soepske Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 1, D:1) 19 stones (8, -19, D:1) 12 stones (12, 18, D:1) a +0 club (15, -28, D:1) a +0 club (20, -12, D:1) a +0 hunting sling (30, -24, D:1) 10 bolts (32, -20, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (2, -1, D:2) a +0 club (7, -20, D:2) a +0 club (9, 26, D:2) a +2 hand axe of freezing (11, 12, D:2) a throwing net (13, -5, D:2) a +0 scale mail (23, 14, D:2) a +0 whip a +0 flail (26, 10, D:2) 20 sling bullets (31, 22, D:2) a +0 club (38, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 short sword (8, 11, D:3) a +0 short sword (21, 10, D:3) a +0 whip a +0 chain mail (28, 29, D:3) a +0 helmet (32, 39, D:3) a +0 club (40, 41, D:3) 16 poisoned needles (45, 29, D:3) a +0 mace (45, 40, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 13 sling bullets (12, 14, D:4) a +0 hand axe (13, 0, D:4) a +0 whip (25, 12, D:4) a +0 whip (27, 8, D:4) a cursed +0 hand axe (33, 2, D:4) a +0 club a +0 scale mail (33, 7, D:4) a +0 dagger (37, 9, D:4) a +0 leather armour a +0 club (47, 7, D:4) a +0 centaur barding Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (3, -27, D:5) a +0 robe (9, -35, D:5) a +0 club (9, 0, D:5) a +0 robe (16, 10, D:5) 21 sling bullets (29, -9, D:5) a +0 rapier (35, -1, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, -23, D:6) a +0 shortbow 16 arrows (6, -21, D:6) 6 arrows (6, -20, D:6) an arrow (12, -24, D:6) a +0 robe (12, -23, D:6) a +0 robe (19, -23, D:6) a cursed -1 war axe (24, 11, D:6) 18 arrows (25, -12, D:6) a +0 halberd (29, 4, D:6) 17 arrows (32, -25, D:6) a +0 whip a +0 club a +0 robe a +0 halberd (33, -25, D:6) a +0 flail (33, 4, D:6) a +0 rapier (40, -16, D:6) an arrow (40, -15, D:6) an arrow (40, -14, D:6) an arrow (40, -11, D:6) a +0 shortbow 17 arrows (46, -17, D:6) 21 arrows (47, 2, D:6) 12 arrows (52, -3, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Reremucw's Weapon Shop a +0 flail (42 gold) 3 needles of sleeping (18 gold) a +0 war axe (42 gold) a +0 club (12 gold) 10 poisoned needles (48 gold) a +0 hunting sling (18 gold) a +0 morningstar (48 gold) the +5 trident of Premature Burial {freeze, +Fly rN+} (535 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you fly. 11 bolts (26 gold) a +0 quarterstaff (48 gold) a +3 mace of protection (247 gold) (0, 0, D:7) 9 arrows (2, 0, D:7) 25 sling bullets (4, -5, D:7) 20 arrows (8, 23, D:7) 11 arrows (11, 37, D:7) 16 arrows (26, 0, D:7) a +0 shortbow 26 arrows (30, 23, D:7) a +0 giant spiked club (45, 8, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +2 halberd a +0 robe (1, -33, D:8) a +2 quarterstaff of protection (1, -1, D:8) a +4 dagger a +0 robe a +0 great sword a +0 robe (2, -36, D:8) 18 sling bullets (9, 9, D:8) a +0 plate armour (18, 3, D:8) a +1 war axe of freezing (36, -2, D:8) 16 sling bullets (43, -15, D:8) a +0 ring mail (44, 12, D:8) a +0 ring mail (49, -8, D:8) a +0 hunting sling (52, -15, D:8) a +0 war axe (unseen) (52, -13, D:8) a stone (52, -12, D:8) a stone (52, -11, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) 2 tomahawks (1, 0, D:9) 4 stones (2, 0, D:9) 4 stones (4, -6, D:9) a stone (5, -5, D:9) 2 stones (5, -4, D:9) a stone (5, -2, D:9) 2 stones (18, 2, D:9) a +0 club an orc corpse (20, 2, D:9) a cursed +0 ring mail a +0 hand axe (30, -27, D:9) a +0 shortbow 17 arrows (32, -27, D:9) 2 arrows (33, -28, D:9) an arrow (34, -28, D:9) 2 arrows (35, -29, D:9) an arrow (43, 7, D:9) an arrow (44, 6, D:9) 2 arrows (45, 6, D:9) an arrow (46, 6, D:9) an arrow (47, 6, D:9) 2 arrows (49, 5, D:9) a +0 shortbow 17 arrows (51, -2, D:9) a +0 shortbow 16 arrows (51, 0, D:9) an arrow (51, 1, D:9) an arrow (51, 2, D:9) an arrow (51, 3, D:9) an arrow (53, -9, D:9) the +0 ring mail "Jenasibo" {+Inv MR- Int+2 SInv Stlth+} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. the Ecumenical Temple