soepske Level 1 of the Dungeon (0, 0, D:1) 32 stones (0, 42, D:1) a +0 whip (15, 54, D:1) a +0 dagger a stone (17, -4, D:1) a +0 club (19, 18, D:1) 17 stones (20, 17, D:1) a +0 mace (21, 37, D:1) 25 stones (22, 37, D:1) 21 arrows (27, -1, D:1) a +0 club a +0 club (42, 9, D:1) a +0 ring mail 2 boomerangs (46, 54, D:1) a +0 dagger (57, 56, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) 28 bolts (15, 12, D:2) a +0 club a +0 hunting sling 20 stones (21, 40, D:2) 14 arrows (24, 6, D:2) a +0 robe (24, 12, D:2) 19 arrows (43, 22, D:2) a +0 leather armour (43, 50, D:2) a +0 falchion a +0 scale mail (45, 38, D:2) a +0 whip 4 stones (72, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -1, D:3) a +0 flail (15, 3, D:3) 8 bolts (24, 17, D:3) 17 arrows (27, 20, D:3) a +3 leather armour of poison resistance (28, 22, D:3) 11 stones (33, 30, D:3) a +0 whip (40, 26, D:3) a +1 dagger of electrocution (60, 33, D:3) 26 bolts (61, 46, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Atrymova's Distillery a potion of invisibility (96 gold) 2 potions of curing (72 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) (0, 0, D:4) 22 stones (1, 9, D:4) 16 bolts (5, 38, D:4) 7 poisoned darts (16, 11, D:4) a scroll of noise (19, 29, D:4) 13 poisoned darts (25, 7, D:4) a +0 club (37, 6, D:4) 16 arrows (39, 5, D:4) a +0 ring mail (45, 25, D:4) a +0 robe (49, 32, D:4) a +0 robe (51, 16, D:4) a +0 whip (52, 29, D:4) a +0 rapier (53, 3, D:4) a +0 war axe (53, 36, D:4) a +0 rapier (54, -18, D:4) 22 bolts (54, -7, D:4) 20 stones a +0 club a +0 hunting sling (58, 16, D:4) a +0 spear (59, 14, D:4) a +0 halberd 9 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 8 poisoned darts (6, 26, D:5) 20 stones (11, 11, D:5) a scroll of teleportation (14, 11, D:5) a +0 dagger a +0 robe (15, 26, D:5) a +0 trident of flaming a +0 ring mail (16, 10, D:5) a +0 short sword a +0 scale mail (19, 21, D:5) a +0 mace (22, 20, D:5) a +4 quarterstaff of chaos (26, 3, D:5) a +0 mace (46, 48, D:5) a +0 mace (48, 21, D:5) a +0 giant spiked club (50, 5, D:5) the +4 ring mail of Toratsus {*Slow rElec Regen+ Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (50, 15, D:5) 7 sling bullets Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (15, 37, D:6) a scroll of teleportation (16, -3, D:6) a +0 whip a +0 whip a +0 club a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 mace (18, -4, D:6) a +0 dagger (18, -3, D:6) a +0 short sword 3 poisoned darts (18, -2, D:6) a +0 short sword 21 stones 20 arrows (23, 28, D:6) a +0 dagger (32, 32, D:6) a +0 chain mail (37, 15, D:6) a scroll of teleportation (44, 18, D:6) a +0 leather armour (46, 1, D:6) a +0 club (50, 46, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a book of the Hunter (6, 3, D:7) a +0 long sword (7, 2, D:7) a +3 mace a +0 robe (7, 3, D:7) a +0 robe (12, 3, D:7) a +4 battleaxe of freezing a +0 robe (12, 32, D:7) a +1 whip of flaming a +0 robe (15, 46, D:7) a +0 ring mail a +0 dagger a +0 scale mail a +0 club (18, 46, D:7) a +0 chain mail a +0 dire flail (18, 47, D:7) a +0 short sword (22, 34, D:7) a +0 ring mail (33, 17, D:7) 20 sling bullets (40, 42, D:7) a +0 leather armour (45, 24, D:7) a +0 whip (55, 23, D:7) a +0 leather armour (60, 24, D:7) 32 stones Level 8 of the Dungeon (8, -6, D:8) 13 arrows a +0 shortbow (16, -8, D:8) a +0 hunting sling (28, 28, D:8) a +0 hand axe (35, 24, D:8) a +0 club (36, 22, D:8) a +0 scale mail a +0 spear (36, 23, D:8) a +0 chain mail a +0 scale mail a +0 short sword (41, 28, D:8) 24 bolts (43, 35, D:8) 14 stones (46, 20, D:8) a +0 whip (46, 21, D:8) a +0 ring mail a +0 falchion a +0 robe a +0 dagger (46, 22, D:8) a +0 ring mail a +0 flail (51, 7, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +1 antimagic dagger a +0 robe (1, -2, D:9) a +0 mace of protection (1, -1, D:9) a +0 hand axe of electrocution a +0 plate armour (1, 0, D:9) a +0 club a +0 leather armour (9, 26, D:9) a +0 scale mail (11, 13, D:9) 26 stones (14, 13, D:9) a +0 leather armour a +0 hand axe a +0 plate armour a +0 halberd (14, 14, D:9) a +0 robe a +0 short sword (15, 13, D:9) a +0 hand axe a +0 club (17, 32, D:9) a +0 quarterstaff (18, 12, D:9) a +0 spear (18, 14, D:9) a +0 spear of freezing (18, 21, D:9) 5 javelins (19, 13, D:9) a +1 dagger of venom (19, 14, D:9) a +0 halberd (22, 5, D:9) 21 arrows (30, 18, D:9) a +0 robe a +0 dagger (31, 19, D:9) a +0 robe a +0 scimitar (32, 18, D:9) a +0 dagger a +0 leather armour (33, 17, D:9) a +0 mace a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (34, 16, D:9) 3 boomerangs a +0 war axe (40, 13, D:9) a +4 spear 18 stones a +0 robe (41, 15, D:9) a +5 trident a +0 robe (45, 22, D:9) the +0 robe of Incorporation {rC- Int+3 SInv} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (46, 23, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) 14 stones (13, -29, D:10) 11 stones (26, -48, D:10) 25 gold pieces (27, -25, D:10) a +0 dagger a +0 robe (29, -25, D:10) a +0 club (29, -23, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -25, D:10) 8 arrows a +0 shortbow a centaur skeleton (32, -11, D:10) 19 bolts (33, -26, D:10) 15 arrows a +0 shortbow a centaur corpse (skeletalised by now) (42, -23, D:10) the +0 robe of Dramatic Exits {Int+2} Int: It affects your intelligence (+2). Level 11 of the Dungeon (0, 0, D:11) a +0 robe