (52, -1, D:7) 8 bolts (53, -21, D:7) a +0 long sword a +0 robe (53, -16, D:7) a +0 spear (59, -24, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 22 arrows (1, -16, D:8) 24 stones (3, -16, D:8) a +1 buckler of poison resistance (9, -14, D:8) 11 arrows (9, 18, D:8) 14 bolts (19, 7, D:8) 16 stones (21, -1, D:8) 24 stones (21, 1, D:8) a +5 morningstar of freezing a +0 robe a +3 falchion a +0 robe (27, 15, D:8) a +0 robe a cursed +0 morningstar a +0 long sword a +0 robe a cursed +2 dagger a +0 robe (29, 20, D:8) a +4 flail a +0 robe (30, -22, D:8) a +0 rapier (30, -3, D:8) the cursed +1 scale mail "Urchasa" {-Tele +Fly Int+9 Dex-3} It affects your intelligence (+9). It affects your dexterity (-3). It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (30, 20, D:8) a cursed +4 great sword a +0 robe (36, 15, D:8) 33 stones (39, -6, D:8) a +0 falchion (43, 15, D:8) a +0 short sword a stone (43, 16, D:8) a +0 blowgun (44, -4, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 trident of piercing (3, -4, D:9) a +0 leather armour (4, 2, D:9) a +0 trident (6, 8, D:9) a +0 hand axe (14, -11, D:9) a +0 shortbow 21 arrows (22, 5, D:9) a +0 giant club (29, -20, D:9) a +0 mace (30, -20, D:9) a cursed -3 dagger a +0 robe (32, -29, D:9) 17 stones (34, -25, D:9) a +4 dagger of distortion a +0 robe (35, 17, D:9) 20 sling bullets (36, 5, D:9) a -1 shield a +3 spear of venom a +0 scale mail (36, 6, D:9) a +0 spear (37, 7, D:9) a +0 halberd (38, 7, D:9) a +0 robe a +0 dagger a +0 giant spiked club a +0 trident (39, 8, D:9) a cursed +0 robe a +0 dagger (40, 9, D:9) a +0 short sword a +0 robe a +0 dagger a +0 club 20 arrows a +0 shortbow a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 flail (41, 6, D:9) a +0 club (52, -8, D:9) a +0 robe a cursed +0 dagger 6 arrows (53, -7, D:9) a +0 giant spiked club a +0 giant club (54, -6, D:9) 5 arrows Level 10 of the Dungeon [Shop] Leowe's Weapon Shoppe a +0 club (13 gold) 12 stones (15 gold) a +2 flail of protection (210 gold) a +0 great mace (84 gold) 20 bolts (52 gold) the cursed +1 spear of the Eternal Void {speed, *Drain rF+ Dex+3 SInv} (388 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from fire. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. 17 arrows (44 gold) a +0 club (13 gold) a +0 blowgun (32 gold) a +0 quarterstaff (52 gold) (0, 0, D:10) 28 arrows (1, 13, D:10) a cursed -3 dire flail a +0 giant spiked club (1, 25, D:10) 24 stones (13, 17, D:10) an uncursed staff of energy (19, 22, D:10) a +0 mace a +0 war axe a +0 scale mail a +0 club a +3 scale mail (19, 27, D:10) a +0 war axe (32, 20, D:10) a +0 chain mail (38, 9, D:10) 32 sling bullets (40, 9, D:10) a +0 chain mail (42, 9, D:10) a +0 falchion Level 11 of the Dungeon [Shop] Sutusyli's Distillery a potion of lignification (48 gold) 2 potions of berserk rage (160 gold) a potion of heal wounds (80 gold) a potion of berserk rage (80 gold) a potion of invisibility (128 gold) a potion of cancellation (128 gold) a potion of degeneration (16 gold) [Shop] Tuacs's Antique Armour Shoppe a +0 ring mail (148 gold) a +0 scale mail (148 gold) a +0 chain mail (166 gold) a +0 ring mail (148 gold) the +9 chain mail of Elyvilon's Approval {Dex+3 SInv} (2479 gold) It affects your dexterity (+3). It lets you see invisible. a +0 leather armour (74 gold) a +2 chain mail of poison resistance (684 gold) a +4 ring mail (962 gold) a +0 plate armour (851 gold) [Shop] Joylais's Assorted Antiques a scroll of identify (46 gold) a potion of brilliance (92 gold) a +0 quarterstaff (92 gold) a wand of clouds (5) (621 gold) a +0 robe (16 gold) a scroll of enchant weapon (172 gold) a +0 club (23 gold) [Shop] Megaf's Assorted Antiques a potion of agility (112 gold) 3 scrolls of teleportation (252 gold) a +5 ring of evasion (1540 gold) a +0 battleaxe (182 gold) the +10 whip of Discomfort {vamp, rPois MR+ Stlth-} (2041 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. Elyvilon disapproves of the use of such an item. a cursed -5 ring of dexterity (56 gold) a scroll of fog (56 gold) a potion of lignification (84 gold) a scroll of brand weapon (560 gold) the cursed +3 great sword of Ancient Evil {antimagic, Str+4 Int+4} (1548 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+4). It has a curse placed upon it. a scroll of fog (56 gold) [Shop] Buxzogg's Distillery a potion of degeneration (14 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) 2 potions of berserk rage (140 gold) a potion of lignification (42 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) (0, 0, D:11) a book of Necromancy (1, -23, D:11) a +0 robe (5, 3, D:11) 14 stones (10, -9, D:11) 22 arrows (14, 19, D:11) an arrow (15, 16, D:11) an arrow (16, 13, D:11) a +0 shortbow 15 arrows (17, -28, D:11) a +0 shortbow 11 arrows (22, -29, D:11) an arrow (23, -29, D:11) an arrow (24, -32, D:11) 2 arrows (24, -31, D:11) an arrow (24, -30, D:11) an arrow (24, -29, D:11) 3 arrows (25, 1, D:11) a +0 robe (29, 1, D:11) a cursed -3 short sword (29, 2, D:11) a +0 dagger a +0 robe (29, 3, D:11) a +0 flail (30, 18, D:11) a +0 dagger (32, -18, D:11) a +0 giant club (33, -15, D:11) 29 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (10, -22, Lair:1) 8 bolts (22, 5, Lair:1) 10 arrows (24, -15, Lair:1) a +0 dagger a +0 robe (32, -27, Lair:1) a +0 ring mail (38, -10, Lair:1) a cursed +0 leather armour 16 sling bullets a +0 quarterstaff a +2 hunting sling of freezing (40, -8, Lair:1) 5 sling bullets (42, -5, Lair:1) a sling bullet (48, 1, Lair:1) a +0 great sword (58, -12, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (3, 11, Lair:2) a +0 plate armour (6, 33, Lair:2) a +0 chain mail (18, 9, Lair:2) 17 sling bullets (19, 36, Lair:2) a +1 robe an uncursed staff of cold (39, 28, Lair:2) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow 83 arrows (39, 29, Lair:2) 2 arrows (39, 31, Lair:2) 2 arrows (40, 27, Lair:2) 3 arrows (50, 37, Lair:2) a +0 quarterstaff (53, 32, Lair:2) a +2 battleaxe of chopping Level 3 of the Lair of Beasts (0, 0, Lair:3) a wolf skeleton (3, 4, Lair:3) a wolf corpse (7, 5, Lair:3) a wolf corpse (8, 4, Lair:3) a wolf corpse (10, -21, Lair:3) a ration (12, -13, Lair:3) 5 stones (20, -29, Lair:3) a +0 leather armour