Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14544721481446230110 35 snakesoul the Digger (level 3, -8/21 HPs) Began as an Octopode Earth Elementalist on June 12, 2023. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1275 turns). snakesoul the Digger (Octopode Earth Elementalist) Turns: 1275, Time: 00:01:50 Health: -8/21 AC: 1 Str: 7 XL: 3 Next: 33% Magic: 1/6 EV: 13 Int: 19 God: Gold: 52 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls e - a scroll of fog {unknown} g - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} i - a scroll of silence {unknown} j - a scroll of enchant armour {unknown} Potions a - a potion of magic b - 5 potions of curing {unknown} d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 0.2 Conjurations - Level 1.0 Transmutations * Level 3.9 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 b - Stone Arrow Conj/Erth 20% 3d8 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 9% N/A 9% 2 Petrify Tmut/Erth 11% N/A 50% 4 Fireball Conj/Fire 1% 3d3 99% 5 Iskenderun's Battlesphe Conj 3% 2d6 99% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Orb of Destruction Conj 1% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading up here. You see here a jackal corpse. You see here a +0 whip. You now have 52 gold pieces (gained 11). A hobgoblin comes into view. The blast of sand hits the hobgoblin. The hobgoblin is heavily wounded. The blast of sand misses the hobgoblin. The blast of sand hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Magic restored. Terence the Incautious comes into view. He is wielding a +0 flail. The blast of sand hits Terence but does no damage. The blast of sand hits Terence but does no damage. Terence hits you with a +0 flail! The blast of sand hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail. The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! You die... #.# #.###.#.##..#.##.#.# #.# #.# #.#.......##.#.# #.# #.# #.#########.##.# #.########.# #.....†........## #........... ###########..#... ########## #..........#.## #. #..........#.# #..########.##...#.# #..@@............#.# ##.###########.).#># .. .......††#.# ## ##.....#.#.## #..##.#<.... #.. #.#...#. #. #.#...#. # #.#..... #.#.#.#. You could see Terence. Vanquished Creatures 2 ball pythons (D:1) 5 bats 3 endoplasms (D:1) 3 giant cockroaches 3 goblins 2 hobgoblins (D:2) 3 jackals (D:2) 4 kobolds A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakesoul the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 109 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 899 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 906 | D:2 | Learned a level 3 spell: Stone Arrow 1100 | D:2 | Noticed Jessica 1270 | D:2 | Noticed Terence 1274 | D:2 | HP: 1/21 [Terence/+0 flail (10)] 1275 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross D:2: layout_basic, basic_altar, uniq_robin, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Tentacles || 1 Cast: Sandblast || 45 Armour: Skin || 4 Dodge: Dodged || 19