soberaf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of protection (4, 28, D:1) a +0 scale mail (7, 13, D:1) a +0 dagger (9, 36, D:1) a +0 scale mail (16, 31, D:1) a +0 ring mail (21, -2, D:1) a +0 robe (21, 0, D:1) a +0 club (28, 2, D:1) a +0 short sword (28, 8, D:1) a +0 club (36, -4, D:1) a +0 scale mail (41, 1, D:1) a +0 whip (44, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, -5, D:2) a +0 hand axe a +0 scale mail (6, -6, D:2) a +0 mace (9, 0, D:2) a +0 short sword (10, -3, D:2) a +0 short sword (14, 2, D:2) a +0 short sword (16, 7, D:2) a +0 robe (23, -4, D:2) a +0 leather armour (24, 11, D:2) a +0 dagger (33, 20, D:2) a +0 war axe (41, 4, D:2) a +0 war axe (44, 0, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Cypeuruph's General Store the +10 hand axe of the Original Sin {pain, Fly rF- Will+ Str+3} (929 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. Fly: It grants you flight. Will: It increases your willpower. a potion of degeneration (13 gold) a +0 plate armour (299 gold) (13, 26, D:3) a +0 pair of gloves (14, 25, D:3) 2 potions of degeneration (17, 15, D:3) a +0 dagger (21, 26, D:3) a +0 spear (22, 0, D:3) a +0 club a +0 flail a +0 hand axe a +0 dagger a +0 robe a +0 whip (24, 37, D:3) a +0 club (24, 39, D:3) a +0 club a +0 robe (32, 0, D:3) a +0 short sword (34, 3, D:3) a +0 short sword of draining (43, 29, D:3) a +0 sling (46, 48, D:3) a ring of positive energy (59, 26, D:3) 2 scrolls of noise Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -1, D:4) a +0 short sword (13, 1, D:4) a +0 plate armour (18, 10, D:4) a +0 club (18, 11, D:4) a +0 flail a +0 leather armour (23, 14, D:4) a +0 trident a +0 leather armour (27, -20, D:4) a +0 quarterstaff (36, 20, D:4) a +0 scimitar (36, 21, D:4) a +0 club (38, 15, D:4) 10 gold pieces (38, 23, D:4) a scroll of vulnerability (39, 15, D:4) a potion of berserk rage (41, 15, D:4) a ring of flight (41, 23, D:4) a scroll of noise (47, -17, D:4) a +0 spear (48, -16, D:4) 3 scrolls of teleportation Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, -10, D:5) 49 stones an amulet of the acrobat (29, 1, D:5) a +2 hand axe of venom (unseen) (30, 1, D:5) 8 gold pieces (32, 1, D:5) a potion of heal wounds (34, 1, D:5) a Necronomicon (36, 1, D:5) 13 gold pieces (37, 1, D:5) 12 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (27, 13, D:6) a +0 ring mail (29, -4, D:6) 3 stones (36, 33, D:6) a +0 leather armour (45, 6, D:6) a +0 shortbow (45, 14, D:6) a +0 club Level 7 of the Dungeon (6, -26, D:7) 5 stones (6, -18, D:7) a +0 hammer (6, -2, D:7) a +1 shortbow of flaming (15, -25, D:7) a +0 robe (23, 2, D:7) a +0 club (27, -29, D:7) a +6 ring of dexterity (41, -14, D:7) a +0 war axe of freezing (45, -1, D:7) a +0 club an orc corpse (45, 8, D:7) a +0 club a +0 ring mail (46, -2, D:7) a +0 hand axe a +0 hand axe a +0 dagger a +0 club a +0 leather armour a goblin corpse an orc corpse (46, -1, D:7) a +0 hand axe a +0 hand axe a goblin corpse (48, -4, D:7) a +0 flail (50, -25, D:7) a +0 war axe (50, -24, D:7) a +0 halberd a +0 chain mail (50, -10, D:7) a +0 chain mail (51, -24, D:7) a +0 dagger a +0 robe a +0 whip (52, -12, D:7) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (53, -25, D:7) a +0 morningstar a +0 scale mail a +0 long sword a +0 arbalest a +0 scale mail