soberaf Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -28, D:1) a +0 dagger 4 stones (26, -12, D:1) a +0 dagger (27, -32, D:1) a +0 leather armour (28, -12, D:1) a +0 dagger (32, -28, D:1) 8 stones (33, -3, D:1) a +0 hand axe (40, -11, D:1) a +0 pair of gloves (51, -28, D:1) a +0 dagger (52, -18, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 12, D:2) a +2 whip of venom (6, 9, D:2) a +0 short sword (9, 29, D:2) a +0 dagger (17, 0, D:2) a +0 dagger (23, 14, D:2) a +0 club (28, 23, D:2) a +0 club (32, 8, D:2) a +0 dagger (35, 22, D:2) a +0 falchion (49, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 6, D:3) a +0 rapier (5, 29, D:3) a +0 robe (15, 24, D:3) a +0 club (27, 35, D:3) a +0 club (27, 47, D:3) a +0 spear (28, 30, D:3) a +0 club Level 4 of the Dungeon [Shop] Ruagisch's Weapon Emporium a +0 dagger (26 gold) a +1 triple crossbow of freezing (325 gold) a +1 sling of freezing (126 gold) the +1 shortbow "Unir" {venom, rPois rN+} (312 gold) Any ammunition fired from it poisons the flesh of those it strikes. rPois: It protects you from poison. rN: It protects you from negative energy. the +6 hand axe of Sin {venom, rF+ Str+3} (700 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+3). rF: It protects you from fire. a +0 war axe (45 gold) a +2 sling of flaming (191 gold) a +0 mace (39 gold) [Shop] Odurph's Book Boutique a book of Beasts (456 gold) a book of Cantrips (144 gold) a book of Weapons (336 gold) a book of Scorching (360 gold) a book of Alchemy (336 gold) a book of Changes (216 gold) a manual of Throwing (960 gold) the Opusculum on Weather and Interference (576 gold) Spells Type Level a - Swiftness Air 3 b - Tukima's Dance Hexes 3 c - Silence Hexes/Air 5 d - Chain Lightning Conjuration/Air 9 a book of Storms (384 gold) (0, 0, D:4) a +0 whip a +0 leather armour (5, -3, D:4) a +0 whip (32, 18, D:4) a +0 sling (43, 15, D:4) a +0 spear (51, 7, D:4) a +2 vorpal dire flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 21, D:5) a staff of cold (11, -19, D:5) a +0 quarterstaff (16, 16, D:5) a +1 dagger of speed (22, 13, D:5) a +0 mace (39, -34, D:5) a +0 flail a +0 club a +0 hand axe a +0 chain mail (40, -28, D:5) a +0 dagger a +0 robe a +0 trident a +0 hand axe a +0 falchion a +0 leather armour (41, -29, D:5) a +0 short sword a +0 dagger (48, -21, D:5) the +8 short sword "Gaagieso" {vorpal, *Corrode rPois Will- Str+9} It inflicts extra damage upon your enemies. Str: It affects your strength (+9). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. (52, -18, D:5) a +0 club (63, 13, D:5) an amulet of guardian spirit Level 6 of the Dungeon [Shop] Yreubroh's Distillery a potion of heal wounds (55 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of might (44 gold) (0, 0, D:6) a +0 scale mail (2, -11, D:6) a +0 club (21, -15, D:6) a +0 dagger (21, 2, D:6) a +0 spear a +0 spear a +0 ring mail a +0 flail (21, 3, D:6) a +0 flail (25, 4, D:6) a +0 flail a +0 robe (27, 6, D:6) a +0 spear a +0 robe (27, 8, D:6) a +2 hand axe of freezing a +0 robe (28, 13, D:6) 26 stones a +0 halberd (29, 18, D:6) a +3 mace a +0 robe (29, 19, D:6) a +2 short sword a +0 robe (31, -18, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 robe (31, 2, D:6) a +0 leather armour (32, -20, D:6) a +0 falchion a +0 chain mail a +0 hand axe a +0 leather armour (32, 12, D:6) a +0 club (33, -19, D:6) a +0 hand axe (33, 3, D:6) a +0 robe (34, -21, D:6) a +0 spear (35, -17, D:6) a +0 robe (37, -12, D:6) a +0 short sword a +0 leather armour (37, 9, D:6) a +2 giant spiked club (37, 14, D:6) a +0 shortbow (38, -20, D:6) a +0 ring mail (38, -11, D:6) a +0 dagger a +0 robe (38, 4, D:6) a +0 giant spiked club (46, -15, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (10, 29, D:7) a +0 leather armour (15, -8, D:7) a +0 quarterstaff (16, 14, D:7) a +0 scale mail (18, 0, D:7) a +0 club a +0 robe (18, 1, D:7) a +0 halberd (19, 1, D:7) a +0 spear (20, 1, D:7) a +0 whip (22, 4, D:7) a +0 halberd a +0 halberd (30, -11, D:7) 6 stones (34, 6, D:7) 2 stones (36, 16, D:7) a +0 chain mail (37, 31, D:7) 3 stones (42, 9, D:7) a +0 whip (43, 9, D:7) a +0 leather armour a +0 hand axe (44, 10, D:7) a +0 mace (53, 7, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 leather armour (1, 0, D:8) a +1 dagger of electrocution a +0 robe a +0 dagger a +0 robe (7, -45, D:8) a +0 chain mail (12, -21, D:8) a +0 falchion (14, -10, D:8) 5 stones (16, -42, D:8) a +0 hand axe (25, -47, D:8) a +3 battleaxe of freezing a +0 robe (26, -45, D:8) a +0 robe a +3 falchion (28, -47, D:8) a +0 robe a +6 great sword of freezing (31, -23, D:8) a +0 robe a +0 hand axe (32, -24, D:8) a +0 hand axe (32, -22, D:8) a +0 hand axe (33, -23, D:8) a +0 hand axe (33, -22, D:8) 4 stones (35, -18, D:8) a +0 rapier (50, -30, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (50, -29, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, -36, D:9) a +0 short sword a +0 hand axe a +2 morningstar of holy wrath a +0 short sword a +0 flail a +0 club a +0 leather armour a +0 dagger a +0 robe (3, -35, D:9) a +3 dagger a +0 robe (14, -14, D:9) a +0 shortbow (31, -31, D:9) a +0 trident (40, -46, D:9) a +0 club a +0 scimitar a +0 plate armour (40, -45, D:9) a +0 dagger a +0 robe (40, -44, D:9) a +0 short sword (49, -18, D:9) a +0 shortbow (54, -23, D:9) a +0 club Level 10 of the Dungeon [Shop] Mus Ojul's Antique Armour Emporium a +0 robe (18 gold) the +4 plate armour of Elyvilon, Flying {Str+4} (1518 gold) Str: It affects your strength (+4). a +0 robe (18 gold) a +10 plate armour of ponderousness (1300 gold) a +1 cloak of preservation (429 gold) a +0 plate armour (598 gold) a +0 ring mail (104 gold) (0, 0, D:10) a +0 giant club a +0 giant club (8, 8, D:10) a +0 flail a +0 robe a +0 dagger (9, 6, D:10) a +4 dagger a +0 chain mail a +2 whip of distortion (9, 8, D:10) a +0 dagger (26, -17, D:10) a +0 spear (26, -16, D:10) a +0 quarterstaff (26, -15, D:10) a +0 trident (26, -14, D:10) a +0 hand axe (26, -13, D:10) a +0 war axe (28, 8, D:10) a +0 shortbow (30, 7, D:10) a +0 war axe (31, -30, D:10) a ring of see invisible (32, -13, D:10) 3 stones (36, -9, D:10) 5 stones (39, 12, D:10) a scarf of repulsion (40, 2, D:10) an amulet of faith (47, -27, D:10) a +0 short sword a +0 leather armour (51, -29, D:10) a +0 dagger a +0 leather armour (52, -32, D:10) a +0 ring mail (52, -28, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Animoiz's Jewellery Shop a +4 ring of evasion (576 gold) a ring of magical power (320 gold) a +6 ring of dexterity (576 gold) a +6 ring of intelligence (576 gold) a ring of protection from fire (400 gold) a ring of wizardry (480 gold) a ring of protection from cold (400 gold) the ring of the Freezing Eggfruit {rN+ MP-9 Str+8 Dex-3} (320 gold) [ring of positive energy] Str: It affects your strength (+8). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). (0, 0, D:11) 5 stones (15, -24, D:11) 9 stones (17, 0, D:11) 2 large rocks (25, -24, D:11) a +2 battleaxe of freezing (28, -25, D:11) a +0 flail (28, 13, D:11) 4 stones (29, 5, D:11) the +0 cloak of Jeaf {Dex+5} Dex: It affects your dexterity (+5). (38, 8, D:11) a +0 robe (38, 18, D:11) a staff of air (38, 21, D:11) 3 stones (43, 5, D:11) a staff of earth (46, -25, D:11) a +0 sling (51, -7, D:11) a +0 shortbow a +0 shortbow (51, -6, D:11) a +0 shortbow (51, -5, D:11) a +0 shortbow (52, 15, D:11) a +0 halberd of freezing Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail a +0 hand axe of venom (1, -14, D:12) a +0 shortbow (1, -1, D:12) a +0 falchion a +0 leather armour (1, 0, D:12) a +2 antimagic dagger a +0 robe (23, -26, D:12) a +1 dagger of draining (37, -24, D:12) a +0 morningstar (40, 24, D:12) a +0 trident (45, -17, D:12) a +0 dagger a +0 leather armour (45, -16, D:12) a +0 club (49, 2, D:12) a +0 mace (50, 5, D:12) a +0 morningstar (52, 3, D:12) 3 large rocks (57, -23, D:12) a +0 giant spiked club (58, -23, D:12) a +0 giant club a +0 giant spiked club (58, -22, D:12) a +0 giant club (59, -9, D:12) a +0 glaive 5 stones a +0 shortbow (61, -23, D:12) a +0 giant club a +0 giant club (61, -22, D:12) a +2 dire flail of protection (61, 11, D:12) a +0 club 4 stones (62, 11, D:12) a +0 dagger a curare-tipped dart a +0 dagger 5 stones a +0 dagger (63, 9, D:12) a +0 short sword of speed (63, 10, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 3, D:13) a +0 dagger (4, -14, D:13) a +0 dagger (11, -10, D:13) a +0 club a +0 plate armour a +0 dire flail a +0 arbalest (11, 3, D:13) a +0 kite shield (12, -10, D:13) a +0 dagger (13, -11, D:13) a +0 leather armour a +0 dagger a +0 shortbow a +0 shortbow (13, -9, D:13) a +0 mace (14, -12, D:13) a +4 trident a +0 robe (16, -12, D:13) a +0 dagger (17, -15, D:13) a +2 dagger of flaming a +0 leather armour (17, -13, D:13) a +0 arbalest a +0 shortbow (17, -10, D:13) a +0 arbalest (18, -12, D:13) a +0 arbalest (19, -12, D:13) a +0 trident a +0 whip (22, -19, D:13) a +0 helmet (23, -12, D:13) a +0 arbalest (26, -12, D:13) a +0 glaive (34, -32, D:13) 2 scrolls of identify 3 scrolls of amnesia 7 potions of brilliance 23 boomerangs a ring of see invisible (35, -25, D:13) a +0 shortbow a +0 shortbow (36, -23, D:13) a +0 shortbow (36, -17, D:13) 5 stones (40, -25, D:13) a +0 chain mail (45, -4, D:13) a +0 longbow (46, -6, D:13) a +0 rapier (48, -3, D:13) the +1 leather armour of the Soldier {+Inv rPois MP+9 Slay-6} Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. (48, 4, D:13) a +0 robe (49, -29, D:13) a +0 longbow Level 14 of the Dungeon (0, 23, D:14) 5 stones (9, 32, D:14) a +0 rapier (17, 2, D:14) a +0 robe (21, -5, D:14) a +0 club (27, 6, D:14) 3 large rocks (31, 37, D:14) a +0 spear a +0 shortbow 5 stones (31, 39, D:14) 5 large rocks (34, 25, D:14) a +0 chain mail a +0 broad axe (46, 37, D:14) a wand of flame (11) (47, 35, D:14) a +0 sling (47, 36, D:14) a +0 spear Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club a +0 dire flail a +2 whip of electrocution a +0 robe (1, -1, D:15) a +0 giant spiked club a +0 giant club (1, 0, D:15) a +0 giant club (1, 31, D:15) a +0 scale mail (2, 1, D:15) a +0 giant club (3, 0, D:15) a ring of ice (3, 33, D:15) 5 stones (5, 40, D:15) 3 large rocks (6, 34, D:15) 3 large rocks (9, 4, D:15) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (9, 5, D:15) a +0 giant spiked club (9, 7, D:15) a scroll of noise a +0 giant club a +0 spear a +1 robe of willpower (10, 7, D:15) a +0 giant club a +0 giant spiked club (11, 15, D:15) a +0 falchion (12, -6, D:15) a +0 war axe a +0 robe (13, -7, D:15) a +0 hand axe a +0 leather armour (14, -6, D:15) a +0 hand axe a +0 robe (24, -7, D:15) a +0 giant club (28, 2, D:15) a +0 long sword (29, 3, D:15) a +1 dagger of venom a +0 robe (29, 10, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (31, 13, D:15) 2 stones (33, 24, D:15) 5 large rocks (45, 17, D:15) a +0 dire flail a +0 dire flail (45, 21, D:15) a +1 shortbow of flaming (46, 22, D:15) a +0 robe (53, -9, D:15) a +2 scimitar of flaming Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +1 dagger of venom (0, 1, Orc:1) a +0 hand axe (0, 2, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 giant club a +0 falchion (1, 2, Orc:1) 4 large rocks (2, 0, Orc:1) a +0 chain mail a +0 dire flail (3, 2, Orc:1) a +0 flail a +0 plate armour (5, 1, Orc:1) a +0 dagger a +0 scale mail (13, -3, Orc:1) a +2 vorpal flail (13, 0, Orc:1) a +0 club (14, -2, Orc:1) a +0 short sword a +0 plate armour (14, 0, Orc:1) a +0 dagger (15, -2, Orc:1) a +0 dagger a +0 robe (17, -6, Orc:1) a +0 dagger a +0 robe (31, 21, Orc:1) a +0 leather armour a +3 short sword (32, 21, Orc:1) a +0 leather armour a +0 flail (35, 28, Orc:1) a +0 leather armour a +0 flail a +0 dagger (36, 23, Orc:1) a +0 club (36, 24, Orc:1) a +0 scale mail a +0 whip (37, 25, Orc:1) a +0 flail a +0 hand axe a +0 leather armour a +0 hand axe (38, 25, Orc:1) a +0 plate armour a +0 flail a +0 arbalest (40, -13, Orc:1) a +0 chain mail a +0 trident a +0 scale mail a +0 trident (40, -12, Orc:1) a +0 chain mail a +0 dire flail (40, 6, Orc:1) a +0 giant spiked club (40, 7, Orc:1) a +0 chain mail (41, -9, Orc:1) a +0 chain mail a +0 long sword (43, -12, Orc:1) a +1 buckler Level 2 of the Orcish Mines [Shop] Pivvoock's Magic Scroll Shop a scroll of fog (52 gold) a scroll of enchant armour (97 gold) a scroll of magic mapping (97 gold) a scroll of enchant armour (97 gold) [Shop] Reneck's Book Shoppe a book of the Wilderness (684 gold) a book of Air (396 gold) a book of Conjurations (360 gold) a book of the Earth (648 gold) a book of Dangerous Friends (720 gold) a book of Spectacle (576 gold) a book of the Spheres (972 gold) a book of Blood (504 gold) a book of Hexes (648 gold) a book of Annihilations (1080 gold) [Shop] Waulocuf's Antique Weapon Shoppe a +0 short sword (81 gold) a +0 short sword (81 gold) the +11 broad axe "Hishrob" {protect, rC- rN++ Will++} (2276 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Will: It greatly increases your willpower. a +2 dire flail of protection (453 gold) a +0 glaive (175 gold) a +0 shortbow (81 gold) a +0 club (27 gold) a +3 morningstar (567 gold) a +0 club (27 gold) [Shop] Uvviw's Antique Weapon Shoppe a +0 short sword (78 gold) a +0 mace (78 gold) a +2 long sword of holy wrath (475 gold) a +2 vorpal great sword (564 gold) the +12 falchion of a Billion Curses {freeze, +Blink rN+ SInv} (2282 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. a +0 dagger (52 gold) a +3 vorpal arbalest (616 gold) a +0 halberd (104 gold) a +0 war axe (91 gold) a +0 great mace (169 gold) [Shop] Xoeqis's Magic Scroll Emporium a scroll of acquirement (728 gold) a scroll of magic mapping (105 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) (1, -3, Orc:2) a +0 scale mail a +0 mace (2, -1, Orc:2) a +0 robe a +0 dagger (7, -24, Orc:2) a +0 dagger (7, -12, Orc:2) a +0 robe a +0 dagger (8, -35, Orc:2) a +0 plate armour a +0 halberd (8, -14, Orc:2) a +0 robe a +2 dagger of protection (8, -7, Orc:2) a +1 leather armour of resistance a +1 trident of protection (8, 1, Orc:2) a +0 club a +0 robe (9, -15, Orc:2) a +0 robe a +0 dagger (9, -14, Orc:2) a +0 robe a +0 dagger a +0 robe a +2 dagger of distortion (9, -1, Orc:2) a +0 dagger (9, 1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -35, Orc:2) a +0 dagger (10, -17, Orc:2) a +2 robe of willpower a +0 whip a +0 leather armour a +1 mace of draining (10, -16, Orc:2) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (10, -15, Orc:2) a +0 dagger (10, -7, Orc:2) a +0 dagger (10, -1, Orc:2) a +1 robe of fire resistance (10, 1, Orc:2) a +0 robe a +0 giant club (11, -37, Orc:2) a +0 ring mail a +0 war axe (11, -35, Orc:2) a +0 whip (11, -14, Orc:2) a +0 robe a +1 dagger of draining (11, -7, Orc:2) a +0 robe a +0 dagger (11, 1, Orc:2) a +0 dagger (12, -14, Orc:2) a +0 robe a +0 dagger a +0 short sword (12, -7, Orc:2) a +3 dagger of draining (13, -13, Orc:2) a +0 robe a +2 dagger of venom a +1 robe of the Archmagi a +0 dagger (13, -5, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -4, Orc:2) a +0 robe a +0 dagger (14, -3, Orc:2) a +2 robe of cold resistance a +0 dagger (17, -28, Orc:2) a +0 giant club (17, -12, Orc:2) a +0 robe a +0 dagger (19, -28, Orc:2) a +0 hand axe a +0 plate armour a +0 war axe a +0 robe a +0 dagger (19, -27, Orc:2) a +0 leather armour a +0 hand axe (20, -27, Orc:2) a +0 leather armour a +0 dagger (20, -26, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest (31, -18, Orc:2) a +0 dagger (33, -18, Orc:2) a +0 whip (34, -17, Orc:2) a +0 plate armour a +0 great mace (35, -16, Orc:2) a +0 leather armour a +3 whip (35, -14, Orc:2) a +2 robe of willpower a +0 dagger (36, -20, Orc:2) a +0 robe a +0 dagger (37, -16, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail a +2 great sword of holy wrath (2, -6, Lair:1) a +0 leather armour (10, -16, Lair:1) a +0 chain mail (11, 22, Lair:1) 9 stones (14, -13, Lair:1) a +0 ring mail (16, 22, Lair:1) a +0 ring mail (23, -35, Lair:1) a staff of earth (33, -27, Lair:1) a +0 leather armour (40, -36, Lair:1) a +1 falchion of draining Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (11, -13, Lair:2) an amulet of magic regeneration (12, 23, Lair:2) a +0 long sword (13, 19, Lair:2) 4 stones (17, 9, Lair:2) a +0 chain mail (18, 8, Lair:2) an amulet of reflection (20, 16, Lair:2) 4 stones (22, -24, Lair:2) a +0 great sword (24, -37, Lair:2) a +2 cloak (44, -2, Lair:2) a +0 dagger a +0 robe Level 3 of the Lair of Beasts (6, -9, Lair:3) a scroll of noise (18, -25, Lair:3) a +0 robe (23, -20, Lair:3) a book of Burglary (27, 13, Lair:3) 9 stones (30, -12, Lair:3) a +0 leather armour (31, -6, Lair:3) a +0 ring mail (38, 9, Lair:3) a +0 leather armour (53, -8, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (17, -11, Lair:4) a staff of air (21, 8, Lair:4) 3 stones (22, 23, Lair:4) a +0 robe (25, -18, Lair:4) a +0 ring mail (30, -12, Lair:4) a +0 war axe (44, -2, Lair:4) 5 stones (50, -14, Lair:4) a +0 club (51, 17, Lair:4) 2 potions of degeneration (57, 0, Lair:4) a +0 scimitar (61, 0, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 dagger of venom a +0 robe (0, 8, Lair:5) a +0 dagger (0, 13, Lair:5) a +0 club a +0 robe (1, 7, Lair:5) the +6 falchion of Qathrum {drain, Contam rElec Will+ Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (1, 20, Lair:5) 5 stones (1, 34, Lair:5) a staff of death (unseen) (3, -2, Lair:5) a +0 dagger a +0 robe (4, -14, Lair:5) 3 stones (11, 5, Lair:5) a +0 ring mail (15, -4, Lair:5) 6 stones (16, 30, Lair:5) a +0 chain mail (19, -3, Lair:5) a +0 great sword (19, 7, Lair:5) a +0 scale mail (32, -11, Lair:5) 3 large rocks Level 1 of the Swamp (1, -5, Swamp:1) 2 potions of degeneration (1, -1, Swamp:1) 6 stones (2, -6, Swamp:1) 6 stones (3, -8, Swamp:1) a phantom mirror (4, -6, Swamp:1) a +0 ring mail (4, -4, Swamp:1) a +0 rapier (6, -14, Swamp:1) a scroll of identify (9, -3, Swamp:1) the +2 robe of Omission {rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. (14, 4, Swamp:1) 6 stones (17, 0, Swamp:1) a scroll of identify (22, -31, Swamp:1) a +0 pair of boots (23, -31, Swamp:1) a ring of magical power (30, -35, Swamp:1) a +0 helmet (35, -22, Swamp:1) a +0 short sword (49, -30, Swamp:1) 4 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 chain mail (2, 7, Swamp:2) a +0 club (3, 0, Swamp:2) a +0 sling (8, 4, Swamp:2) a +0 scale mail (9, 11, Swamp:2) a +0 ring mail (12, -13, Swamp:2) a +0 halberd (13, -10, Swamp:2) a +0 helmet (23, -31, Swamp:2) +0 swamp dragon scales (23, 2, Swamp:2) a +0 glaive (32, -22, Swamp:2) a staff of earth a +0 robe (33, -22, Swamp:2) a +0 mace of protection (35, -38, Swamp:2) a +0 hand crossbow (36, -17, Swamp:2) a +0 spear (40, -11, Swamp:2) 8 potions of magic (44, -7, Swamp:2) a +4 ring of protection a potion of lignification a +2 pair of gloves (49, -23, Swamp:2) a staff of death (57, -17, Swamp:2) a +0 robe (62, -31, Swamp:2) the +1 leather armour of the Flute {rPois Will+ Int-3 Dex+5} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rPois: It protects you from poison. Will: It increases your willpower. Level 3 of the Swamp (0, 0, Swamp:3) a +0 dagger (4, 10, Swamp:3) a +0 morningstar (7, -4, Swamp:3) a +0 robe a +0 short sword (7, -3, Swamp:3) a +0 mace a +0 robe (7, -1, Swamp:3) a +0 robe a +0 quarterstaff (11, 1, Swamp:3) a +0 leather armour (23, -8, Swamp:3) a +0 scale mail (28, 2, Swamp:3) a scroll of teleportation (29, -32, Swamp:3) a +0 ring mail (32, -16, Swamp:3) a +0 spear (34, -30, Swamp:3) 6 stones (34, -26, Swamp:3) a +0 pair of gloves (37, -10, Swamp:3) a +0 rapier (39, -24, Swamp:3) a +0 antimagic morningstar (47, -28, Swamp:3) a +0 giant spiked club Level 4 of the Swamp (0, 0, Swamp:4) 24 gold pieces (20, -5, Swamp:4) a scroll of enchant weapon (21, -2, Swamp:4) 4 stones (22, 0, Swamp:4) a swamp worm corpse (28, 0, Swamp:4) 18 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a book of Minor Magic (3, -13, Spider:1) a +0 great mace (12, -25, Spider:1) a +0 cloak (14, -35, Spider:1) a +0 short sword (20, -47, Spider:1) a +0 war axe