soepske Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) a stone (1, 31, D:1) a +0 club (2, 4, D:1) a +0 whip 3 stones (2, 31, D:1) a +0 club (10, 26, D:1) 12 stones (10, 38, D:1) 23 stones (12, 38, D:1) a cursed +0 ring mail (25, 26, D:1) a +0 dagger (27, 18, D:1) an uncursed ring of poison resistance (28, 50, D:1) a +0 hand axe (35, 53, D:1) a +0 dagger (38, 34, D:1) a +0 leather armour (38, 47, D:1) a cursed -1 club (39, 46, D:1) a +0 dagger (49, 36, D:1) a +3 antimagic dagger (50, 34, D:1) a +0 robe (51, 46, D:1) a +0 whip of distortion (53, 35, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -29, D:2) 19 stones (7, -6, D:2) 13 stones (10, -35, D:2) a +0 club (20, -30, D:2) a stone (21, -32, D:2) a stone (23, -35, D:2) a +0 whip (26, -26, D:2) 12 bolts (30, -25, D:2) a +0 short sword (30, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 0, D:3) a stone (20, -25, D:3) a cursed -2 dagger a stone (20, -23, D:3) a stone (20, -21, D:3) a stone (20, -19, D:3) a stone (21, -19, D:3) a stone Level 4 of the Dungeon [Shop] Meerrai's Assorted Antiques a +0 scimitar (88 gold) a +3 trident of flaming (512 gold) a wand of paralysis (14/24) (352 gold) a potion of curing (66 gold) an uncursed staff of poison (550 gold) 3 scrolls of identify (132 gold) a wand of iceblast (5/15) (198 gold) a scroll of identify (44 gold) a potion of heal wounds (110 gold) (0, 0, D:4) 15 bolts (4, -3, D:4) a +0 short sword (5, -3, D:4) a +0 giant spiked club (5, 1, D:4) 9 poisoned needles (8, -1, D:4) a +0 club (11, 10, D:4) a +0 hunting sling (31, 6, D:4) 11 stones (38, 34, D:4) a +0 long sword (41, 9, D:4) a +0 leather armour (41, 46, D:4) a +0 ring mail (45, 10, D:4) a +0 mace (52, 36, D:4) a +0 short sword a +0 leather armour a +0 short sword (52, 37, D:4) a +0 dagger a +0 robe (53, 38, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail of holy wrath a +0 chain mail (1, 0, D:5) a +0 falchion a +0 leather armour a +0 club a cursed +0 flail a +0 ring mail (5, 45, D:5) a +0 rapier (7, 22, D:5) 13 poisoned needles (7, 28, D:5) a +2 dagger of protection (9, 41, D:5) 7 poisoned needles (10, 44, D:5) a +0 club (21, 16, D:5) a +0 chain mail (21, 21, D:5) a +0 mace (23, 22, D:5) a +0 giant club (23, 23, D:5) a +0 leather armour (24, 40, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (24, 41, D:5) a tomahawk (24, 44, D:5) 12 poisoned needles (25, 38, D:5) a tomahawk (26, 31, D:5) 12 arrows (27, 18, D:5) 8 javelins (27, 29, D:5) a +0 leather armour (31, 26, D:5) a +0 scale mail (46, 37, D:5) 24 sling bullets (55, 7, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 16 stones (10, 30, D:6) a +0 giant club (12, 23, D:6) a +0 quarterstaff (30, 18, D:6) 20 stones (46, 1, D:6) a +1 rapier of speed (55, -9, D:6) 14 arrows Level 7 of the Dungeon [Shop] Wuddis's Antique Weapon Shop a +0 trident (101 gold) a +0 great sword (188 gold) a +4 trident of protection (759 gold) a +0 mace (87 gold) the +2 mace of the Globe {flame, +Blink Dex+7} (1278 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It lets you blink. a +0 flail (101 gold) a +0 hunting sling (43 gold) a +0 spear (87 gold) a +0 hand axe (87 gold) a +0 battleaxe (188 gold) a +0 club (29 gold) [Shop] Otisuiplas's Antique Armour Boutique a +3 leather armour of cold resistance (648 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 pair of boots (121 gold) a +0 ring mail (108 gold) a +4 chain mail of cold resistance (850 gold) a +0 buckler (121 gold) a +0 scale mail (108 gold) a +4 chain mail of magic resistance (850 gold) a +0 chain mail (121 gold) a +0 cloak (121 gold) the +1 robe "Etuheog" {Str+6 Dex-4} (456 gold) It affects your strength (+6). It affects your dexterity (-4). [Shop] Enen's Antique Armour Emporium a +2 plate armour of poison resistance (888 gold) a +0 helmet (108 gold) the +1 scale mail of the Valley of Death {*Contam rF+ rN+ Str+4} (720 gold) It affects your strength (+4). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 pair of gloves (108 gold) +0 pearl dragon scales (2400 gold) a +0 pair of gloves (108 gold) a +0 scale mail (96 gold) a +2 robe of cold resistance (424 gold) a +2 robe of fire resistance (424 gold) a +2 hat (384 gold) [Shop] Kopt's General Store a +0 blowgun (30 gold) 19 stones (22 gold) a potion of invisibility (96 gold) a bread ration (60 gold) 11 stones (13 gold) a +0 short sword (36 gold) 30 arrows (72 gold) [Shop] Saif's Antique Weapon Shop the cursed +1 mace "Hienuuwki" {elec, Fragile Str+3 Dex+3} (634 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+3). It will be destroyed if unequipped. It has a curse placed upon it. a +0 dagger (54 gold) a +0 hand axe (81 gold) a +0 falchion (81 gold) a cursed +0 club (2 gold) a +4 halberd of flaming (788 gold) a +0 short sword (81 gold) the +6 rapier of Quarrel {freeze, *Contam rC+ rN+++ Int+3} (1968 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. It renders you almost immune to negative energy. It causes magical contamination when unequipped. a +0 scythe (81 gold) a +0 dagger (54 gold) (0, 0, D:7) 15 sling bullets (5, 24, D:7) 20 stones (11, 41, D:7) a cursed +0 chain mail (16, 9, D:7) a cursed +0 club (16, 44, D:7) a +0 long sword (23, 21, D:7) a +0 club a +0 ring mail (24, 20, D:7) a +0 whip (25, 21, D:7) a +0 falchion (25, 22, D:7) a +0 dagger a +0 robe (35, 3, D:7) 18 stones (38, -6, D:7) a scroll of amnesia (54, -3, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) 26 stones (7, 0, D:8) a scroll of random uselessness (8, -11, D:8) a cursed -3 giant club (30, -30, D:8) a +0 mace (39, -14, D:8) a cursed -3 war axe (47, -19, D:8) a +0 long sword (48, 5, D:8) 17 poisoned needles (58, 13, D:8) a +0 leather armour (63, -12, D:8) 18 sling bullets Level 9 of the Dungeon (0, 0, D:9) 2 throwing nets (6, 2, D:9) 21 stones (15, -1, D:9) a +4 mace a +0 robe a +0 flail a +0 hunting sling a +0 robe (15, 0, D:9) a +0 flail 19 stones a cursed +0 robe (16, -1, D:9) a cursed +1 trident a +0 robe (16, 0, D:9) a +4 dagger a +0 robe (53, 2, D:9) a +0 long sword (62, 8, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant spiked club (1, 0, D:10) 6 needles of paralysis (2, -47, D:10) 13 bolts (2, -36, D:10) a +1 war axe of chopping a cursed +0 robe (4, -41, D:10) a +0 ring mail (4, 2, D:10) 20 stones (11, -42, D:10) a +0 hand axe (11, -27, D:10) a +0 mace (16, -40, D:10) a +0 long sword a +0 robe (18, -18, D:10) a +0 giant spiked club a cursed -1 giant club (19, -2, D:10) 12 bolts (22, -14, D:10) an arrow (24, -15, D:10) a +0 club a +0 shortbow 15 arrows (29, -21, D:10) a box of beasts (37, -12, D:10) 16 stones (46, -25, D:10) an uncursed staff of death a cursed +0 leather armour a +2 dagger of electrocution a +0 robe (46, -24, D:10) a +0 dagger a +0 robe (48, -18, D:10) a +0 giant club a +0 giant club (49, -43, D:10) a +0 ring mail (49, -22, D:10) a +0 club Level 11 of the Dungeon (3, -28, D:11) a +0 trident of holy wrath (9, -39, D:11) a +0 chain mail (10, -40, D:11) a +0 club a +0 scale mail (11, -41, D:11) a +0 dagger a +0 robe (11, -40, D:11) a +0 flail (11, -31, D:11) +0 steam dragon scales the +2 robe of the Devil's Team {rN+ MR- Dex+4 Stlth+} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a wand of polymorph (13/24) a +0 hand axe of electrocution a +0 pair of gloves a +1 chain mail a +0 animal skin a +1 hand axe (12, -40, D:11) a +0 dagger (14, -30, D:11) 20 stones (16, -12, D:11) a +0 flail (20, -26, D:11) 24 sling bullets (26, -14, D:11) a +0 shortbow (33, -9, D:11) an uncursed staff of energy (34, -26, D:11) a +0 giant club (34, -9, D:11) a +6 quarterstaff of protection (35, -9, D:11) an uncursed staff of poison (39, -25, D:11) a +0 hunting sling (41, -45, D:11) a +3 hunting sling of freezing (41, -4, D:11) a +0 robe (54, -10, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 leather armour (0, 1, D:12) a +0 hand axe (1, 1, D:12) a +0 leather armour (3, -19, D:12) a stone (4, -19, D:12) a +0 short sword 4 stones a +0 short sword (5, -7, D:12) 28 arrows (7, -6, D:12) a +0 chain mail (9, -19, D:12) a +0 rapier (17, 9, D:12) 25 arrows (19, 2, D:12) a +0 trident (30, -13, D:12) a +0 mace (30, 3, D:12) a +0 flail (30, 11, D:12) 2 javelins (31, -16, D:12) a +0 giant club a +0 giant club (31, -2, D:12) a cursed -1 flail (32, -5, D:12) 20 stones (37, 18, D:12) a +0 short sword (38, 12, D:12) a +0 dagger (38, 20, D:12) 25 arrows (40, 11, D:12) 25 stones (41, -7, D:12) a scroll of random uselessness (41, 12, D:12) a +0 flail (44, 11, D:12) a +2 helmet (54, 17, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 robe (0, 21, D:13) 3 arrows (1, 0, D:13) a +0 whip (1, 21, D:13) 3 arrows (5, 11, D:13) a +0 pair of gloves (6, 30, D:13) a +0 hand crossbow (7, 13, D:13) a +0 club (8, -8, D:13) a +0 giant spiked club (9, 20, D:13) a +0 dagger a +0 ring mail (13, 13, D:13) a +3 scimitar of flaming (18, 12, D:13) a +0 blowgun 11 poisoned needles (19, 12, D:13) a +0 mace (20, 12, D:13) 3 poisoned needles (21, 12, D:13) a poisoned needle a +0 chain mail (21, 13, D:13) a poisoned needle (23, 29, D:13) 3 stones (26, 12, D:13) a +0 robe a +1 dagger of venom (27, 12, D:13) a +0 robe a +0 dagger of draining (30, -14, D:13) a +4 scimitar of flaming (31, -6, D:13) a stone (31, -5, D:13) a poisoned needle (31, 10, D:13) a +0 giant club a +0 dire flail (32, -5, D:13) a poisoned needle (32, 10, D:13) a +0 shortbow 6 arrows 12 gold pieces (33, -4, D:13) a poisoned needle a +0 dagger (34, -4, D:13) a poisoned needle (34, 10, D:13) an arrow (35, -5, D:13) a +0 robe a cursed -2 dagger (35, 28, D:13) a +2 scale mail of magic resistance a wand of random effects (31/48) the +0 hat of Intercession {rCorr Stlth+} It protects you from acid and corrosion. It makes you more stealthy. a wand of acid (4/15) a scroll of fog a wand of confusion (11/48) a +5 fustibalus of flaming (36, 10, D:13) an arrow (37, -4, D:13) a +0 dagger a +0 blowgun 11 poisoned needles Level 14 of the Dungeon (0, 0, D:14) a scroll of vulnerability (1, 31, D:14) a +0 robe (5, 51, D:14) a +0 whip a +0 robe (6, 51, D:14) a +0 long sword (7, 35, D:14) a +0 flail a +0 plate armour (7, 51, D:14) a +0 giant club a +0 giant club (9, 5, D:14) a cursed -1 dagger a +0 robe (10, 5, D:14) a +0 mace a +0 short sword a +0 leather armour (18, 19, D:14) 9 poisoned needles (20, 48, D:14) an uncursed staff of power (33, 7, D:14) a +0 robe (33, 33, D:14) a +0 robe (49, 46, D:14) a cursed -3 falchion (58, 30, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 dire flail (0, 1, D:15) a +0 mace a +0 robe a cursed +3 great sword of freezing a +0 robe a +2 falchion a +0 robe a +2 dagger a +0 robe (0, 3, D:15) a +3 flail a +0 robe (8, 12, D:15) a +0 ring mail (10, 29, D:15) a +0 morningstar (13, 13, D:15) a cursed -3 giant spiked club a +0 dire flail (13, 14, D:15) a +0 dagger (unseen) (14, 39, D:15) 24 bolts (17, 40, D:15) a +0 chain mail (18, 41, D:15) a large rock (19, 41, D:15) 2 potions of degeneration (20, 14, D:15) a +2 robe of cold resistance a +0 dagger (21, 13, D:15) a +0 dagger a cursed +0 robe (22, 10, D:15) a +0 giant spiked club a +0 giant spiked club (22, 12, D:15) a +4 scimitar of flaming (22, 13, D:15) a +0 long sword (24, 10, D:15) a +0 giant club a +0 giant club (24, 13, D:15) a +0 robe a +0 club (26, 11, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (28, 26, D:15) a fan of gales (39, 31, D:15) a fan of gales (40, 10, D:15) a +0 mace (40, 11, D:15) a cursed +0 chain mail a +0 battleaxe (41, 10, D:15) a +0 falchion a +0 robe (41, 12, D:15) a +0 plate armour a +0 war axe (43, 30, D:15) a +0 club a +0 robe (44, 15, D:15) an arrow (44, 16, D:15) an arrow (45, 11, D:15) an arrow (45, 15, D:15) an arrow (45, 16, D:15) an arrow (45, 18, D:15) an arrow (46, 13, D:15) a +0 quarterstaff a +3 longbow of flaming 14 arrows a +0 centaur barding (47, 11, D:15) a +0 giant spiked club a +0 great mace (48, 10, D:15) 2 javelins (48, 13, D:15) a +0 pair of gloves (49, 10, D:15) a javelin a +0 giant spiked club a cursed +0 giant club a +0 giant spiked club a +0 dire flail of holy wrath (50, 11, D:15) a +3 scimitar 2 javelins a +0 chain mail (54, 24, D:15) a +0 plate armour a +0 halberd (55, 24, D:15) a +0 short sword (57, 30, D:15) 22 stones (58, 14, D:15) a +0 dagger (58, 18, D:15) a large rock (61, 21, D:15) a large rock (63, 21, D:15) a large rock Level 1 of the Lair of Beasts (7, -14, Lair:1) a +0 triple sword (9, -5, Lair:1) an uncursed ring of magical power a +0 plate armour (10, -5, Lair:1) a potion of mutation (11, -26, Lair:1) 15 bolts (27, -4, Lair:1) a +0 ring mail (40, -9, Lair:1) a +0 shortbow (41, -15, Lair:1) a +0 flail (42, -25, Lair:1) an uncursed ring of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (45, 5, Lair:2) an uncursed ring of protection from fire the +0 dagger "Kucus" {antimagic, rC++ Str+5 Dex-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your dexterity (-5). It greatly protects you from cold. a +0 battleaxe of electrocution a +2 broad axe a +0 troll leather armour 10 scrolls of remove curse (56, 10, Lair:2) 20 stones (58, 12, Lair:2) a wand of random effects (14/48) (64, 10, Lair:2) 21 poisoned needles Level 3 of the Lair of Beasts (15, 8, Lair:3) a +0 ring mail (46, -19, Lair:3) a +0 robe (56, -7, Lair:3) a scroll of blinking Level 1 of the Spider Nest (0, 0, Spider:1) 25 bolts (9, -3, Spider:1) 23 gold pieces (10, -25, Spider:1) 16 arrows (14, -33, Spider:1) a +0 scale mail (17, -43, Spider:1) a +0 club (33, -36, Spider:1) a +0 leather armour (42, -25, Spider:1) 19 sling bullets Level 2 of the Spider Nest (7, 6, Spider:2) 13 stones (13, 3, Spider:2) an uncursed staff of wizardry (16, -4, Spider:2) 21 arrows (17, 4, Spider:2) 14 sling bullets (26, -7, Spider:2) a scroll of teleportation Level 4 of the Spider Nest (0, 0, Spider:4) 23 arrows (7, 15, Spider:4) 23 stones (10, 0, Spider:4) 18 stones (11, 14, Spider:4) 6 stones (12, 10, Spider:4) a jumping spider corpse (13, 11, Spider:4) a redback corpse (14, 5, Spider:4) a jumping spider corpse (14, 11, Spider:4) a redback corpse (16, -3, Spider:4) a redback corpse (16, 1, Spider:4) a tarantella corpse (16, 3, Spider:4) a redback corpse (17, -5, Spider:4) 19 bolts (18, 12, Spider:4) a scroll of immolation (33, 13, Spider:4) an electric eel corpse (skeletalised by now) Level 1 of the Depths (0, 0, Depths:1) a +0 scale mail (5, -6, Depths:1) 11 stones (6, 7, Depths:1) a +0 halberd (7, 2, Depths:1) a +0 chain mail (unseen) (7, 11, Depths:1) a +0 leather armour (8, 3, Depths:1) a large rock a +0 longbow 18 arrows (8, 4, Depths:1) an arrow a large rock (9, 3, Depths:1) an arrow (9, 4, Depths:1) an arrow a large rock (17, -7, Depths:1) a +0 shortbow of flaming