Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 4342423783446635688 136 sopa9 the Magician (level 4, -2/24 HPs) Began as a Deep Elf Hedge Wizard on Oct 6, 2025. Shot with an arrow by a centaur (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:06 (2400 turns). sopa9 the Magician (Deep Elf Hedge Wizard) Turns: 2400, Time: 00:07:07 Health: -2/24 AC: 2 Str: 7 XL: 4 Next: 98% Magic: 13/14 EV: 12 Int: 21 God: Gold: 150 SH: 0 Dex: 14 Spells: 10/15 levels left rFire + . . (50%) d - +1 whip (flame) rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) f - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 whip of flaming (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a scarf of resistance (worn) Jewellery e - an amulet of magic regeneration Scrolls t - 4 scrolls of teleportation d - a scroll of poison {unknown} c - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} e - 3 scrolls of enchant armour {unknown} I - a scroll of immolation Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of berserk rage {unknown} k - 2 potions of might {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Maces & Flails + Level 2.9 Dodging + Level 2.6 Stealth + Level 6.1 Spellcasting + Level 3.8 Conjurations + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Blink Tloc 22% N/A 10% 2 c - Grave Claw Necr 22% 2d8 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Dispel Undead Necr 11% 3d9 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 dagger; a goblin corpse An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Things that are here: a +0 dagger; a goblin corpse There is a stone staircase leading down here. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You now have 150 gold pieces (gained 11). Found an escape hatch in the floor. Found a stone staircase leading up. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! You die... .. #... .. ... ##.c# .. ##..#.... . #.#.#...#..# ##..> .. #