sose Level 1 of the Dungeon (0, 0, D:1) a cursed +0 plate armour (-10, 2, D:1) a +0 ring mail (37, 4, D:1) a +0 mace (20, 6, D:1) 17 stones (-11, 8, D:1) 15 bolts (-12, 9, D:1) a +0 club (22, 12, D:1) a +0 short sword a +0 whip (-10, 13, D:1) a cursed +0 dagger (25, 15, D:1) a +0 dagger (-9, 27, D:1) a +0 ring mail (-6, 34, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 4, D:2) a +0 club (19, 9, D:2) 10 gold pieces (-18, 12, D:2) a +0 hand axe (13, 12, D:2) a +0 club (-12, 13, D:2) 24 stones (-7, 15, D:2) 13 poisoned needles (24, 22, D:2) a +0 dagger a stone (-6, 23, D:2) 5 javelins (-7, 29, D:2) a +0 robe (-5, 31, D:2) 7 stones (6, 33, D:2) a +0 chain mail (23, 35, D:2) a +0 club (8, 38, D:2) a +0 dagger (21, 40, D:2) a +0 giant spiked club (31, 46, D:2) 19 arrows (21, 52, D:2) a +0 pair of gloves Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 whip of Hospitality {flame, +Rage Str+6 Dex-4} (5920 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your dexterity (-4). It lets you go berserk. the ring "Ycriyrra" {Int+4 Dex+4 Stlth+} (4130 gold) [ring of stealth] It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. the ring of Arrival {+/*Tele rElec Str+3 Int+5 Dex-4} (3990 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-4). It insulates you from electricity. the +1 ring mail of Amelioration {rN+ Str+3 Dex-2} (2230 gold) It affects your strength (+3). It affects your dexterity (-2). It protects you from negative energy. (0, 0, D:3) a +0 dagger a +0 robe a +0 robe a +0 dagger (1, 1, D:3) a cursed +0 leather armour a +0 hand axe (-15, 4, D:3) a +0 club (-3, 12, D:3) a +0 leather armour (-13, 13, D:3) 9 stones (18, 15, D:3) a +0 club (-17, 16, D:3) 3 tomahawks (-33, 17, D:3) a +0 chain mail (-16, 19, D:3) a +0 naga barding (-8, 19, D:3) 15 stones (-27, 21, D:3) a +0 leather armour (-29, 23, D:3) 9 sling bullets of flame (-11, 23, D:3) 2 poisoned needles (-10, 23, D:3) a poisoned needle (10, 24, D:3) a +0 hand axe a +0 short sword a +0 flail (-10, 25, D:3) a +0 dagger (-9, 26, D:3) a +0 club (-10, 27, D:3) a +0 club a +0 blowgun 6 poisoned needles (-18, 31, D:3) a +0 leather armour (-10, 31, D:3) a +0 dagger (18, 34, D:3) a +0 short sword (4, 42, D:3) a +0 short sword (2, 43, D:3) a cursed -3 falchion a +0 dagger a +0 robe Level 4 of the Dungeon (7, 0, D:4) 19 stones (-47, 2, D:4) 30 stones (-36, 8, D:4) 14 stones (-48, 10, D:4) a +0 whip (-25, 18, D:4) 3 stones (-24, 20, D:4) a stone (-23, 22, D:4) a stone (-33, 34, D:4) a +0 dagger (-3, 41, D:4) 12 arrows (-45, 44, D:4) a +0 club (6, 44, D:4) 11 stones (-12, 46, D:4) 17 poisoned needles (-45, 55, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-9, 5, D:5) a +0 club (-14, 6, D:5) a +0 robe (8, 8, D:5) a +0 hunting sling (-8, 9, D:5) an uncursed staff of earth (-27, 16, D:5) 19 arrows (-35, 18, D:5) a throwing net (-33, 19, D:5) 3 scrolls of noise a +0 club (27, 20, D:5) a +0 short sword (-8, 27, D:5) a +0 spear (-17, 29, D:5) a +0 flail (-28, 32, D:5) a +0 spear (-28, 33, D:5) a +0 flail (6, 35, D:5) a +0 dagger (-18, 40, D:5) a +0 giant spiked club (7, 42, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an arrow (-1, 1, D:6) an arrow (0, 1, D:6) an arrow (-2, 2, D:6) an arrow (9, 10, D:6) a stone (6, 13, D:6) a stone