spiff Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 46, D:1) a +0 dagger (7, 7, D:1) a +0 spear (15, 27, D:1) a +0 hand axe (19, 13, D:1) a +0 club (20, 14, D:1) a +0 dagger (28, 22, D:1) a +0 robe (33, 18, D:1) a +0 club (34, 2, D:1) a +0 dagger (34, 36, D:1) a +0 leather armour (47, 34, D:1) a +0 dagger (49, 34, D:1) a +0 short sword (50, 37, D:1) a +0 mace (50, 43, D:1) a +0 whip (53, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 bolts (0, 13, D:2) a +0 club (9, 19, D:2) 15 sling bullets (18, 35, D:2) a +0 club (18, 41, D:2) 27 sling bullets (20, 35, D:2) a stone (21, 36, D:2) a stone (25, 24, D:2) a +0 mace (25, 50, D:2) a stone (26, 50, D:2) a stone (27, 47, D:2) a +0 short sword 3 stones (27, 50, D:2) a +0 club (50, 13, D:2) 3 stones a +0 hunting sling a +0 dagger (50, 19, D:2) a +0 hand axe (51, 13, D:2) a stone (52, 13, D:2) a stone (53, 13, D:2) 8 stones (55, 12, D:2) a stone (59, 19, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 11 bolts (3, 4, D:3) a +0 blowgun (8, 2, D:3) a +0 quarterstaff (10, -7, D:3) a +0 ring mail (21, 0, D:3) a +0 short sword (40, -13, D:3) a +0 spear (43, -33, D:3) 25 stones (43, -6, D:3) 17 stones (46, -5, D:3) a stone (47, -4, D:3) a stone (48, -4, D:3) a stone (48, -3, D:3) a +0 dagger 19 poisoned needles a +0 blowgun (51, -5, D:3) a poisoned needle (52, -6, D:3) a poisoned needle (52, -5, D:3) a poisoned needle a +0 dagger (56, 14, D:3) 10 bolts Level 4 of the Dungeon [Shop] Xanaghie's Weapon Emporium a +0 flail (35 gold) a +0 blowgun (25 gold) a +0 flail (35 gold) a +6 blowgun (345 gold) a +0 club (10 gold) a cursed +3 giant spiked club (159 gold) a +0 hunting sling (15 gold) a +1 flail of draining (133 gold) the cursed +0 hand axe of the Coin {protect, Str+7} (223 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+7). It has a curse placed upon it. a +0 hand axe (30 gold) 23 arrows (46 gold) a +0 war axe (35 gold) a +0 trident (35 gold) a +0 falchion (30 gold) [Shop] Kytzuguy's Assorted Antiques a +3 leather armour of cold resistance (768 gold) a scroll of identify (64 gold) a wand of disintegration (16/24) (640 gold) a cursed +0 leather armour (3 gold) a +0 quarterstaff (128 gold) a disc of storms (640 gold) a +0 cloak (144 gold) a lamp of fire (1280 gold) a +0 quarterstaff (128 gold) a potion of cancellation (256 gold) [Shop] Atzufogh's Assorted Antiques a +0 ring mail (112 gold) a +0 dagger (56 gold) a +0 short sword (84 gold) a scroll of fog (56 gold) a +0 hunting sling (42 gold) a scroll of magic mapping (98 gold) the +7 falchion of the Hills {holy, *Noise rElec rN+ Int+3} (1719 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It may make noises in combat. a potion of cure mutation (700 gold) a scroll of identify (56 gold) a scroll of magic mapping (98 gold) a scroll of teleportation (84 gold) a scroll of noise (28 gold) (0, 0, D:4) a +0 war axe (4, 7, D:4) a +0 giant spiked club (12, 1, D:4) 18 bolts (21, 6, D:4) a +0 leather armour (24, 31, D:4) a +2 whip of freezing a +0 robe (26, 36, D:4) 25 arrows (29, 19, D:4) a +0 rapier a +0 leather armour (54, 18, D:4) a cursed +0 animal skin (56, 13, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, -6, D:5) 15 stones (9, -6, D:5) a +0 scythe a +0 robe (13, -7, D:5) a cursed -2 animal skin (15, -6, D:5) a +0 animal skin (17, -16, D:5) a +0 rapier (19, 3, D:5) a +0 robe (28, 3, D:5) a +0 shield Level 6 of the Dungeon (26, 11, D:6) a bullfrog skeleton (28, 12, D:6) 6 stones (42, -7, D:6) a +2 dagger of venom a +0 robe a +0 hand axe (42, 8, D:6) 26 stones (43, -7, D:6) a +0 dagger an orc skeleton (43, -6, D:6) a +0 dagger a +0 chain mail an orc skeleton (44, 9, D:6) a +0 chain mail (48, -3, D:6) an arrow (48, 1, D:6) a +0 quarterstaff (52, -1, D:6) a +0 shortbow 19 arrows