spiff Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, 29, D:1) 19 poisoned needles (23, 17, D:1) a +0 spear (32, 22, D:1) a +0 mace (33, 23, D:1) a +0 dagger (34, 24, D:1) a +0 club (37, 3, D:1) a +0 ring mail (41, 1, D:1) a +0 dagger (52, -10, D:1) 12 arrows (52, 2, D:1) a +0 club (56, 1, D:1) a +0 dagger (59, 3, D:1) a +0 ring mail (61, -6, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club a cursed -2 dagger (1, 15, D:2) a potion of curing (4, 6, D:2) a +0 large shield (28, -1, D:2) a jackal corpse (skeletalised by now) (29, 0, D:2) a +0 club (36, 3, D:2) a +1 dagger of electrocution (49, 5, D:2) a +0 war axe (50, 11, D:2) a +0 dagger