Dungeon Crawl Stone Soup version 0.21-a0-1-gaf3b9a5 (webtiles) character file. 5 sour the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on May 10, 2017. Got out of the dungeon alive. The game lasted 00:03:16 (228 turns). sour the Shield-Bearer (Formicid Fighter) Turns: 228, Time: 00:03:17 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 88% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} Potions d - a potion of might Comestibles f - 2 bread rations h - 3 chunks of flesh i - a meat ration Skills: + Level 3.4 Fighting + Level 2.1 Staves + Level 3.4 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is an open door here. There is an open door here. A hobgoblin comes into view. It is wielding a club. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You block the hobgoblin's attack. You closely miss the hobgoblin. The hobgoblin barely misses you. You thump the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #...............# #.###.#.#....####.... #.........#..# ##... #####.#.###..# #### #.#......# ##........# .........## ##### #####.###..# #...# #..@#.#....######## ###.###.###.###.........# #.....# #...#####.## ###.###.# ### #........... #...# #.# #.# #...#####.## ##### #.###.###...## #............# #.###.###........ #.# #.# #..###### There were no monsters in sight! Vault maps used: D:1: evilmike_arrival_hilbert_curve, minmay_misc_feat_x, minmay_pentomino_w2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sour the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:1 | Upgraded the game from 0.20-a0-1121-gbb42413 to 0.21-a0-1-gaf3b9a5 228 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 0.0 | 10.1 | 79.0 Dungeon | 100.0 | 100.0 | 1.2 | 0.0 | 10.1 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Quarterstaff || 12 Abil: Dig || 2 Armor: Scale mail || 6 Dodge: Dodged || 7 Block: Shield || 3 Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 creatures vanquished.