soonmide Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, 3, D:1) a +0 club (8, 3, D:1) a +0 hand axe (9, 13, D:1) a +0 club a +0 club (16, 8, D:1) a +0 leather armour (18, 6, D:1) 5 large rocks (22, -2, D:1) 8 stones (23, -6, D:1) a +0 club (23, 7, D:1) a +0 club (24, -8, D:1) a +0 helmet (32, 8, D:1) a +0 robe Level 2 of the Dungeon (6, -16, D:2) the +0 robe of Beigyuw {Harm rF- Int+4} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. (7, -16, D:2) a +0 trident (9, -12, D:2) a +0 short sword (35, -11, D:2) a +0 dagger (38, -8, D:2) 4 large rocks (38, 14, D:2) a +0 ring mail (41, 15, D:2) a +0 quarterstaff (43, 13, D:2) a +1 short sword of holy wrath (45, 13, D:2) a +0 ring mail (58, 24, D:2) a +0 short sword (58, 26, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Mausiagg's Book Boutique a book of the Wilderness (456 gold) a book of Decay (360 gold) a book of Touch (264 gold) a book of Vapours (312 gold) a book of Geomancy (216 gold) Sif Muna's Atlas of the Supportive Inferno (384 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Forest Summoning/Translocation 5 a book of Blood (336 gold) [Shop] Elleas's Antique Weapon Boutique a +0 orcbow (70 gold) a +0 spear (60 gold) a +0 mace (60 gold) a +0 quarterstaff (80 gold) a +0 falchion (60 gold) a +0 quarterstaff (80 gold) a +4 long sword of holy wrath (566 gold) a +0 trident (70 gold) a +0 club (20 gold) [Shop] Kotzeder's Jewellery Shoppe a ring of fire (325 gold) a ring of fire (325 gold) a flux talisman (390 gold) a ring of fire (325 gold) a ring of magical power (260 gold) a +6 ring of dexterity (468 gold) a ring of positive energy (260 gold) the ring "Jutouck" {MP+9 SInv} (405 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of magical power (260 gold) a ring of flight (227 gold) [Shop] Mupeyth's Jewellery Shoppe a blade talisman (480 gold) a ring of flight (210 gold) a ring of resist corrosion (240 gold) a +6 ring of strength (432 gold) a blade talisman (480 gold) a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) an amulet of guardian spirit (360 gold) [Shop] Fuvin's Magic Scroll Shop 3 scrolls of fear (156 gold) 3 scrolls of vulnerability (156 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) (0, 0, D:3) a +0 whip a +0 leather armour (4, -24, D:3) a +0 whip a +0 club a +0 whip a +0 club a +0 robe (4, -23, D:3) a +0 club (9, -25, D:3) a +0 club a +0 dagger a +0 robe (11, -7, D:3) an amulet of guardian spirit (13, -1, D:3) a +0 morningstar (13, 0, D:3) a +0 hand axe (15, -26, D:3) a +0 great sword (16, -25, D:3) a +0 flail a scroll of noise (22, -20, D:3) a +0 dagger (26, -21, D:3) a +0 ring mail (27, -16, D:3) a +0 ring mail (33, -23, D:3) a +0 dagger (35, -8, D:3) a +1 dagger of speed (37, -42, D:3) a +0 short sword (38, -3, D:3) a +0 falchion 2 stones (41, -33, D:3) a +0 short sword 4 stones (43, -39, D:3) a +0 leather armour (44, -2, D:3) a +0 falchion (48, -11, D:3) a +0 dagger 3 stones (53, -9, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Korik's Jewellery Boutique a +6 ring of dexterity (396 gold) a +4 ring of protection (396 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) an amulet of reflection (330 gold) an amulet of reflection (330 gold) a +4 ring of slaying (858 gold) (0, 0, D:4) a +1 war axe of freezing (15, 14, D:4) a +0 dagger a +0 leather armour (18, 19, D:4) a +0 trident (19, 19, D:4) a +2 hand axe of flaming a +0 leather armour a +0 dagger a +0 robe (36, 12, D:4) a +0 ring mail (39, -21, D:4) a +0 whip (41, 24, D:4) a +1 whip of freezing a +0 robe (47, 14, D:4) a +0 dagger (50, -14, D:4) a +3 quarterstaff of chaos a +0 cloak (52, 11, D:4) 3 curare-tipped darts (53, -15, D:4) a +0 hammer Level 5 of the Dungeon [Shop] Rotaps's Antique Weapon Emporium a +1 heavy war axe (292 gold) the +3 mace "Ustruyfai" {heavy, Int+2 Dex+3} (833 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +3 antimagic quarterstaff (638 gold) a +0 whip (55 gold) a +0 battleaxe (143 gold) a +0 short sword (66 gold) a +6 arbalest of electrocution (950 gold) a +0 short sword (66 gold) (0, 0, D:5) a +0 dagger a +0 robe (4, -2, D:5) a +0 short sword a +0 leather armour (5, 17, D:5) a dragon-blood talisman (9, 4, D:5) a +0 quarterstaff (12, 9, D:5) a scroll of noise (14, 14, D:5) a +0 rapier a +0 leather armour (17, 9, D:5) 5 stones (22, 1, D:5) a +0 robe a +0 glaive (28, -16, D:5) a +0 flail (28, -14, D:5) a staff of conjuration (29, 9, D:5) a +0 dagger (32, -10, D:5) a +0 trident (33, -17, D:5) a +0 dagger (35, -17, D:5) a +0 dagger a +0 robe (36, -18, D:5) a +0 club (37, -17, D:5) a +0 flail a +1 vampiric hand axe (37, 10, D:5) a +0 ring mail (38, -18, D:5) a +1 whip of venom (38, 10, D:5) 4 stones (38, 31, D:5) Sif Muna's Guide on Bolts Spells Type Level a - Magic Dart Conjuration 1 (unseen) (38, 32, D:5) Sif Muna's Incunable of Transportation Spells Type Level a - Apportation Translocation 1 (unseen) (38, 33, D:5) Sif Muna's Parchment of Vapour Spells Type Level a - Shock Conjuration/Air 1 (unseen) (53, 2, D:5) a +0 orcbow (59, 8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 scale mail (10, 5, D:6) 6 stones (18, 2, D:6) 6 stones (18, 22, D:6) a +0 ring mail (24, 3, D:6) a +0 dagger of speed (32, 15, D:6) 4 stones (44, 15, D:6) a +3 dire flail of holy wrath a +0 chain mail (45, 38, D:6) a +0 shortbow (55, 21, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, 4, D:7) a +0 scale mail a +0 trident of chaos (3, 5, D:7) a +0 flail a +0 flail the +4 ring mail of the Game Afoot {Rampage rF- Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. Rampage: It bestows one free step when moving towards enemies. (3, 6, D:7) a +0 halberd a +0 ring mail a +0 spear of chaos a +1 vampiric war axe (3, 7, D:7) a +0 ring mail a +0 spear (3, 22, D:7) 9 stones (4, 0, D:7) a +0 spear (4, 3, D:7) a +0 leather armour a +0 club (5, 3, D:7) a +0 halberd a +0 halberd a +0 animal skin (6, 6, D:7) a +2 halberd of venom (12, 11, D:7) a +0 mace (14, -9, D:7) a +0 barding (28, -1, D:7) a scroll of identify (30, 3, D:7) a +1 dagger of venom a +0 robe (30, 4, D:7) a +0 short sword a +0 club (35, 3, D:7) a +0 spear (35, 27, D:7) a potion of degeneration (38, -1, D:7) a +0 ring mail (56, 17, D:7) a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (10, -50, D:8) a +0 club (12, -32, D:8) a +0 robe a +5 spear (12, -31, D:8) a +0 robe a +1 mace a +0 robe a +0 hand axe (12, -28, D:8) a scroll of identify (13, -33, D:8) a +0 robe a +4 long sword of freezing (15, -41, D:8) a +0 hand axe a +0 robe (15, -10, D:8) a +0 whip (16, -5, D:8) a +0 tower shield (17, -13, D:8) a +0 halberd (18, -11, D:8) a +0 flail (20, -13, D:8) a +0 robe a +0 club (22, 0, D:8) a +0 robe (30, -42, D:8) a +0 flail (35, -30, D:8) a +0 ring mail a +0 mace (36, -30, D:8) a +0 chain mail a +0 club a +0 hand axe (36, -27, D:8) a +0 halberd a +0 ring mail a +0 spear (36, -26, D:8) a +0 spear a +0 flail (36, -25, D:8) a +0 whip a +0 whip (39, -42, D:8) a +0 dagger 6 stones (41, -18, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (1, 1, D:9) a +0 dagger a +0 short sword a +0 short sword a +0 dagger a +0 short sword a +0 short sword 15 stones a +0 whip (7, 20, D:9) a +0 giant club a +0 giant club (8, 8, D:9) a +0 whip a +0 whip a +0 club (9, 8, D:9) a +0 spear a +0 ring mail a +2 spear of venom (9, 9, D:9) a +4 halberd (16, 13, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -10, D:9) a +0 dagger (17, 13, D:9) a +0 short sword a +0 long sword a +0 chain mail a +0 whip a +0 leather armour (18, -16, D:9) a +0 great mace (21, 4, D:9) a +0 hand axe (21, 11, D:9) a +0 cloak (27, 3, D:9) a +0 shortbow (29, 3, D:9) a +0 club (30, 3, D:9) a +0 club a +1 mace of protection 3 boomerangs a +0 orcbow a +0 long sword a +0 plate armour (34, 5, D:9) a +0 short sword a +0 plate armour (34, 6, D:9) a +0 club a +0 ring mail (35, 7, D:9) a +0 hand axe (37, 16, D:9) a +0 ring mail Level 10 of the Dungeon (9, -19, D:10) a +0 dagger a +0 robe (20, 15, D:10) a +2 scimitar of flaming a +0 robe (23, 10, D:10) a +0 buckler (37, -21, D:10) 7 stones (39, -43, D:10) a +0 spear (40, 7, D:10) a +0 orcbow (42, -35, D:10) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (unseen) (42, -24, D:10) a +0 halberd (42, -16, D:10) a +0 chain mail (43, -35, D:10) a +0 robe (43, -24, D:10) a +0 pair of gloves (45, -19, D:10) +0 acid dragon scales (48, 10, D:10) a +0 dagger (50, -11, D:10) 4 stones (52, -10, D:10) a +0 spear (55, -21, D:10) a ring of see invisible (55, -6, D:10) 5 stones (56, -5, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a javelin (4, -1, D:11) a +0 flail (4, 0, D:11) a +0 flail a +0 ring mail an orc corpse (5, -7, D:11) a +0 club an orc corpse (5, 0, D:11) a +0 falchion a +0 leather armour an orc corpse (5, 4, D:11) a +0 spear (6, -3, D:11) a +0 flail a +0 club a +0 ring mail an orc corpse a human corpse an orc corpse (6, 4, D:11) a +0 whip a +3 trident a +0 ring mail a gnoll corpse (7, -4, D:11) a warg corpse (8, -5, D:11) a +0 club a +0 ring mail an orc corpse (13, -19, D:11) a +0 dagger (20, -8, D:11) 3 stones (21, -9, D:11) a +0 ring mail (22, -8, D:11) a +0 spear the Ecumenical Temple