spiff Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (6, -10, D:1) a +0 dagger (10, -3, D:1) a +0 short sword (19, 17, D:1) a +0 club (22, 8, D:1) a +0 dagger a stone (26, -15, D:1) a +0 club (26, 7, D:1) a stone (29, -17, D:1) a +0 club (33, -18, D:1) a +0 robe (34, -18, D:1) a +0 ring mail (41, 0, D:1) 14 stones (42, -7, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) 18 stones (0, 39, D:2) a +0 trident (3, -7, D:2) 26 arrows (6, 26, D:2) a +0 robe (8, -1, D:2) a stone (9, 0, D:2) a stone (12, 3, D:2) a +0 club (13, -5, D:2) a +0 club (16, 44, D:2) a +0 short sword a +0 robe (19, 44, D:2) a stone (20, 44, D:2) a stone (22, 44, D:2) a stone (28, -1, D:2) a cursed -3 short sword (44, 23, D:2) a +0 dagger (56, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom (1, -31, D:3) a +0 falchion (8, -10, D:3) a +0 hand axe (8, 15, D:3) a +0 robe (9, -18, D:3) a cursed -1 dagger a +0 robe (9, -14, D:3) a +0 trident a +0 leather armour (9, -13, D:3) a +2 dagger of venom a +0 robe (9, -12, D:3) a +0 hand axe (9, -11, D:3) a +0 dagger a +0 robe (18, -35, D:3) a +0 leather armour (22, 6, D:3) a +0 short sword (23, -31, D:3) 27 stones (27, -35, D:3) 23 stones (28, -17, D:3) 20 stones (28, 1, D:3) 19 stones (29, -10, D:3) 32 stones (32, -46, D:3) a +0 club (34, -11, D:3) a +0 club (34, -5, D:3) 14 arrows (40, -1, D:3) a +0 spear (50, -15, D:3) 16 stones (54, -30, D:3) a +0 club (62, -15, D:3) a +0 short sword a +0 trident (62, -13, D:3) a +2 dagger of pain a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a +1 whip of venom (1, 1, D:4) a +0 trident (2, 0, D:4) a +0 dagger a +0 robe (3, 1, D:4) a +0 club (6, 11, D:4) 14 stones (7, 12, D:4) 12 poisoned needles (9, -23, D:4) a +2 spear of venom a +0 ring mail (9, -22, D:4) a +0 spear (9, -21, D:4) a +0 club a +0 flail (9, -20, D:4) a +0 spear (10, -13, D:4) 24 stones (19, -19, D:4) 24 arrows (21, 13, D:4) a cursed -1 short sword (28, -27, D:4) 23 bolts (42, 3, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, -14, D:5) a +0 robe (10, -15, D:5) 15 stones (11, -43, D:5) a +0 dagger (13, -36, D:5) a +2 flail of protection a +0 scale mail (22, -24, D:5) a +0 dagger (37, -31, D:5) a +0 chain mail (37, -30, D:5) a +0 whip a +0 ring mail a +0 hand axe a +0 flail a +0 leather armour (49, -44, D:5) a +0 rapier (49, -40, D:5) 13 stones (50, -2, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, -5, D:6) a cursed +0 short sword a +0 robe (2, 0, D:6) a +2 trident of venom (3, -5, D:6) a +0 robe (4, -5, D:6) a +3 falchion a +1 robe of cold resistance (8, -1, D:6) a +0 quarterstaff (11, -10, D:6) the cursed +0 flail of Laceration {freeze, rPois rN+ MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, 29, D:6) a +0 robe a cursed +2 battleaxe a +0 robe (12, 30, D:6) a cursed +0 mace a +0 robe a +5 falchion a +0 robe (13, 8, D:6) a cursed +0 animal skin (15, 5, D:6) a +0 animal skin (26, -10, D:6) 25 stones (27, 35, D:6) a +0 giant club (34, -6, D:6) a cursed +0 animal skin a +1 whip of freezing a +0 robe (35, -6, D:6) a +0 animal skin (37, 15, D:6) 14 stones (37, 20, D:6) a +0 giant club (40, 17, D:6) a +0 spear (41, 3, D:6) a +0 shortbow 8 arrows (42, 5, D:6) an arrow (43, 6, D:6) an arrow (44, 7, D:6) an arrow (44, 9, D:6) an arrow (45, 9, D:6) an arrow (45, 26, D:6) 14 poisoned needles (46, 9, D:6) 2 arrows (51, 42, D:6) Sif Muna's Collected Works on Translocation Spells Type Level a - Apportation Translocation 1 Trog disapproves of the use of such an item. (52, 15, D:6) a +0 chain mail (58, 5, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Amuisuho's Jewellery Shop (Shop contents are unknown) (0, 0, D:7) a +0 hand axe (1, -2, D:7) a +0 hand axe (1, 0, D:7) a cursed -2 hand axe (2, 0, D:7) a +0 hand axe (18, -23, D:7) a cursed -1 dagger (unseen) (19, -22, D:7) a +0 dagger a +0 robe a +0 flail (20, -23, D:7) a +0 dagger a +0 robe (24, -14, D:7) a ration a bailey (0, 0, Bailey) a tomahawk (3, -13, Bailey) a +0 hand axe (unseen) (3, -3, Bailey) a tomahawk of returning (3, 0, Bailey) a tomahawk of returning a kobold corpse (3, 1, Bailey) 2 tomahawks of returning (3, 2, Bailey) a tomahawk of returning (4, -13, Bailey) a +0 hand axe a +0 leather armour a scroll of blinking an orc corpse (4, -12, Bailey) 4 tomahawks of returning (4, -5, Bailey) a tomahawk of returning (4, 2, Bailey) 2 tomahawks of returning (5, -15, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (5, -12, Bailey) a +0 war axe (unseen) (5, -11, Bailey) a tomahawk of returning (5, -5, Bailey) 2 tomahawks of returning (5, 4, Bailey) a tomahawk of returning (8, -13, Bailey) the +2 battleaxe of the Evening {venom, -Tele MR+ Dex+8 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+8). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy.