soberaf Level 1 of the Dungeon [Shop] Dadiejou's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) a scroll of teleportation (33 gold) a scroll of immolation (44 gold) a scroll of teleportation (33 gold) a scroll of fear (44 gold) (0, 0, D:1) a +0 club (12, -42, D:1) a +0 whip (16, -21, D:1) a +0 dagger (25, -47, D:1) a +0 dagger (25, -46, D:1) a +0 dagger (26, -15, D:1) a +0 spear (33, -39, D:1) a +0 club a +0 dagger (44, -44, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 7, D:2) a +0 whip (8, 3, D:2) a +0 dagger (14, 11, D:2) the +6 spear "Porchialo" {venom, rF+ rC+ Will+} It poisons the flesh of those it strikes. rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. (26, 16, D:2) a +0 whip (27, 11, D:2) a +0 scale mail (33, 26, D:2) a +0 sling (45, -10, D:2) a +0 club (45, 5, D:2) a +0 sling (62, 0, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 17, D:3) a +0 short sword (7, -2, D:3) a scroll of identify (9, 11, D:3) a +0 giant club (13, 12, D:3) a +0 dagger (15, -10, D:3) a ring of see invisible (16, -7, D:3) a +0 short sword (17, -10, D:3) a +0 club (17, -7, D:3) a +0 dagger (29, 6, D:3) a +0 dagger (31, -12, D:3) an amulet of faith (42, -9, D:3) a scroll of identify Level 4 of the Dungeon [Shop] Taplor's Firing Range a +0 longbow (65 gold) 2 javelins (16 gold) a +0 triple crossbow (100 gold) 3 poisoned darts (12 gold) a +0 triple crossbow (100 gold) a +0 longbow (65 gold) 2 large rocks (14 gold) a +1 vorpal arbalest (137 gold) (0, 0, D:4) a +0 dagger (2, 3, D:4) a +0 club (3, 4, D:4) a +0 robe (8, -38, D:4) a +0 dagger (12, -23, D:4) a throwing net (12, -22, D:4) a stone a stone (12, -21, D:4) a stone (16, -38, D:4) a +0 spear (19, -23, D:4) a +0 dagger (22, -32, D:4) a +0 broad axe (22, -16, D:4) a +0 giant club (24, 5, D:4) a +0 whip (25, -2, D:4) a +0 robe (27, 7, D:4) a +0 robe (34, -17, D:4) a +0 whip (35, -2, D:4) a +0 short sword (36, -32, D:4) a scroll of identify (44, -25, D:4) a +0 club (46, -28, D:4) a +0 flail Level 5 of the Dungeon [Shop] Sosmant's Distillery 2 potions of flight (78 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of haste (130 gold) 2 potions of flight (78 gold) a potion of haste (130 gold) a potion of flight (39 gold) (0, 0, D:5) 3 stones (4, -16, D:5) a scroll of identify (8, -14, D:5) 8 stones (10, 11, D:5) a scroll of vulnerability (14, -1, D:5) 10 stones (21, -36, D:5) 2 scrolls of noise (22, -15, D:5) a +0 dagger (26, -14, D:5) a scroll of identify (30, -22, D:5) a +0 dagger (30, -2, D:5) a staff of air (33, -27, D:5) 4 stones (42, -11, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, -7, D:6) a +0 club a +0 scale mail a +2 dagger of holy wrath a +0 chain mail a +0 hand axe (2, -6, D:6) a +0 dagger a +0 scale mail (2, -5, D:6) a +0 hand axe (12, -6, D:6) a staff of fire (14, -2, D:6) a +0 spear (15, 28, D:6) a +0 dagger (19, 28, D:6) a +0 club (23, -5, D:6) a +0 hand axe (23, -4, D:6) a +0 robe a +0 dagger (24, -5, D:6) a +0 club (25, -5, D:6) a +0 ring mail a +0 flail a +0 short sword a +0 club a +0 dagger (26, -5, D:6) a +0 leather armour a +0 hand axe (27, -5, D:6) a +0 robe a +0 dagger a +0 robe a +0 short sword (28, -5, D:6) a scroll of identify a +0 scale mail a +0 robe a +0 robe a +4 battleaxe (29, -5, D:6) a +1 battleaxe of flaming a +0 robe a +0 dagger (32, 14, D:6) a scroll of vulnerability (32, 41, D:6) 5 stones (33, 4, D:6) a +0 dagger a +0 robe (35, 2, D:6) a +0 hand axe (39, 3, D:6) a +3 dagger of holy wrath a +0 robe (40, 6, D:6) a +0 mace a +0 robe (41, 24, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) 5 stones (3, -2, D:7) a +3 spear (4, 15, D:7) a +0 shortbow (6, 22, D:7) a scroll of identify (9, 30, D:7) a +0 robe a +0 dagger (10, 30, D:7) a +0 club a +0 robe a +0 dagger of electrocution a +0 ring mail a +2 whip of venom a +0 plate armour a +0 long sword (24, 23, D:7) a +0 robe a +1 dagger of protection (24, 24, D:7) a +0 chain mail a +0 long sword a +0 arbalest (24, 26, D:7) a +0 robe a +0 dagger (37, 23, D:7) a +0 whip (40, 31, D:7) a +0 leather armour a +1 quarterstaff of draining a +0 sling (44, 8, D:7) 9 stones (46, -2, D:7) a +0 rapier (55, -3, D:7) a +0 rapier (58, 21, D:7) a +0 spear (59, 20, D:7) a +0 spear (59, 22, D:7) the +5 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (60, 21, D:7) a +0 spear Level 8 of the Dungeon [Shop] Vuavanu's Magic Scroll Shop a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of vulnerability (56 gold) 2 scrolls of immolation (112 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) (0, 0, D:8) 5 stones (6, 12, D:8) a +0 shortbow (8, 13, D:8) 5 stones (13, -17, D:8) a +0 ring mail (15, 12, D:8) a ring of see invisible (18, -9, D:8) a +0 chain mail (19, 17, D:8) a +0 trident (24, 12, D:8) a potion of degeneration (25, 21, D:8) +0 steam dragon scales (26, 21, D:8) a +3 dagger a +0 scale mail (27, 20, D:8) an orb of light a +0 hand axe a +0 dagger a +0 robe (27, 21, D:8) a +0 dagger a +0 robe (29, 1, D:8) a +0 pair of gloves (32, -11, D:8) a scroll of vulnerability (32, 11, D:8) a +0 scale mail (34, -14, D:8) a +0 robe (38, 1, D:8) 5 stones (42, 0, D:8) a scroll of identify (45, 1, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Azinemy's Book Emporium a book of Burglary (260 gold) a book of Frost (286 gold) a book of the Earth (468 gold) a Young Poisoner's Handbook (260 gold) the Papyrus of Alluring Conjuring (650 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Tukima's Dance Hexes 3 c - Hailstorm Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Debilitation (260 gold) a book of the Wilderness (494 gold) a Trismegistus Codex (364 gold) a book of the Dragon (598 gold) [Shop] Veikh's Weapon Shop a +0 dagger (34 gold) a +1 vorpal mace (195 gold) a +0 hand axe (51 gold) 4 stones (6 gold) the +10 trident of Suyzenaid {vorpal, rC++ Str+3 Stlth+} (1509 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It greatly protects you from cold. Stlth: It makes you more stealthy. a +0 hand axe (51 gold) a +0 falchion (51 gold) the +9 staff of Wucad Mu {*channel} (1700 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. 5 stones (8 gold) 5 poisoned darts (34 gold) [Shop] Jomesk's Jewellery Shop a ring of protection from fire (350 gold) an amulet of guardian spirit (420 gold) an amulet of faith (560 gold) a ring of ice (350 gold) an amulet of faith (560 gold) the ring "Nuukk" {Drain +Blink rPois rN+++ Will+} (820 gold) [ring of willpower] rPois: It protects you from poison. rN: It renders you almost immune to negative energy. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a ring of wizardry (420 gold) a +4 ring of evasion (504 gold) a +6 ring of dexterity (504 gold) the ring "Faoz" {rC- Str+3 Dex+6 Slay+4} (1356 gold) [ring of slaying] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It makes you vulnerable to cold. [Shop] Dewn's Distillery 2 potions of curing (96 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of cancellation (128 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of mutation (128 gold) a potion of curing (48 gold) [Shop] Japsooto's Antique Armour Shop a +0 robe (16 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) the +0 scale mail "Rucsod" {rF++ SInv} (784 gold) rF: It greatly protects you from fire. SInv: It lets you see invisible. a +0 leather armour (48 gold) a +3 plate armour (960 gold) a +3 ring mail (504 gold) a +1 chain mail of positive energy (324 gold) (0, 0, D:9) a +0 shortbow (5, 16, D:9) 3 stones (6, -19, D:9) a +0 dagger (11, -9, D:9) a +0 ring mail a +0 whip (14, -10, D:9) a +0 chain mail a +2 vorpal halberd (14, 6, D:9) a +0 leather armour (20, -11, D:9) a +0 dagger (24, -15, D:9) a +0 leather armour a +0 war axe (27, -24, D:9) a +0 club (27, -22, D:9) a +0 dagger a +0 hand axe (28, -22, D:9) a +0 dagger a +0 dagger a +0 robe (28, -21, D:9) a +0 dagger a +0 scale mail (29, -15, D:9) a +0 hand axe (31, -11, D:9) a +0 trident a +0 leather armour (32, -11, D:9) a +2 dagger of venom a +0 robe (33, -11, D:9) a +0 dagger a +0 robe (33, -10, D:9) a +0 dagger (36, -9, D:9) a +0 morningstar a +0 club (37, -25, D:9) a +0 dagger (37, -7, D:9) a +0 mace a +0 plate armour (38, -9, D:9) a +2 war axe of flaming a +0 leather armour (38, -8, D:9) a +0 dagger a +0 leather armour (39, -9, D:9) a +0 trident a +0 plate armour (41, 5, D:9) a +0 plate armour a +0 dire flail (47, -11, D:9) a +0 short sword a poisoned dart (47, -7, D:9) a +0 dagger a +0 robe 4 poisoned darts (49, -24, D:9) a +0 short sword a +0 leather armour (52, -2, D:9) a +0 shortbow (53, -1, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon [Shop] Zaez's General Store a +0 buckler (76 gold) a +0 war axe (59 gold) a scroll of fear (68 gold) 4 stones (6 gold) a +0 helmet (76 gold) a potion of mutation (136 gold) a +0 club (17 gold) (0, 0, D:10) 20 gold pieces (1, -4, D:10) a +0 hand axe (16, -13, D:10) a +0 plate armour (17, -3, D:10) a scroll of identify Level 1 of the Lair of Beasts (1, 24, Lair:1) a +0 ring mail (12, -23, Lair:1) a +0 giant club (14, -1, Lair:1) a +0 spear (17, 11, Lair:1) a scroll of identify (18, -19, Lair:1) 4 stones (21, -16, Lair:1) a +0 robe (22, -19, Lair:1) a +0 flail (47, -19, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (21, 17, Lair:2) a +0 club (45, 43, Lair:2) a scroll of identify (51, 43, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (2, 13, Lair:3) a +4 ring of evasion (14, -26, Lair:3) a scroll of identify (14, -3, Lair:3) a +2 antimagic battleaxe a +0 chain mail (16, 9, Lair:3) 4 stones (20, -8, Lair:3) a +0 rapier (24, 21, Lair:3) a ring of ice (25, 21, Lair:3) a phantom mirror (26, 21, Lair:3) 7 gold pieces (27, 29, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (16, -3, Lair:4) a water moccasin corpse (skeletalised by now) (26, 9, Lair:4) +0 steam dragon scales (29, -2, Lair:4) a bullfrog corpse (skeletalised by now) (31, -14, Lair:4) a +2 hand axe of electrocution (37, -10, Lair:4) a poisoned dart (37, -7, Lair:4) a boulder beetle corpse (38, -12, Lair:4) 2 poisoned darts a cane toad corpse (39, -12, Lair:4) a water moccasin corpse (40, -12, Lair:4) 7 stones (41, -13, Lair:4) a +0 rapier (41, -12, Lair:4) a +0 flail (42, -13, Lair:4) 13 gold pieces (42, -11, Lair:4) a poisoned dart a scroll of enchant armour (44, -12, Lair:4) a scroll of noise (45, -23, Lair:4) a staff of poison (48, -29, Lair:4) a death yak corpse (48, -1, Lair:4) a +0 robe (49, -29, Lair:4) a yak corpse a black mamba corpse (56, 1, Lair:4) a +0 leather armour of cold resistance (59, 12, Lair:4) a +0 chain mail