soepske Level 1 of the Dungeon (6, 0, D:1) 4 stones (8, 29, D:1) 13 arrows (13, 30, D:1) a +0 ring mail (25, 24, D:1) 16 stones (34, 11, D:1) 15 arrows (36, 12, D:1) a +0 hunting sling (38, -6, D:1) a +0 dagger (39, -9, D:1) 6 needles of confusion (39, -6, D:1) 11 gold pieces (39, -5, D:1) 22 stones (39, -1, D:1) 5 gold pieces (40, -6, D:1) 11 arrows (43, -5, D:1) 2 stones (unseen) (43, 11, D:1) a +0 spear (49, 29, D:1) a +0 club 2 stones (51, 29, D:1) a stone (53, 28, D:1) a stone (54, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (5, 25, D:2) a +2 spear of freezing (7, -5, D:2) a +0 short sword (17, -9, D:2) a +0 club (17, 22, D:2) a +0 club (21, -6, D:2) 19 stones (32, 35, D:2) a +0 club (32, 38, D:2) a +0 club (50, 23, D:2) a +0 leather armour Level 3 of the Dungeon (3, -10, D:3) a +0 dagger a +0 animal skin (18, -11, D:3) a +0 dagger (18, -10, D:3) a +0 club (22, -11, D:3) a +0 dagger (29, -16, D:3) a +0 leather armour a +0 mace a +0 mace (31, -13, D:3) a +0 hand axe a cursed +0 club (32, -15, D:3) 13 arrows a +0 leather armour (37, -11, D:3) 8 stones (41, -6, D:3) 26 stones (43, -16, D:3) a +0 club (43, -7, D:3) a +0 robe Level 4 of the Dungeon [Shop] Vouggeat's Distillery a potion of agility (52 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of resistance (130 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of mutation (104 gold) [Shop] Wargheopp's General Store a +0 leather armour (22 gold) 25 arrows (55 gold) a +0 spear (33 gold) 17 sling bullets (93 gold) a scroll of fog (22 gold) 22 stones (24 gold) a ration (55 gold) [Shop] Keyqa's Gadget Shoppe a fan of gales (520 gold) a lightning rod (4/4) (520 gold) a wand of iceblast (10) (182 gold) a wand of iceblast (5) (117 gold) a wand of polymorph (11) (169 gold) a lightning rod (4/4) (520 gold) a phial of floods (520 gold) a wand of acid (10) (364 gold) a wand of polymorph (15) (221 gold) a box of beasts (260 gold) [Shop] Gem Neni's General Store a +0 scale mail (40 gold) 13 stones (13 gold) 2 potions of ambrosia (160 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a ration (50 gold) the +5 robe of Infinity {-Cast +Blink MP+9 Str+7} (663 gold) It affects your strength (+7). It affects your magic capacity (+9). It lets you blink. It prevents spellcasting. 13 poisoned needles (52 gold) [Shop] Gacy's Weapon Emporium a +2 short sword of venom (171 gold) a cursed -1 dagger (1 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1010 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 battleaxe (71 gold) a +2 war axe of venom (178 gold) 14 stones (15 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (776 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the cursed +0 morningstar of Gared {pain, +Fly rC++} (369 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It lets you fly. It has a curse placed upon it. a +7 morningstar of holy wrath (486 gold) (0, 0, D:4) a +0 hunting sling (2, 8, D:4) a +0 mace (5, -27, D:4) 21 arrows (23, -18, D:4) a +0 spear (23, -17, D:4) a +1 spear of piercing (24, -18, D:4) a +0 spear (26, -16, D:4) 23 stones (30, -25, D:4) a +0 giant club (33, 5, D:4) 28 stones (47, -25, D:4) a +0 giant club (50, -24, D:4) a +0 robe a +0 dagger (52, 8, D:4) a +0 dagger a +0 robe (60, -21, D:4) 20 stones Level 5 of the Dungeon (6, -8, D:5) a +0 scythe a +2 robe of the Archmagi (9, -18, D:5) a +0 scale mail a +0 short sword (9, -17, D:5) a +0 leather armour a +0 flail a +0 flail (10, -19, D:5) 3 tomahawks of returning a +0 hand axe (10, -17, D:5) a tomahawk of returning (10, -13, D:5) a +0 dagger (10, -12, D:5) 2 tomahawks of returning (11, -19, D:5) a +0 leather armour a +0 dagger (11, -17, D:5) a +0 robe a +0 ring mail a +1 flail of protection a +0 dagger a tomahawk of returning (11, -16, D:5) a +0 whip (11, -12, D:5) 20 bolts (13, -12, D:5) a +0 mace (23, -20, D:5) a +0 leather armour a +0 whip (24, -20, D:5) a +2 robe of magic resistance a +0 dagger a +0 mace (25, -18, D:5) 3 curare-tipped needles (26, -27, D:5) a +0 spear (26, -26, D:5) a +0 halberd (27, -27, D:5) a +1 flail of pain a +0 dagger a +0 robe (28, -16, D:5) a cursed -1 leather armour (35, -8, D:5) 9 stones Level 6 of the Dungeon (6, 16, D:6) a +3 long sword a +0 robe (15, 18, D:6) a +0 mace (17, -2, D:6) a +0 robe (26, 3, D:6) a cursed +4 battleaxe a +0 robe (28, 23, D:6) the cursed +1 flail of the Scorpion {pain, *Slow +Blink +Inv Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It lets you turn invisible. It lets you blink. It may slow you when you take damage. It has a curse placed upon it. (29, 6, D:6) a +0 robe a +2 halberd of protection a +0 robe (30, 6, D:6) a +0 hand axe a +0 robe (31, 11, D:6) a +0 robe (36, 15, D:6) a +0 short sword a +0 club a +0 scale mail (37, 15, D:6) a +0 club (37, 16, D:6) a +0 dagger a +0 robe (46, 9, D:6) a +0 falchion (53, 21, D:6) a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 whip Level 7 of the Dungeon (3, -10, D:7) a +0 war axe (10, -7, D:7) 20 stones (18, -5, D:7) a +2 leather armour of cold resistance (18, 3, D:7) 10 poisoned needles (21, -25, D:7) a cursed -2 flail (22, -3, D:7) a +0 leather armour (26, -35, D:7) a +0 leather armour (26, -22, D:7) 24 arrows (27, -32, D:7) a +0 ring mail (34, -2, D:7) 18 arrows (44, -26, D:7) an uncursed staff of fire Level 8 of the Dungeon (0, 0, D:8) 11 stones (5, 25, D:8) a stone (6, 15, D:8) a +0 short sword a cursed -3 dagger 4 stones (6, 16, D:8) a cursed -2 giant spiked club a +0 giant club a +0 whip (6, 18, D:8) 2 stones (6, 21, D:8) a stone (6, 22, D:8) a stone (6, 24, D:8) a stone (6, 25, D:8) a stone (8, 21, D:8) 6 arrows (9, 21, D:8) 13 arrows a +0 shortbow (10, 19, D:8) a sling bullet (11, 8, D:8) a +0 trident (11, 17, D:8) a +2 quarterstaff of crushing a +0 hunting sling 23 sling bullets a +0 leather armour (12, 17, D:8) a +0 giant club (12, 19, D:8) a +0 robe (13, 17, D:8) a sling bullet (37, 14, D:8) 20 stones (38, 2, D:8) 23 stones (40, -1, D:8) 10 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (0, 14, D:9) a bullfrog corpse (skeletalised by now) (0, 32, D:9) 28 bolts (4, 3, D:9) a cursed +3 halberd 14 stones a +0 robe (7, 4, D:9) a stone (10, 5, D:9) a quokka corpse (skeletalised by now) (16, 21, D:9) a +0 giant club a +0 giant club (25, 13, D:9) a throwing net (25, 14, D:9) 2 rations (28, 18, D:9) a +0 spear (33, 12, D:9) a +0 robe a cursed +0 war axe (33, 13, D:9) a +0 robe a +3 battleaxe (33, 27, D:9) a +0 club (34, 13, D:9) a +0 robe a +0 battleaxe (34, 27, D:9) a +0 mace 3 tomahawks a +0 dagger a +0 robe (35, 28, D:9) a tomahawk (36, 23, D:9) a +0 spear (36, 32, D:9) a +0 dagger a +0 robe (37, 12, D:9) a +0 robe a +3 spear (37, 32, D:9) a +0 dagger of venom a +0 robe (38, 31, D:9) a cursed +0 whip a +0 scale mail (38, 32, D:9) a +0 whip a +0 leather armour a +0 club (47, 0, D:9) a wyvern skeleton (50, 15, D:9) 15 bolts (52, -11, D:9) a +0 naga barding